..
common
[PS2] Improve Compilation ( #13359 )
2021-12-15 19:01:56 +01:00
display_servers
Merge pull request #12795 from sonninnos/video-rate-switch
2021-09-12 16:15:04 +02:00
drivers
[PS2] Improve Compilation ( #13359 )
2021-12-15 19:01:56 +01:00
drivers_context
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
drivers_display
(gl_core/gl3) Rename gl_core internally to gl3
2021-11-23 08:45:54 +01:00
drivers_font
[PS2] Improve Compilation ( #13359 )
2021-12-15 19:01:56 +01:00
drivers_font_renderer
(freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales
2021-04-15 17:24:32 +01:00
drivers_renderchain
Move d3d9 headers to gfx/include/d3d9
2021-09-26 12:49:53 +02:00
drivers_shader
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
include
Move d3d9 headers to gfx/include/d3d9
2021-09-26 12:49:53 +02:00
video_filters
Fix blargg warning + some cleanups
2021-09-30 18:20:29 +02:00
video_layout
Prefer using snprintf instead of insecure sprintf
2021-05-18 15:14:08 +02:00
widgets
move achievement activation to background thread
2021-11-16 11:33:37 -07:00
font_driver.c
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
font_driver.h
(gl_core/gl3) Rename gl_core internally to gl3
2021-11-23 08:45:54 +01:00
gfx_animation.c
Move anim_get_ptr to gfx_animation.c
2021-09-20 20:17:53 +02:00
gfx_animation.h
Move anim_get_ptr to gfx_animation.c
2021-09-20 20:17:53 +02:00
gfx_display.c
(gl_core/gl3) Rename gl_core internally to gl3
2021-11-23 08:45:54 +01:00
gfx_display.h
(gl_core/gl3) Rename gl_core internally to gl3
2021-11-23 08:45:54 +01:00
gfx_thumbnail_path.c
Use path_basename_nocompression where we are sure we are not
2021-04-11 17:44:41 +02:00
gfx_thumbnail_path.h
Turn function static
2020-10-05 21:54:07 +02:00
gfx_thumbnail.c
move gfx_thumb_state to gfx_thumbnail.c
2021-09-30 18:05:00 +02:00
gfx_thumbnail.h
Don't call anim_get_ptr inside gfx_thumbnail.c
2021-04-08 01:30:42 +02:00
gfx_widgets.c
[3DS] Fix achievement widget
2021-11-09 19:47:45 +01:00
gfx_widgets.h
show widget for loaded game
2021-11-16 08:26:42 -07:00
video_coord_array.c
video_coord_array.h
reorder structs, alignment
2020-08-15 00:35:15 +02:00
video_crt_switch.c
(video_crt_switch) Cleanups and potential build fix
2021-11-21 12:08:31 +01:00
video_crt_switch.h
Add support for switchres.ini core and directory overrides
2021-06-20 02:31:10 -03:00
video_defines.h
(SDL) Potential buildfix
2021-10-20 15:57:34 +02:00
video_display_server.h
Refresh rate switch addition on startup ( #13316 )
2021-12-03 17:52:46 +01:00
video_driver.c
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
video_driver.h
'Automatic Frame Delay' improvements: ( #13297 )
2021-12-02 02:32:39 +01:00
video_filter.c
Add 'Picoscale_256x-320x240' video filter ( #12997 )
2021-09-15 20:20:56 +02:00
video_filter.h
video_layout.c
Revert "Move static functions to top of files"
2020-06-26 18:40:26 +02:00
video_layout.h
Reorder structs/alignment
2020-08-25 20:39:06 +02:00
video_shader_parse.c
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
video_shader_parse.h
Move code out of retroarch.c
2021-10-29 14:13:16 +02:00
video_thread_wrapper.c
Get rid of some getters
2021-11-09 07:06:04 +01:00
video_thread_wrapper.h
Backport parts of 73c0760236
2021-11-09 23:12:57 +01:00