mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-04 22:46:46 +00:00
7b9cbc08d7
* Add HDR support
* Attempt to fix Mingw build and Metal builds
* (D3D12) Fix relative header includes
* Add missing hdr_sm5.hlsl.h
* (d3d12_common.c) Some C89 build fixes
* Fix MSVC build
* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL
* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before
* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)
* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)
* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR
* Move away from camelcase named variables
* Fix RARCH_ERR logs - they need a newline at the end
* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function
* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead
* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space
* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata
* (DXGI) dxgi_check_display_hdr_support - better error handling?
* Fix typo
* Remove video_force_resolution
* (D3D12) Address TODO/FIXME
* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader
* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t
* (D3D11) Add HDR support
* Add TODO/FIXME notes
* Cache hdr_enable in video_frame_info_t
* Update comment
1151 lines
33 KiB
C
1151 lines
33 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2011-2017 - Higor Euripedes
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* Copyright (C) 2019-2021 - James Leaver
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_video.h>
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#include <retro_assert.h>
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#include <gfx/video_frame.h>
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#include <retro_assert.h>
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#include <string/stdstring.h>
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#include <encodings/utf.h>
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#include <features/features_cpu.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#include "../../dingux/dingux_utils.h"
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#include "../../verbosity.h"
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#include "../../gfx/drivers_font_renderer/bitmap.h"
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#include "../../configuration.h"
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#include "../../retroarch.h"
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#if defined(DINGUX_BETA)
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#include "../../driver.h"
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#endif
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#define likely(x) __builtin_expect(!!(x), 1)
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#define SDL_DINGUX_MENU_WIDTH 320
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#define SDL_DINGUX_MENU_HEIGHT 240
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#define SDL_DINGUX_NUM_FONT_GLYPHS 256
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typedef struct sdl_dingux_video
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{
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retro_time_t last_frame_time;
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retro_time_t ff_frame_time_min;
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SDL_Surface *screen;
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bitmapfont_lut_t *osd_font;
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unsigned frame_width;
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unsigned frame_height;
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unsigned frame_padding_x;
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unsigned frame_padding_y;
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enum dingux_ipu_filter_type filter_type;
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#if defined(DINGUX_BETA)
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enum dingux_refresh_rate refresh_rate;
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#endif
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uint32_t font_colour32;
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uint16_t font_colour16;
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uint16_t menu_texture[SDL_DINGUX_MENU_WIDTH * SDL_DINGUX_MENU_HEIGHT];
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bool rgb32;
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bool vsync;
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bool keep_aspect;
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bool integer_scaling;
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bool menu_active;
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bool was_in_menu;
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bool quitting;
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bool mode_valid;
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} sdl_dingux_video_t;
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static void sdl_dingux_init_font_color(sdl_dingux_video_t *vid)
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{
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settings_t *settings = config_get_ptr();
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uint32_t red = 0xFF;
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uint32_t green = 0xFF;
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uint32_t blue = 0xFF;
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if (settings)
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{
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red = (uint32_t)((settings->floats.video_msg_color_r * 255.0f) + 0.5f) & 0xFF;
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green = (uint32_t)((settings->floats.video_msg_color_g * 255.0f) + 0.5f) & 0xFF;
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blue = (uint32_t)((settings->floats.video_msg_color_b * 255.0f) + 0.5f) & 0xFF;
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}
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/* Convert to XRGB8888 */
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vid->font_colour32 = (red << 16) | (green << 8) | blue;
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/* Convert to RGB565 */
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red = red >> 3;
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green = green >> 3;
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blue = blue >> 3;
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vid->font_colour16 = (red << 11) | (green << 6) | blue;
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}
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static void sdl_dingux_blit_text16(
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sdl_dingux_video_t *vid,
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unsigned x, unsigned y,
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const char *str)
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{
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/* Note: Cannot draw text in padding region
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* (padding region is never cleared, so
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* any text pixels would remain as garbage) */
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uint16_t *screen_buf = (uint16_t*)vid->screen->pixels;
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bool **font_lut = vid->osd_font->lut;
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/* 16 bit - divide pitch by 2 */
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uint16_t screen_stride = (uint16_t)(vid->screen->pitch >> 1);
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uint16_t screen_width = vid->screen->w;
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uint16_t screen_height = vid->screen->h;
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unsigned x_pos = x + vid->frame_padding_x;
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unsigned y_pos = (y > (screen_height >> 1)) ?
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(y - vid->frame_padding_y) : (y + vid->frame_padding_y);
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uint16_t shadow_color_buf[2] = {0};
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uint16_t color_buf[2];
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color_buf[0] = vid->font_colour16;
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color_buf[1] = 0;
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/* Check for out of bounds y coordinates */
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if (y_pos + FONT_HEIGHT + 1 >=
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screen_height - vid->frame_padding_y)
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return;
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while (!string_is_empty(str))
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{
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/* Check for out of bounds x coordinates */
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if (x_pos + FONT_WIDTH_STRIDE + 1 >=
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screen_width - vid->frame_padding_x)
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return;
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/* Deal with spaces first, for efficiency */
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if (*str == ' ')
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str++;
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else
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{
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uint16_t i, j;
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bool *symbol_lut;
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uint32_t symbol = utf8_walk(&str);
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/* Stupid hack: 'oe' ligatures are not really
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* standard extended ASCII, so we have to waste
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* CPU cycles performing a conversion from the
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* unicode values... */
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if (symbol == 339) /* Latin small ligature oe */
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symbol = 156;
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if (symbol == 338) /* Latin capital ligature oe */
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symbol = 140;
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if (symbol >= SDL_DINGUX_NUM_FONT_GLYPHS)
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continue;
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symbol_lut = font_lut[symbol];
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for (j = 0; j < FONT_HEIGHT; j++)
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{
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uint32_t buff_offset = ((y_pos + j) * screen_stride) + x_pos;
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for (i = 0; i < FONT_WIDTH; i++)
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{
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if (*(symbol_lut + i + (j * FONT_WIDTH)))
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{
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uint16_t *screen_buf_ptr = screen_buf + buff_offset + i;
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/* Text pixel + right shadow */
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memcpy(screen_buf_ptr, color_buf, sizeof(uint16_t));
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/* Bottom shadow */
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screen_buf_ptr += screen_stride;
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memcpy(screen_buf_ptr, shadow_color_buf, sizeof(uint16_t));
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}
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}
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}
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}
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x_pos += FONT_WIDTH_STRIDE;
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}
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}
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static void sdl_dingux_blit_text32(
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sdl_dingux_video_t *vid,
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unsigned x, unsigned y,
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const char *str)
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{
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/* Note: Cannot draw text in padding region
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* (padding region is never cleared, so
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* any text pixels would remain as garbage) */
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uint32_t *screen_buf = (uint32_t*)vid->screen->pixels;
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bool **font_lut = vid->osd_font->lut;
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/* 32 bit - divide pitch by 4 */
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uint32_t screen_stride = (uint32_t)(vid->screen->pitch >> 2);
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uint32_t screen_width = vid->screen->w;
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uint32_t screen_height = vid->screen->h;
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unsigned x_pos = x + vid->frame_padding_x;
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unsigned y_pos = (y > (screen_height >> 1)) ?
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(y - vid->frame_padding_y) : (y + vid->frame_padding_y);
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uint32_t shadow_color_buf[2] = {0};
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uint32_t color_buf[2];
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color_buf[0] = vid->font_colour32;
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color_buf[1] = 0;
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/* Check for out of bounds y coordinates */
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if (y_pos + FONT_HEIGHT + 1 >=
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screen_height - vid->frame_padding_y)
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return;
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while (!string_is_empty(str))
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{
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/* Check for out of bounds x coordinates */
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if (x_pos + FONT_WIDTH_STRIDE + 1 >=
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screen_width - vid->frame_padding_x)
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return;
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/* Deal with spaces first, for efficiency */
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if (*str == ' ')
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str++;
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else
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{
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uint32_t i, j;
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bool *symbol_lut;
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uint32_t symbol = utf8_walk(&str);
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/* Stupid hack: 'oe' ligatures are not really
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* standard extended ASCII, so we have to waste
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* CPU cycles performing a conversion from the
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* unicode values... */
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if (symbol == 339) /* Latin small ligature oe */
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symbol = 156;
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if (symbol == 338) /* Latin capital ligature oe */
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symbol = 140;
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if (symbol >= SDL_DINGUX_NUM_FONT_GLYPHS)
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continue;
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symbol_lut = font_lut[symbol];
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for (j = 0; j < FONT_HEIGHT; j++)
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{
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uint32_t buff_offset = ((y_pos + j) * screen_stride) + x_pos;
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for (i = 0; i < FONT_WIDTH; i++)
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{
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if (*(symbol_lut + i + (j * FONT_WIDTH)))
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{
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uint32_t *screen_buf_ptr = screen_buf + buff_offset + i;
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/* Text pixel + right shadow */
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memcpy(screen_buf_ptr, color_buf, sizeof(uint32_t));
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/* Bottom shadow */
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screen_buf_ptr += screen_stride;
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memcpy(screen_buf_ptr, shadow_color_buf, sizeof(uint32_t));
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}
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}
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}
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}
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x_pos += FONT_WIDTH_STRIDE;
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}
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}
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static void sdl_dingux_blit_video_mode_error_msg(sdl_dingux_video_t *vid)
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{
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const char *error_msg = msg_hash_to_str(MSG_UNSUPPORTED_VIDEO_MODE);
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char display_mode[64];
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display_mode[0] = '\0';
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/* Zero out pixel buffer */
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memset(vid->screen->pixels, 0,
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vid->screen->pitch * vid->screen->h);
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/* Generate display mode string */
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snprintf(display_mode, sizeof(display_mode), "> %ux%u, %s",
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vid->frame_width, vid->frame_height,
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vid->rgb32 ? "XRGB8888" : "RGB565");
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/* Print error message */
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if (vid->rgb32)
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{
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sdl_dingux_blit_text32(vid,
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FONT_WIDTH_STRIDE, FONT_WIDTH_STRIDE,
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error_msg);
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sdl_dingux_blit_text32(vid,
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FONT_WIDTH_STRIDE, FONT_WIDTH_STRIDE + FONT_HEIGHT_STRIDE,
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display_mode);
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}
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else
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{
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sdl_dingux_blit_text16(vid,
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FONT_WIDTH_STRIDE, FONT_WIDTH_STRIDE,
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error_msg);
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sdl_dingux_blit_text16(vid,
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FONT_WIDTH_STRIDE, FONT_WIDTH_STRIDE + FONT_HEIGHT_STRIDE,
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display_mode);
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}
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}
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static void sdl_dingux_gfx_free(void *data)
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{
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sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
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if (!vid)
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return;
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/* It is good manners to leave IPU scaling
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* parameters in the default state when
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* shutting down */
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#if defined(DINGUX_BETA)
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dingux_ipu_reset();
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#else
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if (!vid->keep_aspect || vid->integer_scaling)
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dingux_ipu_set_scaling_mode(true, false);
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if (vid->filter_type != DINGUX_IPU_FILTER_BICUBIC)
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dingux_ipu_set_filter_type(DINGUX_IPU_FILTER_BICUBIC);
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#endif
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if (vid->osd_font)
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bitmapfont_free_lut(vid->osd_font);
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free(vid);
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}
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static void sdl_dingux_input_driver_init(
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const char *input_driver_name, const char *joypad_driver_name,
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input_driver_t **input, void **input_data)
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{
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/* Sanity check */
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if (!input || !input_data)
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return;
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*input = NULL;
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*input_data = NULL;
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/* If input driver name is empty, cannot
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* initialise anything... */
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if (string_is_empty(input_driver_name))
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return;
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if (string_is_equal(input_driver_name, "sdl_dingux"))
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{
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*input_data = input_driver_init_wrap(&input_sdl_dingux,
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joypad_driver_name);
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if (*input_data)
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*input = &input_sdl_dingux;
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return;
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}
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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if (string_is_equal(input_driver_name, "sdl"))
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{
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*input_data = input_driver_init_wrap(&input_sdl,
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joypad_driver_name);
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if (*input_data)
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*input = &input_sdl;
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return;
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}
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#endif
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#if defined(HAVE_UDEV)
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if (string_is_equal(input_driver_name, "udev"))
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{
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*input_data = input_driver_init_wrap(&input_udev,
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joypad_driver_name);
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if (*input_data)
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*input = &input_udev;
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return;
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}
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#endif
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#if defined(__linux__)
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if (string_is_equal(input_driver_name, "linuxraw"))
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{
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*input_data = input_driver_init_wrap(&input_linuxraw,
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joypad_driver_name);
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if (*input_data)
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*input = &input_linuxraw;
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return;
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}
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#endif
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}
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static void *sdl_dingux_gfx_init(const video_info_t *video,
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input_driver_t **input, void **input_data)
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{
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sdl_dingux_video_t *vid = NULL;
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uint32_t sdl_subsystem_flags = SDL_WasInit(0);
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settings_t *settings = config_get_ptr();
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bool ipu_keep_aspect = settings->bools.video_dingux_ipu_keep_aspect;
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bool ipu_integer_scaling = settings->bools.video_scale_integer;
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#if defined(DINGUX_BETA)
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enum dingux_refresh_rate current_refresh_rate = DINGUX_REFRESH_RATE_60HZ;
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enum dingux_refresh_rate target_refresh_rate = (enum dingux_refresh_rate)
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settings->uints.video_dingux_refresh_rate;
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bool refresh_rate_valid = false;
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float hw_refresh_rate = 0.0f;
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#endif
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enum dingux_ipu_filter_type ipu_filter_type = (enum dingux_ipu_filter_type)
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settings->uints.video_dingux_ipu_filter_type;
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const char *input_driver_name = settings->arrays.input_driver;
|
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const char *joypad_driver_name = settings->arrays.input_joypad_driver;
|
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uint32_t surface_flags = (video->vsync) ?
|
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(SDL_HWSURFACE | SDL_TRIPLEBUF | SDL_FULLSCREEN) :
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(SDL_HWSURFACE | SDL_FULLSCREEN);
|
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|
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/* Initialise graphics subsystem, if required */
|
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if (sdl_subsystem_flags == 0)
|
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{
|
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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return NULL;
|
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}
|
|
else if ((sdl_subsystem_flags & SDL_INIT_VIDEO) == 0)
|
|
{
|
|
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
|
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return NULL;
|
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}
|
|
|
|
vid = (sdl_dingux_video_t*)calloc(1, sizeof(*vid));
|
|
if (!vid)
|
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return NULL;
|
|
|
|
dingux_ipu_set_downscaling_enable(true);
|
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dingux_ipu_set_scaling_mode(ipu_keep_aspect, ipu_integer_scaling);
|
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dingux_ipu_set_filter_type(ipu_filter_type);
|
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#if defined(DINGUX_BETA)
|
|
/* Get current refresh rate */
|
|
refresh_rate_valid = dingux_get_video_refresh_rate(¤t_refresh_rate);
|
|
|
|
/* Check if refresh rate needs to be updated */
|
|
if (!refresh_rate_valid ||
|
|
(current_refresh_rate != target_refresh_rate))
|
|
hw_refresh_rate = dingux_set_video_refresh_rate(target_refresh_rate);
|
|
else
|
|
{
|
|
/* Correct refresh rate is already set,
|
|
* just convert to float */
|
|
switch (current_refresh_rate)
|
|
{
|
|
case DINGUX_REFRESH_RATE_50HZ:
|
|
hw_refresh_rate = 50.0f;
|
|
break;
|
|
default:
|
|
hw_refresh_rate = 60.0f;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (hw_refresh_rate == 0.0f)
|
|
{
|
|
RARCH_ERR("[SDL1]: Failed to set video refresh rate\n");
|
|
goto error;
|
|
}
|
|
|
|
vid->refresh_rate = target_refresh_rate;
|
|
switch (target_refresh_rate)
|
|
{
|
|
case DINGUX_REFRESH_RATE_50HZ:
|
|
vid->ff_frame_time_min = 20000;
|
|
break;
|
|
default:
|
|
vid->ff_frame_time_min = 16667;
|
|
break;
|
|
}
|
|
|
|
driver_ctl(RARCH_DRIVER_CTL_SET_REFRESH_RATE, &hw_refresh_rate);
|
|
#else
|
|
vid->ff_frame_time_min = 16667;
|
|
#endif
|
|
|
|
vid->screen = SDL_SetVideoMode(
|
|
SDL_DINGUX_MENU_WIDTH, SDL_DINGUX_MENU_HEIGHT,
|
|
video->rgb32 ? 32 : 16,
|
|
surface_flags);
|
|
|
|
if (!vid->screen)
|
|
{
|
|
RARCH_ERR("[SDL1]: Failed to init SDL surface: %s\n", SDL_GetError());
|
|
goto error;
|
|
}
|
|
|
|
vid->frame_width = SDL_DINGUX_MENU_WIDTH;
|
|
vid->frame_height = SDL_DINGUX_MENU_HEIGHT;
|
|
vid->rgb32 = video->rgb32;
|
|
vid->vsync = video->vsync;
|
|
vid->keep_aspect = ipu_keep_aspect;
|
|
vid->integer_scaling = ipu_integer_scaling;
|
|
vid->filter_type = ipu_filter_type;
|
|
vid->menu_active = false;
|
|
vid->was_in_menu = false;
|
|
vid->quitting = false;
|
|
vid->mode_valid = true;
|
|
vid->last_frame_time = 0;
|
|
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
|
|
sdl_dingux_input_driver_init(input_driver_name,
|
|
joypad_driver_name, input, input_data);
|
|
|
|
/* Initialise OSD font */
|
|
sdl_dingux_init_font_color(vid);
|
|
|
|
vid->osd_font = bitmapfont_get_lut();
|
|
|
|
if (!vid->osd_font ||
|
|
vid->osd_font->glyph_max <
|
|
(SDL_DINGUX_NUM_FONT_GLYPHS - 1))
|
|
{
|
|
RARCH_ERR("[SDL1]: Failed to init OSD font\n");
|
|
goto error;
|
|
}
|
|
|
|
return vid;
|
|
|
|
error:
|
|
sdl_dingux_gfx_free(vid);
|
|
return NULL;
|
|
}
|
|
|
|
/* Certain display resolutions are forbidden on
|
|
* OpenDingux, due to incompatibilities with the
|
|
* hardware IPU scaler. Invalid widths will
|
|
* generate a kernel segfault. Invalid heights
|
|
* will cause image distortion, or are entirely
|
|
* unsupported on OpenDingux Beta releases. This
|
|
* function 'sanitises' the requested resolution.
|
|
* Note that this requires some unavoidable
|
|
* hard-coded blacklisting... */
|
|
static void sdl_dingux_sanitize_frame_dimensions(
|
|
sdl_dingux_video_t* vid,
|
|
unsigned width, unsigned height,
|
|
unsigned *sanitized_width, unsigned *sanitized_height)
|
|
{
|
|
/*** WIDTH ***/
|
|
|
|
/* SDL surface width must be rounded up to
|
|
* the nearest multiple of 16 */
|
|
*sanitized_width = (width + 0xF) & ~0xF;
|
|
|
|
/* Blacklist */
|
|
|
|
/* Neo Geo @ 304x224 */
|
|
if (!vid->integer_scaling && (width == 304) && (height == 224))
|
|
*sanitized_width = 320;
|
|
#if defined(DINGUX_BETA)
|
|
else if (vid->keep_aspect && !vid->integer_scaling)
|
|
{
|
|
/* Neo Geo Pocket (x2) @ 320x304 */
|
|
if ((width == 320) && (height == 304))
|
|
*sanitized_width = 336;
|
|
/* GB/GBC/GG @ 160x144 */
|
|
else if ((width == 160) && (height == 144))
|
|
*sanitized_width = 176;
|
|
/* GB/GBC/GG (x2) @ 320x288 */
|
|
else if ((width == 320) && (height == 288))
|
|
*sanitized_width = 336;
|
|
/* GB/GBC/GG (x3) @ 480x432 */
|
|
else if ((width == 480) && (height == 432))
|
|
*sanitized_width = 496;
|
|
/* SNES/Genesis @ 256x224 */
|
|
else if ((width == 256) && (height == 224))
|
|
*sanitized_width = 288;
|
|
/* SNES/Genesis (x2) @ 512x448 */
|
|
else if ((width == 512) && (height == 448))
|
|
*sanitized_width = 560;
|
|
}
|
|
#endif
|
|
|
|
/*** HEIGHT ***/
|
|
*sanitized_height = height;
|
|
|
|
/* Blacklist */
|
|
#if defined(DINGUX_BETA)
|
|
/* Neo Geo Pocket @ 160x152 */
|
|
if ((width == 160) && (height == 152))
|
|
*sanitized_height = 154;
|
|
/* TIC-80 @ 240x136 */
|
|
else if ((width == 240) && (height == 136))
|
|
*sanitized_height = 144;
|
|
else if (vid->keep_aspect && !vid->integer_scaling)
|
|
{
|
|
/* GBA @ 240x160 */
|
|
if ((width == 240) && (height == 160))
|
|
*sanitized_height = 162;
|
|
/* GBA (x2) @ 480x320 */
|
|
else if ((width == 480) && (height == 320))
|
|
*sanitized_height = 324;
|
|
}
|
|
#else
|
|
/* Neo Geo Pocket @ 160x152 */
|
|
if (!vid->integer_scaling && (width == 160) && (height == 152))
|
|
*sanitized_height = 160;
|
|
#endif
|
|
}
|
|
|
|
static void sdl_dingux_set_output(
|
|
sdl_dingux_video_t* vid,
|
|
unsigned width, unsigned height, bool rgb32)
|
|
{
|
|
unsigned sanitized_width;
|
|
unsigned sanitized_height;
|
|
uint32_t surface_flags = (vid->vsync) ?
|
|
(SDL_HWSURFACE | SDL_TRIPLEBUF | SDL_FULLSCREEN) :
|
|
(SDL_HWSURFACE | SDL_FULLSCREEN);
|
|
|
|
/* Cache set parameters */
|
|
vid->frame_width = width;
|
|
vid->frame_height = height;
|
|
|
|
/* Reset frame padding */
|
|
vid->frame_padding_x = 0;
|
|
vid->frame_padding_y = 0;
|
|
|
|
/* Ensure we request valid surface dimensions */
|
|
sdl_dingux_sanitize_frame_dimensions(vid,
|
|
width, height, &sanitized_width, &sanitized_height);
|
|
|
|
/* Attempt to change video mode */
|
|
vid->screen = SDL_SetVideoMode(
|
|
sanitized_width, sanitized_height,
|
|
rgb32 ? 32 : 16,
|
|
surface_flags);
|
|
|
|
/* Check whether selected display mode is valid */
|
|
if (unlikely(!vid->screen))
|
|
{
|
|
RARCH_ERR("[SDL1]: Failed to init SDL surface: %s\n", SDL_GetError());
|
|
|
|
/* We must have a valid SDL surface
|
|
* > Use known good fallback display mode
|
|
* (i.e. menu resolution)
|
|
* > Other than logging a message, we do not
|
|
* handle errors here, because this cannot
|
|
* fail - and if it did, there is nothing
|
|
* we can do about it anyway... */
|
|
vid->screen = SDL_SetVideoMode(
|
|
SDL_DINGUX_MENU_WIDTH, SDL_DINGUX_MENU_HEIGHT,
|
|
rgb32 ? 32 : 16,
|
|
surface_flags);
|
|
|
|
if (unlikely(!vid->screen))
|
|
RARCH_ERR("[SDL1]: Critical - Failed to init fallback SDL surface: %s\n", SDL_GetError());
|
|
|
|
vid->mode_valid = false;
|
|
}
|
|
else
|
|
{
|
|
/* Determine whether frame padding is required */
|
|
if ((sanitized_width != width) ||
|
|
(sanitized_height != height))
|
|
{
|
|
vid->frame_padding_x = (sanitized_width - width) >> 1;
|
|
vid->frame_padding_y = (sanitized_height - height) >> 1;
|
|
|
|
/* To prevent garbage pixels in the padding
|
|
* region, must zero out pixel buffer */
|
|
if (SDL_MUSTLOCK(vid->screen))
|
|
SDL_LockSurface(vid->screen);
|
|
|
|
memset(vid->screen->pixels, 0,
|
|
vid->screen->pitch * vid->screen->h);
|
|
|
|
if (SDL_MUSTLOCK(vid->screen))
|
|
SDL_UnlockSurface(vid->screen);
|
|
}
|
|
|
|
vid->mode_valid = true;
|
|
}
|
|
}
|
|
|
|
static void sdl_dingux_blit_frame16(sdl_dingux_video_t *vid,
|
|
uint16_t* src, unsigned width, unsigned height,
|
|
unsigned src_pitch)
|
|
{
|
|
unsigned dst_pitch = vid->screen->pitch;
|
|
uint16_t *in_ptr = src;
|
|
uint16_t *out_ptr = (uint16_t*)(vid->screen->pixels +
|
|
(vid->frame_padding_y * dst_pitch));
|
|
|
|
/* If source and destination buffers have the
|
|
* same pitch, perform fast copy of raw pixel data */
|
|
if (src_pitch == dst_pitch)
|
|
memcpy(out_ptr, in_ptr, src_pitch * height);
|
|
else
|
|
{
|
|
/* Otherwise copy pixel data line-by-line */
|
|
|
|
/* 16 bit - divide pitch by 2 */
|
|
uint16_t in_stride = (uint16_t)(src_pitch >> 1);
|
|
uint16_t out_stride = (uint16_t)(dst_pitch >> 1);
|
|
size_t y;
|
|
|
|
/* If SDL surface has horizontal padding,
|
|
* shift output image to the right */
|
|
out_ptr += vid->frame_padding_x;
|
|
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
memcpy(out_ptr, in_ptr, width * sizeof(uint16_t));
|
|
in_ptr += in_stride;
|
|
out_ptr += out_stride;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sdl_dingux_blit_frame32(sdl_dingux_video_t *vid,
|
|
uint32_t* src, unsigned width, unsigned height,
|
|
unsigned src_pitch)
|
|
{
|
|
unsigned dst_pitch = vid->screen->pitch;
|
|
uint32_t *in_ptr = src;
|
|
uint32_t *out_ptr = (uint32_t*)(vid->screen->pixels +
|
|
(vid->frame_padding_y * dst_pitch));
|
|
|
|
/* If source and destination buffers have the
|
|
* same pitch, perform fast copy of raw pixel data */
|
|
if (src_pitch == dst_pitch)
|
|
memcpy(out_ptr, in_ptr, src_pitch * height);
|
|
else
|
|
{
|
|
/* Otherwise copy pixel data line-by-line */
|
|
|
|
/* 32 bit - divide pitch by 4 */
|
|
uint32_t in_stride = (uint32_t)(src_pitch >> 2);
|
|
uint32_t out_stride = (uint32_t)(dst_pitch >> 2);
|
|
size_t y;
|
|
|
|
/* If SDL surface has horizontal padding,
|
|
* shift output image to the right */
|
|
out_ptr += vid->frame_padding_x;
|
|
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
memcpy(out_ptr, in_ptr, width * sizeof(uint32_t));
|
|
in_ptr += in_stride;
|
|
out_ptr += out_stride;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool sdl_dingux_gfx_frame(void *data, const void *frame,
|
|
unsigned width, unsigned height, uint64_t frame_count,
|
|
unsigned pitch, const char *msg, video_frame_info_t *video_info)
|
|
{
|
|
sdl_dingux_video_t* vid = (sdl_dingux_video_t*)data;
|
|
|
|
/* Return early if:
|
|
* - Input sdl_dingux_video_t struct is NULL
|
|
* (cannot realistically happen)
|
|
* - Menu is inactive and input 'content' frame
|
|
* data is NULL (may happen when e.g. a running
|
|
* core skips a frame) */
|
|
if (unlikely(!vid || (!frame && !vid->menu_active)))
|
|
return true;
|
|
|
|
/* If fast forward is currently active, we may
|
|
* push frames at an 'unlimited' rate. Since the
|
|
* display has a fixed refresh rate of 60 Hz (or
|
|
* potentially 50 Hz on OpenDingux Beta), this
|
|
* represents wasted effort. We therefore drop any
|
|
* 'excess' frames in this case.
|
|
* (Note that we *only* do this when fast forwarding.
|
|
* Attempting this trick while running content normally
|
|
* will cause bad frame pacing) */
|
|
if (unlikely(video_info->input_driver_nonblock_state))
|
|
{
|
|
retro_time_t current_time = cpu_features_get_time_usec();
|
|
|
|
if ((current_time - vid->last_frame_time) <
|
|
vid->ff_frame_time_min)
|
|
return true;
|
|
|
|
vid->last_frame_time = current_time;
|
|
}
|
|
|
|
#ifdef HAVE_MENU
|
|
menu_driver_frame(video_info->menu_is_alive, video_info);
|
|
#endif
|
|
|
|
if (likely(!vid->menu_active))
|
|
{
|
|
/* Update video mode if we were in the menu on
|
|
* the previous frame, or width/height have changed */
|
|
if (unlikely(
|
|
vid->was_in_menu ||
|
|
(vid->frame_width != width) ||
|
|
(vid->frame_height != height)))
|
|
sdl_dingux_set_output(vid, width, height, vid->rgb32);
|
|
|
|
/* Must always lock SDL surface before
|
|
* manipulating raw pixel buffer */
|
|
if (SDL_MUSTLOCK(vid->screen))
|
|
SDL_LockSurface(vid->screen);
|
|
|
|
if (likely(vid->mode_valid))
|
|
{
|
|
/* Blit frame to SDL surface */
|
|
if (vid->rgb32)
|
|
sdl_dingux_blit_frame32(vid, (uint32_t*)frame,
|
|
width, height, pitch);
|
|
else
|
|
sdl_dingux_blit_frame16(vid, (uint16_t*)frame,
|
|
width, height, pitch);
|
|
}
|
|
/* If current display mode is invalid,
|
|
* just display an error message */
|
|
else
|
|
sdl_dingux_blit_video_mode_error_msg(vid);
|
|
|
|
vid->was_in_menu = false;
|
|
}
|
|
else
|
|
{
|
|
/* If this is the first frame that the menu
|
|
* is active, update video mode */
|
|
if (!vid->was_in_menu)
|
|
{
|
|
sdl_dingux_set_output(vid,
|
|
SDL_DINGUX_MENU_WIDTH, SDL_DINGUX_MENU_HEIGHT, false);
|
|
|
|
vid->was_in_menu = true;
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(vid->screen))
|
|
SDL_LockSurface(vid->screen);
|
|
|
|
/* Blit menu texture to SDL surface */
|
|
sdl_dingux_blit_frame16(vid, vid->menu_texture,
|
|
SDL_DINGUX_MENU_WIDTH, SDL_DINGUX_MENU_HEIGHT,
|
|
SDL_DINGUX_MENU_WIDTH * sizeof(uint16_t));
|
|
}
|
|
|
|
/* Print OSD text, if required */
|
|
if (msg)
|
|
{
|
|
/* If menu is active, colour depth is overridden
|
|
* to 16 bit */
|
|
if (vid->rgb32 && !vid->menu_active)
|
|
sdl_dingux_blit_text32(vid, FONT_WIDTH_STRIDE,
|
|
vid->screen->h - (FONT_HEIGHT + FONT_WIDTH_STRIDE), msg);
|
|
else
|
|
sdl_dingux_blit_text16(vid, FONT_WIDTH_STRIDE,
|
|
vid->screen->h - (FONT_HEIGHT + FONT_WIDTH_STRIDE), msg);
|
|
}
|
|
|
|
/* Pixel manipulation complete - unlock
|
|
* SDL surface */
|
|
if (SDL_MUSTLOCK(vid->screen))
|
|
SDL_UnlockSurface(vid->screen);
|
|
|
|
SDL_Flip(vid->screen);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void sdl_dingux_set_texture_enable(void *data, bool state, bool full_screen)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
|
|
if (unlikely(!vid))
|
|
return;
|
|
|
|
vid->menu_active = state;
|
|
}
|
|
|
|
static void sdl_dingux_set_texture_frame(void *data, const void *frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
|
|
if (unlikely(
|
|
!vid ||
|
|
rgb32 ||
|
|
(width > SDL_DINGUX_MENU_WIDTH) ||
|
|
(height > SDL_DINGUX_MENU_HEIGHT)))
|
|
return;
|
|
|
|
memcpy(vid->menu_texture, frame, width * height * sizeof(uint16_t));
|
|
}
|
|
|
|
static void sdl_dingux_gfx_set_nonblock_state(void *data, bool toggle,
|
|
bool adaptive_vsync_enabled, unsigned swap_interval)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
bool vsync = !toggle;
|
|
|
|
if (unlikely(!vid))
|
|
return;
|
|
|
|
/* Check whether vsync status has changed */
|
|
if (vid->vsync != vsync)
|
|
{
|
|
unsigned current_width = vid->frame_width;
|
|
unsigned current_height = vid->frame_height;
|
|
vid->vsync = vsync;
|
|
|
|
/* Update video mode */
|
|
|
|
/* Note that a tedious workaround is required...
|
|
* - Calling SDL_SetVideoMode() with the currently
|
|
* set width, height and pixel format can randomly
|
|
* become a noop even if the surface flags change.
|
|
* - Since all we are doing here is changing the VSYNC
|
|
* parameter (which just modifies surface flags), this
|
|
* means the VSYNC toggle may not be registered...
|
|
* - This is a huge problem when enabling fast forward,
|
|
* because VSYNC ON effectively limits maximum frame
|
|
* rate - if we push frames too rapidly, the OS chokes
|
|
* and the display freezes.
|
|
* We have to ensure that the VSYNC state change is
|
|
* applied in all cases. We can only do this by forcing
|
|
* a 'real' video mode update, which means adjusting the
|
|
* video resolution. We therefore end up calling
|
|
* sdl_dingux_set_output() *twice*, setting the dimensions
|
|
* to an arbitrary value before restoring the actual
|
|
* desired width/height */
|
|
sdl_dingux_set_output(vid,
|
|
current_width,
|
|
(current_height > 4) ? (current_height - 2) : 16,
|
|
vid->rgb32);
|
|
|
|
sdl_dingux_set_output(vid,
|
|
current_width, current_height, vid->rgb32);
|
|
}
|
|
}
|
|
|
|
static void sdl_dingux_gfx_check_window(sdl_dingux_video_t *vid)
|
|
{
|
|
SDL_Event event;
|
|
|
|
SDL_PumpEvents();
|
|
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_QUITMASK))
|
|
{
|
|
if (event.type != SDL_QUIT)
|
|
continue;
|
|
|
|
vid->quitting = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool sdl_dingux_gfx_alive(void *data)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
|
|
if (unlikely(!vid))
|
|
return false;
|
|
|
|
sdl_dingux_gfx_check_window(vid);
|
|
return !vid->quitting;
|
|
}
|
|
|
|
static bool sdl_dingux_gfx_focus(void *data)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
static bool sdl_dingux_gfx_suppress_screensaver(void *data, bool enable)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static bool sdl_dingux_gfx_has_windowed(void *data)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static void sdl_dingux_gfx_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
|
|
if (unlikely(!vid))
|
|
return;
|
|
|
|
vp->x = 0;
|
|
vp->y = 0;
|
|
vp->width = vp->full_width = vid->frame_width;
|
|
vp->height = vp->full_height = vid->frame_height;
|
|
}
|
|
|
|
static float sdl_dingux_get_refresh_rate(void *data)
|
|
{
|
|
#if defined(DINGUX_BETA)
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
|
|
if (!vid)
|
|
return 0.0f;
|
|
|
|
switch (vid->refresh_rate)
|
|
{
|
|
case DINGUX_REFRESH_RATE_50HZ:
|
|
return 50.0f;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
return 60.0f;
|
|
}
|
|
|
|
static void sdl_dingux_set_filtering(void *data, unsigned index, bool smooth, bool ctx_scaling)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
settings_t *settings = config_get_ptr();
|
|
enum dingux_ipu_filter_type ipu_filter_type = (settings) ?
|
|
(enum dingux_ipu_filter_type)settings->uints.video_dingux_ipu_filter_type :
|
|
DINGUX_IPU_FILTER_BICUBIC;
|
|
|
|
if (!vid || !settings)
|
|
return;
|
|
|
|
/* Update IPU filter setting, if required */
|
|
if (vid->filter_type != ipu_filter_type)
|
|
{
|
|
dingux_ipu_set_filter_type(ipu_filter_type);
|
|
vid->filter_type = ipu_filter_type;
|
|
}
|
|
}
|
|
|
|
static void sdl_dingux_apply_state_changes(void *data)
|
|
{
|
|
sdl_dingux_video_t *vid = (sdl_dingux_video_t*)data;
|
|
settings_t *settings = config_get_ptr();
|
|
bool ipu_keep_aspect = (settings) ? settings->bools.video_dingux_ipu_keep_aspect : true;
|
|
bool ipu_integer_scaling = (settings) ? settings->bools.video_scale_integer : false;
|
|
|
|
if (!vid || !settings)
|
|
return;
|
|
|
|
/* Update IPU scaling mode, if required */
|
|
if ((vid->keep_aspect != ipu_keep_aspect) ||
|
|
(vid->integer_scaling != ipu_integer_scaling))
|
|
{
|
|
unsigned current_width = vid->frame_width;
|
|
unsigned current_height = vid->frame_height;
|
|
unsigned screen_width = vid->screen->w;
|
|
unsigned screen_height = vid->screen->h;
|
|
unsigned sanitized_width;
|
|
unsigned sanitized_height;
|
|
|
|
dingux_ipu_set_scaling_mode(ipu_keep_aspect, ipu_integer_scaling);
|
|
vid->keep_aspect = ipu_keep_aspect;
|
|
vid->integer_scaling = ipu_integer_scaling;
|
|
|
|
/* Scaling mode can affect supported display
|
|
* resolutions. In such cases, update the video
|
|
* display mode */
|
|
sdl_dingux_sanitize_frame_dimensions(vid,
|
|
current_width, current_height,
|
|
&sanitized_width, &sanitized_height);
|
|
|
|
if ((screen_width != sanitized_width) ||
|
|
(screen_height != sanitized_height))
|
|
sdl_dingux_set_output(vid,
|
|
current_width, current_height, vid->rgb32);
|
|
}
|
|
}
|
|
|
|
static uint32_t sdl_dingux_get_flags(void *data)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static const video_poke_interface_t sdl_dingux_poke_interface = {
|
|
sdl_dingux_get_flags,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
sdl_dingux_get_refresh_rate,
|
|
sdl_dingux_set_filtering,
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
NULL,
|
|
sdl_dingux_apply_state_changes,
|
|
sdl_dingux_set_texture_frame,
|
|
sdl_dingux_set_texture_enable,
|
|
NULL,
|
|
NULL, /* sdl_show_mouse */
|
|
NULL, /* sdl_grab_mouse_toggle */
|
|
NULL, /* get_current_shader */
|
|
NULL, /* get_current_software_framebuffer */
|
|
NULL, /* get_hw_render_interface */
|
|
NULL, /* set_hdr_max_nits */
|
|
NULL, /* set_hdr_paper_white_nits */
|
|
NULL, /* set_hdr_contrast */
|
|
NULL /* set_hdr_expand_gamut */
|
|
};
|
|
|
|
static void sdl_dingux_get_poke_interface(void *data, const video_poke_interface_t **iface)
|
|
{
|
|
*iface = &sdl_dingux_poke_interface;
|
|
}
|
|
|
|
static bool sdl_dingux_gfx_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
video_driver_t video_sdl_dingux = {
|
|
sdl_dingux_gfx_init,
|
|
sdl_dingux_gfx_frame,
|
|
sdl_dingux_gfx_set_nonblock_state,
|
|
sdl_dingux_gfx_alive,
|
|
sdl_dingux_gfx_focus,
|
|
sdl_dingux_gfx_suppress_screensaver,
|
|
sdl_dingux_gfx_has_windowed,
|
|
sdl_dingux_gfx_set_shader,
|
|
sdl_dingux_gfx_free,
|
|
"sdl_dingux",
|
|
NULL,
|
|
NULL, /* set_rotation */
|
|
sdl_dingux_gfx_viewport_info,
|
|
NULL, /* read_viewport */
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
NULL,
|
|
#endif
|
|
#ifdef HAVE_VIDEO_LAYOUT
|
|
NULL,
|
|
#endif
|
|
sdl_dingux_get_poke_interface
|
|
};
|