RetroArch/audio
2015-09-20 10:02:59 +02:00
..
audio_filters Use flags from the system to build the filters, will avoid hardening-no-relro. 2015-09-18 03:29:39 -03:00
drivers Refactor perf counters 2015-09-20 10:02:59 +02:00
drivers_resampler (Vita) Remove -U__ARM_NEON__ 2015-09-18 01:21:24 +02:00
test (audio/test) Some buildfixes 2015-09-13 04:08:18 +02:00
audio_driver.c Refactor perf counters 2015-09-20 10:02:59 +02:00
audio_driver.h (Vita) Attempt to reuse PSP1 audio driver for Vita 2015-08-12 12:18:45 +02:00
audio_dsp_filter.c Refactor perf counters 2015-09-20 10:02:59 +02:00
audio_dsp_filter.h Rename dsp_filter.c to audio_dsp_filter.c 2015-01-13 00:13:28 +01:00
audio_monitor.h Add audio_monitor.c files 2015-01-18 18:47:53 +01:00
audio_resampler_driver.c Refactor perf counters 2015-09-20 10:02:59 +02:00
audio_resampler_driver.h Update audio_resampler_driver.c 2015-02-05 19:22:37 +01:00
audio_thread_wrapper.c Move audio callback to audio_driver.c 2015-05-19 21:35:40 +02:00
audio_thread_wrapper.h Start documenting audio_thread_wrapper.c 2015-01-09 22:47:53 +01:00
audio_utils_neon.S Rename audio/utils.c to audio/audio_utils.c 2015-01-13 00:19:46 +01:00
audio_utils.c Refactor perf counters 2015-09-20 10:02:59 +02:00
audio_utils.h (Vita) Remove -U__ARM_NEON__ 2015-09-18 01:21:24 +02:00
librsound.c Use strlcpy everywhere 2015-09-19 15:30:15 +02:00