mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-02 13:28:35 +00:00
6dd7ea935e
Replace stock shader with a special shader which does not apply color. This is a necessary on Android.
28 lines
1018 B
C
28 lines
1018 B
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#ifndef __RARCH_CG_H
|
|
#define __RARCH_CG_H
|
|
|
|
#include "shader_common.h"
|
|
#include <stdint.h>
|
|
|
|
void gl_cg_set_compiler_args(const char **argv);
|
|
void gl_cg_invalidate_context(void); // Call when resetting GL context on PS3.
|
|
extern const gl_shader_backend_t gl_cg_backend;
|
|
|
|
#endif
|