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== DETAILS For local netplay, it's useful to have your IP address easily available. This commit makes the Information > Network Information menu display the Wii U's IP address. Change summary: - Fix the logging init to be reentrant to avoid socket consumption - Add implementation of POSIX `getifaddrs()` and `freeifaddrs()` to `missing_libc_functions.c` - Remove compiler directives protecting the code paths that call `getifaddrs()` from being used in Wii U builds == TESTING Have tested locally, successfully get IP address information in the Information > Network Information. I think this may also fix NAT traversal. Will need to be tested. |
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.. | ||
fs | ||
include | ||
slang | ||
system | ||
wut/elf2rpl | ||
gx2_shader_inl.h | ||
hbl.c | ||
hbl.h | ||
link_elf.ld | ||
link_rpl.ld | ||
link.ld | ||
main.c | ||
net_listen.sh | ||
net_send.sh | ||
run.sh | ||
shader_utils.c | ||
shader_utils.h | ||
wiiu_dbg.h |