RetroArch/gfx/drivers
2019-06-03 21:41:03 +10:00
..
ctr_shaders
d3d_shaders Squeeze extra blank lines with cat(1). 2019-01-08 11:04:58 -08:00
gl_shaders Further remove nuklear. 2019-02-02 20:58:47 -08:00
gx2_shaders Clean up white space. 2019-02-03 16:00:50 -08:00
vulkan_shaders Add a new "glcore" driver with slang support. 2019-03-09 12:30:49 +01:00
caca_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
ctr_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
ctr_gu.h Squeeze extra blank lines with cat(1). 2019-01-08 11:04:58 -08:00
d3d8.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
d3d9.c video_layout interface 2019-05-11 09:58:48 +01:00
d3d10.c implement FrameDirection slang semantic for d3d10,11,12 2019-05-29 18:09:37 +02:00
d3d11.c implement FrameDirection slang semantic for d3d10,11,12 2019-05-29 18:09:37 +02:00
d3d12.c implement FrameDirection slang semantic for d3d10,11,12 2019-05-29 18:09:37 +02:00
dispmanx_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
drm_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
drm_pixformats.h
exynos_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
gdi_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
gl1.c gl1: ignore alpha in core video, fixes XRGB8888 rendering in some cores 2019-05-25 17:08:30 -04:00
gl_core.c added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
gl.c Some buildfixes 2019-05-13 01:07:02 +02:00
gx2_gfx.c (GX2) Respect filtering settings for menu 2019-06-03 21:41:03 +10:00
gx_gfx_vi_encoder.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
gx_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
metal.m video_layout interface 2019-05-11 09:58:48 +01:00
nullgfx.c video_layout interface 2019-05-11 09:58:48 +01:00
omap_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
ps2_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
psp1_gfx.c video_layout interface 2019-05-11 09:58:48 +01:00
psp1_gfx.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
sdl2_gfx.c video_layout interface 2019-05-11 09:58:48 +01:00
sdl_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
sixel_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
sunxi_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
switch_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
switch_nx_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
vg.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
vga_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
vita2d_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
vulkan.c added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
xenon360_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
xshm_gfx.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00
xvideo.c Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots 2019-05-22 07:08:11 +02:00