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common
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Add HAVE_DYNAMIC_EGL option
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2020-01-05 19:14:47 +01:00 |
display_servers
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Updates Porches and Super width
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2019-07-11 20:50:33 +01:00 |
drivers
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Initial port to dingux platform
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2020-01-04 12:20:03 -05:00 |
drivers_context
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(EGL) Call EGL common calls
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2020-01-04 19:58:57 +01:00 |
drivers_font
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(Vulkan) turn superfluous functions in vulkan_common.c into macros
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2020-01-03 20:20:59 +01:00 |
drivers_font_renderer
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Fix comment in freetype.c
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2019-11-15 10:18:05 +02:00 |
drivers_renderchain
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(D3D9 HLSL) Fix two warnings with cxx_BUILD
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2019-07-26 17:29:53 +02:00 |
drivers_shader
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More buildfixes for ANGLE
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2019-12-07 07:24:20 +01:00 |
include
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Add more headers
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2019-12-07 07:17:21 +01:00 |
video_filters
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Normal2x/Scanline2x video filters: Fix misaligned address error
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2019-07-05 10:52:56 +01:00 |
video_layout
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Enable HAVE_VIDEO_LAYOUT by default
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2019-10-14 00:31:44 +02:00 |
font_driver.c
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Change function signature of font_driver_render_msg
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2020-01-04 16:24:14 +01:00 |
font_driver.h
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Change function signature of font_driver_render_msg
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2020-01-04 16:24:14 +01:00 |
video_coord_array.c
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
video_coord_array.h
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
video_crt_switch.c
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Added missing argument to function (#2)
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2019-10-30 08:43:51 +00:00 |
video_crt_switch.h
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Fix build warnings and cleanup
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2019-02-12 10:26:17 +00:00 |
video_defines.h
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Add sdl2_common.c/.h
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2019-09-22 12:40:40 +02:00 |
video_display_server.c
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Integrate video_driver.c into retroarch.c
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2019-06-17 15:10:22 +02:00 |
video_display_server.h
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Better way to check if there is a resolution list - should
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2019-05-07 00:32:07 +02:00 |
video_filter.c
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Only use threads when the number > 1
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2020-01-04 16:36:54 +01:00 |
video_filter.h
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Fix some linkage errors with RA MSVC 2010
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2017-12-30 13:00:08 +01:00 |
video_layout.c
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Buildfix
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2019-10-14 01:35:04 +02:00 |
video_layout.h
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video_layout
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2019-05-11 09:58:46 +01:00 |
video_shader_parse.c
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FIx another 'may be used uninitialized' warning
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2019-10-05 18:43:25 +02:00 |
video_shader_parse.h
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save unmodified auto-shaders as a reference instead of a copy, see:
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2019-08-22 16:57:28 +02:00 |
video_thread_wrapper.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
video_thread_wrapper.h
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |