mirror of
https://github.com/libretro/RetroArch.git
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75b57f1567
output buffer in linear memory.
1214 lines
32 KiB
C
1214 lines
32 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#include "video_thread_wrapper.h"
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#include "video_pixel_converter.h"
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#include "video_monitor.h"
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#include "../general.h"
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#include "../performance.h"
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#include "../string_list_special.h"
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#ifndef MEASURE_FRAME_TIME_SAMPLES_COUNT
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#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
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#endif
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typedef struct video_driver_state
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{
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retro_time_t frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
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struct retro_hw_render_callback hw_render_callback;
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uint64_t frame_time_samples_count;
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enum retro_pixel_format pix_fmt;
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unsigned video_width;
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unsigned video_height;
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float aspect_ratio;
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struct
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{
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const void *data;
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unsigned width;
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unsigned height;
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size_t pitch;
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} frame_cache;
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struct
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{
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rarch_softfilter_t *filter;
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void *buffer;
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unsigned scale;
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unsigned out_bpp;
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bool out_rgb32;
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} filter;
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} video_driver_state_t;
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static video_driver_state_t video_state;
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static const video_driver_t *video_drivers[] = {
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#ifdef HAVE_OPENGL
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&video_gl,
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#endif
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#ifdef XENON
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&video_xenon360,
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#endif
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#if defined(HAVE_D3D)
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&video_d3d,
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#endif
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#ifdef HAVE_VITA2D
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&video_vita2d,
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#endif
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#ifdef PSP
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&video_psp1,
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#endif
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#ifdef _3DS
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&video_ctr,
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#endif
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#ifdef HAVE_SDL
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&video_sdl,
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#endif
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#ifdef HAVE_SDL2
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&video_sdl2,
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#endif
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#ifdef HAVE_XVIDEO
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&video_xvideo,
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#endif
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#ifdef GEKKO
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&video_gx,
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#endif
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#ifdef HAVE_VG
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&video_vg,
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#endif
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#ifdef HAVE_OMAP
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&video_omap,
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#endif
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#ifdef HAVE_EXYNOS
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&video_exynos,
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#endif
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#ifdef HAVE_DISPMANX
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&video_dispmanx,
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#endif
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#ifdef HAVE_SUNXI
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&video_sunxi,
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#endif
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#ifdef HAVE_XSHM
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&video_xshm,
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#endif
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&video_null,
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NULL,
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};
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/**
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* video_driver_find_handle:
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* @idx : index of driver to get handle to.
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*
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* Returns: handle to video driver at index. Can be NULL
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* if nothing found.
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**/
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const void *video_driver_find_handle(int idx)
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{
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const void *drv = video_drivers[idx];
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if (!drv)
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return NULL;
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return drv;
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}
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/**
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* video_driver_find_ident:
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* @idx : index of driver to get handle to.
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*
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* Returns: Human-readable identifier of video driver at index. Can be NULL
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* if nothing found.
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**/
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const char *video_driver_find_ident(int idx)
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{
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const video_driver_t *drv = video_drivers[idx];
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if (!drv)
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return NULL;
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return drv->ident;
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}
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/**
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* config_get_video_driver_options:
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*
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* Get an enumerated list of all video driver names, separated by '|'.
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*
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* Returns: string listing of all video driver names, separated by '|'.
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**/
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const char* config_get_video_driver_options(void)
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{
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return char_list_new_special(STRING_LIST_VIDEO_DRIVERS, NULL);
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}
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void find_video_driver(void)
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{
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int i;
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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#if defined(HAVE_OPENGL) && defined(HAVE_FBO)
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if (video_state.hw_render_callback.context_type)
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{
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RARCH_LOG("Using HW render, OpenGL driver forced.\n");
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driver->video = &video_gl;
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return;
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}
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#endif
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if (driver->frontend_ctx &&
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driver->frontend_ctx->get_video_driver)
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{
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driver->video = driver->frontend_ctx->get_video_driver();
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if (driver->video)
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return;
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RARCH_WARN("Frontend supports get_video_driver() but did not specify one.\n");
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}
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i = find_driver_index("video_driver", settings->video.driver);
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if (i >= 0)
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driver->video = (const video_driver_t*)video_driver_find_handle(i);
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else
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{
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unsigned d;
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RARCH_ERR("Couldn't find any video driver named \"%s\"\n",
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settings->video.driver);
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RARCH_LOG_OUTPUT("Available video drivers are:\n");
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for (d = 0; video_driver_find_handle(d); d++)
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RARCH_LOG_OUTPUT("\t%s\n", video_driver_find_ident(d));
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RARCH_WARN("Going to default to first video driver...\n");
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driver->video = (const video_driver_t*)video_driver_find_handle(0);
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if (!driver->video)
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retro_fail(1, "find_video_driver()");
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}
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}
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/**
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* video_driver_get_ptr:
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* @drv : real video driver will be set to this.
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*
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* Use this if you need the real video driver
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* and driver data pointers.
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*
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* Returns: video driver's userdata.
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**/
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void *video_driver_get_ptr(const video_driver_t **drv)
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{
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driver_t *driver = driver_get_ptr();
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#ifdef HAVE_THREADS
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settings_t *settings = config_get_ptr();
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if (settings->video.threaded
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&& !video_state.hw_render_callback.context_type)
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return rarch_threaded_video_get_ptr(drv);
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#endif
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if (drv)
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*drv = driver->video;
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return driver->video_data;
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}
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#define video_driver_get_poke_ptr(driver) (driver) ? driver->video_poke : NULL
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#define video_driver_ctx_get_ptr(driver) (driver) ? driver->video : NULL
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const char *video_driver_get_ident(void)
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{
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driver_t *driver = driver_get_ptr();
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const video_driver_t *video = video_driver_ctx_get_ptr(driver);
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return (video) ? video->ident : NULL;
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}
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/**
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* video_driver_get_current_framebuffer:
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*
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* Gets pointer to current hardware renderer framebuffer object.
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* Used by RETRO_ENVIRONMENT_SET_HW_RENDER.
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*
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* Returns: pointer to hardware framebuffer object, otherwise 0.
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**/
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uintptr_t video_driver_get_current_framebuffer(void)
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{
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driver_t *driver = driver_get_ptr();
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const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
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if (poke && poke->get_current_framebuffer)
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return poke->get_current_framebuffer(driver->video_data);
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return 0;
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}
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static uint64_t video_frame_count;
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uint64_t *video_driver_get_frame_count(void)
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{
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return &video_frame_count;
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}
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retro_proc_address_t video_driver_get_proc_address(const char *sym)
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{
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driver_t *driver = driver_get_ptr();
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const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
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if (poke && poke->get_proc_address)
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return poke->get_proc_address(driver->video_data, sym);
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return NULL;
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}
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bool video_driver_set_shader(enum rarch_shader_type type,
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const char *path)
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{
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driver_t *driver = driver_get_ptr();
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const video_driver_t *video = video_driver_ctx_get_ptr(driver);
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if (video && video->set_shader)
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return video->set_shader(driver->video_data, type, path);
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return false;
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}
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static void deinit_video_filter(void)
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{
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rarch_softfilter_free(video_state.filter.filter);
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#ifdef _3DS
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linearFree(video_state.filter.buffer);
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#else
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free(video_state.filter.buffer);
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#endif
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memset(&video_state.filter, 0, sizeof(video_state.filter));
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}
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static void init_video_filter(enum retro_pixel_format colfmt)
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{
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unsigned width, height, pow2_x, pow2_y, maxsize;
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struct retro_game_geometry *geom = NULL;
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settings_t *settings = config_get_ptr();
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struct retro_system_av_info *av_info =
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video_viewport_get_system_av_info();
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deinit_video_filter();
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if (!*settings->video.softfilter_plugin)
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return;
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/* Deprecated format. Gets pre-converted. */
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if (colfmt == RETRO_PIXEL_FORMAT_0RGB1555)
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colfmt = RETRO_PIXEL_FORMAT_RGB565;
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if (video_state.hw_render_callback.context_type)
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{
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RARCH_WARN("Cannot use CPU filters when hardware rendering is used.\n");
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return;
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}
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geom = av_info ? (struct retro_game_geometry*)&av_info->geometry : NULL;
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if (!geom)
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return;
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width = geom->max_width;
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height = geom->max_height;
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video_state.filter.filter = rarch_softfilter_new(
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settings->video.softfilter_plugin,
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RARCH_SOFTFILTER_THREADS_AUTO, colfmt, width, height);
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if (!video_state.filter.filter)
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{
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RARCH_ERR("Failed to load filter.\n");
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return;
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}
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rarch_softfilter_get_max_output_size(video_state.filter.filter,
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&width, &height);
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pow2_x = next_pow2(width);
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pow2_y = next_pow2(height);
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maxsize = max(pow2_x, pow2_y);
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video_state.filter.scale = maxsize / RARCH_SCALE_BASE;
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video_state.filter.out_rgb32 = rarch_softfilter_get_output_format(
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video_state.filter.filter) == RETRO_PIXEL_FORMAT_XRGB8888;
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video_state.filter.out_bpp = video_state.filter.out_rgb32 ?
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sizeof(uint32_t) : sizeof(uint16_t);
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/* TODO: Aligned output. */
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#ifdef _3DS
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video_state.filter.buffer = linearMemAlign(width * height * video_state.filter.out_bpp, 0x80);
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#else
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video_state.filter.buffer = malloc(width * height * video_state.filter.out_bpp);
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#endif
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if (!video_state.filter.buffer)
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goto error;
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return;
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error:
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RARCH_ERR("Softfilter initialization failed.\n");
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deinit_video_filter();
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}
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static void init_video_input(const input_driver_t *tmp)
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{
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driver_t *driver = driver_get_ptr();
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/* Reset video frame count */
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video_frame_count = 0;
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/* Video driver didn't provide an input driver,
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* so we use configured one. */
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RARCH_LOG("Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n");
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if (tmp)
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driver->input = tmp;
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else
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find_input_driver();
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if (!driver->input)
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{
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/* This should never really happen as tmp (driver.input) is always
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* found before this in find_driver_input(), or we have aborted
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* in a similar fashion anyways. */
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retro_fail(1, "init_video_input()");
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}
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driver->input_data = input_driver_init();
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if (driver->input_data)
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return;
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RARCH_ERR("Cannot initialize input driver. Exiting ...\n");
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retro_fail(1, "init_video_input()");
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}
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void uninit_video_input(void)
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{
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driver_t *driver = driver_get_ptr();
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event_command(EVENT_CMD_OVERLAY_DEINIT);
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if (
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!driver->input_data_own &&
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(driver->input_data != driver->video_data)
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)
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input_driver_free();
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if (
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!driver->video_data_own &&
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driver->video_data &&
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driver->video &&
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driver->video->free)
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driver->video->free(driver->video_data);
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deinit_pixel_converter();
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deinit_video_filter();
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video_driver_unset_callback();
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event_command(EVENT_CMD_SHADER_DIR_DEINIT);
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video_monitor_compute_fps_statistics();
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}
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void init_video(void)
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{
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unsigned max_dim, scale, width, height;
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video_viewport_t *custom_vp = NULL;
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const input_driver_t *tmp = NULL;
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const struct retro_game_geometry *geom = NULL;
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video_info_t video = {0};
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static uint16_t dummy_pixels[32] = {0};
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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rarch_system_info_t *system = rarch_system_info_get_ptr();
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struct retro_system_av_info *av_info =
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video_viewport_get_system_av_info();
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init_video_filter(video_state.pix_fmt);
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event_command(EVENT_CMD_SHADER_DIR_INIT);
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if (av_info)
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geom = (const struct retro_game_geometry*)&av_info->geometry;
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if (!geom)
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{
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RARCH_ERR("AV geometry not initialized, cannot initialize video driver.\n");
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retro_fail(1, "init_video()");
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}
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max_dim = max(geom->max_width, geom->max_height);
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scale = next_pow2(max_dim) / RARCH_SCALE_BASE;
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scale = max(scale, 1);
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if (video_state.filter.filter)
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scale = video_state.filter.scale;
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/* Update core-dependent aspect ratio values. */
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video_viewport_set_square_pixel(geom->base_width, geom->base_height);
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video_viewport_set_core();
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video_viewport_set_config();
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/* Update CUSTOM viewport. */
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custom_vp = video_viewport_get_custom();
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if (settings->video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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{
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float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value;
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aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
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(custom_vp->width && custom_vp->height) ?
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(float)custom_vp->width / custom_vp->height : default_aspect;
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}
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video_driver_set_aspect_ratio_value(
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aspectratio_lut[settings->video.aspect_ratio_idx].value);
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if (settings->video.fullscreen)
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{
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width = settings->video.fullscreen_x;
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height = settings->video.fullscreen_y;
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}
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else
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{
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if (settings->video.force_aspect)
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{
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/* Do rounding here to simplify integer scale correctness. */
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unsigned base_width =
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roundf(geom->base_height * video_driver_get_aspect_ratio());
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width = roundf(base_width * settings->video.scale);
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}
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else
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width = roundf(geom->base_width * settings->video.scale);
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height = roundf(geom->base_height * settings->video.scale);
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}
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if (width && height)
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RARCH_LOG("Video @ %ux%u\n", width, height);
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else
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RARCH_LOG("Video @ fullscreen\n");
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driver->display_type = RARCH_DISPLAY_NONE;
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driver->video_display = 0;
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driver->video_window = 0;
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if (!init_video_pixel_converter(RARCH_SCALE_BASE * scale))
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{
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RARCH_ERR("Failed to initialize pixel converter.\n");
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retro_fail(1, "init_video()");
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}
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video.width = width;
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video.height = height;
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video.fullscreen = settings->video.fullscreen;
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video.vsync = settings->video.vsync && !system->force_nonblock;
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video.force_aspect = settings->video.force_aspect;
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#ifdef GEKKO
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video.viwidth = settings->video.viwidth;
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video.vfilter = settings->video.vfilter;
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#endif
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video.smooth = settings->video.smooth;
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video.input_scale = scale;
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video.rgb32 = video_state.filter.filter ?
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video_state.filter.out_rgb32 :
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(video_state.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888);
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tmp = (const input_driver_t*)driver->input;
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/* Need to grab the "real" video driver interface on a reinit. */
|
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find_video_driver();
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|
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#ifdef HAVE_THREADS
|
|
if (settings->video.threaded && !video_state.hw_render_callback.context_type)
|
|
{
|
|
/* Can't do hardware rendering with threaded driver currently. */
|
|
RARCH_LOG("Starting threaded video driver ...\n");
|
|
|
|
if (!rarch_threaded_video_init(&driver->video, &driver->video_data,
|
|
&driver->input, &driver->input_data,
|
|
driver->video, &video))
|
|
{
|
|
RARCH_ERR("Cannot open threaded video driver ... Exiting ...\n");
|
|
retro_fail(1, "init_video()");
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
driver->video_data = driver->video->init(&video, &driver->input,
|
|
&driver->input_data);
|
|
|
|
if (!driver->video_data)
|
|
{
|
|
RARCH_ERR("Cannot open video driver ... Exiting ...\n");
|
|
retro_fail(1, "init_video()");
|
|
}
|
|
|
|
driver->video_poke = NULL;
|
|
if (driver->video->poke_interface)
|
|
driver->video->poke_interface(driver->video_data, &driver->video_poke);
|
|
|
|
if (driver->video->viewport_info && (!custom_vp->width ||
|
|
!custom_vp->height))
|
|
{
|
|
/* Force custom viewport to have sane parameters. */
|
|
custom_vp->width = width;
|
|
custom_vp->height = height;
|
|
video_driver_viewport_info(custom_vp);
|
|
}
|
|
|
|
video_driver_set_rotation(
|
|
(settings->video.rotation + system->rotation) % 4);
|
|
|
|
video_driver_suppress_screensaver(settings->ui.suspend_screensaver_enable);
|
|
|
|
if (!driver->input)
|
|
init_video_input(tmp);
|
|
|
|
event_command(EVENT_CMD_OVERLAY_DEINIT);
|
|
event_command(EVENT_CMD_OVERLAY_INIT);
|
|
|
|
video_driver_cached_frame_set(&dummy_pixels, 4, 4, 8);
|
|
|
|
#if defined(PSP)
|
|
video_driver_set_texture_frame(&dummy_pixels, false, 1, 1, 1.0f);
|
|
#endif
|
|
}
|
|
|
|
bool video_driver_suppress_screensaver(bool enable)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
return video->suppress_screensaver(driver->video_data, enable);
|
|
}
|
|
|
|
bool video_driver_has_windowed(void)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
return video->has_windowed(driver->video_data);
|
|
}
|
|
|
|
void video_driver_set_nonblock_state(bool toggle)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->set_nonblock_state)
|
|
video->set_nonblock_state(driver->video_data, toggle);
|
|
}
|
|
|
|
bool video_driver_set_viewport(unsigned width, unsigned height,
|
|
bool force_fullscreen, bool allow_rotate)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->set_viewport)
|
|
{
|
|
video->set_viewport(driver->video_data, width, height,
|
|
force_fullscreen, allow_rotate);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool video_driver_set_rotation(unsigned rotation)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->set_rotation)
|
|
{
|
|
video->set_rotation(driver->video_data, rotation);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void video_driver_set_video_mode(unsigned width,
|
|
unsigned height, bool fullscreen)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->set_video_mode)
|
|
poke->set_video_mode(driver->video_data,
|
|
width, height, fullscreen);
|
|
}
|
|
|
|
bool video_driver_get_video_output_size(unsigned *width, unsigned *height)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->get_video_output_size)
|
|
{
|
|
poke->get_video_output_size(driver->video_data, width, height);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void video_driver_set_aspect_ratio(unsigned aspectratio_index)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->set_aspect_ratio)
|
|
poke->set_aspect_ratio(driver->video_data, aspectratio_index);
|
|
}
|
|
|
|
void video_driver_show_mouse(bool state)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->show_mouse)
|
|
poke->show_mouse(driver->video_data, state);
|
|
}
|
|
|
|
void video_driver_set_osd_msg(const char *msg,
|
|
const struct font_params *params, void *font)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->set_osd_msg)
|
|
poke->set_osd_msg(driver->video_data, msg, params, font);
|
|
}
|
|
|
|
void video_driver_set_texture_enable(bool enable, bool fullscreen)
|
|
{
|
|
#ifdef HAVE_MENU
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->set_texture_enable)
|
|
poke->set_texture_enable(driver->video_data,
|
|
enable, fullscreen);
|
|
#endif
|
|
}
|
|
|
|
void video_driver_set_texture_frame(const void *frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha)
|
|
{
|
|
#ifdef HAVE_MENU
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->set_texture_frame)
|
|
poke->set_texture_frame(driver->video_data,
|
|
frame, rgb32, width, height, alpha);
|
|
#endif
|
|
}
|
|
|
|
bool video_driver_viewport_info(struct video_viewport *vp)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->viewport_info)
|
|
{
|
|
video->viewport_info(driver->video_data, vp);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool video_driver_read_viewport(uint8_t *buffer)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->read_viewport)
|
|
return video->read_viewport(driver->video_data,
|
|
buffer);
|
|
return false;
|
|
}
|
|
|
|
bool video_driver_focus(void)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
return video->focus(driver->video_data);
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
bool video_driver_overlay_interface(const video_overlay_interface_t **iface)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->overlay_interface)
|
|
{
|
|
video->overlay_interface(driver->video_data, iface);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
void *video_driver_read_frame_raw(unsigned *width,
|
|
unsigned *height, size_t *pitch)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_driver_t *video = video_driver_ctx_get_ptr(driver);
|
|
|
|
if (video && video->read_frame_raw)
|
|
return video->read_frame_raw(driver->video_data, width,
|
|
height, pitch);
|
|
return NULL;
|
|
}
|
|
|
|
void video_driver_set_filtering(unsigned index, bool smooth)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->set_filtering)
|
|
poke->set_filtering(driver->video_data, index, smooth);
|
|
}
|
|
|
|
void video_driver_apply_state_changes(void)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->apply_state_changes)
|
|
poke->apply_state_changes(driver->video_data);
|
|
}
|
|
|
|
void video_driver_get_video_output_next(void)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->get_video_output_next)
|
|
poke->get_video_output_next(driver->video_data);
|
|
}
|
|
|
|
void video_driver_get_video_output_prev(void)
|
|
{
|
|
driver_t *driver = driver_get_ptr();
|
|
const video_poke_interface_t *poke = video_driver_get_poke_ptr(driver);
|
|
|
|
if (poke && poke->get_video_output_prev)
|
|
poke->get_video_output_prev(driver->video_data);
|
|
}
|
|
|
|
/**
|
|
* video_driver_cached_frame:
|
|
*
|
|
* Renders the current video frame.
|
|
**/
|
|
void video_driver_cached_frame(void)
|
|
{
|
|
bool is_idle;
|
|
driver_t *driver = driver_get_ptr();
|
|
void *recording = driver ? driver->recording_data : NULL;
|
|
|
|
rarch_main_ctl(RARCH_MAIN_CTL_IS_IDLE, &is_idle);
|
|
|
|
if (is_idle)
|
|
return;
|
|
|
|
/* Cannot allow recording when pushing duped frames. */
|
|
driver->recording_data = NULL;
|
|
|
|
/* Not 100% safe, since the library might have
|
|
* freed the memory, but no known implementations do this.
|
|
* It would be really stupid at any rate ...
|
|
*/
|
|
if (driver->retro_ctx.frame_cb)
|
|
driver->retro_ctx.frame_cb(
|
|
(video_state.frame_cache.data == RETRO_HW_FRAME_BUFFER_VALID)
|
|
? NULL : video_state.frame_cache.data,
|
|
video_state.frame_cache.width,
|
|
video_state.frame_cache.height,
|
|
video_state.frame_cache.pitch);
|
|
|
|
driver->recording_data = recording;
|
|
}
|
|
|
|
bool video_driver_cached_frame_has_valid_fb(void)
|
|
{
|
|
if (!video_state.frame_cache.data)
|
|
return false;
|
|
return (video_state.frame_cache.data == RETRO_HW_FRAME_BUFFER_VALID);
|
|
}
|
|
|
|
void video_driver_cached_frame_set_ptr(const void *data)
|
|
{
|
|
if (!data)
|
|
return;
|
|
|
|
video_state.frame_cache.data = data;
|
|
}
|
|
|
|
void video_driver_cached_frame_set(const void *data, unsigned width,
|
|
unsigned height, size_t pitch)
|
|
{
|
|
video_state.frame_cache.data = data;
|
|
video_state.frame_cache.width = width;
|
|
video_state.frame_cache.height = height;
|
|
video_state.frame_cache.pitch = pitch;
|
|
}
|
|
|
|
void video_driver_cached_frame_get(const void **data, unsigned *width,
|
|
unsigned *height, size_t *pitch)
|
|
{
|
|
if (data)
|
|
*data = video_state.frame_cache.data;
|
|
if (width)
|
|
*width = video_state.frame_cache.width;
|
|
if (height)
|
|
*height = video_state.frame_cache.height;
|
|
if (pitch)
|
|
*pitch = video_state.frame_cache.pitch;
|
|
}
|
|
|
|
void video_driver_get_size(unsigned *width, unsigned *height)
|
|
{
|
|
if (width)
|
|
*width = video_state.video_width;
|
|
if (height)
|
|
*height = video_state.video_height;
|
|
}
|
|
|
|
void video_driver_set_size_width(unsigned width)
|
|
{
|
|
video_state.video_width = width;
|
|
}
|
|
|
|
void video_driver_set_size_height(unsigned height)
|
|
{
|
|
video_state.video_height = height;
|
|
}
|
|
|
|
void video_monitor_adjust_system_rates(void)
|
|
{
|
|
float timing_skew;
|
|
const struct retro_system_timing *info = NULL;
|
|
struct retro_system_av_info *av_info =
|
|
video_viewport_get_system_av_info();
|
|
settings_t *settings = config_get_ptr();
|
|
rarch_system_info_t *system = rarch_system_info_get_ptr();
|
|
|
|
if (!system)
|
|
return;
|
|
|
|
system->force_nonblock = false;
|
|
|
|
if (av_info)
|
|
info = (const struct retro_system_timing*)&av_info->timing;
|
|
|
|
if (!info || info->fps <= 0.0)
|
|
return;
|
|
|
|
timing_skew = fabs(1.0f - info->fps / settings->video.refresh_rate);
|
|
|
|
/* We don't want to adjust pitch too much. If we have extreme cases,
|
|
* just don't readjust at all. */
|
|
if (timing_skew <= settings->audio.max_timing_skew)
|
|
return;
|
|
|
|
RARCH_LOG("Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n",
|
|
settings->video.refresh_rate,
|
|
(float)info->fps);
|
|
|
|
if (info->fps <= settings->video.refresh_rate)
|
|
return;
|
|
|
|
/* We won't be able to do VSync reliably when game FPS > monitor FPS. */
|
|
system->force_nonblock = true;
|
|
RARCH_LOG("Game FPS > Monitor FPS. Cannot rely on VSync.\n");
|
|
}
|
|
|
|
/**
|
|
* video_monitor_set_refresh_rate:
|
|
* @hz : New refresh rate for monitor.
|
|
*
|
|
* Sets monitor refresh rate to new value.
|
|
**/
|
|
void video_monitor_set_refresh_rate(float hz)
|
|
{
|
|
char msg[PATH_MAX_LENGTH];
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
snprintf(msg, sizeof(msg), "Setting refresh rate to: %.3f Hz.", hz);
|
|
rarch_main_msg_queue_push(msg, 1, 180, false);
|
|
RARCH_LOG("%s\n", msg);
|
|
|
|
settings->video.refresh_rate = hz;
|
|
}
|
|
|
|
/**
|
|
* video_monitor_compute_fps_statistics:
|
|
*
|
|
* Computes monitor FPS statistics.
|
|
**/
|
|
void video_monitor_compute_fps_statistics(void)
|
|
{
|
|
double avg_fps = 0.0, stddev = 0.0;
|
|
unsigned samples = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (settings->video.threaded)
|
|
{
|
|
RARCH_LOG("Monitor FPS estimation is disabled for threaded video.\n");
|
|
return;
|
|
}
|
|
|
|
if (video_state.frame_time_samples_count < 2 * MEASURE_FRAME_TIME_SAMPLES_COUNT)
|
|
{
|
|
RARCH_LOG(
|
|
"Does not have enough samples for monitor refresh rate estimation. Requires to run for at least %u frames.\n",
|
|
2 * MEASURE_FRAME_TIME_SAMPLES_COUNT);
|
|
return;
|
|
}
|
|
|
|
if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples))
|
|
{
|
|
RARCH_LOG("Average monitor Hz: %.6f Hz. (%.3f %% frame time deviation, based on %u last samples).\n",
|
|
avg_fps, 100.0 * stddev, samples);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* video_monitor_fps_statistics
|
|
* @refresh_rate : Monitor refresh rate.
|
|
* @deviation : Deviation from measured refresh rate.
|
|
* @sample_points : Amount of sampled points.
|
|
*
|
|
* Gets the monitor FPS statistics based on the current
|
|
* runtime.
|
|
*
|
|
* Returns: true (1) on success.
|
|
* false (0) if:
|
|
* a) threaded video mode is enabled
|
|
* b) less than 2 frame time samples.
|
|
* c) FPS monitor enable is off.
|
|
**/
|
|
bool video_monitor_fps_statistics(double *refresh_rate,
|
|
double *deviation, unsigned *sample_points)
|
|
{
|
|
unsigned i;
|
|
retro_time_t accum = 0, avg, accum_var = 0;
|
|
unsigned samples = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
samples = min(MEASURE_FRAME_TIME_SAMPLES_COUNT,
|
|
video_state.frame_time_samples_count);
|
|
|
|
if (settings->video.threaded || (samples < 2))
|
|
return false;
|
|
|
|
/* Measure statistics on frame time (microsecs), *not* FPS. */
|
|
for (i = 0; i < samples; i++)
|
|
accum += video_state.frame_time_samples[i];
|
|
|
|
#if 0
|
|
for (i = 0; i < samples; i++)
|
|
RARCH_LOG("Interval #%u: %d usec / frame.\n",
|
|
i, (int)video_state.frame_time_samples[i]);
|
|
#endif
|
|
|
|
avg = accum / samples;
|
|
|
|
/* Drop first measurement. It is likely to be bad. */
|
|
for (i = 0; i < samples; i++)
|
|
{
|
|
retro_time_t diff = video_state.frame_time_samples[i] - avg;
|
|
accum_var += diff * diff;
|
|
}
|
|
|
|
*deviation = sqrt((double)accum_var / (samples - 1)) / avg;
|
|
*refresh_rate = 1000000.0 / avg;
|
|
*sample_points = samples;
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifndef TIME_TO_FPS
|
|
#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time)))
|
|
#endif
|
|
|
|
#define FPS_UPDATE_INTERVAL 256
|
|
|
|
/**
|
|
* video_monitor_get_fps:
|
|
* @buf : string suitable for Window title
|
|
* @size : size of buffer.
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|
* @buf_fps : string of raw FPS only (optional).
|
|
* @size_fps : size of raw FPS buffer.
|
|
*
|
|
* Get the amount of frames per seconds.
|
|
*
|
|
* Returns: true if framerate per seconds could be obtained,
|
|
* otherwise false.
|
|
*
|
|
**/
|
|
|
|
#ifdef _WIN32
|
|
#define U64_SIGN "%I64u"
|
|
#else
|
|
#define U64_SIGN "%llu"
|
|
#endif
|
|
|
|
bool video_monitor_get_fps(char *buf, size_t size,
|
|
char *buf_fps, size_t size_fps)
|
|
{
|
|
retro_time_t new_time;
|
|
static retro_time_t curr_time;
|
|
static retro_time_t fps_time;
|
|
rarch_system_info_t *system = rarch_system_info_get_ptr();
|
|
|
|
*buf = '\0';
|
|
|
|
new_time = retro_get_time_usec();
|
|
|
|
if (video_frame_count)
|
|
{
|
|
static float last_fps;
|
|
bool ret = false;
|
|
unsigned write_index = video_state.frame_time_samples_count++ &
|
|
(MEASURE_FRAME_TIME_SAMPLES_COUNT - 1);
|
|
|
|
video_state.frame_time_samples[write_index] = new_time - fps_time;
|
|
fps_time = new_time;
|
|
|
|
if ((video_frame_count % FPS_UPDATE_INTERVAL) == 0)
|
|
{
|
|
last_fps = TIME_TO_FPS(curr_time, new_time, FPS_UPDATE_INTERVAL);
|
|
curr_time = new_time;
|
|
|
|
snprintf(buf, size, "%s || FPS: %6.1f || Frames: " U64_SIGN,
|
|
system->title_buf, last_fps, (unsigned long long)video_frame_count);
|
|
ret = true;
|
|
}
|
|
|
|
if (buf_fps)
|
|
snprintf(buf_fps, size_fps, "FPS: %6.1f || Frames: " U64_SIGN,
|
|
last_fps, (unsigned long long)video_frame_count);
|
|
|
|
return ret;
|
|
}
|
|
|
|
curr_time = fps_time = new_time;
|
|
strlcpy(buf, system->title_buf, size);
|
|
if (buf_fps)
|
|
strlcpy(buf_fps, "N/A", size_fps);
|
|
|
|
return true;
|
|
}
|
|
|
|
void video_monitor_reset(void)
|
|
{
|
|
video_state.frame_time_samples_count = 0;
|
|
}
|
|
|
|
float video_driver_get_aspect_ratio(void)
|
|
{
|
|
return video_state.aspect_ratio;
|
|
}
|
|
|
|
void video_driver_set_aspect_ratio_value(float value)
|
|
{
|
|
video_state.aspect_ratio = value;
|
|
}
|
|
|
|
struct retro_hw_render_callback *video_driver_callback(void)
|
|
{
|
|
return &video_state.hw_render_callback;
|
|
}
|
|
|
|
void video_driver_unset_callback(void)
|
|
{
|
|
struct retro_hw_render_callback *hw_render =
|
|
video_driver_callback();
|
|
|
|
if (hw_render)
|
|
hw_render = NULL;
|
|
}
|
|
|
|
bool video_driver_frame_filter(const void *data,
|
|
unsigned width, unsigned height,
|
|
size_t pitch,
|
|
unsigned *output_width, unsigned *output_height,
|
|
unsigned *output_pitch)
|
|
{
|
|
static struct retro_perf_counter softfilter_process = {0};
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
rarch_perf_init(&softfilter_process, "softfilter_process");
|
|
|
|
if (!video_state.filter.filter)
|
|
return false;
|
|
if (!data)
|
|
return false;
|
|
|
|
rarch_softfilter_get_output_size(video_state.filter.filter,
|
|
output_width, output_height, width, height);
|
|
|
|
*output_pitch = (*output_width) * video_state.filter.out_bpp;
|
|
|
|
retro_perf_start(&softfilter_process);
|
|
rarch_softfilter_process(video_state.filter.filter,
|
|
video_state.filter.buffer, *output_pitch,
|
|
data, width, height, pitch);
|
|
retro_perf_stop(&softfilter_process);
|
|
|
|
if (settings->video.post_filter_record)
|
|
recording_dump_frame(video_state.filter.buffer,
|
|
*output_width, *output_height, *output_pitch);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool video_driver_frame_filter_is_32bit(void)
|
|
{
|
|
return video_state.filter.out_rgb32;
|
|
}
|
|
|
|
bool video_driver_frame_filter_alive(void)
|
|
{
|
|
if (video_state.filter.filter)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
rarch_softfilter_t *video_driver_frame_filter_get_ptr(void)
|
|
{
|
|
return video_state.filter.filter;
|
|
}
|
|
|
|
void *video_driver_frame_filter_get_buf_ptr(void)
|
|
{
|
|
return video_state.filter.buffer;
|
|
}
|
|
|
|
enum retro_pixel_format video_driver_get_pixel_format(void)
|
|
{
|
|
return video_state.pix_fmt;
|
|
}
|
|
|
|
void video_driver_set_pixel_format(enum retro_pixel_format fmt)
|
|
{
|
|
video_state.pix_fmt = fmt;
|
|
}
|