RetroArch/frontend/platform
twinaphex ff036066e2 Rework frontend - separate functions now for iterating per frame
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
..
platform_android.c Rework frontend - separate functions now for iterating per frame 2013-12-28 21:08:30 +01:00
platform_android.h (Android) Big changes - 2013-11-24 22:02:57 +01:00
platform_apple.c Rework frontend - separate functions now for iterating per frame 2013-12-28 21:08:30 +01:00
platform_gx.c (platform_gx) Use fill_pathname_join instead of snprintf 2013-11-12 14:59:06 +01:00
platform_ps3.c Rework frontend - separate functions now for iterating per frame 2013-12-28 21:08:30 +01:00
platform_psp.c (platform_psp.c) use fill_pathname_join instead of snprintf 2013-11-12 15:03:50 +01:00
platform_qnx.c (Android) Rewrite frontend_android 2013-11-03 16:38:56 +01:00
platform_wii.c (GX/PS3) Fixes: 2013-11-03 17:39:12 +01:00
platform_xdk.c (XDK1 Salamander) Build fix 2013-11-15 04:26:38 +01:00
platform_xdk.h (360) Cleanup shader_hlsl.c 2013-04-12 15:14:34 +02:00