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common
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Cleanups
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2017-09-09 01:30:47 +02:00 |
drivers
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uniquely name D3D function for initing renderchain
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2017-09-20 14:53:40 +02:00 |
drivers_context
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Fix some Xbox unresolved symbol errors
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2017-09-14 22:17:05 +02:00 |
drivers_font
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VC6 support (targets NT 3.51)
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2017-09-06 23:03:02 -04:00 |
drivers_font_renderer
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freetype: better way to determine max_width/height, fixes buffer overflow with alternate OSD fonts
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2017-07-22 22:21:26 -04:00 |
drivers_renderchain
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Rename gl_legacy_renderchain to gl2_renderchain
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2017-09-19 15:06:49 +02:00 |
drivers_shader
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Update HLSL backend
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2017-09-05 03:21:58 +02:00 |
drivers_tracker
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Fix includes of input_config
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2017-08-30 23:14:27 -04:00 |
include
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Start adding D3D8 headers
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2017-09-05 00:37:17 +02:00 |
video_filters
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Add ./configure to audio and video filters
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2017-07-27 22:20:56 -04:00 |
font_driver.c
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Update D3D8 codepaths
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2017-09-05 01:03:55 +02:00 |
font_driver.h
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(WiiU) add a font driver.
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2017-05-21 03:05:41 +01:00 |
video_coord_array.c
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Add retro_timers.h/retro_math.h
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2017-06-28 04:41:38 +02:00 |
video_coord_array.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_defines.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_driver.c
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uniquely name D3D function for initing renderchain
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2017-09-20 14:53:40 +02:00 |
video_driver.h
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uniquely name D3D function for initing renderchain
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2017-09-20 14:53:40 +02:00 |
video_filter.c
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Silence more warnings on iOS
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2017-02-26 21:46:19 +01:00 |
video_filter.h
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Header update #1
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2017-01-22 13:40:32 +01:00 |
video_shader_parse.c
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video_shader_parse.c - reduce stack usage
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2017-09-09 22:54:55 +02:00 |
video_shader_parse.h
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Cleanups
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2017-09-09 00:02:38 +02:00 |
video_state_tracker.c
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Merge input_config.c and input_driver.c
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2017-08-31 02:25:04 +02:00 |
video_state_tracker.h
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Cleanups
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2017-09-09 00:02:38 +02:00 |
video_thread_wrapper.c
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Cleanups
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2017-09-08 16:43:34 +02:00 |
video_thread_wrapper.h
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Revert "Move structs to gfx/video_thread_wrapper.h"
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2017-04-23 19:17:52 +02:00 |