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94 lines
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Markdown
94 lines
5.0 KiB
Markdown
# Contributing to RetroArch
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If you are a developer who wishes to contribute to the development of _RetroArch_; or if you have
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found a bug and wish to submit a minor patch and/or bug report, please read this document.
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Active discussions happen on our [Discord](https://discordapp.com/invite/27Xxm2h), mostly within
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the _Programming_ channel category. We value discussions that happen in real time around
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these contributions.
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Please do note that contributors to _RetroArch_ do such contributions within their spare time.
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We do prefer to keep a professional and non-aggressive atmosphere around the project, along
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with any disagreements to be settled professionally without insults, name calling, or otherwise.
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If there are any issues, we are willing to have discussions about it.
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## Submitting Bug Reports
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Bug reports in _RetroArch_ may fall into one of two categories:
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* _RetroArch_ itself, the user interface and API around all of the various cores.
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* Individual _Core_, of which interact with _RetroArch_.
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When submitting a bug report, ensure that the report is submitted to the correct repository.
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For _RetroArch_ itself, it is done by reporting a bug within the
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[RetroArch](https://github.com/libretro/RetroArch) repository. For other cores, please use
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the search function within the [libretro Organization](https://github.com/libretro) on
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GitHub. Issues that are specific to a core and not _RetroArch_ are likely to be closed very
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quickly. If an issue is suspected with _RetroArch_, please make sure to test with multiple
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cores to be sure that is is not isolated.
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If the issue occurs during runtime, please paste the verbose log output:
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* If using the _Pheonix_ interface, the log will be in _File_ -> _Show Log_.
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* If using the main interface, enable verbose logging with _Settings_ -> _Logging_ ->
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_Logging Verbosity_. Ensure both _Log to File_ and _Timestamp log Files_ is enabled.
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* Otherwise, run _RetroArch_ with the verbose (`-v`) flag.
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If the error happens during compilation and/or building, paste the output of `./configure`
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and `make` accordingly. If using an IDE, please paste any of the errors and log output.
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## Submitting Pull Requests
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Any and all contributions should be submitted through Pull Requests on
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[GitHub](https://github.com/libretro/RetroArch/pulls). The process requires that you fork the
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repository, make the appropriate changes, and then open a pull request on _GitHub_. If your
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pull request is for a proof-of-concept then please indicate as such.
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Your pull request will then be reviewed. There may be comments and requests for additional
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changes to be made. It may also be possible that the changes will not be accepted. Otherwise, it
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may be merged in when it is fully approved. The final approval of merge requests is at the
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discretion of the project.
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If you want to develop a larger feature or make broad changes, please do join our
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[Discord](https://discordapp.com/invite/27Xxm2h) server to discuss. The discussion is
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necessary to prevent the possibility of major work being done which will not be accepted at all.
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## libretro API
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If you wish to contribute additional functionality to _libretro_'s API, there are considerations
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that must be accepted. Please note that because this API affects multiple different projects, we
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highly value and require API and ABI stability and backwards-compatibility. Due to this
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requirement, there will be additional scrutiny in reviews for this added functionality.
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Any and all features will be added only when **necessary** for an existing _libretro_ core to
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properly function. Hypothetical implementations of _libretro_ are not considered.
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## Coding style
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We highly value a consistent code style throughout the entire code base, please make sure you look
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through the existing code to get a feel for the coding style. When submitting a pull request, it may
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be asked to fix any coding style issues before submission. In other cases, there may be a follow-up
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pull request making the code style consistent.
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For full guidelines please see the [Coding Standards](https://docs.libretro.com/development/coding-standards/).
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Some non-obvious things to be aware of:
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- Code should be both C89 and ISO C++ compatible. This is a requirement for XBox 360 and MSVC to
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properly build. Think of it as a C++ compatible subset of C99.
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- There must be no warnings in your code (enabled by `-Wall` for GCC compilers), do also note that
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different compilers may produce different warnings.
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- Avoid using deprecated APIs, these will be removed in the future at some point.
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## Copyright Headers and AUTHORS
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If you have contributed a chunk of source code that is written to you, you should add yourself to
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the copyright header in the file. If you have made a significant contribution you should add
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yourself to the `AUTHORS` file, adding your full name, e-mail, and the feature you worked on.
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## Commit Access
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Contributors who show a good track record of pull requests over time may eventually
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get commit access to the repository. This may happen when looking through pull requests
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over long amounts of time becomes a burden.
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