.. |
context
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Don't abuse g_extern.lifecycle_state for setting RARCH_QUIT_KEY
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2014-06-02 09:52:30 +02:00 |
d3d9
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(D3D PC) Properly implement WM_DESTROY again
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2014-05-30 22:46:47 +02:00 |
filters
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Pass correct width to SNES_NTSC_OUT_WIDTH.
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2014-05-20 22:28:14 +02:00 |
fonts
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(PS3) libdbgfont - double buffer size in bytes (was getting crashes
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2014-05-30 22:19:51 +02:00 |
glsym
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Split up rglgen header includes to separate header file
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2014-05-08 03:30:43 +02:00 |
image
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(PS3 image) Some more safety checks
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2014-06-02 18:08:08 +02:00 |
math
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
py_state
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Push analog dpad mode for autoconfig as well.
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2014-01-08 17:47:07 +01:00 |
rpng
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[GX] overlays appear, still some bugs left
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2014-02-20 17:58:06 -05:00 |
scaler
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Uniquely name gfx/scaler/filter.c for MSVC
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2014-04-16 15:48:33 +02:00 |
filter.c
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(Gfx filter) Fix warning
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2014-05-21 18:23:28 +02:00 |
filter.h
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(DSP Filters) Add code for HAVE_BUILTIN_FILTERS
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2014-04-29 21:56:50 +02:00 |
gfx_common.c
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
gfx_common.h
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(Performance counters) Add performance counters to regular build
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2014-06-01 22:07:39 +02:00 |
gfx_context.c
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(QNX) Change __BLACKBERRY_QNX__ define to __QNX__
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2014-05-20 02:48:11 +02:00 |
gfx_context.h
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
gl_common.h
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(PSGL) More PSGL ifdefs
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2014-05-27 22:27:16 +02:00 |
gl.c
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Give float FBO's priority over sRGB FBO's (half-undo commit 48331e82 ).
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2014-05-31 00:55:08 -04:00 |
lima_gfx.c
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Remove hacky restart function in video interface
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2014-05-30 17:57:21 +02:00 |
null.c
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Remove hacky restart function in video interface
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2014-05-30 17:57:21 +02:00 |
omap_gfx.c
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Remove hacky restart function in video interface
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2014-05-30 17:57:21 +02:00 |
sdl_gfx.c
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Remove reset interface from SW SDL and Xvideo.
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2014-05-30 18:13:34 +02:00 |
shader_cg.c
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(PS3 Cg) Fixed crash at game start - Cg state was never properly
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2014-05-29 01:36:41 +02:00 |
shader_cg.h
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(PS3 Cg) Fixed crash at game start - Cg state was never properly
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2014-05-29 01:36:41 +02:00 |
shader_common.c
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Take out image driver
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2014-05-28 21:14:33 +02:00 |
shader_common.h
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Expose currently selected shader via poke interface.
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2014-05-26 18:47:49 +02:00 |
shader_glsl.c
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Add sanity check for Cg/GLSL attrib indices.
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2014-05-28 19:30:36 +02:00 |
shader_glsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_hlsl.c
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(360 HLSL) Build fix
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2014-05-30 03:43:24 +02:00 |
shader_hlsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_parse.c
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(360) Build fixes - due to same 'cannot convert parameter 1 from
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2014-06-01 02:38:01 +02:00 |
shader_parse.h
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(360) Build fixes - due to same 'cannot convert parameter 1 from
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2014-06-01 02:38:01 +02:00 |
state_tracker.c
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Push analog dpad mode for autoconfig as well.
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2014-01-08 17:47:07 +01:00 |
state_tracker.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
thread_wrapper.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
vg.c
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
video_thread_wrapper.c
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Remove hacky restart function in video interface
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2014-05-30 17:57:21 +02:00 |
xvideo.c
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Remove reset interface from SW SDL and Xvideo.
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2014-05-30 18:13:34 +02:00 |