RetroArch/gfx/drivers
twinaphex b4a743fff4 Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
..
ctr_shaders (3DS) allow setting a start offset in the texture 2016-04-17 15:30:44 +01:00
d3d_shaders (D3D12) precompute alpha before scaling when generating mipmaps. 2018-02-09 16:33:08 +01:00
gl_shaders C89_BUILD: Remove c++ style comments 2018-01-03 14:56:22 -08:00
gx2_shaders (WIIU) add remaining menu shaders. 2018-01-12 02:54:45 +01:00
vulkan_shaders Use additive blending for the ribbon in GL and Vulkan 2017-05-22 01:29:56 +02:00
caca_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
ctr_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
ctr_gu.h Header update #1 2017-01-22 13:40:32 +01:00
d3d8.c Split up menu display drivers for D3D8/D3D9 into separate drivers; 2018-03-03 15:28:58 +01:00
d3d9.c Split up menu display drivers for D3D8/D3D9 into separate drivers; 2018-03-03 15:28:58 +01:00
d3d10.c Indenting nits 2018-02-04 22:12:53 +01:00
d3d11.c (D3D) better handling of frame duping. 2018-02-12 03:25:37 +01:00
d3d12.c Avoid more pointer grabbing for video driver ptr 2018-02-16 20:42:37 +01:00
d3d.h Split up menu display drivers for D3D8/D3D9 into separate drivers; 2018-03-03 15:28:58 +01:00
dispmanx_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
drm_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
drm_pixformats.h Seems to come from here - add license text to it - 2016-07-04 15:05:50 +02:00
exynos_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
gdi_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
gl.c Refactor macro functions which were unsafe 2018-02-26 18:08:17 +01:00
gx2_gfx.c (WiiU) Buildfix 2018-02-17 11:27:14 +01:00
gx_gfx_vi_encoder.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
gx_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
nullgfx.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
omap_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
psp1_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
psp1_gfx.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
sdl2_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
sdl_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
sunxi_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
switch_gfx.c Get rid of HAVE_MENU ifdefs for video_driver_poke interface 2018-01-30 22:14:47 +01:00
vg.c Go through function callback for swap_buffers as well 2017-05-18 03:05:07 +02:00
vga_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
vita2d_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
vulkan.c readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time 2018-02-07 21:25:59 -05:00
xenon360_gfx.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
xshm_gfx.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
xvideo.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00