RetroArch/netplay/netplay_spectate.c
2016-01-10 04:06:50 +01:00

187 lines
4.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <net/net_compat.h>
#include <retro_endianness.h>
#include "netplay_private.h"
/**
* netplay_pre_frame_spectate:
* @netplay : pointer to netplay object
*
* Pre-frame for Netplay (spectate mode version).
**/
static void netplay_spectate_pre_frame(netplay_t *netplay)
{
unsigned i;
uint32_t *header;
int new_fd, idx, bufsize;
size_t header_size;
struct sockaddr_storage their_addr;
socklen_t addr_size;
fd_set fds;
struct timeval tmp_tv = {0};
if (!np_is_server(netplay))
return;
FD_ZERO(&fds);
FD_SET(netplay->fd, &fds);
if (socket_select(netplay->fd + 1, &fds, NULL, NULL, &tmp_tv) <= 0)
return;
if (!FD_ISSET(netplay->fd, &fds))
return;
addr_size = sizeof(their_addr);
new_fd = accept(netplay->fd, (struct sockaddr*)&their_addr, &addr_size);
if (new_fd < 0)
{
RARCH_ERR("Failed to accept incoming spectator.\n");
return;
}
idx = -1;
for (i = 0; i < MAX_SPECTATORS; i++)
{
if (netplay->spectate.fds[i] == -1)
{
idx = i;
break;
}
}
/* No vacant client streams :( */
if (idx == -1)
{
socket_close(new_fd);
return;
}
if (!np_get_nickname(netplay, new_fd))
{
RARCH_ERR("Failed to get nickname from client.\n");
socket_close(new_fd);
return;
}
if (!np_send_nickname(netplay, new_fd))
{
RARCH_ERR("Failed to send nickname to client.\n");
socket_close(new_fd);
return;
}
header = np_bsv_header_generate(&header_size,
np_impl_magic());
if (!header)
{
RARCH_ERR("Failed to generate BSV header.\n");
socket_close(new_fd);
return;
}
bufsize = header_size;
setsockopt(new_fd, SOL_SOCKET, SO_SNDBUF, (const char*)&bufsize,
sizeof(int));
if (!socket_send_all_blocking(new_fd, header, header_size))
{
RARCH_ERR("Failed to send header to client.\n");
socket_close(new_fd);
free(header);
return;
}
free(header);
netplay->spectate.fds[idx] = new_fd;
#ifndef HAVE_SOCKET_LEGACY
np_log_connection(&their_addr, idx, netplay->other_nick);
#endif
}
/**
* netplay_post_frame_spectate:
* @netplay : pointer to netplay object
*
* Post-frame for Netplay (spectate mode version).
* We check if we have new input and replay from recorded input.
**/
static void netplay_spectate_post_frame(netplay_t *netplay)
{
unsigned i;
if (!np_is_server(netplay))
return;
for (i = 0; i < MAX_SPECTATORS; i++)
{
char msg[128];
if (netplay->spectate.fds[i] == -1)
continue;
if (socket_send_all_blocking(netplay->spectate.fds[i],
netplay->spectate.input,
netplay->spectate.input_ptr * sizeof(int16_t)))
continue;
RARCH_LOG("Client (#%u) disconnected ...\n", i);
snprintf(msg, sizeof(msg), "Client (#%u) disconnected.", i);
runloop_msg_queue_push(msg, 1, 180, false);
socket_close(netplay->spectate.fds[i]);
netplay->spectate.fds[i] = -1;
break;
}
netplay->spectate.input_ptr = 0;
}
static bool netplay_spectate_info_cb(netplay_t *netplay, unsigned frames)
{
unsigned i;
if(np_is_server(netplay))
{
if(!np_get_info(netplay))
return false;
}
for (i = 0; i < MAX_SPECTATORS; i++)
netplay->spectate.fds[i] = -1;
return true;
}
struct netplay_callbacks* netplay_get_cbs_spectate(void)
{
static struct netplay_callbacks cbs = {
&netplay_spectate_pre_frame,
&netplay_spectate_post_frame,
&netplay_spectate_info_cb
};
return &cbs;
}