RetroArch/wiiu
Nathan Strong c5f9fc0a34 WiiU: fix network information
== DETAILS

For local netplay, it's useful to have your IP address easily
available. This commit makes the Information > Network Information
menu display the Wii U's IP address.

Change summary:
- Fix the logging init to be reentrant to avoid socket consumption
- Add implementation of POSIX `getifaddrs()` and `freeifaddrs()`
  to `missing_libc_functions.c`
- Remove compiler directives protecting the code paths that call
  `getifaddrs()` from being used in Wii U builds

== TESTING

Have tested locally, successfully get IP address information in
the Information > Network Information.

I think this may also fix NAT traversal. Will need to be tested.
2018-10-11 15:37:15 -07:00
..
fs WiiU: Fix missing "#include <sys/iosupport.h>" in sd_fat_devoptab 2018-09-09 18:22:48 +10:00
include WiiU: fix network information 2018-10-11 15:37:15 -07:00
slang (tools) add the tool used to generate the d3d headers. 2018-01-21 04:28:06 +01:00
system WiiU: fix network information 2018-10-11 15:37:15 -07:00
wut/elf2rpl WiiU: C89 style comments 2018-01-06 09:44:03 -03:00
gx2_shader_inl.h (WIIU) add remaining menu shaders. 2018-01-12 02:54:45 +01:00
hbl.c Fix disabled HID code, add defensive programming 2018-01-18 19:57:19 -08:00
hbl.h Replace angle includes with quote includes 2018-05-02 21:31:00 -07:00
link_elf.ld
link_rpl.ld
link.ld
main.c Updates from PR feedback (ty @aliaspider) 2018-06-07 21:16:49 -07:00
net_listen.sh wiiu: small cleanup 2018-10-10 11:38:03 -07:00
net_send.sh
run.sh (WIIU) fix net logger. 2018-01-04 17:21:16 +01:00
shader_utils.c (WIIU) check for NULL in gfd_free 2018-01-07 03:40:03 +01:00
shader_utils.h WiiU: C89 style comments 2018-01-06 09:44:03 -03:00
wiiu_dbg.h WIIU: cleanup and build-out of wiiu bootstrap code 2018-06-05 00:06:40 -07:00