RetroArch/gfx/drivers
2017-04-23 12:17:51 +02:00
..
ctr_shaders (3DS) allow setting a start offset in the texture 2016-04-17 15:30:44 +01:00
d3d_shaders (D3D) Correct one shader 2016-08-01 22:45:07 +02:00
gl_shaders FIx shader 2017-01-14 22:48:02 +01:00
vulkan_shaders (Vulkan) add bokeh menu shader for vulkan 2017-02-20 22:59:05 -06:00
caca_gfx.c (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl 2017-01-22 18:17:48 +01:00
ctr_gfx.c Try to use performance counter plus functions in most cases 2017-01-25 17:12:43 +01:00
ctr_gu.h Header update #1 2017-01-22 13:40:32 +01:00
d3d.cpp (D3D) Use C-style allocation for d3d->menu 2017-04-23 09:38:44 +02:00
d3d.h Buildfixes 2017-04-19 02:03:01 +02:00
dispmanx_gfx.c DISPMANX: Disable triple buffering for now, for stability reasons. 2017-02-12 19:27:59 +01:00
drm_gfx.c Use memcmp instead of string_is_equal for more instances 2017-04-23 12:17:51 +02:00
drm_pixformats.h Seems to come from here - add license text to it - 2016-07-04 15:05:50 +02:00
exynos_gfx.c (exynos_gfx.c) Use memcmp 2017-04-22 09:34:30 +02:00
gdi_gfx.c Make some log messages more consistent 2017-03-24 00:28:21 +01:00
gl_symlinks.h Header update #1 2017-01-22 13:40:32 +01:00
gl.c Don't use performance counters in GL/Vulkan/video thread wrapper 2017-04-23 11:31:11 +02:00
gx_gfx_vi_encoder.c (GX) improved video gamma setting by allowing a wider spectrum (0.1 to 3.0) 2016-06-05 18:03:39 +02:00
gx_gfx.c Update logs 2017-03-24 01:33:22 +01:00
nullgfx.c (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl 2017-01-22 18:17:48 +01:00
omap_gfx.c (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl 2017-01-22 18:17:48 +01:00
psp1_gfx.c Try to use performance counter plus functions in most cases 2017-01-25 17:12:43 +01:00
psp1_gfx.h Header update #1 2017-01-22 13:40:32 +01:00
sdl2_gfx.c Update logs 2017-03-24 01:33:22 +01:00
sdl_gfx.c Update logs 2017-03-24 01:33:22 +01:00
sunxi_gfx.c (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl 2017-01-22 18:17:48 +01:00
vg.c Make some log messages more consistent 2017-03-24 00:28:21 +01:00
vga_gfx.c DOS: improve color accuracy and scaling, thanks to aliaspider 2017-02-08 00:17:12 -05:00
vita2d_gfx.c Turn matrix_4x4_multiply into macro 2017-04-16 07:55:02 +02:00
vulkan.c Don't use performance counters in GL/Vulkan/video thread wrapper 2017-04-23 11:31:11 +02:00
wiiu_gfx.c (WiiU) use the TV resolution instead of the gamepad resolution for 2017-02-17 15:06:48 +01:00
xenon360_gfx.c Turn C++ comments into C comments 2017-01-23 01:37:19 +01:00
xshm_gfx.c (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl 2017-01-22 18:17:48 +01:00
xvideo.c Update logs 2017-03-24 01:33:22 +01:00