mirror of
https://github.com/libretro/RetroArch.git
synced 2025-01-06 00:32:05 +00:00
1257 lines
36 KiB
C
1257 lines
36 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2020 Google
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <retro_inline.h>
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#include <retro_math.h>
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#include <formats/image.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#ifdef HAVE_GFX_WIDGETS
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#include "../gfx_widgets.h"
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#endif
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#include "../common/rsx_common.h"
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#include "../font_driver.h"
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#include "../../configuration.h"
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#include "../../command.h"
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#include "../../driver.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#ifndef HAVE_THREADS
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#include "../../tasks/tasks_internal.h"
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#endif
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#include <defines/ps3_defines.h>
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#include <rsx/rsx.h>
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#include <rsx/nv40.h>
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#include <ppu-types.h>
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#define CB_SIZE 0x100000
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#define HOST_SIZE (32*1024*1024)
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#include <ppu-lv2.h>
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#include <stdio.h>
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#include <malloc.h>
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#include <string.h>
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#include <unistd.h>
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#include <sysutil/video.h>
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#include <rsx/gcm_sys.h>
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#include <rsx/rsx.h>
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#include <io/pad.h>
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#include <time.h>
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#include <math.h>
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#define rsx_context_bind_hw_render(rsx, enable) \
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if (rsx->shared_context_use) \
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rsx->ctx_driver->bind_hw_render(rsx->ctx_data, enable)
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static void rsx_set_viewport(void *data, unsigned viewport_width,
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unsigned viewport_height, bool force_full, bool allow_rotate);
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static void rsx_load_texture_data(rsx_t* rsx, rsx_texture_t *texture,
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const void *frame, unsigned width, unsigned height, unsigned pitch,
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bool rgb32, bool menu, enum texture_filter_type filter_type);
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static const gfx_ctx_driver_t* rsx_get_context(rsx_t* rsx)
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{
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const gfx_ctx_driver_t* gfx_ctx = NULL;
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void* ctx_data = NULL;
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settings_t* settings = config_get_ptr();
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struct retro_hw_render_callback* hwr = video_driver_get_hw_context();
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bool video_shared_context = settings->bools.video_shared_context;
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enum gfx_ctx_api api = GFX_CTX_RSX_API;
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rsx->shared_context_use = video_shared_context && hwr->context_type != RETRO_HW_CONTEXT_NONE;
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if ((libretro_get_shared_context())
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&& (hwr->context_type != RETRO_HW_CONTEXT_NONE))
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rsx->shared_context_use = true;
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gfx_ctx = video_context_driver_init_first(rsx,
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settings->arrays.video_context_driver,
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api, 1, 0, rsx->shared_context_use, &ctx_data);
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if (ctx_data)
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rsx->ctx_data = ctx_data;
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return gfx_ctx;
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}
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#ifndef HAVE_THREADS
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static bool rsx_tasks_finder(retro_task_t *task,void *userdata)
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{
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return task;
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}
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task_finder_data_t rsx_tasks_finder_data = {rsx_tasks_finder, NULL};
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#endif
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static int rsx_make_buffer(rsxBuffer * buffer, u16 width, u16 height, int id)
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{
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int depth = sizeof(u32);
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int pitch = depth * width;
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int size = depth * width * height;
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buffer->ptr = (uint32_t*)rsxMemalign (64, size);
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if (!buffer->ptr)
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goto error;
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if (rsxAddressToOffset (buffer->ptr, &buffer->offset) != 0)
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goto error;
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/* Register the display buffer with the RSX */
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if (gcmSetDisplayBuffer (id, buffer->offset, pitch, width, height) != 0)
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goto error;
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buffer->width = width;
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buffer->height = height;
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buffer->id = id;
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return TRUE;
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error:
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if (buffer->ptr)
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rsxFree (buffer->ptr);
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return FALSE;
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}
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static int rsx_flip(gcmContextData *context, s32 buffer)
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{
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if (gcmSetFlip(context, buffer) == 0)
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{
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rsxFlushBuffer (context);
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/* Prevent the RSX from continuing until the flip has finished. */
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gcmSetWaitFlip (context);
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return TRUE;
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}
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return FALSE;
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}
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#define GCM_LABEL_INDEX 255
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static void rsx_wait_rsx_idle(gcmContextData *context);
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static void rsx_wait_flip(void)
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{
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while (gcmGetFlipStatus() != 0)
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usleep (200); /* Sleep, to not stress the cpu. */
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gcmResetFlipStatus();
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}
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static gcmContextData *rsx_init_screen(rsx_t* gcm)
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{
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/* Context to keep track of the RSX buffer. */
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gcmContextData *context = NULL;
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static gcmContextData *saved_context = NULL;
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videoState state;
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videoConfiguration vconfig;
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videoResolution res; /* Screen Resolution */
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if (!saved_context)
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{
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/* Allocate a 1Mb buffer, alligned to a 1Mb boundary
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* to be our shared IO memory with the RSX. */
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void *host_addr = memalign (1024*1024, HOST_SIZE);
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if (!host_addr)
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goto error;
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/* Initialise Reality, which sets up the
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* command buffer and shared I/O memory */
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#ifdef NV40TCL_RENDER_ENABLE
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/* There was an api breakage on 2020-07-10, let's
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* workaround this by using one of the new defines */
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rsxInit (&context, CB_SIZE, HOST_SIZE, host_addr);
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#else
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context = rsxInit (CB_SIZE, HOST_SIZE, host_addr);
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#endif
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if (!context)
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goto error;
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saved_context = context;
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}
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else
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context = saved_context;
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/* Get the state of the display */
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if (videoGetState (0, 0, &state) != 0)
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goto error;
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/* Make sure display is enabled */
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if (state.state != 0)
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goto error;
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/* Get the current resolution */
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if (videoGetResolution (state.displayMode.resolution, &res) != 0)
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goto error;
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/* Configure the buffer format to xRGB */
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memset (&vconfig, 0, sizeof(videoConfiguration));
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vconfig.resolution = state.displayMode.resolution;
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vconfig.format = VIDEO_BUFFER_FORMAT_XRGB;
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vconfig.pitch = res.width * sizeof(u32);
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vconfig.aspect = state.displayMode.aspect;
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gcm->width = res.width;
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gcm->height = res.height;
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rsx_wait_rsx_idle(context);
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if (videoConfigure (0, &vconfig, NULL, 0) != 0)
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goto error;
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if (videoGetState (0, 0, &state) != 0)
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goto error;
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gcmSetFlipMode (GCM_FLIP_VSYNC); /* Wait for VSYNC to flip */
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gcm->depth_pitch = res.width * sizeof(u32);
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gcm->depth_buffer = (u32 *) rsxMemalign (64, (res.height * gcm->depth_pitch)); //Beware, if was (res.height * gcm->depth_pitch)*2
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rsxAddressToOffset (gcm->depth_buffer, &gcm->depth_offset);
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gcmResetFlipStatus();
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return context;
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error:
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#if 0
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if (context)
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rsxFinish (context, 0);
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if (gcm->host_addr)
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free (gcm->host_addr);
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#endif
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return NULL;
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}
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static void waitFinish(gcmContextData *context, u32 sLabelVal)
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{
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rsxSetWriteBackendLabel (context, GCM_LABEL_INDEX, sLabelVal);
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rsxFlushBuffer (context);
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while (*(vu32 *) gcmGetLabelAddress (GCM_LABEL_INDEX) != sLabelVal)
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usleep(30);
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sLabelVal++;
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}
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static void rsx_wait_rsx_idle(gcmContextData *context)
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{
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u32 sLabelVal = 1;
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rsxSetWriteBackendLabel (context, GCM_LABEL_INDEX, sLabelVal);
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rsxSetWaitLabel (context, GCM_LABEL_INDEX, sLabelVal);
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sLabelVal++;
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waitFinish(context, sLabelVal);
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}
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static void rsx_init_render_target(rsx_t *rsx, rsxBuffer * buffer, int id)
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{
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memset(&rsx->surface[id], 0, sizeof(gcmSurface));
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rsx->surface[id].colorFormat = GCM_SURFACE_X8R8G8B8;
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rsx->surface[id].colorTarget = GCM_SURFACE_TARGET_0;
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rsx->surface[id].colorLocation[0] = GCM_LOCATION_RSX;
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rsx->surface[id].colorOffset[0] = buffer->offset;
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rsx->surface[id].colorPitch[0] = rsx->width * 4;
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for(u32 i=1; i < GCM_MAX_MRT_COUNT; i++) {
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rsx->surface[id].colorLocation[i] = GCM_LOCATION_RSX;
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rsx->surface[id].colorOffset[i] = buffer->offset;
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rsx->surface[id].colorPitch[i] = 64;
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}
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rsx->surface[id].depthFormat = GCM_SURFACE_ZETA_Z24S8;
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rsx->surface[id].depthLocation = GCM_LOCATION_RSX;
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rsx->surface[id].depthOffset = rsx->depth_offset;
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rsx->surface[id].depthPitch = rsx->width * 4;
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rsx->surface[id].type = GCM_SURFACE_TYPE_LINEAR;
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rsx->surface[id].antiAlias = GCM_SURFACE_CENTER_1;
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rsx->surface[id].width = rsx->width;
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rsx->surface[id].height = rsx->height;
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rsx->surface[id].x = 0;
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rsx->surface[id].y = 0;
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}
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static void rsx_init_vertices(rsx_t *rsx)
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{
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rsx->vertices = (rsx_vertex_t *)rsxMemalign(128, sizeof(rsx_vertex_t) * 4);
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rsx->vertices[0].x = 0.0f;
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rsx->vertices[0].y = 0.0f;
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rsx->vertices[0].z = 0.0f;
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rsx->vertices[0].u = 0.0f;
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rsx->vertices[0].v = 1.0f;
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rsx->vertices[0].r = 1.0f;
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rsx->vertices[0].g = 1.0f;
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rsx->vertices[0].b = 1.0f;
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rsx->vertices[0].a = 1.0f;
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rsx->vertices[1].x = 1.0f;
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rsx->vertices[1].y = 0.0f;
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rsx->vertices[1].z = 0.0f;
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rsx->vertices[1].u = 1.0f;
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rsx->vertices[1].v = 1.0f;
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rsx->vertices[1].r = 1.0f;
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rsx->vertices[1].g = 1.0f;
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rsx->vertices[1].b = 1.0f;
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rsx->vertices[1].a = 1.0f;
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rsx->vertices[2].x = 0.0f;
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rsx->vertices[2].y = 1.0f;
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rsx->vertices[2].z = 0.0f;
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rsx->vertices[2].u = 0.0f;
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rsx->vertices[2].v = 0.0f;
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rsx->vertices[2].r = 1.0f;
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rsx->vertices[2].g = 1.0f;
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rsx->vertices[2].b = 1.0f;
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rsx->vertices[2].a = 1.0f;
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rsx->vertices[3].x = 1.0f;
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rsx->vertices[3].y = 1.0f;
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rsx->vertices[3].z = 0.0f;
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rsx->vertices[3].u = 1.0f;
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rsx->vertices[3].v = 0.0f;
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rsx->vertices[3].r = 1.0f;
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rsx->vertices[3].g = 1.0f;
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rsx->vertices[3].b = 1.0f;
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rsx->vertices[3].a = 1.0f;
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rsxAddressToOffset(&rsx->vertices[0].x, &rsx->pos_offset);
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rsxAddressToOffset(&rsx->vertices[0].u, &rsx->uv_offset);
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rsxAddressToOffset(&rsx->vertices[0].r, &rsx->col_offset);
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}
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static void rsx_init_shader(rsx_t *rsx)
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{
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u32 fpsize = 0;
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u32 vpsize = 0;
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rsx->vp_ucode = NULL;
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rsx->fp_ucode = NULL;
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rsx->vpo = (rsxVertexProgram *)vpshader_basic_vpo;
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rsx->fpo = (rsxFragmentProgram *)fpshader_basic_fpo;
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rsxVertexProgramGetUCode(rsx->vpo, &rsx->vp_ucode, &vpsize);
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rsxFragmentProgramGetUCode(rsx->fpo, &rsx->fp_ucode, &fpsize);
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rsx->fp_buffer = (u32 *)rsxMemalign(64, fpsize);
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if (!rsx->fp_buffer)
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{
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RARCH_LOG("failed to allocate fp_buffer\n");
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return;
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}
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memcpy(rsx->fp_buffer, rsx->fp_ucode, fpsize);
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rsxAddressToOffset(rsx->fp_buffer ,&rsx->fp_offset);
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rsx->proj_matrix = rsxVertexProgramGetConst(rsx->vpo, "modelViewProj");
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rsx->pos_index = rsxVertexProgramGetAttrib(rsx->vpo, "position");
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rsx->col_index = rsxVertexProgramGetAttrib(rsx->vpo, "color");
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rsx->uv_index = rsxVertexProgramGetAttrib(rsx->vpo, "texcoord");
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rsx->tex_unit = rsxFragmentProgramGetAttrib(rsx->fpo, "texture");
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}
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static void* rsx_init(const video_info_t* video,
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input_driver_t** input, void** input_data)
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{
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int i;
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rsx_t* rsx = malloc(sizeof(rsx_t));
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if (!rsx)
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return NULL;
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memset(rsx, 0, sizeof(rsx_t));
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rsx->texture.data = NULL;
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rsx->menu_texture.data = NULL;
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rsx->context = rsx_init_screen(rsx);
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const gfx_ctx_driver_t* ctx_driver = rsx_get_context(rsx);
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if (!ctx_driver)
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return NULL;
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video_context_driver_set((const gfx_ctx_driver_t*)ctx_driver);
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rsx->ctx_driver = ctx_driver;
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rsx->video_info = *video;
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for (i = 0; i < MAX_BUFFERS; i++)
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{
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rsx_make_buffer(&rsx->buffers[i], rsx->width, rsx->height, i);
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rsx_init_render_target(rsx, &rsx->buffers[i], i);
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}
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#if defined(HAVE_MENU_BUFFER)
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for (i = 0; i < MAX_MENU_BUFFERS; i++)
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{
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rsx_make_buffer(&rsx->menuBuffers[i], rsx->width, rsx->height, i+MAX_BUFFERS);
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rsx_init_render_target(rsx, &rsx->menuBuffers[i], i+MAX_BUFFERS);
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}
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#endif
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rsx->texture.height = rsx->height;
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rsx->texture.width = rsx->width;
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rsx->menu_texture.height = rsx->height;
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rsx->menu_texture.width = rsx->width;
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rsx_init_shader(rsx);
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rsx_init_vertices(rsx);
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rsx_flip(rsx->context, MAX_BUFFERS - 1);
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rsx->vp.x = 0;
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rsx->vp.y = 0;
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rsx->vp.width = rsx->width;
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rsx->vp.height = rsx->height;
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rsx->vp.full_width = rsx->width;
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rsx->vp.full_height = rsx->height;
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rsx->rgb32 = video->rgb32;
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video_driver_set_size(rsx->vp.width, rsx->vp.height);
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rsx_set_viewport(rsx, rsx->vp.width, rsx->vp.height, false, true);
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if (input && input_data)
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{
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void *ps3input = input_driver_init_wrap(&input_ps3, ps3_joypad.ident);
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*input = ps3input ? &input_ps3 : NULL;
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*input_data = ps3input;
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}
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rsx_context_bind_hw_render(rsx, true);
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|
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if (video->font_enable) {
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font_driver_init_osd(rsx,
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video,
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false,
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video->is_threaded,
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FONT_DRIVER_RENDER_RSX);
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rsx->msg_rendering_enabled = true;
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}
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return rsx;
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}
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|
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static void rsx_set_projection(rsx_t *rsx,
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struct video_ortho *ortho, bool allow_rotate)
|
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{
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math_matrix_4x4 rot;
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|
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/* Calculate projection. */
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matrix_4x4_ortho(rsx->mvp_no_rot, ortho->left, ortho->right,
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ortho->bottom, ortho->top, ortho->znear, ortho->zfar);
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|
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if (!allow_rotate)
|
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{
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rsx->mvp = rsx->mvp_no_rot;
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return;
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}
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|
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matrix_4x4_rotate_z(rot, M_PI * rsx->rotation / 180.0f);
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matrix_4x4_multiply(rsx->mvp, rot, rsx->mvp_no_rot);
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}
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|
|
static void rsx_set_viewport(void *data, unsigned viewport_width,
|
|
unsigned viewport_height, bool force_full, bool allow_rotate)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
float device_aspect = (float)viewport_width / viewport_height;
|
|
struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
|
|
settings_t *settings = config_get_ptr();
|
|
rsx_t *rsx = (rsx_t*)data;
|
|
bool video_scale_integer = settings->bools.video_scale_integer;
|
|
unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
|
|
rsx_viewport_t vp;
|
|
|
|
if (video_scale_integer && !force_full)
|
|
{
|
|
video_viewport_get_scaled_integer(&rsx->vp,
|
|
viewport_width, viewport_height,
|
|
video_driver_get_aspect_ratio(), rsx->keep_aspect);
|
|
viewport_width = rsx->vp.width;
|
|
viewport_height = rsx->vp.height;
|
|
}
|
|
else if (rsx->keep_aspect && !force_full)
|
|
{
|
|
float desired_aspect = video_driver_get_aspect_ratio();
|
|
|
|
#if defined(HAVE_MENU)
|
|
if (aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
|
|
{
|
|
const struct video_viewport *custom = video_viewport_get_custom();
|
|
|
|
x = custom->x;
|
|
y = custom->y;
|
|
viewport_width = custom->width;
|
|
viewport_height = custom->height;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
float delta;
|
|
|
|
if (fabsf(device_aspect - desired_aspect) < 0.0001f)
|
|
{
|
|
/* If the aspect ratios of screen and desired aspect
|
|
* ratio are sufficiently equal (floating point stuff),
|
|
* assume they are actually equal.
|
|
*/
|
|
}
|
|
else if (device_aspect > desired_aspect)
|
|
{
|
|
delta = (desired_aspect / device_aspect - 1.0f)
|
|
/ 2.0f + 0.5f;
|
|
x = (int)roundf(viewport_width * (0.5f - delta));
|
|
viewport_width = (unsigned)roundf(2.0f * viewport_width * delta);
|
|
}
|
|
else
|
|
{
|
|
delta = (device_aspect / desired_aspect - 1.0f)
|
|
/ 2.0f + 0.5f;
|
|
y = (int)roundf(viewport_height * (0.5f - delta));
|
|
viewport_height = (unsigned)roundf(2.0f * viewport_height * delta);
|
|
}
|
|
}
|
|
|
|
rsx->vp.x = x;
|
|
rsx->vp.y = y;
|
|
rsx->vp.width = viewport_width;
|
|
rsx->vp.height = viewport_height;
|
|
}
|
|
else
|
|
{
|
|
rsx->vp.x = 0;
|
|
rsx->vp.y = 0;
|
|
rsx->vp.width = viewport_width;
|
|
rsx->vp.height = viewport_height;
|
|
}
|
|
|
|
vp.min = 0.0f;
|
|
vp.max = 1.0f;
|
|
vp.x = rsx->vp.x;
|
|
vp.y = rsx->height - rsx->vp.y - rsx->vp.height;
|
|
vp.w = rsx->vp.width;
|
|
vp.h = rsx->vp.height;
|
|
vp.scale[0] = vp.w*0.5f;
|
|
vp.scale[1] = vp.h*-0.5f;
|
|
vp.scale[2] = (vp.max - vp.min)*0.5f;
|
|
vp.scale[3] = 0.0f;
|
|
vp.offset[0] = vp.x + vp.w*0.5f;
|
|
vp.offset[1] = vp.y + vp.h*0.5f;
|
|
vp.offset[2] = (vp.max + vp.min)*0.5f;
|
|
vp.offset[3] = 0.0f;
|
|
|
|
rsxSetViewport(rsx->context, vp.x, vp.y, vp.w, vp.h, vp.min, vp.max, vp.scale, vp.offset);
|
|
for(int i = 0; i < 8; i++)
|
|
rsxSetViewportClip(rsx->context, i, rsx->width, rsx->height);
|
|
rsxSetScissor(rsx->context, vp.x, vp.y, vp.w, vp.h);
|
|
|
|
rsx_set_projection(rsx, &ortho, allow_rotate);
|
|
|
|
/* Set last backbuffer viewport. */
|
|
if (!force_full)
|
|
{
|
|
rsx->vp.width = viewport_width;
|
|
rsx->vp.height = viewport_height;
|
|
}
|
|
|
|
#if 0
|
|
RARCH_LOG("Setting viewport @ %ux%u\n", viewport_width, viewport_height);
|
|
#endif
|
|
}
|
|
|
|
static unsigned rsx_wrap_type_to_enum(enum gfx_wrap_type type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case RARCH_WRAP_BORDER:
|
|
case RARCH_WRAP_EDGE:
|
|
return GCM_TEXTURE_CLAMP_TO_EDGE;
|
|
case RARCH_WRAP_REPEAT:
|
|
return GCM_TEXTURE_REPEAT;
|
|
case RARCH_WRAP_MIRRORED_REPEAT:
|
|
return GCM_TEXTURE_MIRRORED_REPEAT;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static uintptr_t rsx_load_texture(void *video_data, void *data,
|
|
bool threaded, enum texture_filter_type filter_type)
|
|
{
|
|
rsx_t *rsx = (rsx_t *)video_data;
|
|
struct texture_image *image = (struct texture_image*)data;
|
|
|
|
rsx_texture_t *texture = (rsx_texture_t *)malloc(sizeof(rsx_texture_t));
|
|
|
|
texture->width = image->width;
|
|
texture->height = image->height;
|
|
texture->data = (u32*)rsxMemalign(128, (image->height * image->width*4));
|
|
rsxAddressToOffset(texture->data, &texture->offset);
|
|
rsx_load_texture_data(rsx, texture, image->pixels, image->width, image->height, image->width*4, true, false, filter_type);
|
|
|
|
return (uintptr_t)texture;;
|
|
}
|
|
|
|
static void rsx_unload_texture(void *data,
|
|
bool threaded, uintptr_t handle)
|
|
{
|
|
rsx_t *rsx = (rsx_t *)data;
|
|
rsx_texture_t *texture = (rsx_texture_t *)handle;
|
|
if (texture) {
|
|
if(texture->data)
|
|
rsxFree(texture->data);
|
|
free(texture);
|
|
}
|
|
}
|
|
|
|
static void rsx_fill_black(uint32_t *dst, uint32_t *dst_end, size_t sz)
|
|
{
|
|
if (sz > dst_end - dst)
|
|
sz = dst_end - dst;
|
|
memset (dst, 0, sz * 4);
|
|
}
|
|
|
|
static void rsx_blit_buffer(
|
|
rsxBuffer *buffer, const void *frame, unsigned width,
|
|
unsigned height, unsigned pitch, int rgb32, bool do_scaling)
|
|
{
|
|
int i;
|
|
uint32_t *dst;
|
|
uint32_t *dst_end;
|
|
int pre_clean;
|
|
int scale = 1, xofs = 0, yofs = 0;
|
|
|
|
if (width > buffer->width)
|
|
width = buffer->width;
|
|
if (height > buffer->height)
|
|
height = buffer->height;
|
|
|
|
if (do_scaling)
|
|
{
|
|
scale = buffer->width / width;
|
|
if (scale > buffer->height / height)
|
|
scale = buffer->height / height;
|
|
if (scale >= 10)
|
|
scale = 10;
|
|
if (scale >= 1)
|
|
{
|
|
xofs = (buffer->width - width * scale) / 2;
|
|
yofs = (buffer->height - height * scale) / 2;
|
|
}
|
|
else
|
|
scale = 1;
|
|
}
|
|
|
|
/* TODO/FIXME: let RSX do the copy */
|
|
pre_clean = xofs + buffer->width * yofs;
|
|
dst = buffer->ptr;
|
|
dst_end = buffer->ptr + buffer->width * buffer->height;
|
|
|
|
memset(dst, 0, pre_clean * 4);
|
|
dst += pre_clean;
|
|
|
|
if (scale == 1)
|
|
{
|
|
if (rgb32)
|
|
{
|
|
const uint8_t *src = frame;
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
memcpy(dst, src, width * 4);
|
|
rsx_fill_black(dst + width, dst_end, buffer->width - width);
|
|
dst += buffer->width;
|
|
src += pitch;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const uint16_t *src = frame;
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (int j = 0; j < width; j++, src++, dst++)
|
|
{
|
|
u16 rgb565 = *src;
|
|
u8 r = ((rgb565 >> 8) & 0xf8);
|
|
u8 g = ((rgb565 >> 3) & 0xfc);
|
|
u8 b = ((rgb565 << 3) & 0xfc);
|
|
*dst = (r<<16) | (g<<8) | b;
|
|
}
|
|
rsx_fill_black(dst, dst_end, buffer->width - width);
|
|
|
|
dst += buffer->width - width;
|
|
src += pitch / 2 - width;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (rgb32)
|
|
{
|
|
const uint32_t *src = frame;
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (int j = 0; j < width; j++, src++)
|
|
{
|
|
u32 c = *src;
|
|
for (int k = 0; k < scale; k++, dst++)
|
|
for (int l = 0; l < scale; l++)
|
|
dst[l * buffer->width] = c;
|
|
}
|
|
for (int l = 0; l < scale; l++)
|
|
rsx_fill_black(dst + l * buffer->width, dst_end, buffer->width - width * scale);
|
|
|
|
dst += buffer->width * scale - width * scale;
|
|
src += pitch / 4 - width;
|
|
}
|
|
} else {
|
|
const uint16_t *src = frame;
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (int j = 0; j < width; j++, src++)
|
|
{
|
|
u16 rgb565 = *src;
|
|
u8 r = ((rgb565 >> 8) & 0xf8);
|
|
u8 g = ((rgb565 >> 3) & 0xfc);
|
|
u8 b = ((rgb565 << 3) & 0xfc);
|
|
u32 c = (r<<16) | (g<<8) | b;
|
|
for (int k = 0; k < scale; k++, dst++)
|
|
for (int l = 0; l < scale; l++)
|
|
dst[l * buffer->width] = c;
|
|
}
|
|
for (int l = 0; l < scale; l++)
|
|
rsx_fill_black(dst + l * buffer->width, dst_end, buffer->width - width * scale);
|
|
|
|
dst += buffer->width * scale - width * scale;
|
|
src += pitch / 2 - width;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (dst < dst_end)
|
|
memset(dst, 0, 4 * (dst_end - dst));
|
|
}
|
|
|
|
static void rsx_load_texture_data(rsx_t* rsx, rsx_texture_t *texture,
|
|
const void *frame, unsigned width, unsigned height, unsigned pitch,
|
|
bool rgb32, bool menu, enum texture_filter_type filter_type)
|
|
{
|
|
u32 mag_filter, min_filter;
|
|
|
|
if (!texture->data)
|
|
{
|
|
texture->data = (u32 *)rsxMemalign(128, texture->height * pitch);
|
|
rsxAddressToOffset(texture->data, &texture->offset);
|
|
}
|
|
|
|
u8 *texbuffer = (u8 *)texture->data;
|
|
const u8 *data = (u8 *)frame;
|
|
memcpy(texbuffer, data, height * pitch);
|
|
|
|
texture->tex.format = (rgb32 ? GCM_TEXTURE_FORMAT_A8R8G8B8 :
|
|
menu ? GCM_TEXTURE_FORMAT_A4R4G4B4 : GCM_TEXTURE_FORMAT_R5G6B5) | GCM_TEXTURE_FORMAT_LIN;
|
|
texture->tex.mipmap = 1;
|
|
texture->tex.dimension = GCM_TEXTURE_DIMS_2D;
|
|
texture->tex.cubemap = GCM_FALSE;
|
|
texture->tex.remap = ((GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_B_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_G_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_R_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_TYPE_REMAP << GCM_TEXTURE_REMAP_TYPE_A_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_COLOR_B << GCM_TEXTURE_REMAP_COLOR_B_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_COLOR_G << GCM_TEXTURE_REMAP_COLOR_G_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_COLOR_R << GCM_TEXTURE_REMAP_COLOR_R_SHIFT) |
|
|
(GCM_TEXTURE_REMAP_COLOR_A << GCM_TEXTURE_REMAP_COLOR_A_SHIFT));
|
|
texture->tex.width = width;
|
|
texture->tex.height = height;
|
|
texture->tex.depth = 1;
|
|
texture->tex.location = GCM_LOCATION_RSX;
|
|
texture->tex.pitch = pitch;
|
|
texture->tex.offset = texture->offset;
|
|
|
|
switch (filter_type)
|
|
{
|
|
case TEXTURE_FILTER_MIPMAP_NEAREST:
|
|
case TEXTURE_FILTER_NEAREST:
|
|
min_filter = GCM_TEXTURE_NEAREST;
|
|
mag_filter = GCM_TEXTURE_NEAREST;
|
|
break;
|
|
case TEXTURE_FILTER_MIPMAP_LINEAR:
|
|
case TEXTURE_FILTER_LINEAR:
|
|
default:
|
|
min_filter = GCM_TEXTURE_LINEAR;
|
|
mag_filter = GCM_TEXTURE_LINEAR;
|
|
break;
|
|
}
|
|
texture->min_filter = min_filter;
|
|
texture->mag_filter = mag_filter;
|
|
texture->wrap_s = GCM_TEXTURE_CLAMP_TO_EDGE;
|
|
texture->wrap_t = GCM_TEXTURE_CLAMP_TO_EDGE;
|
|
}
|
|
|
|
static void rsx_set_texture(rsx_t* rsx, rsx_texture_t *texture)
|
|
{
|
|
rsxInvalidateTextureCache(rsx->context, GCM_INVALIDATE_TEXTURE);
|
|
rsxLoadTexture(rsx->context, rsx->tex_unit->index, &texture->tex);
|
|
rsxTextureControl(rsx->context, rsx->tex_unit->index, GCM_TRUE, 0 << 8, 12 << 8, GCM_TEXTURE_MAX_ANISO_1);
|
|
rsxTextureFilter(rsx->context, rsx->tex_unit->index, 0, texture->min_filter, texture->mag_filter, GCM_TEXTURE_CONVOLUTION_QUINCUNX);
|
|
rsxTextureWrapMode(rsx->context, rsx->tex_unit->index, texture->wrap_s, texture->wrap_t, GCM_TEXTURE_CLAMP_TO_EDGE, 0, GCM_TEXTURE_ZFUNC_LESS, 0);
|
|
}
|
|
|
|
static void rsx_clear_surface(rsx_t* rsx)
|
|
{
|
|
rsxSetColorMask(rsx->context,
|
|
GCM_COLOR_MASK_R |
|
|
GCM_COLOR_MASK_G |
|
|
GCM_COLOR_MASK_B |
|
|
GCM_COLOR_MASK_A);
|
|
|
|
rsxSetColorMaskMrt(rsx->context, 0);
|
|
|
|
rsxSetUserClipPlaneControl(rsx->context,
|
|
GCM_USER_CLIP_PLANE_DISABLE,
|
|
GCM_USER_CLIP_PLANE_DISABLE,
|
|
GCM_USER_CLIP_PLANE_DISABLE,
|
|
GCM_USER_CLIP_PLANE_DISABLE,
|
|
GCM_USER_CLIP_PLANE_DISABLE,
|
|
GCM_USER_CLIP_PLANE_DISABLE);
|
|
|
|
rsxSetClearColor(rsx->context, 0);
|
|
rsxSetClearDepthStencil(rsx->context, 0xffffff00);
|
|
rsxClearSurface(rsx->context,
|
|
GCM_CLEAR_R |
|
|
GCM_CLEAR_G |
|
|
GCM_CLEAR_B |
|
|
GCM_CLEAR_A |
|
|
GCM_CLEAR_S |
|
|
GCM_CLEAR_Z);
|
|
rsxSetZControl(rsx->context, 0, 1, 1);
|
|
}
|
|
|
|
static void rsx_draw_vertices(rsx_t* rsx)
|
|
{
|
|
if (rsx->should_resize)
|
|
rsx_set_viewport(rsx, rsx->width, rsx->height, false, true);
|
|
|
|
rsx->vertices[0].r = 1.0f;
|
|
rsx->vertices[0].g = 1.0f;
|
|
rsx->vertices[0].b = 1.0f;
|
|
rsx->vertices[0].a = 1.0f;
|
|
rsx->vertices[1].r = 1.0f;
|
|
rsx->vertices[1].g = 1.0f;
|
|
rsx->vertices[1].b = 1.0f;
|
|
rsx->vertices[1].a = 1.0f;
|
|
rsx->vertices[2].r = 1.0f;
|
|
rsx->vertices[2].g = 1.0f;
|
|
rsx->vertices[2].b = 1.0f;
|
|
rsx->vertices[2].a = 1.0f;
|
|
rsx->vertices[3].r = 1.0f;
|
|
rsx->vertices[3].g = 1.0f;
|
|
rsx->vertices[3].b = 1.0f;
|
|
rsx->vertices[3].a = 1.0f;
|
|
|
|
rsxBindVertexArrayAttrib(rsx->context, rsx->pos_index->index, 0, rsx->pos_offset, sizeof(rsx_vertex_t), 3, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
|
|
rsxBindVertexArrayAttrib(rsx->context, rsx->uv_index->index, 0, rsx->uv_offset, sizeof(rsx_vertex_t), 2, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
|
|
rsxBindVertexArrayAttrib(rsx->context, rsx->col_index->index, 0, rsx->col_offset, sizeof(rsx_vertex_t), 4, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
|
|
|
|
rsxLoadVertexProgram(rsx->context, rsx->vpo, rsx->vp_ucode);
|
|
rsxSetVertexProgramParameter(rsx->context, rsx->vpo, rsx->proj_matrix, (float *)&rsx->mvp_no_rot);
|
|
rsxLoadFragmentProgramLocation(rsx->context, rsx->fpo, rsx->fp_offset, GCM_LOCATION_RSX);
|
|
|
|
rsxClearSurface(rsx->context, GCM_CLEAR_Z);
|
|
rsxDrawVertexArray(rsx->context, GCM_TYPE_TRIANGLE_STRIP, 0, 4);
|
|
}
|
|
|
|
#if defined(HAVE_MENU)
|
|
static void rsx_draw_menu_vertices(rsx_t* rsx)
|
|
{
|
|
if (rsx->should_resize)
|
|
rsx_set_viewport(rsx, rsx->width, rsx->height, false, true);
|
|
|
|
rsx->vertices[0].r = 1.0f;
|
|
rsx->vertices[0].g = 1.0f;
|
|
rsx->vertices[0].b = 1.0f;
|
|
rsx->vertices[0].a = rsx->menu_texture_alpha;
|
|
rsx->vertices[1].r = 1.0f;
|
|
rsx->vertices[1].g = 1.0f;
|
|
rsx->vertices[1].b = 1.0f;
|
|
rsx->vertices[1].a = rsx->menu_texture_alpha;
|
|
rsx->vertices[2].r = 1.0f;
|
|
rsx->vertices[2].g = 1.0f;
|
|
rsx->vertices[2].b = 1.0f;
|
|
rsx->vertices[2].a = rsx->menu_texture_alpha;
|
|
rsx->vertices[3].r = 1.0f;
|
|
rsx->vertices[3].g = 1.0f;
|
|
rsx->vertices[3].b = 1.0f;
|
|
rsx->vertices[3].a = rsx->menu_texture_alpha;
|
|
|
|
rsxBindVertexArrayAttrib(rsx->context, rsx->pos_index->index, 0, rsx->pos_offset, sizeof(rsx_vertex_t), 3, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
|
|
rsxBindVertexArrayAttrib(rsx->context, rsx->uv_index->index, 0, rsx->uv_offset, sizeof(rsx_vertex_t), 2, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
|
|
rsxBindVertexArrayAttrib(rsx->context, rsx->col_index->index, 0, rsx->col_offset, sizeof(rsx_vertex_t), 4, GCM_VERTEX_DATA_TYPE_F32, GCM_LOCATION_RSX);
|
|
|
|
rsxLoadVertexProgram(rsx->context, rsx->vpo, rsx->vp_ucode);
|
|
rsxSetVertexProgramParameter(rsx->context, rsx->vpo, rsx->proj_matrix, (float *)&rsx->mvp_no_rot);
|
|
rsxLoadFragmentProgramLocation(rsx->context, rsx->fpo, rsx->fp_offset, GCM_LOCATION_RSX);
|
|
|
|
rsxSetBlendEnable(rsx->context, GCM_TRUE);
|
|
rsxSetBlendFunc(rsx->context, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA, GCM_SRC_ALPHA, GCM_ONE_MINUS_SRC_ALPHA);
|
|
rsxSetBlendEquation(rsx->context, GCM_FUNC_ADD, GCM_FUNC_ADD);
|
|
|
|
rsxClearSurface(rsx->context, GCM_CLEAR_Z);
|
|
rsxDrawVertexArray(rsx->context, GCM_TYPE_TRIANGLE_STRIP, 0, 4);
|
|
|
|
rsxSetBlendEnable(rsx->context, GCM_FALSE);
|
|
}
|
|
#endif
|
|
|
|
static void rsx_update_screen(rsx_t* gcm)
|
|
{
|
|
rsxBuffer *buffer;
|
|
|
|
#if defined(HAVE_MENU_BUFFER)
|
|
if (gcm->menu_frame_enable) {
|
|
buffer = &gcm->menuBuffers[gcm->menuBuffer];
|
|
gcm->menuBuffer = (gcm->menuBuffer+1)%MAX_MENU_BUFFERS;
|
|
gcm->nextBuffer = MAX_BUFFERS + gcm->menuBuffer;
|
|
} else {
|
|
buffer = &gcm->buffers[gcm->currentBuffer];
|
|
gcm->currentBuffer = (gcm->currentBuffer+1)%MAX_BUFFERS;
|
|
gcm->nextBuffer = gcm->currentBuffer;
|
|
}
|
|
#else
|
|
buffer = &gcm->buffers[gcm->currentBuffer];
|
|
gcm->currentBuffer = (gcm->currentBuffer+1)%MAX_BUFFERS;
|
|
gcm->nextBuffer = gcm->currentBuffer;
|
|
#endif
|
|
|
|
|
|
rsx_flip(gcm->context, buffer->id);
|
|
if (gcm->vsync)
|
|
rsx_wait_flip();
|
|
rsxSetSurface(gcm->context, &gcm->surface[gcm->nextBuffer]);
|
|
#ifdef HAVE_SYSUTILS
|
|
cellSysutilCheckCallback();
|
|
#endif
|
|
}
|
|
|
|
static bool rsx_frame(void* data, const void* frame,
|
|
unsigned width, unsigned height,
|
|
uint64_t frame_count,
|
|
unsigned pitch, const char* msg, video_frame_info_t *video_info)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
#ifdef HAVE_MENU
|
|
bool statistics_show = video_info->statistics_show;
|
|
struct font_params *osd_params = (struct font_params*)
|
|
&video_info->osd_stat_params;
|
|
bool menu_is_alive = video_info->menu_is_alive;
|
|
#endif
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
bool widgets_active = video_info->widgets_active;
|
|
#endif
|
|
|
|
if(frame && width && height)
|
|
{
|
|
rsx_load_texture_data(gcm, &gcm->texture, frame, width, height, pitch, gcm->rgb32, false,
|
|
gcm->smooth ? TEXTURE_FILTER_LINEAR : TEXTURE_FILTER_NEAREST);
|
|
rsx_set_texture(gcm, &gcm->texture);
|
|
rsx_draw_vertices(gcm);
|
|
}
|
|
|
|
#ifdef HAVE_MENU
|
|
if (gcm->menu_frame_enable && menu_is_alive)
|
|
{
|
|
menu_driver_frame(menu_is_alive, video_info);
|
|
if (gcm->menu_texture.data)
|
|
{
|
|
rsx_set_texture(gcm, &gcm->menu_texture);
|
|
rsx_draw_menu_vertices(gcm);
|
|
}
|
|
};
|
|
|
|
if (statistics_show)
|
|
if (osd_params)
|
|
font_driver_render_msg(gcm,
|
|
video_info->stat_text,
|
|
osd_params, NULL);
|
|
#endif
|
|
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
if (widgets_active)
|
|
gfx_widgets_frame(video_info);
|
|
#endif
|
|
|
|
if (msg)
|
|
font_driver_render_msg(gcm, msg, NULL, NULL);
|
|
|
|
#if 0
|
|
/* TODO: translucid menu */
|
|
#endif
|
|
rsx_update_screen(gcm);
|
|
rsx_clear_surface(gcm);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void rsx_set_nonblock_state(void* data, bool toggle,
|
|
bool a, unsigned b)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (gcm)
|
|
gcm->vsync = !toggle;
|
|
}
|
|
|
|
static bool rsx_alive(void* data)
|
|
{
|
|
(void)data;
|
|
return true;
|
|
}
|
|
|
|
static bool rsx_focus(void* data)
|
|
{
|
|
(void)data;
|
|
return true;
|
|
}
|
|
|
|
static bool rsx_suppress_screensaver(void* data, bool enable)
|
|
{
|
|
(void)data;
|
|
(void)enable;
|
|
return false;
|
|
}
|
|
|
|
static void rsx_free(void* data)
|
|
{
|
|
int i;
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (!gcm)
|
|
return;
|
|
|
|
rsxClearSurface(gcm->context, GCM_CLEAR_Z);
|
|
gcmSetWaitFlip(gcm->context);
|
|
for (i = 0; i < MAX_BUFFERS; i++)
|
|
rsxFree(gcm->buffers[i].ptr);
|
|
#if defined(HAVE_MENU_BUFFER)
|
|
for (i = 0; i < MAX_MENU_BUFFERS; i++)
|
|
rsxFree(gcm->menuBuffers[i].ptr);
|
|
#endif
|
|
|
|
if (gcm->vertices)
|
|
rsxFree(gcm->vertices);
|
|
if (gcm->texture.data)
|
|
rsxFree(gcm->texture.data);
|
|
if (gcm->menu_texture.data)
|
|
rsxFree(gcm->menu_texture.data);
|
|
if (gcm->depth_buffer)
|
|
rsxFree(gcm->depth_buffer);
|
|
if (gcm->fp_buffer)
|
|
rsxFree(gcm->fp_buffer);
|
|
|
|
#if 0
|
|
rsxFinish(gcm->context, 1);
|
|
free(gcm->host_addr);
|
|
#endif
|
|
free (gcm);
|
|
}
|
|
|
|
static void rsx_set_texture_frame(void* data, const void* frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
gcm->menu_texture_alpha = alpha;
|
|
gcm->menu_width = width;
|
|
gcm->menu_height = height;
|
|
rsx_load_texture_data(gcm, &gcm->menu_texture, frame, width, height, width * (rgb32 ? 4 : 2),
|
|
rgb32, true, gcm->smooth ? TEXTURE_FILTER_LINEAR : TEXTURE_FILTER_NEAREST);
|
|
}
|
|
|
|
static void rsx_set_texture_enable(void* data, bool state, bool full_screen)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (!gcm)
|
|
return;
|
|
|
|
gcm->menu_frame_enable = state;
|
|
}
|
|
|
|
static void rsx_set_rotation(void* data, unsigned rotation)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
|
|
|
|
if (!gcm)
|
|
return;
|
|
|
|
gcm->rotation = 90 * rotation;
|
|
gcm->should_resize = true;
|
|
rsx_set_projection(gcm, &ortho, true);
|
|
}
|
|
|
|
static void rsx_set_filtering(void* data, unsigned index, bool smooth)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (gcm)
|
|
gcm->smooth = smooth;
|
|
}
|
|
|
|
static void rsx_set_aspect_ratio(void* data, unsigned aspect_ratio_idx)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if(!gcm)
|
|
return;
|
|
|
|
gcm->keep_aspect = true;
|
|
gcm->should_resize = true;
|
|
}
|
|
|
|
static void rsx_apply_state_changes(void* data)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (gcm)
|
|
gcm->should_resize = true;
|
|
|
|
}
|
|
|
|
static void rsx_viewport_info(void* data, struct video_viewport* vp)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (gcm)
|
|
*vp = gcm->vp;
|
|
}
|
|
|
|
static void rsx_set_osd_msg(void *data,
|
|
video_frame_info_t *video_info,
|
|
const char *msg,
|
|
const void *params, void *font)
|
|
{
|
|
rsx_t* gcm = (rsx_t*)data;
|
|
|
|
if (gcm && gcm->msg_rendering_enabled)
|
|
font_driver_render_msg(data, msg, params, font);
|
|
}
|
|
|
|
static uint32_t rsx_get_flags(void *data)
|
|
{
|
|
uint32_t flags = 0;
|
|
|
|
return flags;
|
|
}
|
|
|
|
static const video_poke_interface_t rsx_poke_interface = {
|
|
rsx_get_flags,
|
|
rsx_load_texture,
|
|
rsx_unload_texture,
|
|
NULL,
|
|
NULL,
|
|
rsx_set_filtering,
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
NULL, /* get_current_framebuffer */
|
|
NULL,
|
|
rsx_set_aspect_ratio,
|
|
rsx_apply_state_changes,
|
|
rsx_set_texture_frame,
|
|
rsx_set_texture_enable,
|
|
font_driver_render_msg,
|
|
NULL, /* show_mouse */
|
|
NULL, /* grab_mouse_toggle */
|
|
NULL, /* get_current_shader */
|
|
NULL, /* get_current_software_framebuffer */
|
|
NULL, /* get_hw_render_interface */
|
|
NULL, /* set_hdr_max_nits */
|
|
NULL, /* set_hdr_paper_white_nits */
|
|
NULL, /* set_hdr_contrast */
|
|
NULL /* set_hdr_expand_gamut */
|
|
};
|
|
|
|
static void rsx_get_poke_interface(void* data,
|
|
const video_poke_interface_t** iface)
|
|
{
|
|
(void)data;
|
|
*iface = &rsx_poke_interface;
|
|
}
|
|
|
|
static bool rsx_set_shader(void* data,
|
|
enum rarch_shader_type type, const char* path)
|
|
{
|
|
(void)data;
|
|
(void)type;
|
|
(void)path;
|
|
|
|
return false;
|
|
}
|
|
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
static bool rsx_widgets_enabled(void *data)
|
|
{
|
|
(void)data;
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
video_driver_t video_gcm =
|
|
{
|
|
rsx_init,
|
|
rsx_frame,
|
|
rsx_set_nonblock_state,
|
|
rsx_alive,
|
|
rsx_focus,
|
|
rsx_suppress_screensaver,
|
|
NULL, /* has_windowed */
|
|
rsx_set_shader,
|
|
rsx_free,
|
|
"rsx",
|
|
rsx_set_viewport,
|
|
rsx_set_rotation,
|
|
rsx_viewport_info,
|
|
NULL, /* read_viewport */
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
NULL,
|
|
#endif
|
|
#ifdef HAVE_VIDEO_LAYOUT
|
|
NULL,
|
|
#endif
|
|
rsx_get_poke_interface,
|
|
rsx_wrap_type_to_enum,
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
rsx_widgets_enabled
|
|
#endif
|
|
};
|