RetroArch/audio/drivers
2018-03-28 16:26:53 +02:00
..
alsa_qsa.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
alsa.c Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
alsathread.c Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
coreaudio.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
ctr_csnd_audio.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
ctr_dsp_audio.c
dsound.c Add code that allows for debug D3D 2018-01-07 10:46:53 +01:00
gx_audio.c (GX) allow audio output rate to be changed in the settings between 32khz and 48khz 2018-03-05 20:17:51 +01:00
jack.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
nullaudio.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
openal.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
opensl.c Revert "(OpenSL) Fix issues with cores using threaded audio - audio thread" 2018-03-28 16:26:53 +02:00
oss.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
ps3_audio.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
psp_audio.c [PSP] Bake pthreads with griffin 2017-12-26 23:45:09 +01:00
pulse.c Update pulse.c 2018-01-15 19:32:51 +01:00
roar.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
rsound.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
rsound.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
rwebaudio.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
sdl_audio.c Fix #6009 v2.0 2017-12-31 14:32:14 +01:00
switch_audio.c NSW(audio): use alloc_pages to acquire buffers instead of using ones in bss 2018-03-06 21:18:42 -08:00
tinyalsa.c C89 2017-12-31 23:46:11 +01:00
wasapi.c (WIN32) various build fixes. 2018-01-20 20:05:32 +01:00
wiiu_audio.c [WiiU] Various warning/format string fixes 2017-11-04 20:37:30 +11:00
xaudio.c (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
xaudio.h (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
xenon360_audio.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00