mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-04 14:27:38 +00:00
6904101c44
== DETAILS Really simple code cleanup, because my editor flags trailing whitespaces and it's pretty annoying.
97 lines
2.1 KiB
C
97 lines
2.1 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../audio_driver.h"
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#include "../../verbosity.h"
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static void *null_audio_init(const char *device, unsigned rate, unsigned latency,
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unsigned block_frames,
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unsigned *new_rate)
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{
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RARCH_ERR("Using the null audio driver. RetroArch will be silent.");
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(void)device;
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(void)rate;
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(void)latency;
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(void)new_rate;
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return (void*)-1;
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}
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static void null_audio_free(void *data)
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{
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(void)data;
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}
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static ssize_t null_audio_write(void *data, const void *buf, size_t size)
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{
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(void)data;
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(void)buf;
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return size;
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}
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static bool null_audio_stop(void *data)
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{
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(void)data;
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return true;
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}
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static bool null_audio_alive(void *data)
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{
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(void)data;
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return true;
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}
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static bool null_audio_start(void *data, bool is_shutdown)
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{
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(void)data;
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return true;
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}
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static void null_audio_set_nonblock_state(void *data, bool state)
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{
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(void)data;
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(void)state;
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}
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static bool null_audio_use_float(void *data)
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{
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(void)data;
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return true;
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}
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static size_t null_audio_write_avail(void *data)
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{
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(void)data;
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return 0;
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}
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audio_driver_t audio_null = {
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null_audio_init,
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null_audio_write,
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null_audio_stop,
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null_audio_start,
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null_audio_alive,
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null_audio_set_nonblock_state,
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null_audio_free,
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null_audio_use_float,
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"null",
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NULL,
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NULL,
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null_audio_write_avail,
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NULL
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};
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