ext
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Use SK_* keysyms (pretty much SDL 1.2).
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2011-09-13 14:40:33 +02:00 |
py_state
|
Slight cleanup.
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2011-06-08 17:55:32 +02:00 |
ext.c
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Can use SDL 1.3 just fine now.
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2011-09-13 14:41:45 +02:00 |
fonts.c
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Fix possible segfault.
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2011-01-24 23:33:12 +01:00 |
fonts.h
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Update licensing headers.
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2011-01-23 20:29:28 +01:00 |
gfx_common.c
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Start working towards SDL 1.2/1.3 compat.
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2011-09-13 14:06:49 +02:00 |
gfx_common.h
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Start working towards SDL 1.2/1.3 compat.
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2011-09-13 14:06:49 +02:00 |
gl_common.h
|
Start working towards SDL 1.2/1.3 compat.
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2011-09-13 14:06:49 +02:00 |
gl.c
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Updates, fixes ...
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2011-09-13 19:30:22 +02:00 |
image.c
|
Fixup.
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2011-08-29 17:23:49 +02:00 |
image.h
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Add lookup texture support. :D yay.
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2011-05-18 20:22:27 +02:00 |
sdl.c
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Update font rendering for SDL.
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2011-09-06 18:32:40 +02:00 |
sdlwrap.c
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Allow SDL driver to work as well in 1.3.
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2011-09-13 20:01:22 +02:00 |
sdlwrap.h
|
Updates, fixes ...
|
2011-09-13 19:30:22 +02:00 |
shader_cg.c
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Add coloring to fonts.
|
2011-09-05 17:00:28 +02:00 |
shader_glsl.c
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Start working towards SDL 1.2/1.3 compat.
|
2011-09-13 14:06:49 +02:00 |
snes_state.c
|
Fix issue when input_slot is 2.
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2011-06-16 15:00:04 +02:00 |
snes_state.h
|
Input capturing semantic.
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2011-06-11 20:02:17 +02:00 |
xvideo.c
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Font colors for XVideo. Some cleanups.
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2011-09-06 17:56:42 +02:00 |