Commit Graph

200 Commits

Author SHA1 Message Date
twinaphex
2d91205efd (PCE 0.9.28) Compiles now on PS3 2013-01-16 15:26:30 +01:00
twinaphex
6dfe5c8caa Add huc6280.cpp 2013-01-16 15:22:03 +01:00
twinaphex
621f7bc9b9 (Mednafen PCE) Upgraded PCE core to 0.9.28 2013-01-16 15:18:16 +01:00
twinaphex
8aba630b3c Upgrade wswan port 2013-01-16 08:05:16 +01:00
twinaphex
917e80a154 (Wswan MSVC 2010 360) Add solution 2013-01-16 08:02:11 +01:00
twinaphex
c923faa66c (MSVC) Fix slash for WIN32 2013-01-16 07:27:38 +01:00
twinaphex
94b69e8c34 (GBA MSVC 2010) Add MSVC GBA 2010 solution 2013-01-16 07:22:56 +01:00
twinaphex
a3e89953a2 (MSVC) Had to rename vdc.cpp in hw_video/huc6270 - one object file vdc.o
would override the other vdc.o
2013-01-16 06:00:28 +01:00
twinaphex
bbfb015dc8 (PCE FAST 360) Add preliminary MSVC 2010 360 solution 2013-01-16 05:48:13 +01:00
twinaphex
24fe34ea09 (MSVC 360 PCE Fast) Add WANT_CRC32 to other targets 2013-01-16 04:41:21 +01:00
twinaphex
3ad387d020 (PC Engine Fast) Add 360 solution 2013-01-16 04:38:19 +01:00
twinaphex
26c32282b3 (VB 360 MSVC) Small change 2013-01-16 03:35:47 +01:00
twinaphex
900d3042e8 (VB 360 MSVC) Works - very naive switch conversion of computed
goto - inspired by VBJin - Mario's Tennis doesn't boot up
2013-01-16 03:19:13 +01:00
twinaphex
5779301715 (VB MSVC 360) Add solution - not yet working 2013-01-16 02:03:06 +01:00
twinaphex
9c785159bb (NGP 360 MSVC) Add solution - NGP core works 2013-01-15 13:34:01 +01:00
twinaphex
1fc18dc9f6 (PSX) Change fps from 59.85 to 59.95fps - fixes audio pops 2012-12-30 04:44:59 +01:00
twinaphex
d2a7feab9a (Android) Compiles and links wswan now 2012-12-30 04:04:25 +01:00
twinaphex
76ed3bca31 (Android) VB works now as well 2012-12-30 01:02:05 +01:00
twinaphex
6ea492ba9a (Android) Mednafen PCE and NGP work now on Android 2012-12-30 00:10:46 +01:00
twinaphex
35895f6a6a (Android) Fixes 2012-12-29 18:07:45 +01:00
twinaphex
9640afd69f (JNI) Fixes paths 2012-12-29 14:50:24 +01:00
twinaphex
55f23707a2 Committed Application.mk 2012-12-28 23:16:13 +01:00
twinaphex
766310e836 Add JNI Makefile 2012-12-28 23:03:33 +01:00
twinaphex
ff5e3569a6 Cleanup mednafen.cpp - leave only what we need 2012-11-29 23:21:44 +01:00
Themaister
8feb7dca20 Actually log where bios is loaded from.
How did that assert(0) ever go through? ... *shrug*
2012-11-29 13:53:53 +01:00
twinaphex
ea72a707a3 (PCFX) Add initial PCFX core support - not yet done 2012-11-28 08:20:45 +01:00
twinaphex
1ff4c0da17 (Mednafen GBA) input works on big-endian 2012-11-27 05:54:01 +01:00
twinaphex
eec1a8828b Update all cores to reflect file changes 2012-11-27 05:38:49 +01:00
twinaphex
fd13e4bf1a get rid of broken reference/getter hell in file.cpp - just use
the private variables promoted to public straight - no way to get
this code portable without 'mangling' this guff
2012-11-27 05:20:47 +01:00
twinaphex
0a00bac258 (GBA) Patches 2012-11-27 04:44:20 +01:00
twinaphex
697735e2ff (Mednafen SNES) 'Fix' little edian input - still issue with 'hold states'
of buttons
2012-11-27 04:16:48 +01:00
twinaphex
53908ec941 (Mednafen VB) works on PS3 now + fixed controls on big-endian 2012-11-27 04:05:55 +01:00
twinaphex
6e8710ba0f (Neopop) Controls work on big-endian now 2012-11-27 03:38:27 +01:00
twinaphex
52f8f1be43 Get rid of -std=gnu99 - there is little C code in this codebase
anyway
2012-11-27 02:02:26 +01:00
twinaphex
535b467b2f Makefile - some fixes for non-GCC based compilers 2012-11-27 01:46:20 +01:00
twinaphex
8104a8bf10 (PCE Core) Add PS3 hack workaround for computed goto 2012-11-27 00:41:32 +01:00
twinaphex
75cbbc9e81 (Mednafen VB) Add VB core - working 2012-11-25 03:41:54 +01:00
twinaphex
bc6b7fa011 (Mednafen bsnes) Add ROM extensions 2012-11-25 02:49:52 +01:00
twinaphex
7acedabbe9 (Mednafen GBA) Don't use gz compression stuff - replace with FILE
equivalents
2012-11-25 01:25:08 +01:00
twinaphex
0a0fb41c98 (Mednafen PCE-Fast) Update to 0.9.26 core - rewinds now 2012-11-25 01:17:31 +01:00
twinaphex
6702f7efa2 (Mednafen bsnes) SRAM fix 2012-11-24 18:37:16 +01:00
twinaphex
13f69fa443 (Mednafen bSNES) bsnes core running now - some issue with 'held down'
buttons and with games supporting srm RAM failing to load after first run -
investigate
2012-11-24 17:14:05 +01:00
twinaphex
ea49364433 (Mednafen GBA) Added GBA core, can compile and run 2012-11-24 08:17:18 +01:00
twinaphex
66953e3737 (NGP) NGP core can be compiled now and runs 2012-11-24 07:44:49 +01:00
twinaphex
3196114a9e Cleanups 2012-11-24 06:29:37 +01:00
twinaphex
24ee1d3fc1 (PSP libretro) Add -G0 2012-11-24 04:45:01 +01:00
twinaphex
03f8225adb (Libretro) Add PSP1 target 2012-11-23 21:17:14 +01:00
twinaphex
f1edfd2fdf PC Engine button remapping from ficoos 2012-11-22 21:03:38 +01:00
Toad King
51a59326ac Fix compile on devkitpro 2012-11-20 20:34:58 -05:00
twinaphex
d6e9e3ca4d Fixup WANT_32BPP path 2012-11-21 02:28:26 +01:00