twinaphex
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2d91205efd
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(PCE 0.9.28) Compiles now on PS3
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2013-01-16 15:26:30 +01:00 |
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twinaphex
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6dfe5c8caa
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Add huc6280.cpp
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2013-01-16 15:22:03 +01:00 |
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twinaphex
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621f7bc9b9
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(Mednafen PCE) Upgraded PCE core to 0.9.28
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2013-01-16 15:18:16 +01:00 |
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twinaphex
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8aba630b3c
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Upgrade wswan port
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2013-01-16 08:05:16 +01:00 |
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twinaphex
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917e80a154
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(Wswan MSVC 2010 360) Add solution
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2013-01-16 08:02:11 +01:00 |
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twinaphex
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c923faa66c
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(MSVC) Fix slash for WIN32
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2013-01-16 07:27:38 +01:00 |
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twinaphex
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94b69e8c34
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(GBA MSVC 2010) Add MSVC GBA 2010 solution
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2013-01-16 07:22:56 +01:00 |
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twinaphex
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a3e89953a2
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(MSVC) Had to rename vdc.cpp in hw_video/huc6270 - one object file vdc.o
would override the other vdc.o
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2013-01-16 06:00:28 +01:00 |
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twinaphex
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bbfb015dc8
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(PCE FAST 360) Add preliminary MSVC 2010 360 solution
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2013-01-16 05:48:13 +01:00 |
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twinaphex
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24fe34ea09
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(MSVC 360 PCE Fast) Add WANT_CRC32 to other targets
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2013-01-16 04:41:21 +01:00 |
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twinaphex
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3ad387d020
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(PC Engine Fast) Add 360 solution
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2013-01-16 04:38:19 +01:00 |
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twinaphex
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26c32282b3
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(VB 360 MSVC) Small change
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2013-01-16 03:35:47 +01:00 |
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twinaphex
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900d3042e8
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(VB 360 MSVC) Works - very naive switch conversion of computed
goto - inspired by VBJin - Mario's Tennis doesn't boot up
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2013-01-16 03:19:13 +01:00 |
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twinaphex
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5779301715
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(VB MSVC 360) Add solution - not yet working
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2013-01-16 02:03:06 +01:00 |
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twinaphex
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9c785159bb
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(NGP 360 MSVC) Add solution - NGP core works
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2013-01-15 13:34:01 +01:00 |
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twinaphex
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1fc18dc9f6
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(PSX) Change fps from 59.85 to 59.95fps - fixes audio pops
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2012-12-30 04:44:59 +01:00 |
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twinaphex
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d2a7feab9a
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(Android) Compiles and links wswan now
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2012-12-30 04:04:25 +01:00 |
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twinaphex
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76ed3bca31
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(Android) VB works now as well
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2012-12-30 01:02:05 +01:00 |
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twinaphex
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6ea492ba9a
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(Android) Mednafen PCE and NGP work now on Android
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2012-12-30 00:10:46 +01:00 |
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twinaphex
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35895f6a6a
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(Android) Fixes
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2012-12-29 18:07:45 +01:00 |
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twinaphex
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9640afd69f
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(JNI) Fixes paths
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2012-12-29 14:50:24 +01:00 |
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twinaphex
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55f23707a2
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Committed Application.mk
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2012-12-28 23:16:13 +01:00 |
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twinaphex
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766310e836
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Add JNI Makefile
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2012-12-28 23:03:33 +01:00 |
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twinaphex
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ff5e3569a6
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Cleanup mednafen.cpp - leave only what we need
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2012-11-29 23:21:44 +01:00 |
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Themaister
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8feb7dca20
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Actually log where bios is loaded from.
How did that assert(0) ever go through? ... *shrug*
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2012-11-29 13:53:53 +01:00 |
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twinaphex
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ea72a707a3
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(PCFX) Add initial PCFX core support - not yet done
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2012-11-28 08:20:45 +01:00 |
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twinaphex
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1ff4c0da17
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(Mednafen GBA) input works on big-endian
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2012-11-27 05:54:01 +01:00 |
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twinaphex
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eec1a8828b
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Update all cores to reflect file changes
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2012-11-27 05:38:49 +01:00 |
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twinaphex
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fd13e4bf1a
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get rid of broken reference/getter hell in file.cpp - just use
the private variables promoted to public straight - no way to get
this code portable without 'mangling' this guff
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2012-11-27 05:20:47 +01:00 |
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twinaphex
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0a00bac258
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(GBA) Patches
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2012-11-27 04:44:20 +01:00 |
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twinaphex
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697735e2ff
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(Mednafen SNES) 'Fix' little edian input - still issue with 'hold states'
of buttons
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2012-11-27 04:16:48 +01:00 |
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twinaphex
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53908ec941
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(Mednafen VB) works on PS3 now + fixed controls on big-endian
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2012-11-27 04:05:55 +01:00 |
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twinaphex
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6e8710ba0f
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(Neopop) Controls work on big-endian now
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2012-11-27 03:38:27 +01:00 |
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twinaphex
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52f8f1be43
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Get rid of -std=gnu99 - there is little C code in this codebase
anyway
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2012-11-27 02:02:26 +01:00 |
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twinaphex
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535b467b2f
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Makefile - some fixes for non-GCC based compilers
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2012-11-27 01:46:20 +01:00 |
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twinaphex
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8104a8bf10
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(PCE Core) Add PS3 hack workaround for computed goto
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2012-11-27 00:41:32 +01:00 |
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twinaphex
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75cbbc9e81
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(Mednafen VB) Add VB core - working
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2012-11-25 03:41:54 +01:00 |
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twinaphex
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bc6b7fa011
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(Mednafen bsnes) Add ROM extensions
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2012-11-25 02:49:52 +01:00 |
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twinaphex
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7acedabbe9
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(Mednafen GBA) Don't use gz compression stuff - replace with FILE
equivalents
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2012-11-25 01:25:08 +01:00 |
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twinaphex
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0a0fb41c98
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(Mednafen PCE-Fast) Update to 0.9.26 core - rewinds now
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2012-11-25 01:17:31 +01:00 |
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twinaphex
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6702f7efa2
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(Mednafen bsnes) SRAM fix
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2012-11-24 18:37:16 +01:00 |
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twinaphex
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13f69fa443
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(Mednafen bSNES) bsnes core running now - some issue with 'held down'
buttons and with games supporting srm RAM failing to load after first run -
investigate
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2012-11-24 17:14:05 +01:00 |
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twinaphex
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ea49364433
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(Mednafen GBA) Added GBA core, can compile and run
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2012-11-24 08:17:18 +01:00 |
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twinaphex
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66953e3737
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(NGP) NGP core can be compiled now and runs
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2012-11-24 07:44:49 +01:00 |
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twinaphex
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3196114a9e
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Cleanups
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2012-11-24 06:29:37 +01:00 |
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twinaphex
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24ee1d3fc1
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(PSP libretro) Add -G0
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2012-11-24 04:45:01 +01:00 |
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twinaphex
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03f8225adb
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(Libretro) Add PSP1 target
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2012-11-23 21:17:14 +01:00 |
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twinaphex
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f1edfd2fdf
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PC Engine button remapping from ficoos
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2012-11-22 21:03:38 +01:00 |
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Toad King
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51a59326ac
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Fix compile on devkitpro
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2012-11-20 20:34:58 -05:00 |
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twinaphex
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d6e9e3ca4d
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Fixup WANT_32BPP path
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2012-11-21 02:28:26 +01:00 |
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