Save/restore mapper state in native save states

This commit is contained in:
Michael Pavone committed 2017-08-27 18:15:00 -07:00
1 parent cae76760c6
commit c96509a56b
12 files changed
+157 -8

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+3 -2
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@@ -81,7 +81,7 @@ void genesis_serialize(genesis_context *gen, serialize_buffer *buf, uint32_t m68
save_buffer8(buf, gen->zram, Z80_RAM_BYTES);
end_section(buf);
//TODO: mapper state
cart_serialize(&gen->header, buf);
}
static void ram_deserialize(deserialize_buffer *buf, void *vgen)
@@ -124,6 +124,7 @@ void genesis_deserialize(deserialize_buffer *buf, genesis_context *gen)
register_section_handler(buf, (section_handler){.fun = io_deserialize, .data = gen->io.ports + 2}, SECTION_SEGA_IO_EXT);
register_section_handler(buf, (section_handler){.fun = ram_deserialize, .data = gen}, SECTION_MAIN_RAM);
register_section_handler(buf, (section_handler){.fun = zram_deserialize, .data = gen}, SECTION_SOUND_RAM);
register_section_handler(buf, (section_handler){.fun = cart_deserialize, .data = gen}, SECTION_MAPPER);
//TODO: mapper state
while (buf->cur_pos < buf->size)
{
@@ -1267,7 +1268,7 @@ genesis_context *alloc_init_genesis(rom_info *rom, void *main_rom, void *lock_on
}
setup_io_devices(config, rom, &gen->io);
gen->save_type = rom->save_type;
gen->mapper_type = rom->mapper_type;
gen->save_type = rom->save_type;
if (gen->save_type != SAVE_NONE) {
gen->save_ram_mask = rom->save_mask;
+1
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@@ -46,6 +46,7 @@ struct genesis_context {
uint32_t int_latency_prev2;
uint8_t bank_regs[8];
uint16_t mapper_start_index;
uint8_t mapper_type;
uint8_t save_type;
sega_io io;
uint8_t version_reg;
+11
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@@ -4,6 +4,7 @@ void *write_multi_game_b(uint32_t address, void *vcontext, uint8_t value)
{
m68k_context *context = vcontext;
genesis_context *gen = context->system;
gen->bank_regs[0] = address;
uint32_t base = (address & 0x3F) << 16, start = 0, end = 0x400000;
//find the memmap chunk, so we can properly mask the base value
for (int i = 0; i < context->options->gen.memmap_chunks; i++)
@@ -24,3 +25,13 @@ void *write_multi_game_w(uint32_t address, void *context, uint16_t value)
{
return write_multi_game_b(address, context, value);
}
void multi_game_serialize(genesis_context *gen, serialize_buffer *buf)
{
save_int8(buf, gen->bank_regs[0]);
}
void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen)
{
write_multi_game_b(load_int8(buf), gen, 0);
}
+3 -1
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@@ -1,7 +1,9 @@
#ifndef MULTI_GAME_H_
#define MULTI_GAME_H_
#include "serialize.h"
void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
void *write_multi_game_w(uint32_t address, void *context, uint16_t value);
void multi_game_serialize(genesis_context *gen, serialize_buffer *buf);
void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen);
#endif //MULTI_GAME_H_
+25 -5
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@@ -20,6 +20,14 @@ uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size)
return memcmp(rom + 0x7E100, "SEGA", 4) == 0;
}
static realtec *get_realtec(genesis_context *gen)
{
if (!gen->extra) {
gen->extra = gen->m68k->mem_pointers[0];
}
return gen->extra;
}
static void *realtec_write_b(uint32_t address, void *context, uint8_t value)
{
if (address & 1) {
@@ -27,12 +35,8 @@ static void *realtec_write_b(uint32_t address, void *context, uint8_t value)
}
m68k_context *m68k = context;
genesis_context *gen = m68k->system;
if (!gen->extra) {
gen->extra = m68k->mem_pointers[0];
}
realtec *r = gen->extra;
realtec *r = get_realtec(gen);
uint32_t offset = address >> 13;
uint8_t dirty = 0;
if (offset < 3 && r->regs[offset] != value) {
r->regs[offset] = value;
//other regs are only 3 bits, so assume 3 for this one too
@@ -61,6 +65,21 @@ static void *realtec_write_w(uint32_t address, void *context, uint16_t value)
return realtec_write_b(address, context, value >> 8);
}
void realtec_serialize(genesis_context *gen, serialize_buffer *buf)
{
realtec *r = get_realtec(gen);
save_buffer8(buf, r->regs, sizeof(r->regs));
}
void realtec_deserialize(deserialize_buffer *buf, genesis_context *gen)
{
realtec *r = get_realtec(gen);
for (int i = 0; i < sizeof(r->regs); i++)
{
realtec_write_b(i << 13, gen, load_int8(buf));
}
}
rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks)
{
rom_info info;
@@ -104,6 +123,7 @@ rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk con
info.eeprom_map = NULL;
info.rom = rom;
info.rom_size = rom_size;
info.mapper_type = MAPPER_REALTEC;
info.is_save_lock_on = 0;
info.port1_override = info.port2_override = info.ext_override = info.mouse_mode = NULL;
info.map_chunks = base_chunks + 2;
+3
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@@ -1,7 +1,10 @@
#ifndef REALTEC_H_
#define REALTEC_H_
#include "serialize.h"
uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size);
rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks);
void realtec_serialize(genesis_context *gen, serialize_buffer *buf);
void realtec_deserialize(deserialize_buffer *buf, genesis_context *gen);
#endif //REALTEC_H_
+60
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@@ -58,6 +58,60 @@ void free_rom_info(rom_info *info)
free(info->mouse_mode);
}
void cart_serialize(system_header *sys, serialize_buffer *buf)
{
if (sys->type != SYSTEM_GENESIS) {
return;
}
genesis_context *gen = (genesis_context *)sys;
if (gen->mapper_type == MAPPER_NONE) {
return;
}
start_section(buf, SECTION_MAPPER);
save_int8(buf, gen->mapper_type);
switch(gen->mapper_type)
{
case MAPPER_SEGA:
sega_mapper_serialize(gen, buf);
break;
case MAPPER_REALTEC:
realtec_serialize(gen, buf);
break;
case MAPPER_XBAND:
xband_serialize(gen, buf);
break;
case MAPPER_MULTI_GAME:
multi_game_serialize(gen, buf);
break;
}
end_section(buf);
}
void cart_deserialize(deserialize_buffer *buf, void *vcontext)
{
genesis_context *gen = vcontext;
uint8_t mapper_type = load_int8(buf);
if (mapper_type != gen->mapper_type) {
warning("Mapper type mismatch, skipping load of mapper state");
return;
}
switch(gen->mapper_type)
{
case MAPPER_SEGA:
sega_mapper_deserialize(buf, gen);
break;
case MAPPER_REALTEC:
realtec_deserialize(buf, gen);
break;
case MAPPER_XBAND:
xband_deserialize(buf, gen);
break;
case MAPPER_MULTI_GAME:
multi_game_deserialize(buf, gen);
break;
}
}
char *get_header_name(uint8_t *rom)
{
//TODO: Should probably prefer the title field that corresponds to the user's region preference
@@ -197,6 +251,7 @@ void add_memmap_header(rom_info *info, uint8_t *rom, uint32_t size, memmap_chunk
}
if (size >= 0x80000 && !memcmp("SEGA SSF", rom + 0x100, 8)) {
info->mapper_start_index = 0;
info->mapper_type = MAPPER_SEGA;
info->map_chunks = base_chunks + 9;
info->map = malloc(sizeof(memmap_chunk) * info->map_chunks);
memset(info->map, 0, sizeof(memmap_chunk)*9);
@@ -265,6 +320,7 @@ void add_memmap_header(rom_info *info, uint8_t *rom, uint32_t size, memmap_chunk
info->map[1].buffer = info->save_buffer;
} else {
//Assume the standard Sega mapper
info->mapper_type = MAPPER_SEGA;
info->map[0].end = 0x200000;
info->map[0].mask = 0xFFFFFF;
info->map[0].flags = MMAP_READ;
@@ -308,6 +364,7 @@ void add_memmap_header(rom_info *info, uint8_t *rom, uint32_t size, memmap_chunk
rom_info configure_rom_heuristics(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks)
{
rom_info info;
info.mapper_type = MAPPER_NONE;
info.name = get_header_name(rom);
info.regions = get_header_regions(rom);
info.is_save_lock_on = 0;
@@ -607,6 +664,7 @@ void map_iter_fun(char *key, tern_val val, uint8_t valtype, void *data)
map->read_8 = nor_flash_read_b;
map->mask = 0xFFFFFF;
} else if (!strcmp(dtype, "Sega mapper")) {
state->info->mapper_type = MAPPER_SEGA;
state->info->mapper_start_index = state->ptr_index++;
char *variant = tern_find_ptr_default(node, "variant", "full");
char *save_device = tern_find_path(node, "save\0device\0", TVAL_PTR).ptrval;
@@ -694,6 +752,7 @@ void map_iter_fun(char *key, tern_val val, uint8_t valtype, void *data)
map->flags = MMAP_READ;
*value = strtol(tern_find_ptr_default(node, "value", "0"), NULL, 16);
} else if (!strcmp(dtype, "multi-game")) {
state->info->mapper_type = MAPPER_MULTI_GAME;
state->info->mapper_start_index = state->ptr_index++;
//make a mirror copy of the ROM so we can efficiently support arbitrary start offsets
state->rom = realloc(state->rom, state->rom_size * 2);
@@ -756,6 +815,7 @@ rom_info configure_rom(tern_node *rom_db, void *vrom, uint32_t rom_size, void *l
return configure_rom_heuristics(rom, rom_size, base_map, base_chunks);
}
rom_info info;
info.mapper_type = MAPPER_NONE;
info.name = tern_find_ptr(entry, "name");
if (info.name) {
printf("Found name: %s\n", info.name);
+12
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@@ -14,6 +14,7 @@
#define SAVE_NONE 0xFF
#include "tern.h"
#include "serialize.h"
typedef struct {
uint32_t start;
@@ -37,6 +38,14 @@ typedef struct {
uint8_t bus_flags;
} nor_state;
enum {
MAPPER_NONE,
MAPPER_SEGA,
MAPPER_REALTEC,
MAPPER_XBAND,
MAPPER_MULTI_GAME
};
typedef struct rom_info rom_info;
@@ -62,6 +71,7 @@ struct rom_info {
uint16_t mapper_start_index;
uint8_t save_type;
uint8_t save_bus; //only used for NOR currently
uint8_t mapper_type;
uint8_t regions;
uint8_t is_save_lock_on; //Does the save buffer actually belong to a lock-on cart?
};
@@ -77,5 +87,7 @@ char const *save_type_name(uint8_t save_type);
//Note: free_rom_info only frees things pointed to by a rom_info struct, not the struct itself
//this is because rom_info structs are typically stack allocated
void free_rom_info(rom_info *info);
void cart_serialize(system_header *sys, serialize_buffer *buf);
void cart_deserialize(deserialize_buffer *buf, void *vcontext);
#endif //ROMDB_H_
+13
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@@ -133,3 +133,16 @@ m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_
}
return context;
}
void sega_mapper_serialize(genesis_context *gen, serialize_buffer *buf)
{
save_buffer8(buf, gen->bank_regs, sizeof(gen->bank_regs));
}
void sega_mapper_deserialize(deserialize_buffer *buf, genesis_context *gen)
{
for (int i = 0; i < sizeof(gen->bank_regs); i++)
{
write_bank_reg_w(i * 2, gen->m68k, load_int8(buf));
}
}
+3
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@@ -1,5 +1,6 @@
#ifndef SEGA_MAPPER_H_
#define SEGA_MAPPER_H_
#include "serialize.h"
uint16_t read_sram_w(uint32_t address, m68k_context * context);
uint8_t read_sram_b(uint32_t address, m68k_context * context);
@@ -7,5 +8,7 @@ m68k_context * write_sram_area_w(uint32_t address, m68k_context * context, uint1
m68k_context * write_sram_area_b(uint32_t address, m68k_context * context, uint8_t value);
m68k_context * write_bank_reg_w(uint32_t address, m68k_context * context, uint16_t value);
m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_t value);
void sega_mapper_serialize(genesis_context *gen, serialize_buffer *buf);
void sega_mapper_deserialize(deserialize_buffer *buf, genesis_context *gen);
#endif //SEGA_MAPPER_H_
+20
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@@ -293,6 +293,25 @@ static uint16_t xband_reg_read_w(uint32_t address, void *context)
return value;
}
void xband_serialize(genesis_context *gen, serialize_buffer *buf)
{
xband *x = get_xband(gen);
save_int8(buf, x->kill);
save_int8(buf, x->control);
save_buffer8(buf, x->regs, XBAND_REGS);
}
void xband_deserialize(deserialize_buffer *buf, genesis_context *gen)
{
xband *x = get_xband(gen);
x->kill = load_int8(buf);
update_control(gen, load_int8(buf));
for (int i = 0; i < XBAND_REGS; i++)
{
xband_write_b(0x3BC001 + i*2, gen, load_int8(buf));
}
}
rom_info xband_configure_rom(tern_node *rom_db, void *rom, uint32_t rom_size, void *lock_on, uint32_t lock_on_size, memmap_chunk const *base_map, uint32_t base_chunks)
{
rom_info info;
@@ -334,6 +353,7 @@ rom_info xband_configure_rom(tern_node *rom_db, void *rom, uint32_t rom_size, vo
byteswap_rom(0x400000, x->cart_space);
info.mapper_type = MAPPER_XBAND;
info.map_chunks = base_chunks + 5;
info.map = calloc(sizeof(memmap_chunk), info.map_chunks);
info.map[0].mask = 0xFFFFFF;
+3
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@@ -1,6 +1,7 @@
#ifndef XBAND_H_
#define XBAND_H_
#include <stdint.h>
#include "serialize.h"
#define XBAND_REGS 0xE0
@@ -13,5 +14,7 @@ typedef struct {
uint8_t xband_detect(uint8_t *rom, uint32_t rom_size);
rom_info xband_configure_rom(tern_node *rom_db, void *rom, uint32_t rom_size, void *lock_on, uint32_t lock_on_size, memmap_chunk const *base_map, uint32_t base_chunks);
void xband_serialize(genesis_context *gen, serialize_buffer *buf);
void xband_deserialize(deserialize_buffer *buf, genesis_context *gen);
#endif //XBAND_H_