pionere
f5c1079d6f
eliminate unused code
2021-02-19 22:04:11 +01:00
qndel
ab9911064f
unify checks for single and multiplayer
2021-02-18 22:32:01 +01:00
qndel
c0f5749728
Fix RNG diverging during level generation depending on the code path
...
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
2021-02-01 06:44:16 +01:00
Anders Jenbo
1117412fd2
Handle inactive towners
2021-01-31 16:50:04 +01:00
Anders Jenbo
a1281d8b54
[hellfire] Fix bugs related to using the wrong player index
...
- Firewall damage was incorrect for player 0 (host or single player)
- Town Shrine would always cast TP from the host instead of the user
- Oily Shrine and Sparkling Shrine would cast there traps as player 0
- The farmer would always think he was talking to the local player
2021-01-23 19:10:15 +01:00
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
2021-01-07 02:29:06 +01:00
Anders Jenbo
f1dcc93365
[hellfire] Fix Bard and Barbarian talking to cows
...
Also fix monk pain sound during Blodboil spell
2021-01-06 08:10:30 +01:00
Anders Jenbo
e609e170d0
Merge a large chunk of Hellfire the code paths
2021-01-06 08:07:20 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
Anders Jenbo
d4976f70ac
Merge branch 'master' of github.com:diasurgical/devilution
2020-11-09 06:36:10 +01:00
Anders Jenbo
55cd299d75
Reorder towners.cpp
2020-11-09 05:20:37 +01:00
Anders Jenbo
2867b811c0
Fix incorrectly mapped functions in hellfire
2020-11-02 18:28:24 +01:00
Anders Jenbo
46e3216aac
Remove unused code
2020-10-24 14:03:15 +02:00
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
2020-10-20 19:42:01 +02:00
Anders Jenbo
09a51aa300
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-18 15:25:51 +02:00
Anders Jenbo
39e3de683d
[hellfire] TalkToTowner
2020-10-18 15:08:23 +02:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
qndel
b81d2eb831
some cleanups ( #2099 )
2020-10-12 00:42:02 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
31ac716c3d
99 lines of documentation ( #2058 )
2020-07-07 19:36:18 +02:00
Anders Jenbo
c1b4d3d8b5
Copy documentation from sanctuary/notes
2020-07-06 05:43:25 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
659dc41aa5
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-26 22:10:34 +02:00
Anders Jenbo
3227fea5c0
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-26 21:44:34 +02:00
Anders Jenbo
7e45f8bcc8
More cleanups
2020-04-26 21:33:56 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
2ec7c78eae
Format source
2020-04-08 22:28:53 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
e6e0ebe15a
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-07 03:46:20 +02:00
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
2020-04-07 03:26:38 +02:00
Anders Jenbo
b040c04a18
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-04 07:56:06 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
2020-03-24 00:22:36 -05:00
galaxyhaxz and Robin Eklind
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <[email protected] >
Co-authored-by: Robin Eklind <[email protected] >
2020-03-11 21:27:40 -05:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Robin Eklind
27b40436a9
Use pointers instead of references for Devilution exported API
...
With this change, all exported declarations of Devilution are now
compatible with the C-ABI; that is, all declarations of Source/*.h.
This makes it possible to link against DevilutionX from mods written in
other languages than C++, for instance Rust, Go or Python.
Updates #612 .
2020-02-14 22:41:13 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
40ba1e7a6f
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-01 14:48:39 +01:00
Anders Jenbo
cbacbe88dd
Fix 1.09 diff
2020-01-21 11:02:45 +01:00
Anders Jenbo
bf89572183
[hellfire] Fix 1.09 build
2020-01-20 20:50:40 +01:00
Anders Jenbo
8baf860e95
[hellfire] TalkToTowner
2020-01-20 19:57:56 +01:00
Anders Jenbo
e3e7451a84
[hellfire] SpawnLoot
2020-01-18 15:37:57 +01:00
Anders Jenbo
dad6d418e3
[hellfire] Rename item spawn functions
2020-01-18 15:37:57 +01:00
Anders Jenbo
edb6badd43
Fix spawn
2020-01-17 21:05:55 +01:00
Anders Jenbo
14aab09dee
[hellfire] TalkToTowner and CreateAmulet ( #1966 )
...
* [hellfire] CreateAmulet
* [hellfire] TalkToTowner
2020-01-17 13:36:35 -06:00
qndel
f57af2fa7d
tMsgSaid type change
2020-01-17 17:44:40 +01:00
Anders Jenbo
b8971057a2
[hellfire] TownDead
...
Also add a missing bit from TalkToTowner
2020-01-14 22:18:07 +01:00