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libretro/devilutionX
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mirror of https://github.com/libretro/devilutionX.git synced 2026-11-11 10:51:36 -10:00
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2fdbd39bb044615ce975cb6deccf465209eec2ea
devilutionX/Source/engine
T
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Anders Jenbo ec8d7bebe2 Clang-tidy: modernize-use-auto
2021-06-27 01:18:31 +02:00
..
render
Cleanup majority of remaning implicit bool conversions (#2234)
2021-06-26 21:05:45 +02:00
actor_position.hpp
🚚 engine.h: Extract ActorPosition
2021-06-21 01:36:20 -07:00
animationinfo.cpp
Clang-tidy: modernize-use-auto
2021-06-27 01:18:31 +02:00
animationinfo.h
ADL: correct comment typo
2021-06-26 13:30:36 -07:00
cel_header.hpp
♻️ Clean up cel_header.hpp
2021-06-23 11:27:56 +01:00
cel_sprite.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
direction.hpp
🚚 engine.h: Extract Point, Direction, clamp
2021-06-21 01:36:20 -07:00
load_cel.cpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_cel.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_file.cpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
load_file.hpp
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
point.hpp
Refactor plrctrls functions to use Point and Direction types (#2155)
2021-06-26 17:56:06 +02:00
rectangle.hpp
🚚 engine.h: Extract Rectangle
2021-06-21 02:34:28 -07:00
size.hpp
🚚 engine.h: Extract Size
2021-06-21 01:36:20 -07:00
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