Logo
Explore Help
Sign In
libretro/devilutionX
Watch 1
Star 0 Fork 0
mirror of https://github.com/libretro/devilutionX.git synced 2026-11-11 17:22:37 -10:00
Code Issues Packages Projects Releases Wiki Activity
Files
2fdbd39bb044615ce975cb6deccf465209eec2ea
devilutionX/Source/engine/render
T
History
Anders Jenbo 2bdb6caa07 Cleanup majority of remaning implicit bool conversions (#2234)
2021-06-26 21:05:45 +02:00
..
automap_render.cpp
Draw black drop shadow for automap (#2090)
2021-05-31 16:09:55 +02:00
automap_render.hpp
🚚 engine.h: Extract Point, Direction, clamp
2021-06-21 01:36:20 -07:00
cel_render.cpp
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
cel_render.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
cl2_render.cpp
🚚 engine.h: Extract CelGetFrame and friends
2021-06-21 02:34:28 -07:00
cl2_render.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
common_impl.h
📝 Correct file header
2021-05-08 18:48:19 +02:00
dun_render.cpp
Cleanup majority of remaning implicit bool conversions (#2234)
2021-06-26 21:05:45 +02:00
dun_render.hpp
🚚 Move render.cpp to engine/render/dun_render.cpp
2021-05-06 21:30:06 +02:00
text_render.cpp
🔥 Remove unused code
2021-06-25 13:22:08 +02:00
text_render.hpp
Refactor Draw* functions to use Rectangle and Point types
2021-06-24 01:36:06 +02:00
Powered by Gitea Version: 28.3.0 Page: 108ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API