Carsten Teibes
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5effc5a843
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Merge pull request #2028 from fmatthew5876/tilemap
Optimize Tilemap
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2020-01-15 12:18:52 +01:00 |
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Matthew Fioravante
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1f33b4c99f
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Optimize ComputeImageOpacity
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2020-01-14 23:44:02 -05:00 |
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Matthew Fioravante
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7fd3711100
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Rename TileOpacity to ImageOpacity
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2020-01-14 23:44:02 -05:00 |
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Matthew Fioravante
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9258b9a69f
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Optimize flip blitting
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2020-01-14 20:45:05 -05:00 |
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Matthew Fioravante
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647095856d
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Do transparency checks before all blits
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2020-01-14 20:45:05 -05:00 |
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Matthew Fioravante
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eab42dbe08
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TiledBitmap benchmark - behave like map tiles
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2020-01-14 20:45:05 -05:00 |
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Matthew Fioravante
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e9afa0af92
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Game_Picture: Optimize SpriteSheet
* Remove sheet bitmap
* Fix Effect's blit to properly handle src_rect for rotations
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2020-01-10 08:31:45 -05:00 |
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Carsten Teibes
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40872d7e0d
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Merge pull request #1966 from fmatthew5876/warnings
Fix compiler warnings
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2019-12-27 08:06:34 +01:00 |
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Matthew Fioravante
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4f7a024134
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Fix warnings in benchmark
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2019-12-23 15:50:46 -05:00 |
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Matthew Fioravante
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5e6f315b2e
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Refactor Opacity
* Move to header
* Make constexpr
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2019-12-22 12:09:31 -05:00 |
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Matthew Fioravante
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50471deeb9
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Add skeleton benchmarks for all Bitmap functions
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2019-12-05 08:49:11 -05:00 |
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Matthew Fioravante
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897d819b80
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Add bitmap benchmark
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2019-12-04 09:05:27 -05:00 |
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