12 Commits
Author SHA1 Message Date
Carsten Teibes 5effc5a843 Merge pull request #2028 from fmatthew5876/tilemap
Optimize Tilemap
2020-01-15 12:18:52 +01:00
Matthew Fioravante 1f33b4c99f Optimize ComputeImageOpacity 2020-01-14 23:44:02 -05:00
Matthew Fioravante 7fd3711100 Rename TileOpacity to ImageOpacity 2020-01-14 23:44:02 -05:00
Matthew Fioravante 9258b9a69f Optimize flip blitting 2020-01-14 20:45:05 -05:00
Matthew Fioravante 647095856d Do transparency checks before all blits 2020-01-14 20:45:05 -05:00
Matthew Fioravante eab42dbe08 TiledBitmap benchmark - behave like map tiles 2020-01-14 20:45:05 -05:00
Matthew Fioravante e9afa0af92 Game_Picture: Optimize SpriteSheet
* Remove sheet bitmap
* Fix Effect's blit to properly handle src_rect for rotations
2020-01-10 08:31:45 -05:00
Carsten Teibes 40872d7e0d Merge pull request #1966 from fmatthew5876/warnings
Fix compiler warnings
2019-12-27 08:06:34 +01:00
Matthew Fioravante 4f7a024134 Fix warnings in benchmark 2019-12-23 15:50:46 -05:00
Matthew Fioravante 5e6f315b2e Refactor Opacity
* Move to header
* Make constexpr
2019-12-22 12:09:31 -05:00
Matthew Fioravante 50471deeb9 Add skeleton benchmarks for all Bitmap functions 2019-12-05 08:49:11 -05:00
Matthew Fioravante 897d819b80 Add bitmap benchmark 2019-12-04 09:05:27 -05:00