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Game Boy palette corrected
A terrible mistake made the Game Boy Palette look entirely wrong
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@ -31,9 +31,9 @@ namespace {
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// Game Boy Palettes
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//
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static const unsigned short gbdmg[] = { // Original Game Boy
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PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C),
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PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C),
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PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C)
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PACK15_4(0x578200, 0x317400, 0x005121, 0x00420C),
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PACK15_4(0x578200, 0x317400, 0x005121, 0x00420C),
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PACK15_4(0x578200, 0x317400, 0x005121, 0x00420C)
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};
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static const unsigned short gbpoc[] = { // Game Boy Pocket
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