Game Boy palette corrected

A terrible mistake made the Game Boy Palette look entirely wrong
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Rokkuman X (corrupted) 2020-06-26 04:30:36 +02:00 committed by GitHub
parent c6568f9ba5
commit b181f8b71d
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@ -31,9 +31,9 @@ namespace {
// Game Boy Palettes
//
static const unsigned short gbdmg[] = { // Original Game Boy
PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C),
PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C),
PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C)
PACK15_4(0x578200, 0x317400, 0x005121, 0x00420C),
PACK15_4(0x578200, 0x317400, 0x005121, 0x00420C),
PACK15_4(0x578200, 0x317400, 0x005121, 0x00420C)
};
static const unsigned short gbpoc[] = { // Game Boy Pocket