437 Commits

Author SHA1 Message Date
sinamas
f834c0a646 Update SDL_Joystick to SDL-1.2 SVN. #undef UNICODE in win32/SDL_mmjoystick.c to avoid joystick name mangling.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@187 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-24 04:04:12 +00:00
sinamas
a04726f285 Fix CoreAudio engine reporting buffer status in samples rather than frames.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@186 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-24 03:02:32 +00:00
sinamas
8a321f16c5 - Add CoreAudio engine with rate estimation and buffer status support. Default engine on Mac OS X.
- 44100 Hz default sample rate on OS X, since OS X tends to resample everything to 44100 Hz.
- Get rid of buffer status averaging in OpenAlEngine, since it makes assumptions on usage pattern that shouldn't be made.
- Extend ringbuffer.h to support resetting size, and move it to common dir since gambatte_qt/coreaudioengine uses it too now.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@185 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-24 02:51:13 +00:00
sinamas
2638002fd3 Use RateEst.reset rather than re-initing on pause.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@184 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-19 20:58:05 +00:00
sinamas
ad9eda2e3f Don't duplicate blitter pointer in mainwindow.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@183 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-19 20:55:16 +00:00
sinamas
a5f83a3719 Fractional bits for intermediate rate estimation averages.
Add RateEst reset method. Initialize RateEst count to 1.
Less refresh rate estimation averaging.
Allow more refresh rate estimation deviation.
Return NULL paintEngine in windows blitters that use the PaintToScreen attribute.
Add checks for things not being initialized in DirectDraw-blitter and QPainterBlitter paintEvents.
Don't reparent blitters (mainly to make a bug in Qt 4.4.3 win less annoying, widgets that do internal reparenting are still affected).
Check for window position less than screen top-left after mode change, before full screen, to avoid Qt moving it to the primary screen.
Add rate estimation to DirectSound engine.
Better underrun detection in DirectSound engine.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@182 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-19 20:24:27 +00:00
sinamas
eb810eb4fe use crtc mode dimensions rather than crtc dimensions when discarding modes since crtc dimensions may be rotated
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@181 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-17 07:46:44 +00:00
sinamas
0a9a6a6e57 Add support for XRandR 1.2 multi-head
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@180 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-17 07:08:05 +00:00
sinamas
415a5f3c9a postpone buffered x11 blits to after sync.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@179 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 21:31:46 +00:00
sinamas
df57dca99c delete unnecessary empty directory
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@178 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 20:45:20 +00:00
sinamas
5e3bbd0f2a Move Qt media framework to a separate subdir
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@177 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 20:41:51 +00:00
sinamas
14918d577f Don't bother allowing sources the choice of which output sample rates are selecrable,
as it's not really a per source thing at this point. If resampling avoidance is desired, then that
should rather be a user option (to depend on the OS for resampling, which is mostly nonsensical for the Game Boy/NES/PSG-system case btw).


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@176 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 17:17:30 +00:00
sinamas
f4b56a9214 allow dynamically setting samples per frame
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@175 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 16:57:44 +00:00
sinamas
3a39b8fce2 Adjust estimated frame time each frame.
Use half frame time if audio buffer is close to underrun.
Provide combined audioengine write and status get, to avoid doing potentially expensive operations twice. Utilized in OSS and ALSA engines.
Saner vsync estimate variance protection.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@174 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 01:55:07 +00:00
sinamas
efd990ffff Stricter estimate deviation limit
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@173 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 01:50:39 +00:00
sinamas
f5faa3d139 Fill available buffer space before waiting for more.
Audio buffer command line options.
Use half video frame sleep time if audio buffer is close to underrun.
Adjust estimated frame time each frame.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@172 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 01:49:32 +00:00
sinamas
8b64e527af Stricter estimate deviation limit
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@171 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-16 01:44:18 +00:00
sinamas
32232f58e1 More averaging in estimation code.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@170 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-15 02:04:15 +00:00
sinamas
6c5cb46be6 Skip resampling when fast-forwarding
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@169 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-15 00:10:50 +00:00
sinamas
f46b46d915 Do per phase normalization to avoid dc fluctuations.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@168 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-14 23:52:24 +00:00
sinamas
160b2786fa limit vsync frame rate estimation deviation
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@167 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-14 00:18:09 +00:00
sinamas
0661f57297 silence forgotten debug message
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@166 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-13 23:14:27 +00:00
sinamas
5bbabdcfdd - Real-time, sophisticated resampling framework with several performance/quality profiles for dynamically generated windowed sinc and CIC chains based on analysis of
fourier transforms and optimal cost equations. Fast 2-tap linear as a low quality alternative.
- libgambatte: Use deltas and a running sum to decrease buffer writes in sound emulation sample generation.
- libgambatte: Rearrange sound emulation event loop to optimize for high-frequency event units.
- libgambatte: Initialize palette arrays to avoid valgrind noise.
- Don't do resampling in libgambatte. Update API to reflect this.
- Move non-emulation common code to a common directory to avoid duplication.
- Update front-ends to new libgambatte API.
- Utilize resampling framework in front-ends. Selectable resamplers.
- Improved adaptive sleep class that estimates oversleep.
- Gambatte SDL: Estimate actual output sample rate in terms of OS timers and derive frame rate from it.
- Gambatte SDL: Move AudioData and RingBuffer classes to separate files.
- Gambatte SDL: Make underruns slightly less painful, by resetting buffer positions.
- Gambatte Qt: Update AudioEngine to support sample rate estimation in terms of OS timers.
- Gambatte Qt: Implement sample rate estimation in ALSA and OSS audio engines.
- Gambatte Qt: AlsaEngine: Revert to using snd_pcm_avail_update for buffer status since snd_pcm_delay may consider external latencies.
- Gambatte Qt: AlsaEngine: Use snd_pcm_hw_params_set_buffer_time_near. Don't request a particular number of periods per buffer.
- Gambatte Qt: AlsaEngine: Use hw as default custom device string, rather than hw:0,0.
- Gambatte Qt: OssEngine: Don't trust GETOSPACE fragment info.
- Gambatte Qt: Estimate optimal frame rate based on sample rate estimations.
- Gambatte Qt: Extend BlitterWidget to support estimation of vsynced frame rate in terms of OS timers.
- Gambatte Qt: Implement vsync frame rate estimation in QGlBlitter, Direct3DBlitter and DirectDrawBlitter.
- Gambatte Qt: Use a combination of OS timer sample rate estimation and vsync frame rate estimation to derive resampling ratio for no-frame-duplication vsync.
- Gambatte Qt: Change API to reflect MediaSources not being responsible for resampling.
- Gambatte Qt: Make sure to parent PaletteDialog list model, so it gets deleted properly.
- Various refactoring, small changes and stuff I forgot.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@165 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-13 21:08:08 +00:00
sinamas
6aff6b2cbd Fix LY display disable regression
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@164 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-10-01 10:26:05 +00:00
sinamas
378db29118 Correct unhalttime when resetting counters. Fixes perodic infinite halt issue in Kirby's Star Stacker and probably other games.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@163 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-16 21:27:11 +00:00
sinamas
0da282ee15 Prevent all text editing of input boxes.
Add custom context menu to input boxes.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@162 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-16 21:20:10 +00:00
sinamas
a0bc227484 Only ask for xrandr config once to avoid potential server roundtrips in some xrandr versions.
Make sure xrandr version is >= 1.1 and < 2


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@161 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-11 22:01:52 +00:00
sinamas
dc496432d1 fix silly "alsa not using default device by default" bug
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@160 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-11 21:08:59 +00:00
sinamas
dd884dd74f Fix GCC 4.3 warnings about people getting confused by operator precedence by adding parentheses.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@159 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-11 20:56:40 +00:00
sinamas
3f386309ea Fix potential problem with rgb32ToUyvy cache init values on 16-bit systems
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@158 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-09 01:38:26 +00:00
sinamas
d96388dd8e Fix wrong pitch passed to filter if color conversion is needed.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@157 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-09 01:36:21 +00:00
sinamas
3b3a1a6d59 fix gcc-4.3 compilation
avoid signed overflow in constant (which is both undefined and likely to cause problems on architectures where sizeof(long) != sizeof(int)) in rgb2yuv code.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@156 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-07 16:27:47 +00:00
sinamas
53ff519f87 std::ifstream construction missing binary flag
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@155 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-07-07 00:37:12 +00:00
sinamas
e6c3f2d777 add custom sample rate support
change default buffer latency to 67 ms
don't auto-repeat buttons bound to keyboard
use enums for somewhat more robust gambattesource button setup


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@154 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-28 19:29:49 +00:00
sinamas
09f966a927 Direct3DCreate function pointer typedef needs WINAPI macro
disable page flipping dependent checkboxes in constructor to ensure 
correct start state


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@153 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-27 15:55:48 +00:00
sinamas
788e1d0ef1 store currently selected scheme as string, since it appears ModelIndex
is neither tied to the data it points to nor invalidated by changes.
enforce valid state on reject since the list of schemes may have 
changed.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@152 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-27 08:27:27 +00:00
sinamas
0ad3fd9580 use QString for videoSourceLabel passed to MainWindow constructor
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@151 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-27 06:19:33 +00:00
sinamas
761db80d31 missing string include
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@150 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-24 09:35:29 +00:00
sinamas
1c2e07c956 Add tab support to input settings dialog.
Add alternate key support to input settings dialog.
Auto-focus to next likely input box after settings key in input dialog.
Add "Play" and "State" input settings dialog tabs.
Avoid using the most convenient keys as forced menu short-cuts, set them 
as default keys in input settings dialog instead. This unfortunately 
makes the more useful shortcuts less visible, but it allows remapping 
the most convenient keyboard keys.
Avoid duplicate joystick axis "press" events by keeping a map of axis 
states.
Make sure to discard irrelevant/old joystick events.
Don't give MediaSource button events when stopped.
Allow joystick-based button events while paused by using a very 
low-frequency poll timer.
Make some of the joystick event wrapping stuff less messy.


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@149 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-24 00:03:20 +00:00
sinamas
721bcaa3d1 add Play menu with Pause, Frame Step, Dec/Inc/Reset Frame Rate
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@148 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-22 19:47:18 +00:00
sinamas
8d8cbef8d5 make sure windows path arguments don't use backslashes by using
QFileInfo


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@147 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-21 17:41:51 +00:00
sinamas
e984450f7b missing includes
missing virtual destructor


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@146 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-20 11:21:03 +00:00
sinamas
a55d12f145 add save state actions to GUI menu
clean up GUI menu creation code
move GUI recent files to submenu
move state 0 OSD pos to rightmost to match kbd layout
state 1 default on ROM load
support external save state files
add number key slot selection shortcuts


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@145 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-20 07:59:18 +00:00
sinamas
b86280ae0a utilize templates for more flexible osd text printing
use grey osd text with black outline for save/load state messages


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@144 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-19 16:21:40 +00:00
sinamas
6c84775d0e add bitmap font rendering with font based on Bitstream Vera Sans
osd state n saved/loaded text
empty state osd thumbs marked with "Empty" text
adjust thumbnail interpolation weighing slightly


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@143 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-05 23:20:34 +00:00
sinamas
686e286d6a save state selection
save state osd preview snapshots
fix a few potential security holes when loading invalid state
get rid of some undefined behaviour in statesaver
always draw in rgb32, color convert afterwards, too bad for maemo/16-bit
depth users
get rid of silly c string stuff


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@142 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-05-05 01:07:25 +00:00
sinamas
3dda26e19b don't build xf86vidmodetoggler by default
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@141 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-04-06 05:46:53 +00:00
sinamas
551fbacd9d - add direct3d9 blitter with support for vsync, bf,
page flipping, triple buffering, device selection,
  multi-head etc. d3d9.dll loaded at runtime
- more strict and thorough exclusive mode handling to support d3d fullscreen
- work around file open dialog not returning focus properly
- gditoggler: use current registry settings for return modes
- directsoundengine: set DSBCAPS_GETCURRENTPOSITION2 flag
- revert bad macx return from fullscreen on menu-toggle


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@140 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-03-25 23:59:42 +00:00
sinamas
39f05a45e2 directsoundengine: add device selection.
directdrawblitter: only list devices if there are more than 2 devices (including primary)
directdrawblitter: use private static member rather than global friend enumeration callback
capitalization changes


git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@139 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-03-19 14:23:01 +00:00
sinamas
115e2476ad Add directdraw device selection.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@138 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
2008-03-19 13:08:34 +00:00