mirror of
https://github.com/libretro/glsl-shaders.git
synced 2025-02-21 07:31:01 +00:00
(nes-color-decoder) Remove OutputSize macro
This commit is contained in:
parent
7b9f861b69
commit
cccca1310c
@ -170,7 +170,6 @@ COMPAT_VARYING vec4 TEX0;
|
||||
#define vTexCoord TEX0.xy
|
||||
#define texture(c, d) COMPAT_TEXTURE(c, d)
|
||||
#define SourceSize vec4(TextureSize, 1.0 / TextureSize) //either TextureSize or InputSize
|
||||
#define OutputSize vec4(OutputSize, 1.0 / OutputSize)
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -170,7 +170,6 @@ COMPAT_VARYING vec4 TEX0;
|
||||
#define vTexCoord TEX0.xy
|
||||
#define texture(c, d) COMPAT_TEXTURE(c, d)
|
||||
#define SourceSize vec4(TextureSize, 1.0 / TextureSize) //either TextureSize or InputSize
|
||||
#define OutputSize vec4(OutputSize, 1.0 / OutputSize)
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -170,7 +170,6 @@ COMPAT_VARYING vec4 TEX0;
|
||||
#define vTexCoord TEX0.xy
|
||||
#define texture(c, d) COMPAT_TEXTURE(c, d)
|
||||
#define SourceSize vec4(TextureSize, 1.0 / TextureSize) //either TextureSize or InputSize
|
||||
#define OutputSize vec4(OutputSize, 1.0 / OutputSize)
|
||||
|
||||
void main()
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user