anti-aliasing
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
auto-box
|
add manual clamping to box shaders
|
2018-08-25 13:58:11 -05:00 |
blurs
|
Work around GLSL mirrored_repeat limitations for blur presets
|
2024-04-06 11:32:21 +09:00 |
borders
|
Port blur fill shader to GLSL (#428)
|
2024-04-11 15:23:08 -05:00 |
cel
|
fix paths broken by misc overhaul
|
2023-05-17 19:54:31 -05:00 |
crt
|
Fix a minor bug introduced from previous cleaning. (#477)
|
2024-08-04 07:49:34 -05:00 |
cubic
|
add catmull-rom-fast (#311)
|
2023-10-13 13:37:07 -05:00 |
ddt
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
deblur
|
scalefx-aa presets and shaders from guest
|
2019-08-10 21:22:24 -05:00 |
denoisers
|
fix paths broken by misc overhaul
|
2023-05-17 19:54:31 -05:00 |
dithering
|
Update simple_dither.glsl
|
2023-07-22 17:46:43 +03:00 |
eagle
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
film
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
fsr
|
add missing FSR_SHARPENING to RCAS shader
|
2024-05-20 04:55:44 +02:00 |
gpu
|
add powervr2 shader and preset
|
2020-01-22 15:21:27 -06:00 |
handheld
|
Refactor of luminance threshold logic (#495)
|
2024-10-22 19:43:55 -05:00 |
hqx
|
hopefully squash all of the recursive texture macros
|
2017-10-16 21:40:00 -05:00 |
interpolation
|
update hatari preset (#307)
|
2023-09-30 08:39:31 -05:00 |
linear
|
add maister's bandlimit-pixel shader
|
2018-12-11 22:27:01 -06:00 |
misc
|
fix wrong ia_ZOOM default value in image-adjustment.glsl
|
2024-05-20 03:34:35 +02:00 |
motionblur
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
nedi
|
fix componentwise comparisons in jinc shaders
|
2019-09-28 07:52:19 -05:00 |
nes_raw_palette
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
nnedi3
|
fix componentwise comparisons in jinc shaders
|
2019-09-28 07:52:19 -05:00 |
ntsc
|
ntsc-simple, fix ms/md256 mode hue, tidy parameters (#488)
|
2024-08-22 15:39:56 -05:00 |
omniscale
|
hopefully squash all of the recursive texture macros
|
2017-10-16 21:40:00 -05:00 |
pal
|
Update simple_color_controls.glsl (#345)
|
2023-11-10 09:27:27 -06:00 |
pixel-art-scaling
|
edgeNpixels: fix shader compilation errors on iPhone (GLSL version 300 es). (#491)
|
2024-08-30 15:57:11 -05:00 |
presets
|
update glow presets to properly use linear (#444)
|
2024-05-26 15:24:41 -05:00 |
procedural
|
Recompressed LUTs.
|
2022-04-17 05:21:54 +10:00 |
reshade
|
fix paths broken by misc overhaul
|
2023-05-17 19:54:31 -05:00 |
sabr
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
scalefx
|
update rAA shaders and preset
|
2018-10-25 22:30:12 -05:00 |
scalehq
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
scalenx
|
add MMPX and EPX shaders and presets
|
2021-02-12 21:55:31 -06:00 |
scanlines
|
Update scanline.glsl
|
2024-05-26 20:07:00 +03:00 |
sharpen
|
fix paths broken by misc overhaul
|
2023-05-17 19:54:31 -05:00 |
stereoscopic-3d
|
Merge pull request #131 from hunterk/master
|
2020-12-16 12:56:53 -06:00 |
vhs
|
fix paths broken by misc overhaul
|
2023-05-17 19:54:31 -05:00 |
windowed
|
Add kaizer-window customizable (#406)
|
2024-02-28 12:39:06 -06:00 |
xbr
|
fix paths broken by misc overhaul
|
2023-05-17 19:54:31 -05:00 |
xbrz
|
change OrigTexture to PassPrev2Texture to allow shaders before; closes #121
|
2020-07-02 08:31:22 -05:00 |
xsal
|
Add 2xsal-level2-xbr shader and presets
|
2024-04-10 16:04:03 -03:00 |
xsoft
|
fix weird scaling after #90
|
2019-06-03 10:07:29 -05:00 |
.gitlab-ci.yml
|
Add .gitlab-ci.yml file
|
2020-12-22 10:17:43 +00:00 |
bilinear.glslp
|
add bilinear and nearest presets to unload shaders
|
2017-11-25 11:03:25 -06:00 |
configure
|
Add a Makefile for build tasks
|
2017-07-24 22:00:20 -04:00 |
Makefile
|
Make use of the PREFIX variable
|
2017-07-24 23:16:12 -04:00 |
nearest.glslp
|
add bilinear and nearest presets to unload shaders
|
2017-11-25 11:03:25 -06:00 |
slang-conversion-template.glsl
|
missed one
|
2019-06-25 16:22:11 -05:00 |
stock.glsl
|
remove some extraneous cruft in stock and slang conversion template
|
2019-06-25 14:49:41 -05:00 |