mirror of
https://github.com/libretro/glsl-shaders.git
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0a951b97eb
Nvidia's compiler was the picky one for once. |
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.. | ||
aa-shader-4.0-level2 | ||
reverse-aa-post3x | ||
aa-shader-4.0.glsl | ||
advanced-aa.glsl | ||
ewa_curvature.glsl | ||
fxaa.glsl | ||
reverse-aa.glsl |