This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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hizzlekizzle 0a951b97eb
fix ewa_curvature on nvidia
Nvidia's compiler was the picky one for once.
2018-12-30 14:21:58 -06:00
3dfx hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
anti-aliasing fix ewa_curvature on nvidia 2018-12-30 14:21:58 -06:00
auto-box add manual clamping to box shaders 2018-08-25 13:58:11 -05:00
blurs fix kawase_glow, make vector preset, fix edge-detect 2018-08-24 20:42:02 -05:00
borders add kawase blur 2018-08-21 10:22:00 -05:00
cel Merge pull request #66 from MMJuno/patch-5 2018-05-01 11:24:55 +02:00
crt add ewa curvature, some CRT color profile LUTs 2018-11-17 23:04:48 -06:00
cubic remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
ddt hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
deblur remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
denoisers hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
dithering more macro fixes 2017-10-16 21:15:58 -05:00
eagle remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
film fix some issues with film_noise on GLES; still not perfect 2017-12-26 20:49:15 -06:00
handheld fix gg console-borders 2018-11-06 11:21:58 -06:00
hqx hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
linear add maister's bandlimit-pixel shader 2018-12-11 22:27:01 -06:00
misc hopefully fix cocktail table portrait on GLES 2018-10-23 23:32:43 -05:00
motionblur Add frame mixing shaders (#82) 2018-12-06 08:28:36 -06:00
nedi remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
nnedi3 hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
ntsc fix some matrix stuff in maister's NTSC 2018-06-12 11:06:24 -05:00
omniscale hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
pal fix pal-r57shell for GLES 2018-05-03 21:26:14 -05:00
presets add guest's scalefx+aa preset and shader 2018-08-24 21:11:48 -05:00
procedural updates 2018-02-28 03:13:07 +01:00
reshade add ewa curvature, some CRT color profile LUTs 2018-11-17 23:04:48 -06:00
retro add maister's bandlimit-pixel shader 2018-12-11 22:27:01 -06:00
sabr hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
scalefx update rAA shaders and preset 2018-10-25 22:30:12 -05:00
scalehq remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
scalenx hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
sharpen hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
vhs some tweaks to vhs rewind 2018-01-10 20:58:09 -06:00
windowed second attempt to add precision to all uniform int Frame* at once 2017-09-01 20:35:37 +02:00
xbr fix xbr-mlv4-multipass on GLES 2017-11-27 22:25:38 -06:00
xbrz add xbrz-freescale-multipass shaders and preset 2018-04-04 22:52:26 -05:00
xsal remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
xsoft update xsoft presets as per guest.r's recommendation 2018-04-01 12:13:22 -05:00
bilinear.glslp add bilinear and nearest presets to unload shaders 2017-11-25 11:03:25 -06:00
configure Add a Makefile for build tasks 2017-07-24 22:00:20 -04:00
Makefile Make use of the PREFIX variable 2017-07-24 23:16:12 -04:00
nearest.glslp add bilinear and nearest presets to unload shaders 2017-11-25 11:03:25 -06:00
slang-conversion-template.glsl remove problematic texcoord modification in slang template 2018-04-04 22:26:12 -05:00
stock.glsl attempt to add precision to all uniform int Frame* at once 2017-08-31 22:00:22 -05:00