.. |
anaglyph-to-side-by-side.glsl
|
attempt to add precision to all uniform int Frame* at once
|
2017-08-31 22:00:22 -05:00 |
cardboard-vr.glslp
|
add side-by-side preset for cardboard HMD
|
2016-02-09 15:17:13 -06:00 |
cmyk-halftone-dot.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
cocktail-cab-portrait.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
cocktail-cabinet.glsl
|
attempt to add precision to all uniform int Frame* at once
|
2017-08-31 22:00:22 -05:00 |
color-mangler.glsl
|
misc: cleanup color-mangler and interlacing
|
2018-03-20 22:20:27 -05:00 |
colorimetry.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
deband.glsl
|
hopefully squash all of the recursive texture macros
|
2017-10-16 21:40:00 -05:00 |
deposterize-pass0.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
deposterize-pass1.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
edge-detect.glsl
|
hopefully squash all of the recursive texture macros
|
2017-10-16 21:40:00 -05:00 |
flicker.glsl
|
add flicker shader
|
2017-12-16 22:54:25 -06:00 |
image-adjustment.glsl
|
image-adjustment: Update shader to be equivalent to the slang version
|
2018-03-18 20:16:58 -05:00 |
interlacing.glsl
|
misc: cleanup color-mangler and interlacing
|
2018-03-20 22:20:27 -05:00 |
natural-vision.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
nes-color-decoder.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
ntsc-colors.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
scanline-fract.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
scanline.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
scanlines-sine-abs.glsl
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
side-by-side-simple.glsl
|
attempt to add precision to all uniform int Frame* at once
|
2017-08-31 22:00:22 -05:00 |