3dfx
|
compatibility fixes
|
2017-02-28 23:02:39 -06:00 |
anti-aliasing
|
more gles compatibility fixes
|
2017-03-01 08:50:14 -06:00 |
blurs
|
add non-troggle blurs manual conversion
|
2017-02-27 09:59:37 -06:00 |
borders
|
add some more shaders
|
2015-07-30 22:41:56 -05:00 |
crt
|
more tweaks to crt-interlaced-halation
|
2017-03-02 10:40:52 -06:00 |
cubic
|
add cubic conversions
|
2017-02-27 16:30:12 -06:00 |
denoisers
|
add fast-bilateral manual conversion
|
2017-02-28 08:07:00 -06:00 |
dithering
|
add manual dithering conversions
|
2017-02-28 09:14:38 -06:00 |
eagle
|
add manual supereagle conversion
|
2017-02-28 09:21:13 -06:00 |
handheld
|
unroll some loopz for GLES compatibility
|
2017-03-01 10:48:01 -06:00 |
hqx
|
add manual conversion of halphon's hq2x
|
2017-03-03 10:53:58 -06:00 |
misc
|
add precision to parameters
|
2017-02-01 21:45:53 -06:00 |
motionblur
|
add some more shaders
|
2015-07-30 22:41:56 -05:00 |
ntsc
|
add manual maister ntsc conversion
|
2017-03-03 10:49:51 -06:00 |
sharpen
|
whoops, forgot a preset
|
2017-02-27 09:54:32 -06:00 |
windowed
|
Add xbr, crt and windowed shaders.
|
2016-02-08 14:28:51 -02:00 |
xbr
|
Add xbr, crt and windowed shaders.
|
2016-02-08 14:28:51 -02:00 |
slang-conversion-template.glsl
|
Create slang-conversion-template.glsl
|
2017-02-24 16:34:26 -06:00 |
stock.glsl
|
add stock shader, which is needed by some other shaders
|
2015-08-01 10:59:40 -05:00 |