glsl-shaders/misc
2017-05-16 13:42:30 -05:00
..
anaglyph-to-side-by-side.glsl add precision to parameters 2017-02-01 21:45:53 -06:00
cardboard-vr.glslp add side-by-side preset for cardboard HMD 2016-02-09 15:17:13 -06:00
cocktail-cab-portrait.glsl add precision to parameters 2017-02-01 21:45:53 -06:00
cocktail-cabinet.glsl add precision to parameters 2017-02-01 21:45:53 -06:00
color-mangler.glsl add precision to parameters 2017-02-01 21:45:53 -06:00
colorimetry.glsl Backport colorimetry shader 2017-05-07 12:42:12 -05:00
deband.glsl add deband shader from mpv 2017-05-09 15:48:23 -05:00
deposterize-pass0.glsl add deposterize and fix super-xbr coords 2017-04-07 14:55:18 -05:00
deposterize-pass1.glsl add deposterize and fix super-xbr coords 2017-04-07 14:55:18 -05:00
edge-detect.glsl rework sabr-hybrid-deposterize 2017-05-16 13:42:30 -05:00
image-adjustment.glsl add precision to parameters 2017-02-01 21:45:53 -06:00
interlacing.glsl add precision to parameters 2017-02-01 21:45:53 -06:00
nes-color-decoder.glsl (nes-color-decoder) Backport recent changes 2017-05-07 12:29:39 -05:00
ntsc-colors.glsl add simoneT's ntsc-colors shader 2017-04-19 20:47:36 -05:00
scanline.glsl add plain scanline shader 2017-03-14 21:59:49 -05:00
side-by-side-simple.glsl add precision to parameters 2017-02-01 21:45:53 -06:00