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|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "25"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,113 @@
|
||||
cheat0_address = "35837"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "33638"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "34289"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "48"
|
||||
cheat3_address = "35313"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "cpu no super"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "33980"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p air-moves"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "0"
|
||||
cheat5_address = "34406"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p is akuma-1"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "16"
|
||||
cheat6_address = "35463"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "1p is akuma-2"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "16"
|
||||
cheats = "7"
|
||||
@@ -0,0 +1,65 @@
|
||||
cheat0_address = "14961"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "Inf Time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "26419"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "Inf Player Sel Time"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "153"
|
||||
cheat2_address = "14262"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p Inf Health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "255"
|
||||
cheat3_address = "13936"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p is Bull"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "13"
|
||||
cheats = "4"
|
||||
@@ -0,0 +1,65 @@
|
||||
cheat0_address = "34863"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "Inf Time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "96"
|
||||
cheat1_address = "33304"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p Max POW"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "127"
|
||||
cheat2_address = "33312"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p Inf Health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "207"
|
||||
cheat3_address = "33816"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "CPU No POW"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheats = "4"
|
||||
@@ -0,0 +1,81 @@
|
||||
cheat0_address = "43063"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "Inf Time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "96"
|
||||
cheat1_address = "33312"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p Inf Health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "207"
|
||||
cheat2_address = "33304"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p Max POW"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "127"
|
||||
cheat3_address = "33816"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "CPU No POW"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "59291"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "Enable Hidden"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "1"
|
||||
cheats = "5"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "18856"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf lives"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "9"
|
||||
cheat1_address = "18868"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "max fire power"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "7"
|
||||
cheat2_address = "18875"
|
||||
cheat2_address_bit_position = "0"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p invincible"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "4"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "2"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,65 @@
|
||||
cheat0_address = "18441"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "16784"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "16788"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super gauge"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "16793"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p super level 3"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "3"
|
||||
cheats = "4"
|
||||
@@ -0,0 +1,97 @@
|
||||
cheat0_address = "18441"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "14928"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "16976"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health 2nd part"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "14933"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf super 1st"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "3"
|
||||
cheat4_address = "16981"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p inf super 2nd"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "3"
|
||||
cheat5_address = "14418"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p is cyber-akuma"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "38"
|
||||
cheats = "6"
|
||||
@@ -0,0 +1,33 @@
|
||||
cheat0_address = "1200"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "1p weapon select 0-4"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "4"
|
||||
cheat1_address = "28492"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "9 pows saved"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "9"
|
||||
cheats = "2"
|
||||
@@ -0,0 +1,81 @@
|
||||
cheat0_address = "16393"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "12912"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "14960"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health-2nd character"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "12999"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf strikers"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "9"
|
||||
cheat4_address = "12917"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p inf super"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "3"
|
||||
cheats = "5"
|
||||
@@ -0,0 +1,81 @@
|
||||
cheat0_address = "33738"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "1p inf health"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "144"
|
||||
cheat1_address = "36360"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "inf time"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "153"
|
||||
cheat2_address = "34148"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf power level"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "99"
|
||||
cheat3_address = "34142"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf power gauge"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "112"
|
||||
cheat4_address = "33772"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p attack level-high"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "2"
|
||||
cheats = "5"
|
||||
@@ -0,0 +1,17 @@
|
||||
cheat0_address = "2569"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "Inf Time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheats = "1"
|
||||
@@ -0,0 +1,16 @@
|
||||
cheat0_address = "38575"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "1"
|
||||
cheats = "1"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "35519"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34172"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33768"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,113 @@
|
||||
cheat0_address = "44552"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "33856"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "33982"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "35006"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "cpu no super"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "33955"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "ch sel-2-b-or-c"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "12"
|
||||
cheat5_address = "34102"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p never dizzy"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "0"
|
||||
cheat6_address = "33228"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "all char select"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "1"
|
||||
cheats = "7"
|
||||
@@ -0,0 +1,81 @@
|
||||
cheat0_address = "33032"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "33872"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "33950"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "34974"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "cpu no super"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "33024"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "background select"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "36"
|
||||
cheats = "5"
|
||||
@@ -0,0 +1,129 @@
|
||||
cheat0_address = "33032"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "33872"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "33950"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super lvl3"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "34974"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "cpu no super"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "34460"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p inf cust-combo1"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "176"
|
||||
cheat5_address = "34459"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p inf cust-combo2"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "0"
|
||||
cheat6_address = "33923"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "s.akuma-14 -e.ryu-17"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "23"
|
||||
cheat7_address = "33024"
|
||||
cheat7_address_bit_position = "255"
|
||||
cheat7_big_endian = "false"
|
||||
cheat7_cheat_type = "1"
|
||||
cheat7_desc = "bkgrnd-24 or 26"
|
||||
cheat7_enable = "true"
|
||||
cheat7_handler = "1"
|
||||
cheat7_memory_search_size = "3"
|
||||
cheat7_rumble_port = "0"
|
||||
cheat7_rumble_primary_duration = "0"
|
||||
cheat7_rumble_primary_strength = "0"
|
||||
cheat7_rumble_secondary_duration = "0"
|
||||
cheat7_rumble_secondary_strength = "0"
|
||||
cheat7_rumble_type = "0"
|
||||
cheat7_rumble_value = "0"
|
||||
cheat7_value = "36"
|
||||
cheats = "8"
|
||||
@@ -0,0 +1,177 @@
|
||||
cheat0_address = "33032"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat10_address = "34051"
|
||||
cheat10_address_bit_position = "255"
|
||||
cheat10_big_endian = "false"
|
||||
cheat10_cheat_type = "1"
|
||||
cheat10_desc = "1p is juni"
|
||||
cheat10_enable = "false"
|
||||
cheat10_handler = "1"
|
||||
cheat10_memory_search_size = "3"
|
||||
cheat10_rumble_port = "0"
|
||||
cheat10_rumble_primary_duration = "0"
|
||||
cheat10_rumble_primary_strength = "0"
|
||||
cheat10_rumble_secondary_duration = "0"
|
||||
cheat10_rumble_secondary_strength = "0"
|
||||
cheat10_rumble_type = "0"
|
||||
cheat10_rumble_value = "0"
|
||||
cheat10_value = "31"
|
||||
cheat1_address = "33872"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health p1"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "34078"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "35102"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "cpu no super"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "35405"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "cpu no guard"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "0"
|
||||
cheat5_address = "33981"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p inf taunts"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "1"
|
||||
cheat6_address = "34381"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "1p no guard crush"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "112"
|
||||
cheat7_address = "34361"
|
||||
cheat7_address_bit_position = "255"
|
||||
cheat7_big_endian = "false"
|
||||
cheat7_cheat_type = "1"
|
||||
cheat7_desc = "1p inf fireballs"
|
||||
cheat7_enable = "false"
|
||||
cheat7_handler = "1"
|
||||
cheat7_memory_search_size = "3"
|
||||
cheat7_rumble_port = "0"
|
||||
cheat7_rumble_primary_duration = "0"
|
||||
cheat7_rumble_primary_strength = "0"
|
||||
cheat7_rumble_secondary_duration = "0"
|
||||
cheat7_rumble_secondary_strength = "0"
|
||||
cheat7_rumble_type = "0"
|
||||
cheat7_rumble_value = "0"
|
||||
cheat7_value = "0"
|
||||
cheat8_address = "34051"
|
||||
cheat8_address_bit_position = "255"
|
||||
cheat8_big_endian = "false"
|
||||
cheat8_cheat_type = "1"
|
||||
cheat8_desc = "1p is balrog"
|
||||
cheat8_enable = "false"
|
||||
cheat8_handler = "1"
|
||||
cheat8_memory_search_size = "3"
|
||||
cheat8_rumble_port = "0"
|
||||
cheat8_rumble_primary_duration = "0"
|
||||
cheat8_rumble_primary_strength = "0"
|
||||
cheat8_rumble_secondary_duration = "0"
|
||||
cheat8_rumble_secondary_strength = "0"
|
||||
cheat8_rumble_type = "0"
|
||||
cheat8_rumble_value = "0"
|
||||
cheat8_value = "21"
|
||||
cheat9_address = "34051"
|
||||
cheat9_address_bit_position = "255"
|
||||
cheat9_big_endian = "false"
|
||||
cheat9_cheat_type = "1"
|
||||
cheat9_desc = "1p is juli"
|
||||
cheat9_enable = "false"
|
||||
cheat9_handler = "1"
|
||||
cheat9_memory_search_size = "3"
|
||||
cheat9_rumble_port = "0"
|
||||
cheat9_rumble_primary_duration = "0"
|
||||
cheat9_rumble_primary_strength = "0"
|
||||
cheat9_rumble_secondary_duration = "0"
|
||||
cheat9_rumble_secondary_strength = "0"
|
||||
cheat9_rumble_type = "0"
|
||||
cheat9_rumble_value = "0"
|
||||
cheat9_value = "30"
|
||||
cheats = "11"
|
||||
@@ -0,0 +1,97 @@
|
||||
cheat0_address = "60208"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "53800"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "160"
|
||||
cheat2_address = "55686"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p never dizzy"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "0"
|
||||
cheat3_address = "55626"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf super"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "160"
|
||||
cheat4_address = "55658"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "cpu no super"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "0"
|
||||
cheat5_address = "55706"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "cpu always stunned"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "96"
|
||||
cheats = "6"
|
||||
@@ -0,0 +1,97 @@
|
||||
cheat0_address = "65892"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "58784"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "160"
|
||||
cheat2_address = "60726"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "160"
|
||||
cheat3_address = "60798"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p never dizzy"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "60770"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "cpu no super"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "0"
|
||||
cheat5_address = "60818"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "cpu always dizzy"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "96"
|
||||
cheats = "6"
|
||||
@@ -0,0 +1,113 @@
|
||||
cheat0_address = "70516"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "429320"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "160"
|
||||
cheat2_address = "431542"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "160"
|
||||
cheat3_address = "431614"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p never dizzy"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "431634"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "cpu always dizzy"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "96"
|
||||
cheat5_address = "431586"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "cpu no super"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "0"
|
||||
cheat6_address = "87288"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "inf character sel time"
|
||||
cheat6_enable = "true"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "153"
|
||||
cheats = "7"
|
||||
@@ -0,0 +1,129 @@
|
||||
cheat0_address = "33168"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "Region 2-USA"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "2"
|
||||
cheat1_address = "33170"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "Region 2-USA"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "2"
|
||||
cheat2_address = "44552"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "Inf Time"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "99"
|
||||
cheat3_address = "33228"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "All Characters Selectable"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "1"
|
||||
cheat4_address = "33856"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p Inf Health"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "144"
|
||||
cheat5_address = "33982"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p Inf Super Lvl3"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "144"
|
||||
cheat6_address = "35006"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "CPU No Super"
|
||||
cheat6_enable = "true"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "0"
|
||||
cheat7_address = "35131"
|
||||
cheat7_address_bit_position = "255"
|
||||
cheat7_big_endian = "false"
|
||||
cheat7_cheat_type = "1"
|
||||
cheat7_desc = "CPU Always Dizzy"
|
||||
cheat7_enable = "false"
|
||||
cheat7_handler = "1"
|
||||
cheat7_memory_search_size = "3"
|
||||
cheat7_rumble_port = "0"
|
||||
cheat7_rumble_primary_duration = "0"
|
||||
cheat7_rumble_primary_strength = "0"
|
||||
cheat7_rumble_secondary_duration = "0"
|
||||
cheat7_rumble_secondary_strength = "0"
|
||||
cheat7_rumble_type = "0"
|
||||
cheat7_rumble_value = "0"
|
||||
cheat7_value = "0"
|
||||
cheats = "8"
|
||||
@@ -0,0 +1,81 @@
|
||||
cheat0_address = "44552"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "33856"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "33982"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "34102"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p never faint"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "35006"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "cpu no super"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "0"
|
||||
cheats = "5"
|
||||
@@ -0,0 +1,97 @@
|
||||
cheat0_address = "33161"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "33856"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "34196"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p max power"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "96"
|
||||
cheat3_address = "34210"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf red gem"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "96"
|
||||
cheat4_address = "34212"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p inf yellow gem"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "96"
|
||||
cheat5_address = "34214"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p inf blue gem"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "96"
|
||||
cheats = "6"
|
||||
@@ -0,0 +1,33 @@
|
||||
cheat0_address = "33667"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "1p is akuma"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "9"
|
||||
cheat1_address = "34975"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p gets no counters"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "0"
|
||||
cheats = "2"
|
||||
@@ -0,0 +1,65 @@
|
||||
cheat0_address = "36047"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time-off on bonus stages"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "33784"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "34188"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p invincible"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "1"
|
||||
cheat3_address = "8397"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "20 barrels hit-2nd bonus"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "32"
|
||||
cheats = "4"
|
||||
@@ -0,0 +1,97 @@
|
||||
cheat0_address = "36303"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34316"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "34563"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "48"
|
||||
cheat3_address = "34562"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p have sprite trails"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "1"
|
||||
cheat4_address = "34782"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p is akuma-graphic issues"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "16"
|
||||
cheat5_address = "35587"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "cpu no super"
|
||||
cheat5_enable = "true"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "0"
|
||||
cheats = "6"
|
||||
@@ -0,0 +1,49 @@
|
||||
cheat0_address = "36047"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "34188"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p invincible"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "1"
|
||||
cheat2_address = "33784"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheats = "3"
|
||||
@@ -0,0 +1,161 @@
|
||||
cheat0_address = "52588"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "Inf Player Sel Time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "15"
|
||||
cheat1_address = "44053"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "Inf Time"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "91"
|
||||
cheat2_address = "41528"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p Inf Health"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "224"
|
||||
cheat3_address = "41449"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p Inf Super"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "99"
|
||||
cheat4_address = "41542"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p Inf Guard"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "112"
|
||||
cheat5_address = "42089"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "CPU No Super"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "0"
|
||||
cheat6_address = "42182"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "CPU No Guard"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "0"
|
||||
cheat7_address = "44081"
|
||||
cheat7_address_bit_position = "255"
|
||||
cheat7_big_endian = "false"
|
||||
cheat7_cheat_type = "1"
|
||||
cheat7_desc = "!p Is Shin Akuma"
|
||||
cheat7_enable = "false"
|
||||
cheat7_handler = "1"
|
||||
cheat7_memory_search_size = "3"
|
||||
cheat7_rumble_port = "0"
|
||||
cheat7_rumble_primary_duration = "0"
|
||||
cheat7_rumble_primary_strength = "0"
|
||||
cheat7_rumble_secondary_duration = "0"
|
||||
cheat7_rumble_secondary_strength = "0"
|
||||
cheat7_rumble_type = "0"
|
||||
cheat7_rumble_value = "0"
|
||||
cheat7_value = "35"
|
||||
cheat8_address = "44081"
|
||||
cheat8_address_bit_position = "255"
|
||||
cheat8_big_endian = "false"
|
||||
cheat8_cheat_type = "1"
|
||||
cheat8_desc = "1p is Violent Ken"
|
||||
cheat8_enable = "false"
|
||||
cheat8_handler = "1"
|
||||
cheat8_memory_search_size = "3"
|
||||
cheat8_rumble_port = "0"
|
||||
cheat8_rumble_primary_duration = "0"
|
||||
cheat8_rumble_primary_strength = "0"
|
||||
cheat8_rumble_secondary_duration = "0"
|
||||
cheat8_rumble_secondary_strength = "0"
|
||||
cheat8_rumble_type = "0"
|
||||
cheat8_rumble_value = "0"
|
||||
cheat8_value = "34"
|
||||
cheat9_address = "44081"
|
||||
cheat9_address_bit_position = "255"
|
||||
cheat9_big_endian = "false"
|
||||
cheat9_cheat_type = "1"
|
||||
cheat9_desc = "1p is Dan"
|
||||
cheat9_enable = "false"
|
||||
cheat9_handler = "1"
|
||||
cheat9_memory_search_size = "3"
|
||||
cheat9_rumble_port = "0"
|
||||
cheat9_rumble_primary_duration = "0"
|
||||
cheat9_rumble_primary_strength = "0"
|
||||
cheat9_rumble_secondary_duration = "0"
|
||||
cheat9_rumble_secondary_strength = "0"
|
||||
cheat9_rumble_type = "0"
|
||||
cheat9_rumble_value = "0"
|
||||
cheat9_value = "30"
|
||||
cheats = "10"
|
||||
@@ -0,0 +1,145 @@
|
||||
cheat0_address = "33032"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "99"
|
||||
cheat1_address = "34056"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p max power"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "99"
|
||||
cheat2_address = "34747"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "soul keeper-on"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "255"
|
||||
cheat3_address = "34166"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf dark force time"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "112"
|
||||
cheat4_address = "33872"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p inf health-1"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "144"
|
||||
cheat5_address = "33874"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p inf health-2"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "144"
|
||||
cheat6_address = "34058"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "1p max power gauge"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "144"
|
||||
cheat7_address = "35082"
|
||||
cheat7_address_bit_position = "255"
|
||||
cheat7_big_endian = "false"
|
||||
cheat7_cheat_type = "1"
|
||||
cheat7_desc = "cpu no power gauge"
|
||||
cheat7_enable = "false"
|
||||
cheat7_handler = "1"
|
||||
cheat7_memory_search_size = "3"
|
||||
cheat7_rumble_port = "0"
|
||||
cheat7_rumble_primary_duration = "0"
|
||||
cheat7_rumble_primary_strength = "0"
|
||||
cheat7_rumble_secondary_duration = "0"
|
||||
cheat7_rumble_secondary_strength = "0"
|
||||
cheat7_rumble_type = "0"
|
||||
cheat7_rumble_value = "0"
|
||||
cheat7_value = "0"
|
||||
cheat8_address = "35080"
|
||||
cheat8_address_bit_position = "255"
|
||||
cheat8_big_endian = "false"
|
||||
cheat8_cheat_type = "1"
|
||||
cheat8_desc = "cpu no power"
|
||||
cheat8_enable = "false"
|
||||
cheat8_handler = "1"
|
||||
cheat8_memory_search_size = "3"
|
||||
cheat8_rumble_port = "0"
|
||||
cheat8_rumble_primary_duration = "0"
|
||||
cheat8_rumble_primary_strength = "0"
|
||||
cheat8_rumble_secondary_duration = "0"
|
||||
cheat8_rumble_secondary_strength = "0"
|
||||
cheat8_rumble_type = "0"
|
||||
cheat8_rumble_value = "0"
|
||||
cheat8_value = "0"
|
||||
cheats = "9"
|
||||
@@ -0,0 +1,97 @@
|
||||
cheat0_address = "49416"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "154"
|
||||
cheat1_address = "24588"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "4"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "32639"
|
||||
cheat2_address = "24581"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p is Dio"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "15"
|
||||
cheat3_address = "24581"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p is Neo Geegus (BUGGY!!)"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "16"
|
||||
cheat4_address = "24588"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p Inf Health - DM"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "4"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "61166"
|
||||
cheat5_address = "4954"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "Instant Win-DM"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "10"
|
||||
cheats = "6"
|
||||
@@ -0,0 +1,161 @@
|
||||
cheat0_address = "18441"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "false"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "16784"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health"
|
||||
cheat1_enable = "false"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "143"
|
||||
cheat2_address = "16788"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf super"
|
||||
cheat2_enable = "false"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "142"
|
||||
cheat3_address = "17812"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "cpu no super"
|
||||
cheat3_enable = "false"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "0"
|
||||
cheat4_address = "18689"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p is akuma"
|
||||
cheat4_enable = "false"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "12"
|
||||
cheat5_address = "18689"
|
||||
cheat5_address_bit_position = "255"
|
||||
cheat5_big_endian = "false"
|
||||
cheat5_cheat_type = "1"
|
||||
cheat5_desc = "1p is magneto"
|
||||
cheat5_enable = "false"
|
||||
cheat5_handler = "1"
|
||||
cheat5_memory_search_size = "3"
|
||||
cheat5_rumble_port = "0"
|
||||
cheat5_rumble_primary_duration = "0"
|
||||
cheat5_rumble_primary_strength = "0"
|
||||
cheat5_rumble_secondary_duration = "0"
|
||||
cheat5_rumble_secondary_strength = "0"
|
||||
cheat5_rumble_type = "0"
|
||||
cheat5_rumble_value = "0"
|
||||
cheat5_value = "11"
|
||||
cheat6_address = "18689"
|
||||
cheat6_address_bit_position = "255"
|
||||
cheat6_big_endian = "false"
|
||||
cheat6_cheat_type = "1"
|
||||
cheat6_desc = "1p is juggernaut"
|
||||
cheat6_enable = "false"
|
||||
cheat6_handler = "1"
|
||||
cheat6_memory_search_size = "3"
|
||||
cheat6_rumble_port = "0"
|
||||
cheat6_rumble_primary_duration = "0"
|
||||
cheat6_rumble_primary_strength = "0"
|
||||
cheat6_rumble_secondary_duration = "0"
|
||||
cheat6_rumble_secondary_strength = "0"
|
||||
cheat6_rumble_type = "0"
|
||||
cheat6_rumble_value = "0"
|
||||
cheat6_value = "10"
|
||||
cheat7_address = "16636"
|
||||
cheat7_address_bit_position = "255"
|
||||
cheat7_big_endian = "false"
|
||||
cheat7_cheat_type = "1"
|
||||
cheat7_desc = "1p never dizzy"
|
||||
cheat7_enable = "false"
|
||||
cheat7_handler = "1"
|
||||
cheat7_memory_search_size = "3"
|
||||
cheat7_rumble_port = "0"
|
||||
cheat7_rumble_primary_duration = "0"
|
||||
cheat7_rumble_primary_strength = "0"
|
||||
cheat7_rumble_secondary_duration = "0"
|
||||
cheat7_rumble_secondary_strength = "0"
|
||||
cheat7_rumble_type = "0"
|
||||
cheat7_rumble_value = "0"
|
||||
cheat7_value = "0"
|
||||
cheat8_address = "16446"
|
||||
cheat8_address_bit_position = "255"
|
||||
cheat8_big_endian = "false"
|
||||
cheat8_cheat_type = "1"
|
||||
cheat8_desc = "1p speed up"
|
||||
cheat8_enable = "false"
|
||||
cheat8_handler = "1"
|
||||
cheat8_memory_search_size = "3"
|
||||
cheat8_rumble_port = "0"
|
||||
cheat8_rumble_primary_duration = "0"
|
||||
cheat8_rumble_primary_strength = "0"
|
||||
cheat8_rumble_secondary_duration = "0"
|
||||
cheat8_rumble_secondary_strength = "0"
|
||||
cheat8_rumble_type = "0"
|
||||
cheat8_rumble_value = "0"
|
||||
cheat8_value = "1"
|
||||
cheat9_address = "16386"
|
||||
cheat9_address_bit_position = "255"
|
||||
cheat9_big_endian = "false"
|
||||
cheat9_cheat_type = "1"
|
||||
cheat9_desc = "1p controller mode-cpu"
|
||||
cheat9_enable = "false"
|
||||
cheat9_handler = "1"
|
||||
cheat9_memory_search_size = "3"
|
||||
cheat9_rumble_port = "0"
|
||||
cheat9_rumble_primary_duration = "0"
|
||||
cheat9_rumble_primary_strength = "0"
|
||||
cheat9_rumble_secondary_duration = "0"
|
||||
cheat9_rumble_secondary_strength = "0"
|
||||
cheat9_rumble_type = "0"
|
||||
cheat9_rumble_value = "0"
|
||||
cheat9_value = "0"
|
||||
cheats = "10"
|
||||
@@ -0,0 +1,81 @@
|
||||
cheat0_address = "20489"
|
||||
cheat0_address_bit_position = "255"
|
||||
cheat0_big_endian = "false"
|
||||
cheat0_cheat_type = "1"
|
||||
cheat0_desc = "inf time"
|
||||
cheat0_enable = "true"
|
||||
cheat0_handler = "1"
|
||||
cheat0_memory_search_size = "3"
|
||||
cheat0_rumble_port = "0"
|
||||
cheat0_rumble_primary_duration = "0"
|
||||
cheat0_rumble_primary_strength = "0"
|
||||
cheat0_rumble_secondary_duration = "0"
|
||||
cheat0_rumble_secondary_strength = "0"
|
||||
cheat0_rumble_type = "0"
|
||||
cheat0_rumble_value = "0"
|
||||
cheat0_value = "153"
|
||||
cheat1_address = "16912"
|
||||
cheat1_address_bit_position = "255"
|
||||
cheat1_big_endian = "false"
|
||||
cheat1_cheat_type = "1"
|
||||
cheat1_desc = "1p inf health-1"
|
||||
cheat1_enable = "true"
|
||||
cheat1_handler = "1"
|
||||
cheat1_memory_search_size = "3"
|
||||
cheat1_rumble_port = "0"
|
||||
cheat1_rumble_primary_duration = "0"
|
||||
cheat1_rumble_primary_strength = "0"
|
||||
cheat1_rumble_secondary_duration = "0"
|
||||
cheat1_rumble_secondary_strength = "0"
|
||||
cheat1_rumble_type = "0"
|
||||
cheat1_rumble_value = "0"
|
||||
cheat1_value = "144"
|
||||
cheat2_address = "16922"
|
||||
cheat2_address_bit_position = "255"
|
||||
cheat2_big_endian = "false"
|
||||
cheat2_cheat_type = "1"
|
||||
cheat2_desc = "1p inf health-1-2"
|
||||
cheat2_enable = "true"
|
||||
cheat2_handler = "1"
|
||||
cheat2_memory_search_size = "3"
|
||||
cheat2_rumble_port = "0"
|
||||
cheat2_rumble_primary_duration = "0"
|
||||
cheat2_rumble_primary_strength = "0"
|
||||
cheat2_rumble_secondary_duration = "0"
|
||||
cheat2_rumble_secondary_strength = "0"
|
||||
cheat2_rumble_type = "0"
|
||||
cheat2_rumble_value = "0"
|
||||
cheat2_value = "144"
|
||||
cheat3_address = "16914"
|
||||
cheat3_address_bit_position = "255"
|
||||
cheat3_big_endian = "false"
|
||||
cheat3_cheat_type = "1"
|
||||
cheat3_desc = "1p inf super-1"
|
||||
cheat3_enable = "true"
|
||||
cheat3_handler = "1"
|
||||
cheat3_memory_search_size = "3"
|
||||
cheat3_rumble_port = "0"
|
||||
cheat3_rumble_primary_duration = "0"
|
||||
cheat3_rumble_primary_strength = "0"
|
||||
cheat3_rumble_secondary_duration = "0"
|
||||
cheat3_rumble_secondary_strength = "0"
|
||||
cheat3_rumble_type = "0"
|
||||
cheat3_rumble_value = "0"
|
||||
cheat3_value = "144"
|
||||
cheat4_address = "16917"
|
||||
cheat4_address_bit_position = "255"
|
||||
cheat4_big_endian = "false"
|
||||
cheat4_cheat_type = "1"
|
||||
cheat4_desc = "1p super lvl 3"
|
||||
cheat4_enable = "true"
|
||||
cheat4_handler = "1"
|
||||
cheat4_memory_search_size = "3"
|
||||
cheat4_rumble_port = "0"
|
||||
cheat4_rumble_primary_duration = "0"
|
||||
cheat4_rumble_primary_strength = "0"
|
||||
cheat4_rumble_secondary_duration = "0"
|
||||
cheat4_rumble_secondary_strength = "0"
|
||||
cheat4_rumble_type = "0"
|
||||
cheat4_rumble_value = "0"
|
||||
cheat4_value = "3"
|
||||
cheats = "5"
|
||||
+52
-1
@@ -1,4 +1,4 @@
|
||||
cheats = 17
|
||||
cheats = 30
|
||||
|
||||
cheat0_desc = "Enable Code (Must Be On)"
|
||||
cheat0_code = "0000D897+000A+1001F266+0007"
|
||||
@@ -68,3 +68,54 @@ cheat16_desc = "Max 3-Eared Mice"
|
||||
cheat16_code = "33003A34+0063"
|
||||
cheat16_enable = false
|
||||
|
||||
cheat17_desc = "Max Neat"
|
||||
cheat17_code = "3300397A+000A"
|
||||
cheat17_enable = false
|
||||
|
||||
cheat18_desc = "Max Outgoing"
|
||||
cheat18_code = "3300397B+000A"
|
||||
cheat18_enable = false
|
||||
|
||||
cheat19_desc = "Max Active"
|
||||
cheat19_code = "3300397C+000A"
|
||||
cheat19_enable = false
|
||||
|
||||
cheat20_desc = "Max Playful"
|
||||
cheat20_code = "3300397D+000A"
|
||||
cheat20_enable = false
|
||||
|
||||
cheat21_desc = "Max Nice"
|
||||
cheat21_code = "3300397E+000A"
|
||||
cheat21_enable = false
|
||||
|
||||
cheat22_desc = "Max Cooking"
|
||||
cheat22_code = "330039EB+000A"
|
||||
cheat22_enable = false
|
||||
|
||||
cheat23_desc = "Max Mechanical"
|
||||
cheat23_code = "330039EF+000A"
|
||||
cheat23_enable = false
|
||||
|
||||
cheat24_desc = "Max Creativity"
|
||||
cheat24_code = "330039F3+000A"
|
||||
cheat24_enable = false
|
||||
|
||||
cheat25_desc = "Max Body"
|
||||
cheat25_code = "330039F7+000A"
|
||||
cheat25_enable = false
|
||||
|
||||
cheat26_desc = "Max Logic"
|
||||
cheat26_code = "330039FB+000A"
|
||||
cheat26_enable = false
|
||||
|
||||
cheat27_desc = "Max Charisma"
|
||||
cheat27_code = "330039FF+000A"
|
||||
cheat27_enable = false
|
||||
|
||||
cheat28_desc = "Max Affection"
|
||||
cheat28_code = "43003988+6400+00000018+0004"
|
||||
cheat28_enable = false
|
||||
|
||||
cheat29_desc = "Press R Speed UP Time"
|
||||
cheat29_code = "74000130+02FF+E300395C+0010"
|
||||
cheat29_enable = false
|
||||
+691
-691
File diff suppressed because it is too large.
Load diff
@@ -2,7 +2,7 @@ clrmamepro (
|
||||
name "BIOS - Non-Merged"
|
||||
description "BIOS - Non-Merged"
|
||||
comment "BIOS files required by libretro. The non-merged version provides files organized by platform folder."
|
||||
version "2019-01-16"
|
||||
version "2019-02-06"
|
||||
author "libretro"
|
||||
homepage "http://github.com/libretro/libretro-database"
|
||||
url "http://github.com/libretro/libretro-database"
|
||||
@@ -93,11 +93,16 @@ game (
|
||||
|
||||
game (
|
||||
name "Microsoft - MSX"
|
||||
rom ( name DISK.ROM size 16384 crc 721f61df md5 80dcd1ad1a4cf65d64b7ba10504e8190 sha1 032cb1c1c75b9a191fa1230978971698d9d2a17f )
|
||||
rom ( name FMPAC.ROM size 65536 crc 0e84505d md5 6f69cc8b5ed761b03afd78000dfb0e19 sha1 9d789166e3caf28e4742fe933d962e99618c633d )
|
||||
rom ( name KANJI.ROM size 131072 crc c9651b32 md5 febe8782b466d7c3b16de6d104826b34 sha1 84a645becec0a25d3ab7a909cde1b242699a8662 )
|
||||
rom ( name MSX.ROM size 32768 crc 94ee12f3 md5 aa95aea2563cd5ec0a0919b44cc17d47 sha1 409e82adac40f6bdd18eb6c84e8b2fbdc7fb5498 )
|
||||
rom ( name MSX2.ROM size 32768 crc 6cdaf3a5 md5 ec3a01c91f24fbddcbcab0ad301bc9ef sha1 6103b39f1e38d1aa2d84b1c3219c44f1abb5436e )
|
||||
rom ( name MSX2EXT.ROM size 16384 crc 66237ecf md5 2183c2aff17cf4297bdb496de78c2e8a sha1 5c1f9c7fb655e43d38e5dd1fcc6b942b2ff68b02 )
|
||||
rom ( name MSX2P.ROM size 32768 crc 00870134 md5 6d8c0ca64e726c82a4b726e9b01cdf1e sha1 e2fbd56e42da637609d23ae9df9efd1b4241b18a )
|
||||
rom ( name MSX2PEXT.ROM size 16384 crc b8ba44d3 md5 7c8243c71d8f143b2531f01afa6a05dc sha1 fe0254cbfc11405b79e7c86c7769bd6322b04995 )
|
||||
rom ( name MSXDOS2.ROM size 65536 crc 1c430991 md5 6418d091cd6907bbcf940324339e43bb sha1 c36c9e0f96738a340381e23b4f97245388801a46 )
|
||||
rom ( name PAINTER.ROM size 65536 crc 1bda68a3 md5 403cdea1cbd2bb24fae506941f8f655e sha1 7fd2a28c4fdaeb140f3c8c8fb90271b1472c97b9 )
|
||||
)
|
||||
|
||||
game (
|
||||
|
||||
+6
-1
@@ -2,7 +2,7 @@ clrmamepro (
|
||||
name "BIOS"
|
||||
description "BIOS"
|
||||
comment "BIOS files required by libretro, merged into one folder."
|
||||
version "2019-01-16"
|
||||
version "2019-02-06"
|
||||
author "libretro"
|
||||
homepage "http://github.com/libretro/libretro-database"
|
||||
url "http://github.com/libretro/libretro-database"
|
||||
@@ -70,11 +70,16 @@ game (
|
||||
rom ( name grom.bin size 2048 crc 683a4158 md5 0cd5946c6473e42e8e4c2137785e427f sha1 f9608bb4ad1cfe3640d02844c7ad8e0bcd974917 )
|
||||
|
||||
comment "Microsoft - MSX"
|
||||
rom ( name DISK.ROM size 16384 crc 721f61df md5 80dcd1ad1a4cf65d64b7ba10504e8190 sha1 032cb1c1c75b9a191fa1230978971698d9d2a17f )
|
||||
rom ( name FMPAC.ROM size 65536 crc 0e84505d md5 6f69cc8b5ed761b03afd78000dfb0e19 sha1 9d789166e3caf28e4742fe933d962e99618c633d )
|
||||
rom ( name KANJI.ROM size 131072 crc c9651b32 md5 febe8782b466d7c3b16de6d104826b34 sha1 84a645becec0a25d3ab7a909cde1b242699a8662 )
|
||||
rom ( name MSX.ROM size 32768 crc 94ee12f3 md5 aa95aea2563cd5ec0a0919b44cc17d47 sha1 409e82adac40f6bdd18eb6c84e8b2fbdc7fb5498 )
|
||||
rom ( name MSX2.ROM size 32768 crc 6cdaf3a5 md5 ec3a01c91f24fbddcbcab0ad301bc9ef sha1 6103b39f1e38d1aa2d84b1c3219c44f1abb5436e )
|
||||
rom ( name MSX2EXT.ROM size 16384 crc 66237ecf md5 2183c2aff17cf4297bdb496de78c2e8a sha1 5c1f9c7fb655e43d38e5dd1fcc6b942b2ff68b02 )
|
||||
rom ( name MSX2P.ROM size 32768 crc 00870134 md5 6d8c0ca64e726c82a4b726e9b01cdf1e sha1 e2fbd56e42da637609d23ae9df9efd1b4241b18a )
|
||||
rom ( name MSX2PEXT.ROM size 16384 crc b8ba44d3 md5 7c8243c71d8f143b2531f01afa6a05dc sha1 fe0254cbfc11405b79e7c86c7769bd6322b04995 )
|
||||
rom ( name MSXDOS2.ROM size 65536 crc 1c430991 md5 6418d091cd6907bbcf940324339e43bb sha1 c36c9e0f96738a340381e23b4f97245388801a46 )
|
||||
rom ( name PAINTER.ROM size 65536 crc 1bda68a3 md5 403cdea1cbd2bb24fae506941f8f655e sha1 7fd2a28c4fdaeb140f3c8c8fb90271b1472c97b9 )
|
||||
|
||||
comment "NEC - PC Engine - TurboGrafx 16 - SuperGrafx"
|
||||
rom ( name gecard.pce size 32768 crc 51a12d90 md5 6d2cb14fc3e1f65ceb135633d1694122 sha1 014881a959e045e00f4db8f52955200865d40280 )
|
||||
|
||||
+2
-2
@@ -80,6 +80,6 @@ game (
|
||||
releaseyear "2018"
|
||||
releasemonth "12"
|
||||
releaseday "30"
|
||||
version "1.1.0"
|
||||
rom ( name "Launcher.chailove" size 1087918 crc 65afa193 )
|
||||
version "1.2.0"
|
||||
rom ( name "Launcher.chailove" size 1317400 crc ebb2dfa9 )
|
||||
)
|
||||
+163
-100
@@ -1,25 +1,25 @@
|
||||
clrmamepro (
|
||||
name "Doom"
|
||||
description "Doom"
|
||||
version 2017.02.18
|
||||
author "Obiwantje, libretro"
|
||||
version 2019.04.22
|
||||
author "Obiwantje, LodanZark, libretro"
|
||||
)
|
||||
|
||||
game (
|
||||
name "Action Doom 2: Urban Brawl"
|
||||
description "Action Doom 2: Urban Brawl"
|
||||
name "Action Doom 2 - Urban Brawl"
|
||||
description "Action Doom 2 - Urban Brawl"
|
||||
rom ( name ACTION2.WAD size 143208125 crc a65d503b md5 1914b280b0a4b517214523bc2270e758 sha1 4dbb7b0c4600ffa1c6f3fe9e052b071176498eeb )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Adventures of Square, The - Episode 1 (v1.2)"
|
||||
description "Adventures of Square, The - Episode 1 (v1.2)"
|
||||
rom ( name SQUARE1.pk3 size 25970107 crc f4f029df md5 8efb8a775233c42938b26f9797826ba9 sha1 59e5a20ca44eaa233fa86f8f21035931b4849d42 )
|
||||
name "Adventures of Square, The - Episodes 1 & 2 (v2.0)"
|
||||
description "Adventures of Square, The - Episodes 1 & 2 (v2.0)"
|
||||
rom ( name SQUARE1.PK3 size 71463305 crc 1745357b md5 04d49330d26dcbf31abb4a23f9ef28ac sha1 20b1485b72f810bf98c3af7dfa75e02abb06490d )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Blasphemer (0.1.5)"
|
||||
description "Blasphemer (0.1.5)"
|
||||
name "Blasphemer (v0.1.5)"
|
||||
description "Blasphemer (v0.1.5)"
|
||||
rom ( name BLASPHEM.WAD size 7502640 crc b6a1d3d5 md5 c98a0eca0187edef40a06cab38949210 sha1 7fea92986e91e2f7d58e3bb7a34733ef8e0efd9d )
|
||||
)
|
||||
|
||||
@@ -36,11 +36,29 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Chex Quest 3 (1.4)"
|
||||
description "Chex Quest 3 (1.4)"
|
||||
name "Chex Quest 3 (v1.4)"
|
||||
description "Chex Quest 3 (v1.4)"
|
||||
rom ( name CHEX3.WAD size 19191031 crc 34aa2168 md5 bce163d06521f9d15f9686786e64df13 sha1 f0581563604543060c1dce2f148fd74412adb8b8 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Delaweare"
|
||||
description "Delaweare"
|
||||
rom ( name DELAWEARE.WAD size 83219726 crc 787548eb md5 9691100ff85b0902be3851890ec5aca9 sha1 b1319702b200d95adf8da277fa237c7c0318a1b6 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (Demo)"
|
||||
description "Doom (Demo)"
|
||||
rom ( name DOOM1.WAD size 4207819 crc eedae672 md5 90facab21eede7981be10790e3f82da2 sha1 fc0359e191bd257b3507863ae412ef3250515866 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (PocketPC)"
|
||||
description "Doom (PocketPC)"
|
||||
rom ( name DOOM.WAD size 14445632 crc 4500749f md5 dae77aff77a0491e3b7254c9c8401aa8 sha1 a89b39d91122882214c3088b8cd6b308713bd7c2 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (Press-Release Beta)"
|
||||
description "Doom (Press-Release Beta)"
|
||||
@@ -53,6 +71,12 @@ game (
|
||||
rom ( name DOOM.WAD size 496250 crc 2587d97b md5 740901119ba2953e3c7f3764eca6e128 sha1 89d934616c57fe974b06c2b37a9837853a89dbbc )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (v0.3) (Alpha)"
|
||||
description "Doom (v0.3) (Alpha)"
|
||||
rom ( name DOOM.WAD size 1901322 crc f97fe671 md5 dae9b1eea1a8e090fdfa5707187f4a43 sha1 df8ffe821a212d130ae48cf2c23721bd0ee6543b )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (v0.4) (Alpha)"
|
||||
description "Doom (v0.4) (Alpha)"
|
||||
@@ -65,12 +89,6 @@ game (
|
||||
rom ( name DOOM.WAD size 3522207 crc 8fe33445 md5 9c877480b8ef33b7074f1f0c07ed6487 sha1 d3648d720b5324ce3c7bf58cf019e395911d677e )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (v1.0) (Demo)"
|
||||
description "Doom (v1.0) (Demo)"
|
||||
rom ( name DOOM1.WAD size 4207819 crc eedae672 md5 90facab21eede7981be10790e3f82da2 sha1 fc0359e191bd257b3507863ae412ef3250515866 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom (v1.1)"
|
||||
description "Doom (v1.1)"
|
||||
@@ -173,6 +191,12 @@ game (
|
||||
rom ( name DOOM2.WAD size 14599800 crc 451446e2 md5 4c3db5f23b145fccd24c9b84aba3b7dd sha1 ca8db908a7c9fbac764f34c148f0bcc78d18553e )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Doom II - Hell on Earth (Tapwave Zodiac)"
|
||||
description "Doom II - Hell on Earth (Tapwave Zodiac)"
|
||||
rom ( name DOOM2.WAD size 14639397 crc 541a97c2 md5 9640fc4b2c8447bbd28f2080725d5c51 sha1 2cda310805397ae44059bbcaed3cd602f4864a82 )
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||||
)
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||||
|
||||
game (
|
||||
name "Doom II - Hell on Earth (v1.666)"
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||||
description "Doom II - Hell on Earth (v1.666)"
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||||
@@ -216,8 +240,8 @@ game (
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||||
)
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||||
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||||
game (
|
||||
name "Doom II - Hell on Earth (Xbox 360)"
|
||||
description "Doom II - Hell on Earth (Xbox 360)"
|
||||
name "Doom II - Hell on Earth (XBLA)"
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||||
description "Doom II - Hell on Earth (XBLA)"
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||||
rom ( name DOOM2.WAD size 14685034 crc 3f2b4852 md5 43c2df32dc6c740cb11f34dc5ab693fa sha1 55e445badd63d8841ebea887910c26c62c7f525e )
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||||
)
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||||
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||||
@@ -228,11 +252,17 @@ game (
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||||
)
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||||
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||||
game (
|
||||
name "Doom II - No Rest for the Living"
|
||||
description "Doom II - No Rest for the Living"
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||||
name "Doom II - No Rest for the Living (BFG Edition)"
|
||||
description "Doom II - No Rest for the Living (BFG Edition)"
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||||
rom ( name NERVE.WAD size 3819855 crc ad7f9292 md5 967d5ae23daf45196212ae1b605da3b0 sha1 3451288383fb16e196f273d9f85d58c1fda97bf4 )
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||||
)
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||||
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game (
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||||
name "Doom II - No Rest for the Living (BFG Edition) (Xbox 360)"
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||||
description "Doom II - No Rest for the Living (BFG Edition) (Xbox 360)"
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||||
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||||
)
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game (
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||||
name "Final Doom - Evilution"
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||||
description "Final Doom - Evilution"
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||||
@@ -240,30 +270,24 @@ game (
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||||
rom ( name TNT31.WAD size 282000 crc 047b7add md5 7a77ee148fd9ee5bc599356218f6f6b5 sha1 d292445192dd1ecb6e6e5350443755b9b2073255 )
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||||
)
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game (
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name "Final Doom - Evilution (id Anthology)"
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||||
description "Final Doom - Evilution (id Anthology)"
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||||
rom ( name TNT.WAD size 18654796 crc d4bb05c0 md5 1d39e405bf6ee3df69a8d2646c8d5c49 sha1 4a65c8b960225505187c36040b41a40b152f8f3e )
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||||
)
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||||
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||||
game (
|
||||
name "Final Doom - Evilution (Classic Complete) (PlayStation 3)"
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||||
description "Final Doom - Evilution (Classic Complete) (PlayStation 3)"
|
||||
rom ( name TNT.WAD size 18222568 crc d5b82d26 md5 be626c12b7c9d94b1dfb9c327566b4ff sha1 139e26d801a64b404b8d898defca10227a61867b )
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||||
)
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game (
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||||
name "Final Doom - Evilution (id Anthology)"
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||||
description "Final Doom - Evilution (id Anthology)"
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||||
rom ( name TNT.WAD size 18654796 crc d4bb05c0 md5 1d39e405bf6ee3df69a8d2646c8d5c49 sha1 4a65c8b960225505187c36040b41a40b152f8f3e )
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||||
)
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game (
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name "Final Doom - The Plutonia Experiment"
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||||
description "Final Doom - The Plutonia Experiment"
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||||
rom ( name PLUTONIA.WAD size 17420824 crc 48d1453c md5 75c8cf89566741fa9d22447604053bd7 sha1 90361e2a538d2388506657252ae41aceeb1ba360 )
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)
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game (
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||||
name "Final Doom - The Plutonia Experiment (id Anthology)"
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||||
description "Final Doom - The Plutonia Experiment (id Anthology)"
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||||
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)
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game (
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name "Final Doom - The Plutonia Experiment (Classic Complete) (PlayStation 3)"
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||||
description "Final Doom - The Plutonia Experiment (Classic Complete) (PlayStation 3)"
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||||
@@ -271,59 +295,53 @@ game (
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)
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game (
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name "Freedoom - FreeDM (0.10.1)"
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||||
description "Freedoom - FreeDM (0.10.1)"
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name "Final Doom - The Plutonia Experiment (id Anthology)"
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description "Final Doom - The Plutonia Experiment (id Anthology)"
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)
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game (
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||||
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description "Freedoom - Phase 1 (0.10.1)"
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)
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game (
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||||
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game (
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game (
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name "Freedoom - Phase 2 (0.11.0)"
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description "Freedoom - Phase 2 (0.11.0)"
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)
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game (
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||||
name "HACX (v1.0)"
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description "HACX (v1.0)"
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rom ( name HACX.WAD size 22102300 crc b95a03d2 md5 b7fd2f43f3382cf012dc6b097a3cb182 sha1 1125a16243d1e1d5259e0f387d955382432f1424 )
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)
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game (
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name "HACX (v1.0) (Demo)"
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description "HACX (v1.0) (Demo)"
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||||
name "HACX (Demo)"
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||||
description "HACX (Demo)"
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rom ( name HACXSW.WAD size 9745911 crc 5e11e85e md5 4268af0335f9454c489a794058cd02f2 sha1 126432aef79cf85c7e1134e88174880b38610008 )
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)
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game (
|
||||
name "HACX"
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||||
description "HACX"
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rom ( name HACX.WAD crc b9a93237 md5 1511a7032ebc834a3884cf390d7f186e sha1 dc6df745e342eaea325677a40184e10cbc6629d7 )
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||||
)
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game (
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||||
name "HACX (v1.1)"
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description "HACX (v1.1)"
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||||
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)
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game (
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name "HACX (v1.2)"
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description "HACX (v1.2)"
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||||
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)
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game (
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name "HACX (v2.0-r58)"
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description "HACX (v2.0-r58)"
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||||
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)
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game (
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name "HACX (v2.0-r61)"
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description "HACX (v2.0-r61)"
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@@ -331,8 +349,8 @@ game (
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)
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game (
|
||||
name "Harmony (1.1)"
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||||
description "Harmony (1.1)"
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||||
name "Harmony (v1.1)"
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||||
description "Harmony (v1.1)"
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rom ( name HARM1.WAD size 58396393 crc bf979c23 md5 48ebb49b52f6a3020d174dbcc1b9aeaf sha1 d7c5f9095fd5f1ebfe14ecd97ca31503e2a02964 )
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)
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@@ -357,14 +375,14 @@ game (
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)
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game (
|
||||
name "Heretic (v1.0)"
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||||
description "Heretic (v1.0)"
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||||
name "Heretic"
|
||||
description "Heretic"
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rom ( name HERETIC.WAD size 11096488 crc 77482d1e md5 3117e399cdb4298eaa3941625f4b2923 sha1 b5a6cc79cde48d97905b44282e82c4c966a23a87 )
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)
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game (
|
||||
name "Heretic (v1.0) (Demo)"
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description "Heretic (v1.0) (Demo)"
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||||
name "Heretic (Demo)"
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description "Heretic (Demo)"
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rom ( name HERETIC1.WAD size 5120300 crc 884a3e45 md5 023b52175d2f260c3bdc5528df5d0a8c sha1 5ef073366e5ca523b26a529e843f05c4907c23a4 )
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)
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@@ -398,6 +416,24 @@ game (
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rom ( name HEXEN.WAD size 10644136 crc 77cd26c4 md5 876a5a44c7b68f04b3bb9bc7a5bd69d6 sha1 fa89a2475855e43c7f7e3198d6e4c4bee23bfab9 )
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)
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game (
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name "Hexen - Beyond Heretic (Beta) (Demo)"
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description "Hexen - Beyond Heretic (Beta) (Demo)"
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rom ( name HEXEN.WAD size 10615976 crc c0e5a448 md5 9178a32a496ff5befebfe6c47dac106c sha1 f1015d659329733a237c00f2c6208243fa95e2f7 )
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)
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game (
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name "Hexen - Beyond Heretic (Mac Edition)"
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description "Hexen - Beyond Heretic (Mac Edition)"
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rom ( name HEXEN.WAD size 21078584 crc d6379951 md5 b68140a796f6fd7f3a5d3226a32b93be sha1 4343fbe5aef905ef6d077a1517a50c919e5cc906 )
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)
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game (
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name "Hexen - Beyond Heretic (Mac Edition) (Demo)"
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description "Hexen - Beyond Heretic (Mac Edition) (Demo)"
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||||
rom ( name HEXEN.WAD size 13596228 crc 8929dbfa md5 925f9f5000e17dc84b0a6a3bed3a6f31 sha1 c2338e52c06c3a4925b9a9fb2c720252fe917c08 )
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)
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game (
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name "Hexen - Beyond Heretic (Retail Store Beta)"
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description "Hexen - Beyond Heretic (Retail Store Beta)"
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@@ -405,8 +441,8 @@ game (
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)
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game (
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name "Hexen - Beyond Heretic (v1.0)"
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description "Hexen - Beyond Heretic (v1.0)"
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||||
name "Hexen - Beyond Heretic"
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description "Hexen - Beyond Heretic"
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@@ -417,8 +453,8 @@ game (
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)
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game (
|
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name "Hexen - Deathkings of the Dark Citadel (v1.0)"
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||||
description "Hexen - Deathkings of the Dark Citadel (v1.0)"
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name "Hexen - Deathkings of the Dark Citadel"
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description "Hexen - Deathkings of the Dark Citadel"
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rom ( name HEXDD.WAD size 4429700 crc 0c20539a md5 1077432e2690d390c256ac908b5f4efa sha1 c3065527d62b05a930fe75fe8181a64fb1982976 )
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)
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@@ -444,6 +480,7 @@ game (
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name "Lost Episodes of Doom, The"
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description "Lost Episodes of Doom, The"
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)
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game (
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@@ -481,34 +518,47 @@ game (
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name "Perdition's Gate"
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description "Perdition's Gate"
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game (
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name "Perdition's Gate (Demo)"
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description "Perdition's Gate (Demo)"
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game (
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game (
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game (
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game (
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||||
@@ -525,6 +575,30 @@ game (
|
||||
rom ( name STRIFE1.WAD size 28377364 crc 4234ace5 md5 2fed2031a5b03892106e0f117f17901f sha1 64c13b951a845ca7f8081f68138a6181557458d1 )
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||||
)
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||||
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||||
game (
|
||||
name "Strife - Veteran Edition"
|
||||
description "Strife - Veteran Edition"
|
||||
rom ( name SVE.WAD size 102621358 crc 5a1ce95e md5 06a8f99b9b756ac908917c3868b8e3bc sha1 4768b23a2d4778862e15a14ef744da121f711d5b )
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||||
rom ( name VOICES.WAD size 27319149 crc cd12ebcf md5 082234d6a3f7086424856478b5aa9e95 sha1 ec6883100d807b894a98f426d024d22c77b63e7f )
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||||
rom ( name STRIFE1.WAD size 28377364 crc 4234ace5 md5 2fed2031a5b03892106e0f117f17901f sha1 64c13b951a845ca7f8081f68138a6181557458d1 )
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||||
)
|
||||
|
||||
game (
|
||||
name "Strife - Veteran Edition (v1.1)"
|
||||
description "Strife - Veteran Edition (v1.1)"
|
||||
rom ( name SVE.WAD size 102621358 crc e8a1fcfd md5 2c0a712d3e39b010519c879f734d79ae sha1 08ba56e6171cec65c10c9feff8705124e72421f3 )
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||||
rom ( name VOICES.WAD size 27319149 crc cd12ebcf md5 082234d6a3f7086424856478b5aa9e95 sha1 ec6883100d807b894a98f426d024d22c77b63e7f )
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||||
rom ( name STRIFE1.WAD size 28377364 crc 4234ace5 md5 2fed2031a5b03892106e0f117f17901f sha1 64c13b951a845ca7f8081f68138a6181557458d1 )
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||||
)
|
||||
|
||||
game (
|
||||
name "Strife - Veteran Edition (v1.2)"
|
||||
description "Strife - Veteran Edition (v1.2)"
|
||||
rom ( name SVE.WAD size 102407969 crc 0645464b md5 47958a4fea8a54116e4b51fc155799c0 sha1 539ff0d7d9971c2c33e663dca8072c629e177dfb )
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||||
rom ( name VOICES.WAD size 27319149 crc cd12ebcf md5 082234d6a3f7086424856478b5aa9e95 sha1 ec6883100d807b894a98f426d024d22c77b63e7f )
|
||||
rom ( name STRIFE1.WAD size 28377364 crc 4234ace5 md5 2fed2031a5b03892106e0f117f17901f sha1 64c13b951a845ca7f8081f68138a6181557458d1 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultimate Doom, The"
|
||||
description "Ultimate Doom, The"
|
||||
@@ -537,12 +611,6 @@ game (
|
||||
rom ( name DOOM.WAD size 12487824 crc 5efa677e md5 fb35c4a5a9fd49ec29ab6e900572c524 sha1 e5ec79505530e151ff0e6f517f3ce1fd65969c46 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultimate Doom, The (BFG Edition, Classic Complete) (PlayStation 3)"
|
||||
description "Ultimate Doom, The (BFG Edition, Classic Complete) (PlayStation 3)"
|
||||
rom ( name DOOM.WAD size 12474561 crc 3f646587 md5 e4f120eab6fb410a5b6e11c947832357 sha1 117015379c529573510be08cf59810aa10bb934e )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultimate Doom, The (BFG Edition) (Xbox 360)"
|
||||
description "Ultimate Doom, The (BFG Edition) (Xbox 360)"
|
||||
@@ -550,8 +618,14 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultimate Doom, The (Xbox 360)"
|
||||
description "Ultimate Doom, The (Xbox 360)"
|
||||
name "Ultimate Doom, The (BFG Edition, Classic Complete) (PlayStation 3)"
|
||||
description "Ultimate Doom, The (BFG Edition, Classic Complete) (PlayStation 3)"
|
||||
rom ( name DOOM.WAD size 12474561 crc 3f646587 md5 e4f120eab6fb410a5b6e11c947832357 sha1 117015379c529573510be08cf59810aa10bb934e )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultimate Doom, The (XBLA)"
|
||||
description "Ultimate Doom, The (XBLA)"
|
||||
rom ( name DOOM.WAD size 12475196 crc b8583cd5 md5 72286ddc680d47b9138053dd944b2a3d sha1 37de4510216eb3ce9a835dd939109443375d10c5 )
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||||
)
|
||||
|
||||
@@ -560,14 +634,3 @@ game (
|
||||
description "Ultimate Doom, The (Xbox)"
|
||||
rom ( name DOOM.WAD size 12538385 crc ff1ba733 md5 0c8758f102ccafe26a3040bee8ba5021 sha1 1d1d4f69fe14fa255228d8243470678b1b4efdc5 )
|
||||
)
|
||||
game (
|
||||
name "Doom II - Hell on Earth (Tapwave Zodiac)"
|
||||
description "Doom II - Hell on Earth (Tapwave Zodiac)"
|
||||
rom ( name DOOM2.WAD size 14639397 crc 541a97c2 md5 9640fc4b2c8447bbd28f2080725d5c51 sha1 2cda310805397ae44059bbcaed3cd602f4864a82 )
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||||
)
|
||||
|
||||
game (
|
||||
name "Doom II - No Rest for the Living (BFG Edition) (Xbox 360)"
|
||||
description "Doom II - No Rest for the Living (BFG Edition) (Xbox 360)"
|
||||
rom ( name NERVE.WAD size 3786293 crc 0fe8df75 md5 4f47bb32bf5fd06bc1cc0b4a2e8e3910 sha1 bb78b34dba684cc1ef1eea21f37092c6784d3b6f )
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||||
)
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||||
@@ -13136,7 +13136,7 @@ game (
|
||||
|
||||
game (
|
||||
name "NHL Hitz 2002 (USA)"
|
||||
serial "GNHE5D"
|
||||
serial "GNHE5d"
|
||||
developer "Black Box Games"
|
||||
publisher "Midway"
|
||||
releaseyear 2001
|
||||
@@ -13145,7 +13145,7 @@ game (
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||||
users 4
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "GNHE5D"
|
||||
serial "GNHE5d"
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||||
)
|
||||
)
|
||||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
+16352
-16352
File diff suppressed because it is too large.
Load diff
@@ -2381,6 +2381,35 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "BONK 3 Bonk's Big Adventure (USA)"
|
||||
serial "PNHE"
|
||||
developer "Konami"
|
||||
publisher "Konami"
|
||||
releaseyear 2017
|
||||
releasemonth 6
|
||||
releaseday 29
|
||||
users 2
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "PNHE"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "BONK™ III Bonk's Big Adventure (Europe)"
|
||||
serial "PNHP"
|
||||
developer "KONAMI"
|
||||
publisher "KONAMI"
|
||||
releaseyear 2017
|
||||
releasemonth 8
|
||||
releaseday 3
|
||||
users 1
|
||||
rom (
|
||||
serial "PNHP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "BOX UP (Europe)"
|
||||
serial "BXPP"
|
||||
@@ -3809,6 +3838,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Bomberman ’93 (USA)"
|
||||
serial "PPTE"
|
||||
developer "Konami"
|
||||
publisher "Konami"
|
||||
releaseyear 2017
|
||||
releasemonth 11
|
||||
releaseday 30
|
||||
users 5
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "PPTE"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Bombing Bastards (Europe)"
|
||||
serial "WBXP"
|
||||
@@ -3881,6 +3925,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Bonk's Revenge (USA)"
|
||||
serial "PNGE"
|
||||
developer "Konami"
|
||||
publisher "Konami"
|
||||
releaseyear 2017
|
||||
releasemonth 5
|
||||
releaseday 4
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "PNGE"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Brain Age: Train Your Brain in Minutes a Day! (Europe)"
|
||||
serial "DAAP"
|
||||
@@ -3968,6 +4027,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Break In (Europe)"
|
||||
serial "PNZP"
|
||||
developer "Konami"
|
||||
publisher "Konami"
|
||||
releaseyear 2017
|
||||
releasemonth 11
|
||||
releaseday 30
|
||||
users 1
|
||||
rom (
|
||||
serial "PNZP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Break In (Japan)"
|
||||
serial "PNZJ"
|
||||
@@ -10665,6 +10738,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Free Balling (USA)"
|
||||
serial "BFRE"
|
||||
developer "Skunk Software"
|
||||
publisher "Skunk Software"
|
||||
releaseyear 2016
|
||||
releasemonth 9
|
||||
releaseday 1
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "BFRE"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Freedom Planet (Europe)"
|
||||
serial "AFEP"
|
||||
@@ -14416,6 +14504,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Kirby's Adventure (Europe)"
|
||||
serial "FADF"
|
||||
developer "Nintendo"
|
||||
publisher "HAL Laboratory, Inc."
|
||||
releaseyear 2013
|
||||
releasemonth 4
|
||||
releaseday 18
|
||||
users 1
|
||||
rom (
|
||||
serial "FADF"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Kirby's Adventure (Europe)"
|
||||
serial "FADP"
|
||||
@@ -14768,6 +14870,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Koi DX (Europe)"
|
||||
serial "BXKP"
|
||||
developer "Dotoyou Technology Limited"
|
||||
publisher "CIRCLE Ent."
|
||||
releaseyear 2017
|
||||
releasemonth 2
|
||||
releaseday 2
|
||||
users 1
|
||||
rom (
|
||||
serial "BXKP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Konami Krazy Racers (Europe)"
|
||||
serial "PCTP"
|
||||
@@ -15007,6 +15123,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Kuru Kuru Kururin (Europe)"
|
||||
serial "PA8Z"
|
||||
developer "Nintendo"
|
||||
publisher "Nintendo"
|
||||
releaseyear 2014
|
||||
releasemonth 12
|
||||
releaseday 25
|
||||
users 1
|
||||
rom (
|
||||
serial "PA8Z"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Kuru Kuru Kururin (Japan)"
|
||||
serial "PA8J"
|
||||
@@ -15503,6 +15633,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Legend of Hero Tonma (USA)"
|
||||
serial "PPCE"
|
||||
developer "IREM"
|
||||
publisher "Konami"
|
||||
releaseyear 2017
|
||||
releasemonth 10
|
||||
releaseday 12
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "PPCE"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Legend of Hero: Tonma (Japan)"
|
||||
serial "PPCJ"
|
||||
@@ -16551,6 +16696,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Mario Hoops 3-on-3 (USA)"
|
||||
serial "DA2E"
|
||||
publisher "Nintendo"
|
||||
releaseyear 2016
|
||||
releasemonth 10
|
||||
releaseday 3
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "DA2E"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Mario Kart 64 (Japan)"
|
||||
serial "NALJ"
|
||||
@@ -20458,6 +20617,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "NEUTOPIA II (USA)"
|
||||
serial "PNME"
|
||||
developer "Konami"
|
||||
publisher "Konami"
|
||||
releaseyear 2017
|
||||
releasemonth 6
|
||||
releaseday 8
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "PNME"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Nano Assault Neo (Europe)"
|
||||
serial "WASP"
|
||||
@@ -22661,6 +22835,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Petite Zombies (Europe)"
|
||||
serial "WPZP"
|
||||
developer "RandomSpin"
|
||||
publisher "RandomSpin"
|
||||
releaseyear 2018
|
||||
releasemonth 10
|
||||
releaseday 4
|
||||
users 1
|
||||
rom (
|
||||
serial "WPZP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Phantom Travel Journal (Japan)"
|
||||
serial "FDRJ"
|
||||
@@ -26146,6 +26334,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "SWAP BLOCKS (Europe)"
|
||||
serial "BL8P"
|
||||
developer "WizByte Games"
|
||||
publisher "WizByte Games"
|
||||
releaseyear 2017
|
||||
releasemonth 10
|
||||
releaseday 19
|
||||
users 2
|
||||
rom (
|
||||
serial "BL8P"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Salamander (Japan)"
|
||||
serial "FC9J"
|
||||
@@ -27924,6 +28126,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Spellcaster's Assistant (Europe)"
|
||||
serial "WSAP"
|
||||
developer "Ultra Dolphin Revolution"
|
||||
publisher "Ultra Dolphin Revolution"
|
||||
releaseyear 2018
|
||||
releasemonth 4
|
||||
releaseday 12
|
||||
users 1
|
||||
rom (
|
||||
serial "WSAP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Spelunker (Europe)"
|
||||
serial "FASP"
|
||||
@@ -28631,6 +28847,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Star Splash: Shattered Star (Europe)"
|
||||
serial "BZ4P"
|
||||
developer "Snails Arcade"
|
||||
publisher "Snails Animation"
|
||||
releaseyear 2017
|
||||
releasemonth 2
|
||||
releaseday 2
|
||||
users 1
|
||||
rom (
|
||||
serial "BZ4P"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Star Wars Pinball (Europe)"
|
||||
serial "WA2P"
|
||||
@@ -29092,6 +29322,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Sudoku Party (Europe)"
|
||||
serial "AYAP"
|
||||
developer "Lightwood Games"
|
||||
publisher "Lightwood Games"
|
||||
releaseyear 2017
|
||||
releasemonth 3
|
||||
releaseday 23
|
||||
users 2
|
||||
rom (
|
||||
serial "AYAP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Sudoku and Permudoku (Europe)"
|
||||
serial "BPJP"
|
||||
@@ -30590,6 +30834,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Super Ultra Star Shooter (Europe)"
|
||||
serial "WUSP"
|
||||
developer "Ultra Dolphin Revolution"
|
||||
publisher "Ultra Dolphin Revolution"
|
||||
releaseyear 2017
|
||||
releasemonth 9
|
||||
releaseday 21
|
||||
users 1
|
||||
rom (
|
||||
serial "WUSP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Super Wagyanrando (Japan)"
|
||||
serial "JBMJ"
|
||||
@@ -31544,6 +31802,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Test Your Mind (Europe)"
|
||||
serial "ATHP"
|
||||
developer "XenoHorizon"
|
||||
publisher "XenoHorizon"
|
||||
releaseyear 2016
|
||||
releasemonth 12
|
||||
releaseday 15
|
||||
users 2
|
||||
rom (
|
||||
serial "ATHP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Test Your Mind (USA)"
|
||||
serial "ATHE"
|
||||
@@ -32004,6 +32276,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "The Gem Collector (Europe)"
|
||||
serial "AG2P"
|
||||
developer "TreeFall Studios"
|
||||
publisher "TreeFall Studios"
|
||||
releaseyear 2017
|
||||
releasemonth 9
|
||||
releaseday 7
|
||||
users 2
|
||||
rom (
|
||||
serial "AG2P"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "The Gem Collector (USA)"
|
||||
serial "AG2E"
|
||||
@@ -32033,6 +32319,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "The Girl and the Robot (Europe)"
|
||||
serial "BRJP"
|
||||
developer "Flying Carpets Games"
|
||||
publisher "Flying Carpets Games"
|
||||
releaseyear 2017
|
||||
releasemonth 6
|
||||
releaseday 22
|
||||
users 1
|
||||
rom (
|
||||
serial "BRJP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "The Girl and the Robot (USA)"
|
||||
serial "BRJE"
|
||||
@@ -32318,6 +32618,16 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "The Legend of Zelda: Hyrule Historia (USA)"
|
||||
serial "SNAE"
|
||||
publisher "Dark Horse Comics, Inc."
|
||||
users 1
|
||||
rom (
|
||||
serial "SNAE"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "The Legend of Zelda: Majora's Mask (Europe)"
|
||||
serial "NANP"
|
||||
@@ -33160,6 +33470,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Toby: The Secret Mine (Europe)"
|
||||
serial "BTQP"
|
||||
developer "Lukas Navratil"
|
||||
publisher "Headup Games"
|
||||
releaseyear 2017
|
||||
releasemonth 1
|
||||
releaseday 19
|
||||
users 1
|
||||
rom (
|
||||
serial "BTQP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Toby: The Secret Mine (USA)"
|
||||
serial "BTQE"
|
||||
@@ -34498,6 +34822,15 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "WUAP (Europe)"
|
||||
serial "WUAP"
|
||||
users 1
|
||||
rom (
|
||||
serial "WUAP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Wagamama Fashion - Girls Mode (Japan)"
|
||||
serial "DA6J"
|
||||
@@ -35608,6 +35941,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "WinKings (Europe)"
|
||||
serial "AW9P"
|
||||
developer "Lemondo Games"
|
||||
publisher "Lemondo Games"
|
||||
releaseyear 2017
|
||||
releasemonth 5
|
||||
releaseday 11
|
||||
users 4
|
||||
rom (
|
||||
serial "AW9P"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Wind-up Knight 2 (USA)"
|
||||
serial "AN2E"
|
||||
@@ -35725,6 +36072,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Word Logic by POWGI (Europe)"
|
||||
serial "AWQP"
|
||||
developer "Lightwood Games"
|
||||
publisher "Lightwood Games"
|
||||
releaseyear 2016
|
||||
releasemonth 8
|
||||
releaseday 18
|
||||
users 1
|
||||
rom (
|
||||
serial "AWQP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Word Party (Europe)"
|
||||
serial "AWPP"
|
||||
@@ -36070,6 +36431,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Y.A.S.G (Europe)"
|
||||
serial "AYGP"
|
||||
developer "LSA Games"
|
||||
publisher "LSA Games"
|
||||
releaseyear 2017
|
||||
releasemonth 4
|
||||
releaseday 6
|
||||
users 2
|
||||
rom (
|
||||
serial "AYGP"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Y.A.S.G (USA)"
|
||||
serial "AYGE"
|
||||
|
||||
+134
-41
@@ -5965,6 +5965,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Barbie: Groom and Glam Pups (USA)"
|
||||
serial "SB9X78"
|
||||
developer "Game Machine Studios"
|
||||
publisher "THQ"
|
||||
releaseyear 2010
|
||||
releasemonth 11
|
||||
releaseday 20
|
||||
users 1
|
||||
esrb_rating "3"
|
||||
rom (
|
||||
serial "SB9X78"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Bare Knuckle II: Shitou no Chinkon Uta (Japan)"
|
||||
serial "MA6J"
|
||||
@@ -11591,6 +11606,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Call of Duty - Modern Warfare - Reflex Edition - Zombie Mode (USA)"
|
||||
serial "ZM7E52"
|
||||
developer "Treyarch"
|
||||
publisher "Activision"
|
||||
releaseyear 2017
|
||||
releasemonth 7
|
||||
releaseday 7
|
||||
users 2
|
||||
esrb_rating "M"
|
||||
rom (
|
||||
serial "ZM7E52"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Call of Duty 3 (Europe)"
|
||||
serial "RCDD52"
|
||||
@@ -12750,21 +12780,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Cartoon Network Punch Time Explosion XL (USA)"
|
||||
serial "SQLE4Z"
|
||||
developer "Papaya Studio"
|
||||
publisher "Crave Entertainment"
|
||||
releaseyear 2011
|
||||
releasemonth 11
|
||||
releaseday 8
|
||||
users 4
|
||||
esrb_rating "E10+"
|
||||
rom (
|
||||
serial "SQLE4Z"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Cartoon Network: Punch Time Explosion XL (Europe)"
|
||||
serial "SQLPGN"
|
||||
@@ -12779,6 +12794,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Cartoon Network: Punch Time Explosion XL (USA)"
|
||||
serial "SQLE4Z"
|
||||
developer "Papaya Studio"
|
||||
publisher "Crave Entertainment"
|
||||
releaseyear 2011
|
||||
releasemonth 11
|
||||
releaseday 8
|
||||
users 4
|
||||
esrb_rating "E10+"
|
||||
rom (
|
||||
serial "SQLE4Z"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "CascadeBeneath"
|
||||
serial "DCBA"
|
||||
@@ -15959,20 +15989,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Crash: Mind Over Mutant (Europe)"
|
||||
serial "RC8P52"
|
||||
developer "Radical Entertainment"
|
||||
publisher "Activision"
|
||||
releaseyear 2008
|
||||
releasemonth 10
|
||||
releaseday 31
|
||||
users 2
|
||||
rom (
|
||||
serial "RC8P52"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Crash: Mind Over Mutant (Europe)"
|
||||
serial "RC8P7D"
|
||||
@@ -32562,6 +32578,30 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Guitar Hero III - MUSE"
|
||||
serial "RGHC53"
|
||||
developer "Crow?"
|
||||
publisher "Activision"
|
||||
releaseyear 2010
|
||||
users 2
|
||||
rom (
|
||||
serial "RGHC53"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Guitar Hero III Custom - A7X (Avenged Sevenfold)"
|
||||
serial "RXGC15"
|
||||
developer "Crow?"
|
||||
publisher "Activision"
|
||||
releaseyear 2010
|
||||
users 2
|
||||
rom (
|
||||
serial "RXGC15"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Guitar Hero III Custom : 70 New Song"
|
||||
serial "CGH370"
|
||||
@@ -35021,6 +35061,18 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Harvest Moon: A Proud Life (USA)"
|
||||
serial "CYWEE9"
|
||||
developer "Marvelous Entertainment"
|
||||
publisher "Natsume"
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "CYWEE9"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Harvest Moon: Animal Parade (Europe)"
|
||||
serial "RBIP99"
|
||||
@@ -35050,6 +35102,18 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Harvest Moon: Another Proud Life (USA)"
|
||||
serial "C4GEE9"
|
||||
developer "Marvelous Entertainment"
|
||||
publisher "Natsume"
|
||||
users 1
|
||||
esrb_rating "E"
|
||||
rom (
|
||||
serial "C4GEE9"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Harvest Moon: Magical Melody (Europe)"
|
||||
serial "RHMP99"
|
||||
@@ -36657,6 +36721,21 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Hot Wheels: Track Attack (USA)"
|
||||
serial "SHVX78"
|
||||
developer "Firebrand Games"
|
||||
publisher "THQ"
|
||||
releaseyear 2010
|
||||
releasemonth 11
|
||||
releaseday 23
|
||||
users 4
|
||||
esrb_rating "3"
|
||||
rom (
|
||||
serial "SHVX78"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Hotel For Dogs (Europe)"
|
||||
serial "ROEPGT"
|
||||
@@ -47689,6 +47768,20 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Mario Kart Wii CTGP Revolution (Europe)"
|
||||
serial "RMCPG2"
|
||||
developer "MrBean35000vr and Chadderz "
|
||||
publisher "Darkumbra"
|
||||
releaseyear 2012
|
||||
releasemonth 9
|
||||
releaseday 30
|
||||
users 4
|
||||
rom (
|
||||
serial "RMCPG2"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Mario Kart Wii CTGP Revolution (Japan)"
|
||||
serial "RMCJCT"
|
||||
@@ -61318,17 +61411,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Paint Party (Europe)"
|
||||
serial "RRIPTV"
|
||||
publisher "Tivola"
|
||||
releaseyear 2010
|
||||
users 1
|
||||
rom (
|
||||
serial "RRIPTV"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Paint Splash (Europe)"
|
||||
serial "WXPP"
|
||||
@@ -61368,6 +61450,17 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Paint Works (Europe)"
|
||||
serial "RRIPTV"
|
||||
publisher "Tivola"
|
||||
releaseyear 2010
|
||||
users 1
|
||||
rom (
|
||||
serial "RRIPTV"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Paintown"
|
||||
serial "DTPA"
|
||||
@@ -98378,7 +98471,7 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Wi-Fi Taiô Gensen Table Games Wii (Japan)"
|
||||
name "Wi-Fi Taiō Gensen Table Games Wii (Japan)"
|
||||
serial "RTGJ18"
|
||||
publisher "Hudson Soft"
|
||||
releaseyear 2008
|
||||
|
||||
+28
-28
@@ -1,28 +1,28 @@
|
||||
clrmamepro (
|
||||
name "Quake 1"
|
||||
description "Quake 1"
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake (v1.01)"
|
||||
description "Quake (v1.01)"
|
||||
rom ( name "PAK0.PAK" size 18276119 crc bc98dfe5 md5 85fc9cee2035b66290da1e33be2ac86b sha1 86bad20bac27ac49747be60d6bc8ca8ff5f85806 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake (v1.06)"
|
||||
description "Quake (v1.06)"
|
||||
rom ( name "PAK0.PAK" size 18689235 crc 74e3b084 md5 5906e5998fc3d896ddaf5e6a62e03abb sha1 36b42dc7b6313fd9cabc0be8b9e9864840929735 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake Mission Pack 1: Scourge of Armagon"
|
||||
description "Quake Mission Pack 1: Scourge of Armagon"
|
||||
rom ( name "PAK0.PAK" size 35527205 crc d17835fb md5 0ab83681aaf841c4320269e02941a14a sha1 1b089a41dd0cf9268668a5072acfb858a7fb8cc2 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake Mission Pack 2: Dissolution of Eternity"
|
||||
description "Quake Mission Pack 2: Dissolution of Eternity"
|
||||
rom ( name "PAK0.PAK" size 37875279 crc 38b70ce8 md5 c38a4e04219c317cd1b02f386bdfe11f sha1 78df8ce771d1bef5eb9da3d51c7628b11b4ae2c8 )
|
||||
)
|
||||
clrmamepro (
|
||||
name "Quake 1"
|
||||
description "Quake 1"
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake (v1.01)"
|
||||
description "Quake (v1.01)"
|
||||
rom ( name "PAK0.PAK" size 18276119 crc bc98dfe5 md5 85fc9cee2035b66290da1e33be2ac86b sha1 86bad20bac27ac49747be60d6bc8ca8ff5f85806 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake (v1.06)"
|
||||
description "Quake (v1.06)"
|
||||
rom ( name "PAK0.PAK" size 18689235 crc 74e3b084 md5 5906e5998fc3d896ddaf5e6a62e03abb sha1 36b42dc7b6313fd9cabc0be8b9e9864840929735 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake Mission Pack 1: Scourge of Armagon"
|
||||
description "Quake Mission Pack 1: Scourge of Armagon"
|
||||
rom ( name "PAK0.PAK" size 35527205 crc d17835fb md5 0ab83681aaf841c4320269e02941a14a sha1 1b089a41dd0cf9268668a5072acfb858a7fb8cc2 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Quake Mission Pack 2: Dissolution of Eternity"
|
||||
description "Quake Mission Pack 2: Dissolution of Eternity"
|
||||
rom ( name "PAK0.PAK" size 37875279 crc 38b70ce8 md5 c38a4e04219c317cd1b02f386bdfe11f sha1 78df8ce771d1bef5eb9da3d51c7628b11b4ae2c8 )
|
||||
)
|
||||
+3
-3
@@ -1,18 +1,18 @@
|
||||
clrmamepro (
|
||||
name "RPG Maker"
|
||||
description "RPG Maker"
|
||||
version 2017.07.24
|
||||
version 2019.04.24
|
||||
author "libretro"
|
||||
)
|
||||
|
||||
game (
|
||||
name "RPG Maker 2000 Test Suite"
|
||||
description "RPG Maker 2000 Test Suite"
|
||||
rom ( name RPG_RT.ini size 77 crc bd141b82 md5 58f83b777a9d6d7e6d929c82bf2c1252 sha1 45b830034deae5491776f69d923336ff05194d6d )
|
||||
rom ( name RPG_RT.ini size 200508 crc 3c394aef md5 6d20ff791549cdb202b42e22b613ffce sha1 92b0581af4f825e0043ae5ada93609f055510c6c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "RPG Maker 2003 Test Suite"
|
||||
description "RPG Maker 2003 Test Suite"
|
||||
rom ( name RPG_RT.ini size 77 crc c36c5324 md5 a55aec8a8b6bdeda883874ff9150ace1 sha1 3e1cf524c60ae73f61b3639c1ff8478849d9822a )
|
||||
rom ( name RPG_RT.ini size 388335 crc 61336b29 md5 2e7f4f4656180c28f1a493191fe2fc84 sha1 a9068f2d0ee2d9f02ddb03d9d51684110826e670 )
|
||||
)
|
||||
+32854
-32798
File diff suppressed because it is too large.
Load diff
+270
-12
@@ -4734,9 +4734,11 @@ game (
|
||||
game (
|
||||
name "Assassin's Creed IV: Black Flag (Europe)"
|
||||
serial "BLES01882"
|
||||
developer "Ubisoft"
|
||||
developer "Ubisoft Montreal"
|
||||
publisher "Ubisoft"
|
||||
releaseyear 2013
|
||||
releasemonth 10
|
||||
releaseday 29
|
||||
users 1
|
||||
rom (
|
||||
serial "BLES01882"
|
||||
@@ -11726,7 +11728,7 @@ game (
|
||||
serial "BLAS50039"
|
||||
developer "Criterion Games"
|
||||
publisher "Electronic Arts"
|
||||
releaseyear 2007
|
||||
releaseyear 2008
|
||||
releasemonth 1
|
||||
releaseday 22
|
||||
users 1
|
||||
@@ -11752,17 +11754,53 @@ game (
|
||||
game (
|
||||
name "Burnout Paradise"
|
||||
serial "NPEB00043"
|
||||
releaseyear 2014
|
||||
developer "Criterion Games"
|
||||
publisher "Electronic Arts"
|
||||
releaseyear 2008
|
||||
releasemonth 9
|
||||
releaseday 25
|
||||
users 1
|
||||
rom (
|
||||
serial "NPEB00043"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Burnout Paradise"
|
||||
serial "NPHB00052"
|
||||
developer "Criterion Games"
|
||||
publisher "Electronic Arts"
|
||||
releaseyear 2008
|
||||
releasemonth 9
|
||||
releaseday 25
|
||||
users 1
|
||||
rom (
|
||||
serial "NPHB00052"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Burnout Paradise"
|
||||
serial "NPJB00011"
|
||||
developer "Criterion Games"
|
||||
publisher "Electronic Arts"
|
||||
releaseyear 2008
|
||||
releasemonth 9
|
||||
releaseday 25
|
||||
users 1
|
||||
rom (
|
||||
serial "NPJB00011"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Burnout Paradise"
|
||||
serial "NPUB30040"
|
||||
releaseyear 2014
|
||||
developer "Criterion Games"
|
||||
publisher "Electronic Arts"
|
||||
releaseyear 2008
|
||||
releasemonth 9
|
||||
releaseday 25
|
||||
users 1
|
||||
rom (
|
||||
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|
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game (
|
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|
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|
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|
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|
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|
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|
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game (
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serial "BLES02026"
|
||||
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|
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game (
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||||
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|
||||
serial "BLES02250"
|
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|
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game (
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name "Fallout 3 (Europe)"
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|
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|
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|
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|
||||
serial "BLES00400"
|
||||
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||||
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|
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|
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game (
|
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name "Fallout: New Vegas (Europe)"
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serial "BLES01057"
|
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|
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|
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|
||||
serial "BLJM55030"
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||||
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|
||||
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|
||||
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|
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|
||||
game (
|
||||
name "Farcry 3 (Europe)"
|
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|
||||
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|
||||
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|
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game (
|
||||
name "Farming Simulator"
|
||||
serial "NPEB01332"
|
||||
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game (
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|
||||
serial "BLES00166"
|
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|
||||
users 1
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rom (
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game (
|
||||
name "Handball 16 (Europe)"
|
||||
serial "BLES02178"
|
||||
releaseyear 2019
|
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users 1
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rom (
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name "Handball 17 (Europe)"
|
||||
serial "BLES02243"
|
||||
releaseyear 2019
|
||||
users 1
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rom (
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|
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|
||||
game (
|
||||
name "Hunted: The Demond`s Forge (Europe)"
|
||||
serial "BLES01309"
|
||||
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|
||||
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game (
|
||||
name "Hunter's Trophy (Europe)"
|
||||
serial "BLES01217"
|
||||
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||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "Killzone 2 (Europe)"
|
||||
serial "BLES00081"
|
||||
releaseyear 2009
|
||||
users 1
|
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rom (
|
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|
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||||
game (
|
||||
name "Killzone 2 (Japan)"
|
||||
serial "BCJS30032"
|
||||
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|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "Lego Dimensions (Europe)"
|
||||
serial "BLES02105"
|
||||
releaseyear 2015
|
||||
users 2
|
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rom (
|
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|
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|
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|
||||
game (
|
||||
name "Leisure Suit Larry: Box Office Bust (Europe)"
|
||||
serial "BLES00553"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Madden NFL 16 (Europe)"
|
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serial "BLES02139"
|
||||
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|
||||
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|
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game (
|
||||
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|
||||
serial "BLUS31521"
|
||||
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|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "Metal of Honor: Limited Edition (Europe)"
|
||||
serial "BLES01107"
|
||||
releaseyear 2010
|
||||
users 1
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|
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|
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|
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game (
|
||||
name "Metro Last Light (USA)"
|
||||
serial "BLUS30868"
|
||||
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game (
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name "NBA 2K15 (Europe)"
|
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serial "BLES02067"
|
||||
releaseyear 2019
|
||||
users 1
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game (
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name "NBA 2K16 (Europe)"
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serial "BLES02191"
|
||||
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|
||||
users 1
|
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game (
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name "Naughty Bear (Europe)"
|
||||
serial "BLES00945"
|
||||
releaseyear 2009
|
||||
users 1
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rom (
|
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)
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)
|
||||
|
||||
game (
|
||||
name "PES 2016: Pro Evolution Soccer Day One Edition (Europe)"
|
||||
serial "BLES02187"
|
||||
releaseyear 2015
|
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users 1
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game (
|
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name "PS Seismograph"
|
||||
serial "PSEISM0GR"
|
||||
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game (
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|
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serial "BLES01398"
|
||||
releaseyear 2019
|
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rom (
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game (
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serial "BLES00403"
|
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|
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users 1
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|
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|
||||
game (
|
||||
name "Sleeping Dogs (Europe)"
|
||||
serial "BLES01704"
|
||||
releaseyear 2012
|
||||
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|
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|
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game (
|
||||
name "Sleeping Dogs (USA)"
|
||||
serial "BLUS30498"
|
||||
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|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "The Godfather 2 (Europe)"
|
||||
serial "BLES00501"
|
||||
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|
||||
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|
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||||
serial "BLAS50099"
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|
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|
||||
game (
|
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name "The Godfather The Don-Edition (Europe)"
|
||||
serial "BLES00046"
|
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|
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|
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|
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game (
|
||||
name "The Godfather: The Don's Edition"
|
||||
serial "BLAS50013"
|
||||
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||||
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|
||||
)
|
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|
||||
game (
|
||||
name "Tony Hawk Ride (Europe)"
|
||||
serial "BLES00706"
|
||||
releaseyear 2019
|
||||
users 8
|
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|
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|
||||
game (
|
||||
name "Tony Hawk's Pro Skater HD"
|
||||
serial "NPEB01028"
|
||||
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game (
|
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name "WW Smackdown vs Raw 2010 (Europe)"
|
||||
serial "BLES00651"
|
||||
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|
||||
users 6
|
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rom (
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|
||||
)
|
||||
|
||||
game (
|
||||
name "Wolfenstein The New Order (Europe)"
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serial "BLES01910"
|
||||
releaseyear 2019
|
||||
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|
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|
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game (
|
||||
name "Wolfenstein: The New Order"
|
||||
serial "BLAS50726"
|
||||
|
||||
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|
||||
clrmamepro (
|
||||
name "Sony - PlayStation Portable"
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||||
description "Sony - PlayStation Portable"
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||||
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|
||||
version "2019.5.4"
|
||||
homepage "https://github.com/robloach/libretro-database-psxdatacenter#readme"
|
||||
)
|
||||
|
||||
|
||||
+180
-74
@@ -1,7 +1,7 @@
|
||||
clrmamepro (
|
||||
name "Sony - PlayStation"
|
||||
description "Sony - PlayStation"
|
||||
version "2018.4.7"
|
||||
version "2019.5.4"
|
||||
homepage "https://github.com/robloach/libretro-database-psxdatacenter#readme"
|
||||
)
|
||||
|
||||
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|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Delta Force Urban Warfare (Europe)"
|
||||
serial "SLES-03952"
|
||||
description "Delta Force: Urban Warfare is the first Delta Force game developed by UK based Rebellion. Urban Warfare features a new AI system unique to the PlayStation. It will offer players a squad of characters with special military abilities, a variety of fast-paced new missions, and hi-tech weapons. The franchise is modeled after the British Special Air Service (SAS), which served as an overseas counter-terrorist unit and specialized in rescuing hostages."
|
||||
developer "Rebellion"
|
||||
publisher "Novalogic"
|
||||
releaseyear "2002"
|
||||
releasemonth "6"
|
||||
releaseday "14"
|
||||
users "1"
|
||||
genre "Shooter"
|
||||
rom (
|
||||
serial "SLES-03952"
|
||||
image "Delta Force Urban Warfare (Europe).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Delta Force Urban Warfare (USA)"
|
||||
serial "SLUS-01429"
|
||||
@@ -33748,6 +33765,23 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Disney / Pixar - Monstros e Companhia - Ilha Assustadora (Europe)"
|
||||
serial "SCES-03769"
|
||||
description "Play as Mike and Sulley, the stars of Disney-Pixar's Monsters, Inc. and learn to be a 'top scarer' in Disney/Pixar's Monsters, Inc.: Scream Team for PlayStation. Based on the movie's premise that children's screams fuel energy in the monster world, Mike and Sulley begin training on Scare Island."
|
||||
developer "Artificial Mind & Movement (A2M)"
|
||||
publisher "Sony"
|
||||
releaseyear "2002"
|
||||
releasemonth "1"
|
||||
releaseday "2"
|
||||
users "1"
|
||||
genre "Action"
|
||||
rom (
|
||||
serial "SCES-03769"
|
||||
image "Disney / Pixar - Monstros e Companhia - Ilha Assustadora (Europe).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Disney / Pixar - Monstruos SA - La Isla de los Sustos (Europe)"
|
||||
serial "SCES-03767"
|
||||
@@ -45499,11 +45533,19 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Family Shogi 2 (Japan)"
|
||||
name "Family Shougi 2 (Japan)"
|
||||
serial "SLPS-03489"
|
||||
description "Shogi, also known as Japanese chess, is a two-player board game in the same family as Western chess, chaturanga, and Chinese Xiangqi, and is the most popular of a family of chess variants native to Japan. Shogi means general's."
|
||||
developer "Magnolia"
|
||||
publisher "Magnolia"
|
||||
releaseyear "2002"
|
||||
releasemonth "11"
|
||||
releaseday "21"
|
||||
users "2"
|
||||
genre "Board / Shogi."
|
||||
rom (
|
||||
serial "SLPS-03489"
|
||||
image "Family Shogi 2 (Japan).cue"
|
||||
image "Family Shougi 2 (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
@@ -46272,15 +46314,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Feng Shui Nyuumon - Fusui Nyumon (Japan)"
|
||||
serial "SLPM-86695"
|
||||
rom (
|
||||
serial "SLPM-86695"
|
||||
image "Feng Shui Nyuumon - Fusui Nyumon (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Fever - Sankyo Koushiki Pachinko Simulation (Japan)"
|
||||
serial "SLPS-02371"
|
||||
@@ -51789,15 +51822,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Fuusui Nyuumon [SuperLite 1500 Series] (Japan)"
|
||||
serial "SLPM-87069"
|
||||
rom (
|
||||
serial "SLPM-87069"
|
||||
image "Fuusui Nyuumon [SuperLite 1500 Series] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Fuuun Gokuu Ninden (Japan)"
|
||||
serial "SLPS-00441"
|
||||
@@ -74612,6 +74636,23 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Krazy Ivan (Europe)"
|
||||
serial "SLES-00126"
|
||||
description "You'd have to be crazy to try and stop an alien invasion single-handedly, but luckily, Krazy Ivan is just that. As Ivan Popovich you'll need to guide your Steel Cossack Powersuit through five different zones, rescuing hostages and dispatching the various enemies and Sentients that stand in your way. Belying the fact that you're in control of a large mech of sorts, the game moves very quickly and is more reminiscent of a first-person shooter than of something like MechWarrior. Armed initially with only basic machine guns, rockets, and a 'scythe beam' special weapon, Ivan must eradicate the enemy presence within each zone, rescue a quota of hostages, and ultimately destroy the zone generator before proceeding. The various drones that populate each level serve as little more than an annoyance but by destroying them, human prisoners can be set free and Energy Cores can be acquired. The latter can be used to purchase weapon and armor upgrades between levels, giving the player access to salvos of guided missiles, plasma cannons, and an assortment of special weapons with foreboding names like 'Medusa' or 'Vortex Bomb.'"
|
||||
developer "Psygnosis"
|
||||
publisher "Psygnosis"
|
||||
releaseyear "1996"
|
||||
releasemonth "1"
|
||||
releaseday "1"
|
||||
users "2"
|
||||
genre "Shooter"
|
||||
rom (
|
||||
serial "SLES-00126"
|
||||
image "Krazy Ivan (Europe).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Krazy Ivan (Europe)"
|
||||
serial "SLES-00127"
|
||||
@@ -77800,15 +77841,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Lightspan - Math Gallery 2 - Collection 2 (USA)"
|
||||
serial "LSP-903440"
|
||||
rom (
|
||||
serial "LSP-903440"
|
||||
image "Lightspan - Math Gallery 2 - Collection 2 (USA).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Lightspan - Math on the Move! 1 - Addition / Subtraction Advanced (USA)"
|
||||
serial "LSP-100112"
|
||||
@@ -97596,6 +97628,14 @@ game (
|
||||
game (
|
||||
name "Nippon Pro Mahjong Renmei Kounin - Doujou Yaburi 2 (Japan)"
|
||||
serial "SLPS-02484"
|
||||
description "Mahjong is a game for four players that originated in China. Mahjong involves skill, strategy, and calculation, as well as a certain degree of chance. Depending on the variation which is played, luck can be anything from a minor to a dominant factor in success. In Asia, mahjong is also popularly played as a gambling game. In the game, each player is dealt either thirteen or sixteen tiles in a hand (depending on the variation being played)."
|
||||
developer "Naxat Soft"
|
||||
publisher "Chat Noir"
|
||||
releaseyear "1999"
|
||||
releasemonth "12"
|
||||
releaseday "22"
|
||||
users "1"
|
||||
genre "Mahjong"
|
||||
rom (
|
||||
serial "SLPS-02484"
|
||||
image "Nippon Pro Mahjong Renmei Kounin - Doujou Yaburi 2 (Japan).cue"
|
||||
@@ -97603,11 +97643,19 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Nippon Pro Mahjong Renmei Kounin - Doujou Yaburi 2 [Reprint] (Japan)"
|
||||
name "Nippon Pro Mahjong Renmei Kounin - Doujou Yaburi 2 [2800Y] (Japan)"
|
||||
serial "SLPS-03128"
|
||||
description "Mahjong is a game for four players that originated in China. Mahjong involves skill, strategy, and calculation, as well as a certain degree of chance. Depending on the variation which is played, luck can be anything from a minor to a dominant factor in success. In Asia, mahjong is also popularly played as a gambling game. In the game, each player is dealt either thirteen or sixteen tiles in a hand (depending on the variation being played)."
|
||||
developer "Naxat Soft"
|
||||
publisher "Naxat Soft"
|
||||
releaseyear "2001"
|
||||
releasemonth "1"
|
||||
releaseday "25"
|
||||
users "1"
|
||||
genre "Mahjong"
|
||||
rom (
|
||||
serial "SLPS-03128"
|
||||
image "Nippon Pro Mahjong Renmei Kounin - Doujou Yaburi 2 [Reprint] (Japan).cue"
|
||||
image "Nippon Pro Mahjong Renmei Kounin - Doujou Yaburi 2 [2800Y] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
@@ -103460,6 +103508,40 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Pao Leeming Kanshuu - Fuusui Nyuumon (Japan)"
|
||||
serial "SLPM-86695"
|
||||
description "Feng shui or fengshui, also known as Chinese geomancy, is a pseudoscience originating from China, which claims to use energy forces to harmonize individuals with their surrounding environment. The term feng shui literally translates as 'wind-water' in English. This is a cultural shorthand taken from the passage of the now-lost Classic of Burial recorded in Guo Pu's commentary: Feng shui is one of the Five Arts of Chinese Metaphysics, classified as physiognomy (observation of appearances through formulas and calculations). The feng shui practice discusses architecture in terms of 'invisible forces' that bind the universe, earth, and humanity together, known as qi."
|
||||
developer "Success"
|
||||
publisher "Success"
|
||||
releaseyear "2001"
|
||||
releasemonth "1"
|
||||
releaseday "25"
|
||||
users "1"
|
||||
genre "Simulation"
|
||||
rom (
|
||||
serial "SLPM-86695"
|
||||
image "Pao Leeming Kanshuu - Fuusui Nyuumon (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Pao Leeming Kanshuu - Fuusui Nyuumon [SuperLite 1500] (Japan)"
|
||||
serial "SLPM-87069"
|
||||
description "Feng shui or fengshui, also known as Chinese geomancy, is a pseudoscience originating from China, which claims to use energy forces to harmonize individuals with their surrounding environment. The term feng shui literally translates as 'wind-water' in English. This is a cultural shorthand taken from the passage of the now-lost Classic of Burial recorded in Guo Pu's commentary: Feng shui is one of the Five Arts of Chinese Metaphysics, classified as physiognomy (observation of appearances through formulas and calculations). The feng shui practice discusses architecture in terms of 'invisible forces' that bind the universe, earth, and humanity together, known as qi."
|
||||
developer "Success"
|
||||
publisher "Success"
|
||||
releaseyear "2002"
|
||||
releasemonth "6"
|
||||
releaseday "6"
|
||||
users "1"
|
||||
genre "Simulation"
|
||||
rom (
|
||||
serial "SLPM-87069"
|
||||
image "Pao Leeming Kanshuu - Fuusui Nyuumon [SuperLite 1500] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Paqa (Japan)"
|
||||
serial "SCPS-10097"
|
||||
@@ -104347,6 +104429,14 @@ game (
|
||||
game (
|
||||
name "Parlor! Pro Collection (Japan)"
|
||||
serial "SLPS-02949"
|
||||
description "Pachinko is a Japanese gaming device used for amusement and gambling. A pachinko machine resembles a vertical pinball machine, but with no flippers and a large number of relatively small balls. The player fires a ball up into the machine, controlling only its initial speed. The ball then cascades down through a dense forest of pins. In most cases, the ball falls to the bottom and is lost, but if it instead goes into certain pockets, more balls are released as a jackpot. Pachinko machines were originally strictly mechanical, but modern ones have incorporated extensive electronics, becoming similar to video slot machines."
|
||||
developer "Nihon Telenet"
|
||||
publisher "Nihon Telenet"
|
||||
releaseyear "2000"
|
||||
releasemonth "9"
|
||||
releaseday "21"
|
||||
users "1"
|
||||
genre "Gambling"
|
||||
rom (
|
||||
serial "SLPS-02949"
|
||||
image "Parlor! Pro Collection (Japan).cue"
|
||||
@@ -119376,24 +119466,6 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Saikyou no Go - The Strongest Game of Go (Japan)"
|
||||
serial "SLPS-01321"
|
||||
rom (
|
||||
serial "SLPS-01321"
|
||||
image "Saikyou no Go - The Strongest Game of Go (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Saikyou no Go - The Strongest Game of Go [Reprint] (Japan)"
|
||||
serial "SLPM-86731"
|
||||
rom (
|
||||
serial "SLPM-86731"
|
||||
image "Saikyou no Go - The Strongest Game of Go [Reprint] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Saikyou no Shogi (Japan)"
|
||||
serial "SLPS-01978"
|
||||
@@ -119403,6 +119475,40 @@ game (
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Saikyou no igo - The strongest game of go (Japan)"
|
||||
serial "SLPS-01321"
|
||||
description "Go ('weiqi' in Chinese, 'baduk' in Korean), is an ancient board game for two players that originated in China more than 2,000 years ago. The game is noted for being rich in strategy despite its relatively simple rules (see Rules of Go)."
|
||||
developer "Itochu"
|
||||
publisher "Itochu"
|
||||
releaseyear "1998"
|
||||
releasemonth "10"
|
||||
releaseday "1"
|
||||
users "2"
|
||||
genre "Board / Igo"
|
||||
rom (
|
||||
serial "SLPS-01321"
|
||||
image "Saikyou no igo - The strongest game of go (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Saikyou no igo - The strongest game of go [Reprint] (Japan)"
|
||||
serial "SLPM-86731"
|
||||
description "Go ('weiqi' in Chinese, 'baduk' in Korean), is an ancient board game for two players that originated in China more than 2,000 years ago. The game is noted for being rich in strategy despite its relatively simple rules (see Rules of Go)."
|
||||
developer "Itochu"
|
||||
publisher "Itochu"
|
||||
releaseyear "1999"
|
||||
releasemonth "9"
|
||||
releaseday "15"
|
||||
users "2"
|
||||
genre "Board / Igo"
|
||||
rom (
|
||||
serial "SLPM-86731"
|
||||
image "Saikyou no igo - The strongest game of go [Reprint] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Saishuu Densha (Japan)"
|
||||
serial "SLPS-01257"
|
||||
@@ -122903,6 +123009,14 @@ game (
|
||||
game (
|
||||
name "Shichidashiki Unou de Adventure - Katachi 123 4Sai - 6Sai Muke (Japan)"
|
||||
serial "SLPM-86532"
|
||||
description "Shichidashiki Unou de Adventure - Katachi 123 4Sai - 6Sai Muke is an educational game specially designed for kids from 4 to 6 years old that follows Dr Makoto Shichida educational method."
|
||||
developer "Success"
|
||||
publisher "Success"
|
||||
releaseyear "2000"
|
||||
releasemonth "9"
|
||||
releaseday "21"
|
||||
users "1"
|
||||
genre "Educational"
|
||||
rom (
|
||||
serial "SLPM-86532"
|
||||
image "Shichidashiki Unou de Adventure - Katachi 123 4Sai - 6Sai Muke (Japan).cue"
|
||||
@@ -122912,14 +123026,6 @@ game (
|
||||
game (
|
||||
name "Shichidashiki Unou de Adventure - Katachi 123 4Sai - 6Sai Muke (Japan)"
|
||||
serial "SLPM-86532"
|
||||
description "Shichidashiki Unou de Adventure - Katachi 123 4Sai - 6Sai Muke is an educational game specially designed for kids from 4 to 6 years old that follows Dr Makoto Shichida educational method."
|
||||
developer "Success"
|
||||
publisher "Success"
|
||||
releaseyear "2000"
|
||||
releasemonth "9"
|
||||
releaseday "21"
|
||||
users "1"
|
||||
genre "Educational"
|
||||
rom (
|
||||
serial "SLPM-86532"
|
||||
image "Shichidashiki Unou de Adventure - Katachi 123 4Sai - 6Sai Muke (Japan).cue"
|
||||
@@ -123880,7 +123986,7 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Shisha no Yobu Yakata (Pandora Max Series vol.2) (Japan)"
|
||||
name "Shisha no Yobu Yakata [Pandora Max Series vol.2] (Japan)"
|
||||
serial "SLPS-02551"
|
||||
description "Shisha no Yobu Yakata Pandora Max Series vol2 is a first person horror adventure game that features japanese character voices."
|
||||
developer "Pandora Box Creative Office"
|
||||
@@ -123892,7 +123998,7 @@ game (
|
||||
genre "Adventure"
|
||||
rom (
|
||||
serial "SLPS-02551"
|
||||
image "Shisha no Yobu Yakata (Pandora Max Series vol.2) (Japan).cue"
|
||||
image "Shisha no Yobu Yakata [Pandora Max Series vol.2] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
@@ -124441,7 +124547,7 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Sidewinder II - Let's Dance in the Sky (Playstation the Best) (Japan)"
|
||||
name "Sidewinder II - Let's Dance in the Sky [Playstation the Best] (Japan)"
|
||||
serial "SLPS-91132"
|
||||
description "200X year. The conspiracy to threaten the world peace movement began again. The ambition of world hegemony is plagued by several companies, using its economic clout to revive the organization. UN concerned about the situation of the country's ambition to dash for the dissolution of the strongest EAFOSU supposed to be re-assembled. Shinsei 'SIDEWINDER' the gentlemen! In order to restore world order, to achieve mission immediately!"
|
||||
developer "Pegasus Japan"
|
||||
@@ -124453,7 +124559,7 @@ game (
|
||||
genre "Action"
|
||||
rom (
|
||||
serial "SLPS-91132"
|
||||
image "Sidewinder II - Let's Dance in the Sky (Playstation the Best) (Japan).cue"
|
||||
image "Sidewinder II - Let's Dance in the Sky [Playstation the Best] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
@@ -125531,7 +125637,7 @@ game (
|
||||
game (
|
||||
name "Simple 1500 Series Vol.037 - The Illustration Puzzle & Slide Puzzle (Japan)"
|
||||
serial "SLPS-02958"
|
||||
description "Big collection of illustration and slide puzzles for the player to choose and solve. Up to 2 players to play at the same time."
|
||||
description "A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a puzzle that challenges a player to slide usually flat pieces along certain routes (usually on a board) to establish a certain end-configuration."
|
||||
developer "Earthly Production"
|
||||
publisher "D3 Publisher"
|
||||
releaseyear "2000"
|
||||
@@ -126082,7 +126188,7 @@ game (
|
||||
releasemonth "4"
|
||||
releaseday "22"
|
||||
users "2"
|
||||
genre "Board"
|
||||
genre "Billiard"
|
||||
rom (
|
||||
serial "SLPS-02030"
|
||||
image "Simple 1500 Series vol.010 - The Billiards (Japan).cue"
|
||||
@@ -126099,7 +126205,7 @@ game (
|
||||
releasemonth "11"
|
||||
releaseday "1"
|
||||
users "2"
|
||||
genre "Board"
|
||||
genre "Billiard"
|
||||
rom (
|
||||
serial "SLPS-02446"
|
||||
image "Simple 1500 Series vol.010 - The Billiards [Rerelease] (Japan).cue"
|
||||
@@ -126398,7 +126504,7 @@ game (
|
||||
game (
|
||||
name "Simple 1500 Series vol.027 - The Snowboard (Japan)"
|
||||
serial "SLPS-02630"
|
||||
description "Agetec's Snowboarding consists of racing downhill and performing death-defying stunts. For speed fans, the Race Mode allows players to race against the clock or two computer-controlled opponents. For those more interested in catching big air, Snowboarding's Trick Mode requires gamers to perform numerous maneuvers to gain more time to complete courses. In both modes, gamers can choose from one of three different boarder characters as they ride through the game's 27 different courses. Additionally, each of these courses can be tackled by two players at once in a horizontally divided split-screen."
|
||||
description "Agetec's Snowboarding consists of racing downhill and performing death-defying stunts. For speed fans, the Race Mode allows players to race against the clock or two computer-controlled opponents."
|
||||
developer "Atelier Double"
|
||||
publisher "D3 Publisher"
|
||||
releaseyear "2000"
|
||||
@@ -127382,7 +127488,7 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Simple 1500 series vol.101 the Sentou (Japan)"
|
||||
name "Simple 1500 series vol.101 - The Sentou (Japan)"
|
||||
serial "SLPM-87142"
|
||||
description "In Simple 1500 series vol101 the Sentou the player takes the role of a young boy in charge of a bathhouse. Every week the player choose what duties will the boy do (cleaning the baths, rest, repair the cealing, put more fire to the kettle, etc.) Depending of the jobs the boy stats will increase or decrease."
|
||||
developer "Max Entertaiment"
|
||||
@@ -127394,7 +127500,7 @@ game (
|
||||
genre "Simulation"
|
||||
rom (
|
||||
serial "SLPM-87142"
|
||||
image "Simple 1500 series vol.101 the Sentou (Japan).cue"
|
||||
image "Simple 1500 series vol.101 - The Sentou (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
@@ -129127,7 +129233,7 @@ game (
|
||||
game (
|
||||
name "Snowboard Racer (Europe)"
|
||||
serial "SLES-03960"
|
||||
description "Agetec's Snowboarding consists of racing downhill and performing death-defying stunts. For speed fans, the Race Mode allows players to race against the clock or two computer-controlled opponents. For those more interested in catching big air, Snowboarding's Trick Mode requires gamers to perform numerous maneuvers to gain more time to complete courses. In both modes, gamers can choose from one of three different boarder characters as they ride through the game's 27 different courses. Additionally, each of these courses can be tackled by two players at once in a horizontally divided split-screen."
|
||||
description "Agetec's Snowboarding consists of racing downhill and performing death-defying stunts. For speed fans, the Race Mode allows players to race against the clock or two computer-controlled opponents."
|
||||
developer "Atelier Double"
|
||||
publisher "Midas Interactive"
|
||||
releaseyear "2003"
|
||||
@@ -129144,7 +129250,7 @@ game (
|
||||
game (
|
||||
name "Snowboarding (USA)"
|
||||
serial "SLUS-01287"
|
||||
description "Agetec's Snowboarding consists of racing downhill and performing death-defying stunts. For speed fans, the Race Mode allows players to race against the clock or two computer-controlled opponents. For those more interested in catching big air, Snowboarding's Trick Mode requires gamers to perform numerous maneuvers to gain more time to complete courses. In both modes, gamers can choose from one of three different boarder characters as they ride through the game's 27 different courses. Additionally, each of these courses can be tackled by two players at once in a horizontally divided split-screen."
|
||||
description "Agetec's Snowboarding consists of racing downhill and performing death-defying stunts. For speed fans, the Race Mode allows players to race against the clock or two computer-controlled opponents."
|
||||
developer "Atelier Double"
|
||||
publisher "Agetec"
|
||||
releaseyear "2000"
|
||||
@@ -138924,7 +139030,7 @@ game (
|
||||
)
|
||||
|
||||
game (
|
||||
name "Söldnerschild Special (Koei Teiban Series) (Japan)"
|
||||
name "Söldnerschild Special [Koei Teiban Series] (Japan)"
|
||||
serial "SLPM-87041"
|
||||
description "Söldnerschild is a tactical RPG that was released for the Saturn and Playstation consoles in 1998. The games takes place in the Ligurian continent, an old continent in the western holy kingdom of the Lana Empire. After the sudden death of King Charles VIII the peace situation had changed since his 1 year-old child (Charles IX) is the new king."
|
||||
developer "KOEI"
|
||||
@@ -138936,12 +139042,12 @@ game (
|
||||
genre "Strategy"
|
||||
rom (
|
||||
serial "SLPM-87041"
|
||||
image "Söldnerschild Special (Koei Teiban Series) (Japan).cue"
|
||||
image "Söldnerschild Special [Koei Teiban Series] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
game (
|
||||
name "Söldnerschild Special (Koei the Best) (Japan)"
|
||||
name "Söldnerschild Special [Koei the Best] (Japan)"
|
||||
serial "SLPM-86234"
|
||||
description "Söldnerschild is a tactical RPG that was released for the Saturn and Playstation consoles in 1998. The games takes place in the Ligurian continent, an old continent in the western holy kingdom of the Lana Empire. After the sudden death of King Charles VIII the peace situation had changed since his 1 year-old child (Charles IX) is the new king."
|
||||
developer "KOEI"
|
||||
@@ -138953,7 +139059,7 @@ game (
|
||||
genre "Strategy"
|
||||
rom (
|
||||
serial "SLPM-86234"
|
||||
image "Söldnerschild Special (Koei the Best) (Japan).cue"
|
||||
image "Söldnerschild Special [Koei the Best] (Japan).cue"
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
@@ -17,12 +17,6 @@ game (
|
||||
rom ( name "TITLE.PHD" size 316460 crc bc291e8c md5 89d1515f314973f2f9ea19f54feacea8 sha1 195678b89b07b0badd5e6786f42e87f9cf7767cd )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 1 (PC)"
|
||||
description "First Game"
|
||||
rom ( name "TITLE.PHD" size 334874 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 1 (PC)"
|
||||
description "First Game"
|
||||
@@ -41,24 +35,12 @@ game (
|
||||
rom ( name "TITLE.PSX" size 508614 crc a6744241 md5 ab590c951d08163c20e19762e0d0f044 sha1 b001c72347a135aca4bbfa32b23989be59f5bc9b )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 1 (PSX) (Japan)"
|
||||
description "First Game"
|
||||
rom ( name "TITLE.PSX" size 585648 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 1 (Saturn) (USA)"
|
||||
description "First Game"
|
||||
rom ( name "title.sat" size 5148 crc 4beeecde md5 98e034265ccc9ff644e5fe470814009f sha1 64c54ec1e207a9c34b84db29cdfb4c39e4d7c970 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 1 (PC Japan)"
|
||||
description "First Game"
|
||||
rom ( name "TITLE.PSX" size 320412 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 2 (PC)"
|
||||
description "Second Game"
|
||||
@@ -71,12 +53,6 @@ game (
|
||||
rom ( name "TITLE.PSX" size 148744 crc f1d8babc md5 baf06458adf7ab2835cdc51a23fd6d39 sha1 12588bec0b7ef4ca84d7d90129ee119d5fbc9017 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 2 (PSX Japan)"
|
||||
description "Second Game"
|
||||
rom ( name "TITLE.PSX" size 148698 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 2 - The Golden mask (PC)"
|
||||
description "Second Game expansion"
|
||||
@@ -95,12 +71,6 @@ game (
|
||||
rom ( name "TITLE.PSX" size 653403 crc b0521923 md5 c1e8f378aa60367ebc527d51aa120b4e sha1 294bb928f2afc825716a7460b5d2173e0ee79058 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 3 (PSX Japan)"
|
||||
description "Third Game"
|
||||
rom ( name "TITLE.PSX" size 653485 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tomb Raider 3 - The Lost Artifact (PC)"
|
||||
description "Third Game"
|
||||
|
||||
File renamed without changes.
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Load diff
+36817
-33381
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Load diff
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Load diff
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Load diff
File diff suppressed because it is too large.
Load diff
@@ -1,840 +0,0 @@
|
||||
clrmamepro (
|
||||
name "Atari - Jaguar"
|
||||
description "Atari - Jaguar"
|
||||
version "2.01"
|
||||
homepage "https://github.com/RobLoach/libretro-database-goodtools#readme"
|
||||
)
|
||||
|
||||
game (
|
||||
name "Alien vs Predator (1994)"
|
||||
description "Alien vs Predator (1994)"
|
||||
rom ( name "Alien vs Predator (1994).j64" size 4194304 crc dc187f82 md5 96bc77cfd1b2df85b5e6ae05594e74b0 sha1 fd8c89250ebc1e403838b2e589d1f69e3fe2fe02 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Alien vs Predator (Alpha)"
|
||||
description "Alien vs Predator (Alpha)"
|
||||
rom ( name "Alien vs Predator (Alpha).j64" size 1635476 crc 4242dfa7 md5 77a29a619a97deb2f2bb82476d2fbfb9 sha1 343e04689d75abfe9e6d24b126b65fea80ef15a7 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Arkanna Demo"
|
||||
description "Arkanna Demo"
|
||||
rom ( name "Arkanna Demo (PD).j64" size 104924 crc bc3c8272 md5 51e587596dec63b3c92cb74298acdadb sha1 8967081069be98b9ee2395c8f8008c6d1dbe4698 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Assassin Demo, The - Release 2"
|
||||
description "Assassin Demo, The - Release 2"
|
||||
rom ( name "Assassin Demo, The - Release 2 (PD).j64" size 1006304 crc 4750bbff md5 95c1fb6adce52072a25ea93741908f74 sha1 ae9b9952ad52cff22ccf8bd2d677cf096e4055cb )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Assassin Demo, The Part 1 (1999)"
|
||||
description "Assassin Demo, The Part 1 (1999)"
|
||||
rom ( name "Assassin Demo, The Part 1 (1999) (PD).j64" size 268096 crc 0db47415 md5 99706ffdd652b348d86368b211e2c3c0 sha1 219b5d3e0d6d40ec4883cce2ca38fa7ca1adad18 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Assassin Demo, The Part 1 (for BJL) (1999)"
|
||||
description "Assassin Demo, The Part 1 (for BJL) (1999)"
|
||||
rom ( name "Assassin Demo, The Part 1 (for BJL) (1999) (PD).j64" size 268096 crc d5c01e77 md5 1bb30cf0b5a1e928918cd0f09da30869 sha1 f35b8d44e57b154c57fd9428d80dba567e546e4a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Asteroid (2000)"
|
||||
description "Asteroid (2000)"
|
||||
rom ( name "Asteroid (2000) (PD).j64" size 296862 crc 82629a5b md5 d3bc404e94b1943a8bee4e98bf57c912 sha1 331ea0431c27ddd96fa344666186924804a3c7ad )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Atari Karts (1995)"
|
||||
description "Atari Karts (1995)"
|
||||
rom ( name "Atari Karts (1995).j64" size 4194304 crc e28756de md5 cb492f093cd9e22a913d158741e8f00a sha1 9c96e6c2195ce56aa930e677a041b35bd9b8bc7e )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Attack of the Mutant Penguins (1996)"
|
||||
description "Attack of the Mutant Penguins (1996)"
|
||||
rom ( name "Attack of the Mutant Penguins (1996).j64" size 2097152 crc cd5bf827 md5 3ab524a6a18f79b5e7fd0bb189fe8170 sha1 01dc37e7a9d03246a93bcb8c6a3116cb6391ed31 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode0 by Badcoder (bin) (1999)"
|
||||
description "BadCode0 by Badcoder (bin) (1999)"
|
||||
rom ( name "BadCode0 by Badcoder (bin) (1999) (PD).j64" size 160800 crc f11d319b md5 aa9345e887a431e60837a1b941c1bbaa sha1 76e84258ed422079ef70068762a568ff15c42815 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode0 by Badcoder (cof) (1999)"
|
||||
description "BadCode0 by Badcoder (cof) (1999)"
|
||||
rom ( name "BadCode0 by Badcoder (cof) (1999) (PD).j64" size 161031 crc 466a92c8 md5 4d74fffce1fb576a9993bee9086502b9 sha1 1103f53d37616dc5388b0a43feea62ed7caf0fa6 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode1 by Badcoder (bin) (1999)"
|
||||
description "BadCode1 by Badcoder (bin) (1999)"
|
||||
rom ( name "BadCode1 by Badcoder (bin) (1999) (PD).j64" size 210272 crc 008222ac md5 d0c9e7b56c4c49000c5db2106d31db6e sha1 22f69250bf6d75f81475e5dbce2cc96c5c8f5dc5 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode1 by Badcoder (cof) (1999)"
|
||||
description "BadCode1 by Badcoder (cof) (1999)"
|
||||
rom ( name "BadCode1 by Badcoder (cof) (1999) (PD).j64" size 210503 crc 800d7c67 md5 2a2ba4b20713bed61d47e7afc12e9192 sha1 5c170f54e90362a1d7c95751bfa022ed8247867a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode2 by Badcoder (bin) (2000)"
|
||||
description "BadCode2 by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode2 by Badcoder (bin) (2000) (PD).j64" size 327136 crc d69d1f02 md5 320946ff09be861705d834e5c43ee0a9 sha1 281c89673b251741e7feb4415317f06c6e39ea40 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode2 by Badcoder (cof) (2000)"
|
||||
description "BadCode2 by Badcoder (cof) (2000)"
|
||||
rom ( name "BadCode2 by Badcoder (cof) (2000) (PD).j64" size 327367 crc 2a0c9443 md5 dc3bd5a10d93c0286a7e82fb875b8ec9 sha1 c4d176b2a584ab871e75f563723acc1e9274172a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode3 by Badcoder (bin) (2000)"
|
||||
description "BadCode3 by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode3 by Badcoder (bin) (2000) (PD).j64" size 470048 crc ac95ca6d md5 867a2f1c5d30e08fddb6ddf6de6e3777 sha1 5d6fcff38c701b9a07a61970d9dc4e9c349ebc6d )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode3 by Badcoder (jag) (2000)"
|
||||
description "BadCode3 by Badcoder (jag) (2000)"
|
||||
rom ( name "BadCode3 by Badcoder (jag) (2000) (PD).j64" size 470094 crc ffbb1fa3 md5 0bd5aa5846aeba42b1390c060bbf239f sha1 b9ba39a91bc737916a12d5440e5db1a235371094 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Metal) by Badcoder (bin) (2000)"
|
||||
description "BadCode4 (Metal) by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode4 (Metal) by Badcoder (bin) (2000) (PD).j64" size 406048 crc ba97c724 md5 459afde0d87d61ecd4f792b09b1d0d3c sha1 80837205dd1c202a251517c3a9a60e145fa5c2da )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Metal) by Badcoder (bin) (2000)"
|
||||
description "BadCode4 (Metal) by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode4 (Metal) by Badcoder (bin) (2000) (PD) [a1].j64" size 405632 crc 8f1586a9 md5 4d026b67eaa32930a49ba8b408ce22fb sha1 2d568fe11df1e73b520da5014c93aec4c9d9586c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Metal) by Badcoder (jag) (2000)"
|
||||
description "BadCode4 (Metal) by Badcoder (jag) (2000)"
|
||||
rom ( name "BadCode4 (Metal) by Badcoder (jag) (2000) (PD).j64" size 406094 crc 7d74b6f0 md5 c3d608820d0cf15641db965fafbe5b82 sha1 5ad3cbd92960dd1af683ebcac8c8e6434d9ad2e2 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Metal) by Badcoder (rom) (2000)"
|
||||
description "BadCode4 (Metal) by Badcoder (rom) (2000)"
|
||||
rom ( name "BadCode4 (Metal) by Badcoder (rom) (2000) (PD).j64" size 406144 crc de51f0fe md5 f7aad369d19eee140345b8079e0a08bf sha1 77e854a9bd9d021c3a82e734c8b17b59a1734beb )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Modified) by Badcoder (bin) (2000)"
|
||||
description "BadCode4 (Modified) by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode4 (Modified) by Badcoder (bin) (2000) (PD).j64" size 410880 crc 111d4e2c md5 8b91e8469c0534e7d7b4699f15f2a2ac sha1 a75d148d2d74a1efc126666c55fcd6355781014c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Modified) by Badcoder (jag) (2000)"
|
||||
description "BadCode4 (Modified) by Badcoder (jag) (2000)"
|
||||
rom ( name "BadCode4 (Modified) by Badcoder (jag) (2000) (PD).j64" size 410926 crc 97757fc2 md5 d47d9321b8fe63a9f8c4eba8245ccb50 sha1 acac48abbd7ea15b644a6b24d1a54f49eaca1959 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 (Modified) by Badcoder (rom) (2000)"
|
||||
description "BadCode4 (Modified) by Badcoder (rom) (2000)"
|
||||
rom ( name "BadCode4 (Modified) by Badcoder (rom) (2000) (PD).j64" size 410976 crc 5e6d06b9 md5 68208df94d3d38e837be519eba71c92a sha1 2ad20f425c2ed70653349ef9862f4d0bb59cf1aa )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 by Badcoder (bin) (2000)"
|
||||
description "BadCode4 by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode4 by Badcoder (bin) (2000) (PD).j64" size 479360 crc 22178d94 md5 392a80e5692f8c08dc5146dc14fbc01b sha1 209f1360822699e85d4c7eab6423f2a0152d6f33 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4 by Badcoder (jag) (2000)"
|
||||
description "BadCode4 by Badcoder (jag) (2000)"
|
||||
rom ( name "BadCode4 by Badcoder (jag) (2000) (PD).j64" size 479406 crc 4491ec09 md5 f3a7ae24c3dee7cef5d34ad305c8cb17 sha1 ad7fc45372b66a6b5db219c4914e6594bf924eba )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4C by Badcoder (bin) (2000)"
|
||||
description "BadCode4C by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode4C by Badcoder (bin) (2000) (PD).j64" size 300096 crc 75e3a725 md5 46aec2eae2f61e0e5f71ece7c663bed2 sha1 77984fc234d14a9d66fc87828ba50faf09bbc014 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4C by Badcoder (jag) (2000)"
|
||||
description "BadCode4C by Badcoder (jag) (2000)"
|
||||
rom ( name "BadCode4C by Badcoder (jag) (2000) (PD).j64" size 300142 crc f4454efe md5 4ef5622528fda8215e8ffe6862dcf822 sha1 82cc0af50325e30590874889e0db12cb60e655db )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4N by Badcoder (bin) (2000)"
|
||||
description "BadCode4N by Badcoder (bin) (2000)"
|
||||
rom ( name "BadCode4N by Badcoder (bin) (2000) (PD).j64" size 440192 crc b5a901df md5 d38b1396d604b94b7617fcb140098e82 sha1 250f897d0e87c03f97d963ff91efecbfc545aa9c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "BadCode4N by Badcoder (jag) (2000)badcde4n"
|
||||
description "BadCode4N by Badcoder (jag) (2000)badcde4n"
|
||||
rom ( name "BadCode4N by Badcoder (jag) (2000) (PD)badcde4n.j64" size 440238 crc 159ec9d3 md5 8f7abc3603d3763ba718a1680d7e685c sha1 6d979cfed2bca6440a48858c1069f9e60fba378d )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Brutal Sports Football (1994) (Telegames)"
|
||||
description "Brutal Sports Football (1994) (Telegames)"
|
||||
rom ( name "Brutal Sports Football (1994) (Telegames).j64" size 2097152 crc bcb1a4bf md5 ce6005897ff5e9aa4e992c76628b21c6 sha1 cdfefdf28dd9127f7a9425088a1ee3ea88dfb618 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Bubsy - Fractured Furry Tails (1994)"
|
||||
description "Bubsy - Fractured Furry Tails (1994)"
|
||||
rom ( name "Bubsy - Fractured Furry Tails (1994).j64" size 2097152 crc 2e17d5da md5 c3ad2c75c5339125661845720da3895d sha1 752d6e1ed185f9db49230f42319a573a44e32397 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Cannon Fodder (1995) (Computer West)"
|
||||
description "Cannon Fodder (1995) (Computer West)"
|
||||
rom ( name "Cannon Fodder (1995) (Computer West).j64" size 2097152 crc bda405c6 md5 4aa320637ffc598d7d9db44085a88df2 sha1 0c195676be099f4594ce1d5a38303f6cce899dc5 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Checkered Flag (1994)"
|
||||
description "Checkered Flag (1994)"
|
||||
rom ( name "Checkered Flag (1994).j64" size 2097152 crc fa7775ae md5 c77ba1af9705265d4c0070541a5c4787 sha1 4d0cc8d248a8bd0fc4b8169c5d5772e59c073c59 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Chroma-Luma Color Pick (Mouse) by Matthias Domin (1996)"
|
||||
description "Chroma-Luma Color Pick (Mouse) by Matthias Domin (1996)"
|
||||
rom ( name "Chroma-Luma Color Pick (Mouse) by Matthias Domin (1996) (PD).j64" size 9234 crc 37df04ab md5 2277bf3dd91f865d9876d1de1a927199 sha1 5550ae55bb0da81272addf869c842808363e36f9 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Chroma-Luma Color Pick by Matthias Domin (bin) (1996)"
|
||||
description "Chroma-Luma Color Pick by Matthias Domin (bin) (1996)"
|
||||
rom ( name "Chroma-Luma Color Pick by Matthias Domin (bin) (1996) (PD).j64" size 7236 crc 115254e1 md5 d3d569fd62036888803bbb4004a098e9 sha1 676dc7f01097754f14782cc28d16cdb215a17ccb )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Chroma-Luma Color Pick by Matthias Domin (jag) (1996)"
|
||||
description "Chroma-Luma Color Pick by Matthias Domin (jag) (1996)"
|
||||
rom ( name "Chroma-Luma Color Pick by Matthias Domin (jag) (1996) (PD).j64" size 7282 crc 2e967b0c md5 4d75f19ceef90cfd3bc41c92c391716d sha1 a6decc76430757c426bfbcdac8c081c324fb574f )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Chroma-Luma Color Pick by Matthias Domin (jag) (1996)"
|
||||
description "Chroma-Luma Color Pick by Matthias Domin (jag) (1996)"
|
||||
rom ( name "Chroma-Luma Color Pick by Matthias Domin (jag) (1996) (PD)[a1].j64" size 9426 crc 24ecb02b md5 546ccee9052ee78c9222c3f8f158900a sha1 da366ede25da13e945ff4f78ec440fcd2becb73b )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Club Drive (1994)"
|
||||
description "Club Drive (1994)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "CRZ Demo"
|
||||
description "CRZ Demo"
|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "Cybermorph (1993)"
|
||||
description "Cybermorph (1993)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Defender 2000 (1996)"
|
||||
description "Defender 2000 (1996)"
|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "DEMO1 (bin)"
|
||||
description "DEMO1 (bin)"
|
||||
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||||
)
|
||||
|
||||
game (
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||||
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||||
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|
||||
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||||
)
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||||
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||||
game (
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||||
name "DEMO1B"
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||||
description "DEMO1B"
|
||||
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||||
)
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||||
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||||
game (
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||||
name "DEMO1B"
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||||
description "DEMO1B"
|
||||
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||||
)
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||||
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||||
game (
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||||
name "DEMO1C"
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||||
description "DEMO1C"
|
||||
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||||
)
|
||||
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||||
game (
|
||||
name "Doom - Evil Unleashed (1994)"
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||||
description "Doom - Evil Unleashed (1994)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Double Dragon V (1995) (Williams)"
|
||||
description "Double Dragon V (1995) (Williams)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Dragon - The Bruce Lee Story (1994)"
|
||||
description "Dragon - The Bruce Lee Story (1994)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Drumpad by Robert Jurziga (2002)"
|
||||
description "Drumpad by Robert Jurziga (2002)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Drumpad2 by Robert Jurziga (2002)"
|
||||
description "Drumpad2 by Robert Jurziga (2002)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Evolution - Dino Dudes (1993)"
|
||||
description "Evolution - Dino Dudes (1993)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Fever Pitch Soccer (1995)"
|
||||
description "Fever Pitch Soccer (1995)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Fight For Your Life (1996)"
|
||||
description "Fight For Your Life (1996)"
|
||||
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||||
)
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||||
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||||
game (
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||||
name "Fight For Your Life (1996)"
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||||
description "Fight For Your Life (1996)"
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||||
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||||
)
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||||
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||||
game (
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||||
name "Fight For Your Life (1996)"
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||||
description "Fight For Your Life (1996)"
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||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Flashback (1995) (U.S. Gold)"
|
||||
description "Flashback (1995) (U.S. Gold)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Flip Out (1995)"
|
||||
description "Flip Out (1995)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "FORCE Design - Legion Force Jidai Intro Demo 0! (2001)"
|
||||
description "FORCE Design - Legion Force Jidai Intro Demo 0! (2001)"
|
||||
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||||
)
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||||
|
||||
game (
|
||||
name "Gorf 2000"
|
||||
description "Gorf 2000"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Hover Strike (1995)"
|
||||
description "Hover Strike (1995)"
|
||||
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||||
)
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||||
|
||||
game (
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||||
name "Hubble Fade by Robert Jurziga"
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||||
description "Hubble Fade by Robert Jurziga"
|
||||
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||||
)
|
||||
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||||
game (
|
||||
name "Hubble Nebula by Robert Jurziga"
|
||||
description "Hubble Nebula by Robert Jurziga"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "I-War (1995)"
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||||
description "I-War (1995)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "International Sensible Soccer (1995)"
|
||||
description "International Sensible Soccer (1995)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Iron Soldier (1994)"
|
||||
description "Iron Soldier (1994)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Iron Soldier (1994)"
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||||
description "Iron Soldier (1994)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "JagFest Demo (2001)"
|
||||
description "JagFest Demo (2001)"
|
||||
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||||
)
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||||
|
||||
game (
|
||||
name "JagMania (Apr 18) (1998)"
|
||||
description "JagMania (Apr 18) (1998)"
|
||||
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||||
)
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||||
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||||
game (
|
||||
name "JagMania (Aug 31) (2000)"
|
||||
description "JagMania (Aug 31) (2000)"
|
||||
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)
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||||
game (
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||||
name "JagMania (Jan 06) (2001)"
|
||||
description "JagMania (Jan 06) (2001)"
|
||||
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)
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||||
game (
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||||
name "JagMania (Jul 8) (2000)"
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||||
description "JagMania (Jul 8) (2000)"
|
||||
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||||
)
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||||
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||||
game (
|
||||
name "JagMania (Sep 10) (2000)"
|
||||
description "JagMania (Sep 10) (2000)"
|
||||
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||||
)
|
||||
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||||
game (
|
||||
name "JagMarble (1999)"
|
||||
description "JagMarble (1999)"
|
||||
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||||
)
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||||
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||||
game (
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||||
name "JagMarble (2000)"
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||||
description "JagMarble (2000)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "JagMarble (Jul 13) (1997)"
|
||||
description "JagMarble (Jul 13) (1997)"
|
||||
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||||
)
|
||||
|
||||
game (
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||||
name "Jaguar Server (Program Examples) - 27OBJ"
|
||||
description "Jaguar Server (Program Examples) - 27OBJ"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server (Program Examples) - 50HZ"
|
||||
description "Jaguar Server (Program Examples) - 50HZ"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server (Program Examples) - 60HZ"
|
||||
description "Jaguar Server (Program Examples) - 60HZ"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server (Program Examples) - INTRO"
|
||||
description "Jaguar Server (Program Examples) - INTRO"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server (Program Examples) - INTROMOD"
|
||||
description "Jaguar Server (Program Examples) - INTROMOD"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server (Program Examples) - SCALE"
|
||||
description "Jaguar Server (Program Examples) - SCALE"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server (Program Examples) - SCALE3"
|
||||
description "Jaguar Server (Program Examples) - SCALE3"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server 1.08 UPDATE - JAGOS"
|
||||
description "Jaguar Server 1.08 UPDATE - JAGOS"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Server 1.08 UPDATE - KEYB"
|
||||
description "Jaguar Server 1.08 UPDATE - KEYB"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "Jaguar Tetris (1995)"
|
||||
description "Jaguar Tetris (1995)"
|
||||
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||||
)
|
||||
|
||||
game (
|
||||
name "JDC Demo V1 (2000)"
|
||||
description "JDC Demo V1 (2000)"
|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "JDC Demo V2 (2000)"
|
||||
description "JDC Demo V2 (2000)"
|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "JDC Demo V3 - E-JagFest Demo by Lars Hannig (2000)"
|
||||
description "JDC Demo V3 - E-JagFest Demo by Lars Hannig (2000)"
|
||||
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|
||||
)
|
||||
|
||||
game (
|
||||
name "JDC Example by Lars Hannig"
|
||||
description "JDC Example by Lars Hannig"
|
||||
rom ( name "JDC Example by Lars Hannig (PD).j64" size 56578 crc 1187ff8f md5 d5092aae1b068e938b8a6dd184cef57c sha1 6c47ca6de5f04827e142dc80556413c953f5982b )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Joypad-TeamTap Tester by Matthias Domin (2000)"
|
||||
description "Joypad-TeamTap Tester by Matthias Domin (2000)"
|
||||
rom ( name "Joypad-TeamTap Tester by Matthias Domin (2000) (PD).j64" size 176946 crc 239662f4 md5 88cd0c8a9ac76f7d1f0f91f5eb6bfe43 sha1 053bf53375d9e2c6d82a39a4a0bf4ce0be078667 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Joypad-TeamTap Tester by Matthias Domin (2000)"
|
||||
description "Joypad-TeamTap Tester by Matthias Domin (2000)"
|
||||
rom ( name "Joypad-TeamTap Tester by Matthias Domin (2000) (PD) [a1].j64" size 176900 crc 2a65c0d4 md5 105ec0b0ec592ab1e23f2402ff9111bc sha1 024a26f136ecbeaff2c0ada6857d35acb51f05e7 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Joypad-TeamTap Tester by Matthias Domin (2000)"
|
||||
description "Joypad-TeamTap Tester by Matthias Domin (2000)"
|
||||
rom ( name "Joypad-TeamTap Tester by Matthias Domin (2000) (PD) [a2].j64" size 179602 crc 29e9e6ab md5 ca46d13c7c8c34e9e46fea9b7d5444a6 sha1 d1e0ff2e65214302f214026b2153586f015bf93f )
|
||||
)
|
||||
|
||||
game (
|
||||
name "JSSDemo (Jaguar Sound System) V1.0b (08.11.2002)"
|
||||
description "JSSDemo (Jaguar Sound System) V1.0b (08.11.2002)"
|
||||
rom ( name "JSSDemo (Jaguar Sound System) V1.0b (08.11.2002) (PD).j64" size 600128 crc 6d3bae95 md5 9478286cdb7a70ce084abc31b615b42a sha1 c4a3e81ea8156d6ca20990f451a027cfa84212f5 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "JSSDemoII (Jaguar Sound System) V1.0b (10.11.2002)"
|
||||
description "JSSDemoII (Jaguar Sound System) V1.0b (10.11.2002)"
|
||||
rom ( name "JSSDemoII (Jaguar Sound System) V1.0b (10.11.2002) (PD).j64" size 624320 crc ffc859f8 md5 4d284c3a4dc6664f62134b6f1343cf54 sha1 06913c8219bb758b53777f3ff09a622b314060a3 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Kasumi Ninja (1994)"
|
||||
description "Kasumi Ninja (1994)"
|
||||
rom ( name "Kasumi Ninja (1994).j64" size 4194304 crc 0957a072 md5 7ad345dbfa5a7cd66b579b2dffa6ddd0 sha1 2327112b9c6f9b0e49c55def0adb8119ee39ce29 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Kasumi Ninja (1994)"
|
||||
description "Kasumi Ninja (1994)"
|
||||
rom ( name "Kasumi Ninja (1994) [a1].j64" size 4194304 crc ce5f0c11 md5 063f70bf90dba119a921613ff261b713 sha1 3f8ccc95918c79c2df590710f72734247b111774 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ladybug Demo"
|
||||
description "Ladybug Demo"
|
||||
rom ( name "Ladybug Demo (PD).j64" size 293526 crc 0eb3579b md5 94e3ce50cd4230061a18dbcf271f7fb5 sha1 8dbcfc0f5a891a9d43ab3991aa7709b90f213c9a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ladybug Demo (rom)"
|
||||
description "Ladybug Demo (rom)"
|
||||
rom ( name "Ladybug Demo (rom) (PD).j64" size 288720 crc 549844d6 md5 d2944eac1f00edd505e019c3ef469b26 sha1 816b5935efcd5cd797cab96866b81b47057bb4ee )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Mandelbrot Demo"
|
||||
description "Mandelbrot Demo"
|
||||
rom ( name "Mandelbrot Demo (PD).j64" size 15286 crc 39181742 md5 b818ee3a25e8a8778f259daecc1d82d2 sha1 25d28a524ff7dbde258f795bd820998801bf3cc4 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Memory Dump by Matthias Domin (1999)"
|
||||
description "Memory Dump by Matthias Domin (1999)"
|
||||
rom ( name "Memory Dump by Matthias Domin (1999) (PD).j64" size 18706 crc d9ec011a md5 ffa2f795fdc020ee7a0a72f57d3e86a6 sha1 9cfc25c7b1ef22ca7ce8bdbce15d99d0bc30e2c6 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Missile Command 3D (1995)"
|
||||
description "Missile Command 3D (1995)"
|
||||
rom ( name "Missile Command 3D (1995).j64" size 2097152 crc da9c4162 md5 3dd8ee48afb83629c87ec0b6de790c25 sha1 3ea9053a63a3b0165ccec91e85f0e699a998dc0a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Music Demo (2002) (ScatoLOGIC)"
|
||||
description "Music Demo (2002) (ScatoLOGIC)"
|
||||
rom ( name "Music Demo (2002) (ScatoLOGIC).j64" size 1161344 crc 2ef95c65 md5 8ca164f8dc50ee50822bd4e6c245506a sha1 3eaa6fe8d50d813ab8054adf36fd2e3a60668752 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Native Demo (bin) (1997)"
|
||||
description "Native Demo (bin) (1997)"
|
||||
rom ( name "Native Demo (bin) (1997).j64" size 1097254 crc 85a70180 md5 c709687fb3faab7ab4a042e125e380a3 sha1 839646eaaa19608df140a4e6c5ace0300852e67a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Native Demo (jag) (1997)"
|
||||
description "Native Demo (jag) (1997)"
|
||||
rom ( name "Native Demo (jag) (1997).j64" size 1097300 crc b5bdffa5 md5 85f09fbd5c0ddbf78f9a49412163fd5a sha1 6eee51569909cdb4aad2eb996ae9a72a7c75b22c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "NBA Jam TE (1996)"
|
||||
description "NBA Jam TE (1996)"
|
||||
rom ( name "NBA Jam TE (1996).j64" size 4194304 crc 0ac83d77 md5 a302ef18eedcb6c07dd7ea139c849eb7 sha1 b9c8ff2d26fe1e91ecd6d59b9f3f76c5b5650f26 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Painter (1996)"
|
||||
description "Painter (1996)"
|
||||
rom ( name "Painter (1996) (PD).j64" size 163146 crc 27c7c6a3 md5 4406a84d18aed221c086215248ed66a4 sha1 6f58b9907b178eabc1f385eb19b2a7a38d9df586 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Painter (bin) (1996)"
|
||||
description "Painter (bin) (1996)"
|
||||
rom ( name "Painter (bin) (1996) (PD).j64" size 163072 crc 71269584 md5 c17071b3c543e26170af27b77589ba4f sha1 ea4f524c1399921b828a9d5722662a354c94160b )
|
||||
)
|
||||
|
||||
game (
|
||||
name "PAULA Preview Demo 2 by Robert Jurziga"
|
||||
description "PAULA Preview Demo 2 by Robert Jurziga"
|
||||
rom ( name "PAULA Preview Demo 2 by Robert Jurziga (PD).j64" size 419776 crc 3cf18719 md5 a8bb71206a9491f5d168a43b557b587c sha1 db686ee2db1308456c7b49dc81bf858632aec7a2 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "PAULA Preview Demo by Robert Jurziga"
|
||||
description "PAULA Preview Demo by Robert Jurziga"
|
||||
rom ( name "PAULA Preview Demo by Robert Jurziga (PD).j64" size 419296 crc da061a4e md5 36f44db5594385424f2ff3922f5fbdea sha1 77c5b429882da81ba2e502577d8ed5c18fde143b )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Phase Zero (2000)"
|
||||
description "Phase Zero (2000)"
|
||||
rom ( name "Phase Zero (2000) (PD).j64" size 2097152 crc 4203e23d md5 2ed52c9166495d57fcc431c07ac0a471 sha1 87821a625222331827ce0ac10b464a25f844912d )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Phase Zero (2000)"
|
||||
description "Phase Zero (2000)"
|
||||
rom ( name "Phase Zero (2000) (PD) [a1].j64" size 2097152 crc ea9b3fa7 md5 4b367a6a538a7451de11de7053c46dff sha1 57882eef55ea903c5eb8a2fcccdd3313474d7a59 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Pinball Fantasies (1995) (Computer West)"
|
||||
description "Pinball Fantasies (1995) (Computer West)"
|
||||
rom ( name "Pinball Fantasies (1995) (Computer West).j64" size 2097152 crc 5cff14ab md5 94583ce1270f05f13b32a9ff0e8909db sha1 4733cf2ede2713467f2a80b052ab94edf6dfe534 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Pitfall - The Mayan Adventure (1995)"
|
||||
description "Pitfall - The Mayan Adventure (1995)"
|
||||
rom ( name "Pitfall - The Mayan Adventure (1995).j64" size 4194304 crc 817a2273 md5 c8ad07df9fd386abadb2c0cac7381657 sha1 25611b1cff1384db72cc5422dbe70555e5bbd32c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "PlaySFX V1.0 by Robert Jurziga (2003)"
|
||||
description "PlaySFX V1.0 by Robert Jurziga (2003)"
|
||||
rom ( name "PlaySFX V1.0 by Robert Jurziga (2003) (PD).j64" size 19968 crc 0b216c1a md5 6ba432c0bee276d84308209e040bfb4b sha1 ea764342ee20e885f3be3ad13b196b1531dbd213 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Power Drive Rally (1995) (TWI)"
|
||||
description "Power Drive Rally (1995) (TWI)"
|
||||
rom ( name "Power Drive Rally (1995) (TWI).j64" size 2097152 crc 1660f070 md5 98119ea7434fc21ea7b2462c5c602b50 sha1 75ee0ab0daba31284a1dff27f3c247885f5a427a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "QSOUND Demo"
|
||||
description "QSOUND Demo"
|
||||
rom ( name "QSOUND Demo (PD).j64" size 1040384 crc bc62a2bf md5 3e4efdd29a8418a57ec760093b1cd4ef sha1 f8bb47f35f85c2a606896012cc8eb22803158b78 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Raiden (1994)"
|
||||
description "Raiden (1994)"
|
||||
rom ( name "Raiden (1994).j64" size 2097152 crc 0509c85e md5 7f7afc98ec2d88eb20c56582dc8b4351 sha1 9d2f894da3f25944c2f33e3a109ae8d0d951d329 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Rayman (1995) (UBI Soft)"
|
||||
description "Rayman (1995) (UBI Soft)"
|
||||
rom ( name "Rayman (1995) (UBI Soft).j64" size 4194304 crc a9f8a00e md5 c0ebfa0c65145bc59ca3bad632d85a39 sha1 d22912992fd966365a1221886e0fc5303ef04a59 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Rayman Demo (1995) (UBI Soft)"
|
||||
description "Rayman Demo (1995) (UBI Soft)"
|
||||
rom ( name "Rayman Demo (1995) (UBI Soft).j64" size 2097152 crc e6bd422c md5 78dc0b0e542f3dccaff3783b7855c29a sha1 41c7d50bde8e1267afd043394f9bc6a463095fa2 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ruiner Pinball (1995)"
|
||||
description "Ruiner Pinball (1995)"
|
||||
rom ( name "Ruiner Pinball (1995).j64" size 2097152 crc 5b6bb205 md5 c162738bf2c602144d78987498c68a49 sha1 e0db2fdea7f95743c1ef452b7d289f5fe8158e33 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "SlamRacer Demo"
|
||||
description "SlamRacer Demo"
|
||||
rom ( name "SlamRacer Demo (PD).j64" size 1809163 crc fbdeda89 md5 74304c8124571ab4077b33211720b248 sha1 b867b754d36adc8ca23904eb34f0192b3a5c8b0a )
|
||||
)
|
||||
|
||||
game (
|
||||
name "SlamRacer Intro"
|
||||
description "SlamRacer Intro"
|
||||
rom ( name "SlamRacer Intro (PD).j64" size 484255 crc 63d6c1c6 md5 cd4f72277e9c042b0e523dfb6f839aa9 sha1 b6879f850a406187b7f9a3222db35266ae009e2f )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Super Burnout (1995)"
|
||||
description "Super Burnout (1995)"
|
||||
rom ( name "Super Burnout (1995).j64" size 2097152 crc 6f8b2547 md5 5f3a11bc3452fddf82c6548742467a35 sha1 9a58bc0c8843fd00a2871c01b91fec206408bf80 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Super Cross 3D (1995)"
|
||||
description "Super Cross 3D (1995)"
|
||||
rom ( name "Super Cross 3D (1995).j64" size 2097152 crc 4a08a2bd md5 c8e923310c2347e06774eff26ceea6f4 sha1 c888594306f15797b9ce3caa88c06c72104f8b74 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Super Cross 3D (1995)"
|
||||
description "Super Cross 3D (1995)"
|
||||
rom ( name "Super Cross 3D (1995) [a1].j64" size 2097152 crc ec22f572 md5 5f4752e493bfc18ac8df1647bbc1fdbf sha1 c71e0bc9eeed8670c6e7ccc7a0fe3b815d7bac83 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Syndicate (1995) (Ocean)"
|
||||
description "Syndicate (1995) (Ocean)"
|
||||
rom ( name "Syndicate (1995) (Ocean).j64" size 2097152 crc 58272540 md5 b81af314f10a547680e17d3797db0c81 sha1 a226086571c857f3796fd664bbc2c8fe99c78224 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Tempest 2000 (1994)"
|
||||
description "Tempest 2000 (1994)"
|
||||
rom ( name "Tempest 2000 (1994).j64" size 2097152 crc 6b2b95ad md5 602bc9953d3737b1ba52b2a0d9932f7c sha1 3828d2f953224d06b5fe7ab3644d6a75fdfe79e3 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Theme Park (1995) (Ocean)"
|
||||
description "Theme Park (1995) (Ocean)"
|
||||
rom ( name "Theme Park (1995) (Ocean).j64" size 2097152 crc 47ebc158 md5 0d5f81f48dffa2b511460a9852aa3b4a sha1 24da4fe776ae9daa86cf643c703ec0f399c77521 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Trevor McFur in the Crescent Galaxy (1993)"
|
||||
description "Trevor McFur in the Crescent Galaxy (1993)"
|
||||
rom ( name "Trevor McFur in the Crescent Galaxy (1993).j64" size 2097152 crc 1e451446 md5 bafebcbf5a0973fcf5c130c56ffeabb2 sha1 88e86085932af10dfb8c94032f73a5992a30b55c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Troy Aikman NFL Football (1995) (Williams)"
|
||||
description "Troy Aikman NFL Football (1995) (Williams)"
|
||||
rom ( name "Troy Aikman NFL Football (1995) (Williams).j64" size 2097152 crc 38a130ed md5 f5fcfb1b9a1e00bc5dcd6cc9fbe56577 sha1 4c6a6432ea0bc198f900f4ebdb8a3a7a34475d84 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultra Vortek (1995)"
|
||||
description "Ultra Vortek (1995)"
|
||||
rom ( name "Ultra Vortek (1995).j64" size 4194304 crc 0f6a1c2c md5 5f2115d0bdcae4f3aa8e832f23f4ebdd sha1 311e41ebba1b78f514bf16789ddb7e7e8dfb47ff )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Ultra Vortek (Beta) (1995)"
|
||||
description "Ultra Vortek (Beta) (1995)"
|
||||
rom ( name "Ultra Vortek (Beta) (1995).j64" size 4194304 crc a27823d8 md5 31517113add13d1ff766a4c2a58f4675 sha1 e3bd433bc4a573f3b05652239a6614c3878a04d1 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Val D'Isere Skiing & Snowboarding (1994)"
|
||||
description "Val D'Isere Skiing & Snowboarding (1994)"
|
||||
rom ( name "Val D'Isere Skiing & Snowboarding (1994).j64" size 2097152 crc c9608717 md5 1f1145e1042b8cc062c417798392d251 sha1 02253d93eef375c8334f1f77a2d8b72fff7a94c6 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "White Men Can't Jump (1995)"
|
||||
description "White Men Can't Jump (1995)"
|
||||
rom ( name "White Men Can't Jump (1995).j64" size 4194304 crc 14915f20 md5 22dd3645e3ea99f303694eb5f157ce06 sha1 4d16596ac2d991435599e1fe03292adfb25c346d )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Wolfenstein 3D (1994)"
|
||||
description "Wolfenstein 3D (1994)"
|
||||
rom ( name "Wolfenstein 3D (1994).j64" size 2097152 crc e91bd644 md5 3584cb83461c8666a3f28ea0c431a3db sha1 ee553176f0a32683b517b84b12c6fae13c15c3d0 )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Zool 2 (1994)"
|
||||
description "Zool 2 (1994)"
|
||||
rom ( name "Zool 2 (1994).j64" size 2097152 crc 8975f48b md5 780c0dd04407145b1c436adea406b5ac sha1 32ff3811f8f6df8a2bb56165c62227a3a480e55c )
|
||||
)
|
||||
|
||||
game (
|
||||
name "Zoop! (1996)"
|
||||
description "Zoop! (1996)"
|
||||
rom ( name "Zoop! (1996).j64" size 1048576 crc c5562581 md5 014e52819fc3d8ecbd0a1e71b80feb42 sha1 52ec786f7536ab043dc24725af94068cad2b0ec3 )
|
||||
)
|
||||
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Show more
Reference in new issue
Block a user