Fix loading of 512-palette file
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This commit is contained in:
negativeExponent 2024-11-23 15:52:22 +08:00 committed by LibretroAdmin
parent 9f53af4e33
commit 449db5de6b

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@ -186,9 +186,9 @@ void FCEU_LoadGamePalette(void) {
int x;
int ssize = filestream_get_size(fp);
int nEntries = ssize / 3;
filestream_read(fp, ptmp, nEntries);
filestream_read(fp, ptmp, ssize);
filestream_close(fp);
for (x = 0; x < 64; x++) {
for (x = 0; x < nEntries; x++) {
palette_game[x].r = ptmp[x + x + x];
palette_game[x].g = ptmp[x + x + x + 1];
palette_game[x].b = ptmp[x + x + x + 2];