Commit Graph

194 Commits

Author SHA1 Message Date
twinaphex
086035c852 forgot this one 2021-10-03 02:06:43 +02:00
twinaphex
1422bf6587 Don't use printf or fprintf, go through log_cb instead 2021-10-03 02:06:04 +02:00
twinaphex
08c9a413b0 Add missing file 2021-09-25 03:46:03 +02:00
twinaphex
21b12c9eee Another C89 buildfix 2021-09-25 03:33:16 +02:00
twinaphex
f6de9666d8 Another buildfix for MSVC 2021-09-25 03:27:08 +02:00
twinaphex
f6b3ac8ac6 Buildfix for MSVC 2021-09-25 03:25:45 +02:00
twinaphex
636e1ce1be rscore unnecessary too 2021-09-17 16:03:11 +02:00
twinaphex
d858ad7ec6 Remove some unnecessary file I/O paths 2021-09-17 14:40:04 +02:00
Autechre
e09a952964
Merge pull request #48 from Poligraf/retrofw
add retrofw target
2021-08-05 12:00:25 +02:00
Poligraf
98311659dc
add retrofw target 2021-08-05 20:10:22 +12:00
twinaphex
d4e69f6b1b Cleanups 2021-06-06 16:07:14 +02:00
twinaphex
94327e9bc0 Avoid having to do CRC file calculation twice 2021-06-03 19:36:06 +02:00
Autechre
726f5ad675
Merge pull request #47 from gdeOo/expose-ext-ram
Expose external RAM through retro_get_memory_data
2021-05-29 08:23:25 +02:00
João Silva
fd610b5516 Expose external RAM through retro_get_memory_data
The core only exposed the internal RAM, but many games make extensive
use of the external RAM as well. Having no access to it is a problem
for developing achievements.

External RAM is now exposed through `RETRO_MEMORY_SYSTEM_RAM`, right
after the internal RAM. This memory map is virtual, as the console
itself accesses the two RAMs using specific instructions instead of
mapping them to a single address space.
2021-05-24 20:42:40 +01:00
twinaphex
dcf47bde10 Fix C89 code issue 2021-05-23 03:17:38 +02:00
twinaphex
334dedb43a Disable HAVE_VOICE for PSP too 2021-05-23 03:15:19 +02:00
twinaphex
78b351c1b6 Add HAVE_VOICE switch - if enabled, builds in 'voice' support -
disable it for now for 3DS, Gamecube, Wii, WiiU, Libnx (Switch), and PS2
sicne there are all compilation problems there with it right now
2021-05-23 03:14:22 +02:00
twinaphex
c207c16cdc Build without ARM optimizations 2021-05-23 02:52:39 +02:00
twinaphex
117c6ce9b8 Don't need this either 2021-05-23 02:50:32 +02:00
twinaphex
eea0354cc0 Add required libretro-common files 2021-05-23 02:50:05 +02:00
twinaphex
fc65f66b45 remove submodule for real and add some necessary files 2021-05-23 02:49:44 +02:00
twinaphex
3a3dd24eb1 remove submodule 2021-05-23 02:37:26 +02:00
Autechre
30232d4e0e
Merge pull request #46 from gdeOo/voice-support
Port emulation of The Voice
2021-05-23 00:54:15 +02:00
João Silva
82b4313bb8 Port emulation of The Voice
Standalone O2EM can emulate The Voice expansion module using wav sound
samples that the user must place in a specific folder, similarly to
what happens with the bios. The libretro port of O2EM, however, didn't
include The Voice support, as the corresponding code was simply
disabled.

This commit ports The Voice emulation to work in a libretro context,
using libretro-common's own mixer to load and play the sound samples,
which should be placed in a 'voice' folder under the usual 'System'
folder.
2021-05-22 22:30:48 +01:00
João Silva
b333353076 Avoid BITMAP collision between wrapalleg.h and wingdi.h 2021-05-22 15:52:29 +01:00
João Silva
af4210930d libretro-common as a submodule 2021-05-22 15:46:31 +01:00
twinaphex
0f13c969e6 Add od-beta 2021-03-25 21:25:34 +01:00
twinaphex
924cea3722 Add gamecube/wii targets 2021-03-20 18:03:00 +01:00
Autechre
ddd647ae0a
Merge pull request #43 from jdgleaver/usability-improvements
Usability improvements + fixes
2021-03-19 15:47:23 +01:00
jdgleaver
0459df4952 Fix memory leak 2021-03-19 12:33:50 +00:00
jdgleaver
95b78482b5 Add 'Crop Overscan' option 2021-03-19 12:09:08 +00:00
jdgleaver
208c4604fc Improve clarity of virtual keyboard image 2021-03-19 10:56:36 +00:00
jdgleaver
5144bd75c1 Optimise rendering of virtual keyboard (44%-63% reduction in performance overheads) 2021-03-19 10:37:29 +00:00
jdgleaver
76cfdb0128 Add optional interframe blending 2021-03-18 18:09:56 +00:00
jdgleaver
343ab6dd4e Add 'Swap Gamepads' option 2021-03-18 17:12:50 +00:00
jdgleaver
6310220166 Map numeric keys 0-6 to the port 1 gamepad 2021-03-18 16:47:53 +00:00
jdgleaver
c4180ef8c4 Add volume control + optional low pass audio filter 2021-03-18 16:20:02 +00:00
jdgleaver
252469f8fc Add input bitmask support 2021-03-18 13:57:50 +00:00
jdgleaver
2eea22cf2c Fix savestate size 2021-03-18 13:17:37 +00:00
jdgleaver
19336e17c5 Add option to select emulated hardware/console region + add OpenDingux target 2021-03-18 12:26:02 +00:00
twinaphex
95143537dc Add ios-arm64/tvos-arm64 2021-03-09 05:41:39 +01:00
twinaphex
f874a759ef (MSVC) embed MSVCRT runtime 2021-02-14 22:15:08 +01:00
twinaphex
923e44ba02 Add MSVC 2005 / 2010 cores 2021-02-12 01:58:23 +01:00
twinaphex
745ea32b5b (macOS) Add ARM 64bit MacOS support 2021-01-29 16:47:24 +01:00
Autechre
e0576543d4
Merge pull request #40 from liberodark/patch-1
Add armv8 support
2021-01-15 00:51:29 +01:00
Autechre
6c09086143
Merge pull request #41 from fjtrujy/PS2NewToolchain
[PS2] Update bins for new toolchain
2021-01-15 00:51:20 +01:00
Francisco Javier Trujillo Mata
f0a72b8f99 Update bins for new toolchain 2021-01-15 00:25:04 +01:00
liberodark
0ba84dd316
Add armv8 support 2021-01-14 23:41:57 +01:00
Autechre
0405ea0b16
Update .gitlab-ci.yml 2021-01-09 16:56:33 +01:00
Autechre
ccea0ba660
Update .gitlab-ci.yml 2021-01-07 22:30:25 +01:00