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retro_run() runs for one D_Display().
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@ -1466,8 +1466,9 @@ void D_DoomLoop(void)
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{
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// Update display, next frame, with current state.
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D_Display();
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return;
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}
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}while(!has_exited);
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} while(!has_exited);
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}
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void D_DoomDeinit(void)
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