Rob Loach
b71dc04f2f
Add the libretro GitLab CI file
2022-09-28 02:29:28 -04:00
Nathan Whitehead
908f66bfca
Correct readme about default font choice.
2022-09-27 22:20:07 -06:00
Nathan Whitehead
cb9a13b19f
Remove all traces of npm, babel, es5.
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Simplify gn build system to use source files directly
without going through gen directory. This made the
xxd generated names more fragile, had to tweak the DOCKER_BUILDKIT
script to workaround that.
2022-09-27 21:10:07 -06:00
Nathan Whitehead
0a4a36dad5
Turn back on warnings and errors outside of QuickJS.
2022-09-27 17:51:14 -06:00
Nathan Whitehead
ed6081bb0f
Fix QuickJS memory leak related to global object.
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Remove debug log output.
2022-09-27 17:30:09 -06:00
Nathan Whitehead
cf40b5ae2f
Remove legacy Duktape files, update license text.
2022-09-27 17:21:23 -06:00
Nathan Whitehead
72d23f029c
Switch to QuickJS.
2022-09-27 16:50:28 -06:00
Nathan Whitehead
622ca5fb1a
Fix pthread build issue for Mint 19.3.
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Add -pthread option to linking command as well as compiling commands.
2022-09-27 09:18:40 -06:00
Nathan Whitehead
365a60fd0d
Update readme with info on simple build and PuzzleScript Plus.
2022-09-26 10:37:05 -06:00
Nathan Whitehead
2807971f23
Add pthread gcc option in make.
2022-09-25 22:11:50 -06:00
Nathan Whitehead
6c71b35be6
Remove extra debugging code.
2022-09-25 21:52:55 -06:00
Nathan Whitehead
328965f7fe
Regenerate bundle file with PuzzleScriptPlus changes.
2022-09-25 21:51:24 -06:00
Nathan Whitehead
0a3a0b087f
Split out partial sprite rendering, add bindings into JavaScript.
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Update PuzzleScriptPlus graphics source to allow custom font to work.
Only clear all sprite context when in PuzzleScript mode.
Use PuzzleScriptPlus mode on pzp files.
Make custom font off by default.
2022-09-25 21:50:21 -06:00
Nathan Whitehead
fa2338d190
Initial try with PuzzleScriptPlus.
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Status: files running, incorrect logic, incorrect graphics.
Not sure what's going on at the moment.
2022-09-25 19:57:36 -06:00
Nathan Whitehead
050cdc781d
Commit bundled file for simple Makefile builds.
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Update makefile to include C sources.
Update common makefile to use c++17 (didn't see a way to do this in Makefile).
2022-09-25 12:51:02 -06:00
Nathan Whitehead
7b4c5331ff
Merge pull request #3 from RobLoach/makefile
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libretro: Add the standard Makefile
2022-09-25 12:33:00 -06:00
Rob Loach
f5ab9a61a0
libretro: Add the standard Makefile
2022-09-25 13:37:20 -04:00
Nathan Whitehead
67110b5ffc
Tidy duplicated info entry.
2022-09-25 10:47:49 -06:00
Nathan Whitehead
05c9f64e93
Merge pull request #2 from RobLoach/patch-1
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libretro: Update .info file
2022-09-25 10:47:09 -06:00
Rob Loach
8781efd280
libretro: Update .info file
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Update the PuzzleScript core info file.
2022-09-24 16:22:09 -04:00
Nathan Whitehead
084a9264af
More future work.
2022-09-23 10:48:48 -06:00
Nathan Whitehead
85685447f8
Add some readme text, add images.
v0.2.0
2022-09-23 09:49:10 -06:00
Nathan Whitehead
c3e3f7a1d7
Reword some things.
2022-09-23 09:16:54 -06:00
Nathan Whitehead
6c83886129
Switch cheat to be A + START.
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Add script to generate pz files from Phil Schatz's repo.
2022-09-22 19:22:53 -06:00
Nathan Whitehead
f55ad80352
Remove stb files (not needed).
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Update npm babel to babel-cli.
Rework dockerfile to work without node_modules already installed.
2022-09-22 18:54:46 -06:00
Nathan Whitehead
ab3be00b3f
typo
2022-09-22 14:46:40 -06:00
Nathan Whitehead
dafe397a0f
Add dockerfile for release builds.
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Fix minor build issues related to using old Ubuntu to build.
Add option to use precompiled font.js, Pillow was not working properly in old Python versions.
2022-09-22 14:27:09 -06:00
Nathan Whitehead
31f7260af4
Tidy readme
2022-09-22 12:27:44 -06:00
Nathan Whitehead
ac956bc9e6
Make restarting choose right font choice.
2022-09-22 12:17:23 -06:00
Nathan Whitehead
b841bc87c4
Tidy up build default options.
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Remove hardcoded dependency on path structure for demo.pz, copy to bundle file properly.
Allow restarting games.
Add info file for retroarch to allow choosing pz content.
2022-09-22 12:13:15 -06:00
Nathan Whitehead
0a118ab089
Calculate update times more correctly (fixes lots of timing issues yay)
2022-09-22 11:27:38 -06:00
Nathan Whitehead
fc5ef53bda
Add core option to turn on/off custom antialiased font.
2022-09-22 10:57:40 -06:00
Nathan Whitehead
a676b07ee1
Tidy up readme
2022-09-22 09:31:07 -06:00
Nathan Whitehead
73d3d9b632
Tidy up and remove unused files.
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Remove sysfont code.
Update LICENSE file to mention all used licenses.
2022-09-21 16:46:16 -06:00
Nathan Whitehead
81b1ea24a2
Tidy up readme
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Add cheat code of SELECT+START to skip level.
Fix bugs discovered with Singleton Traffic game (level 3 graphics glitch).
Dynamically resize sprites if pixels drawn with fillRect beyond border.
Update sprite clearing to always clear all of updated width and height.
2022-09-21 14:53:30 -06:00
Nathan Whitehead
3e6c0945f1
Update instruction screens to let games keep talking about keys
2022-09-20 14:38:10 -06:00
Nathan Whitehead
b6144fd97d
Allow some perf flags to be set in duktape configure.
2022-09-20 11:28:36 -06:00
Nathan Whitehead
3f7ae7557d
Add duktape configure call to build
2022-09-20 11:09:34 -06:00
Nathan Whitehead
06cf09db55
Add full duktape project
2022-09-20 10:52:21 -06:00
Nathan Whitehead
6124faa872
Fixup optimization levels, add better main loop timing
2022-09-20 10:16:39 -06:00
Nathan Whitehead
c15e50094f
Interpolate colors to get aliasing for text glyphs.
2022-09-19 19:53:29 -06:00
Nathan Whitehead
5e26ca682a
Antialias text (with fixed gray levels)
2022-09-19 14:55:02 -06:00
Nathan Whitehead
0e9ef48b85
New font
2022-09-19 14:23:47 -06:00
Nathan Whitehead
05e06e2a94
Trying to make hires text look good.
2022-09-19 14:18:39 -06:00
Nathan Whitehead
f5e88fd824
Use custom font
2022-09-19 13:53:09 -06:00
Nathan Whitehead
0a0aa192d2
Fix build
2022-09-19 13:48:02 -06:00
Nathan Whitehead
7adb13131d
Generated font and babel in gn script
2022-09-19 13:37:23 -06:00
Nathan Whitehead
66a2b8d611
Add second level to demo to help with testing of secondary continue screen.
2022-09-19 10:46:46 -06:00
Nathan Whitehead
5ca993736b
Fixup title screen instructions, fix bug in glyph rerendering on size change
2022-09-19 10:35:37 -06:00
Nathan Whitehead
ca68002266
Clip sprite positions during blit.
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Turn on c++ debug mode to catch vector illegal accesses.
2022-09-19 09:05:25 -06:00