Files
libretro-super/dist/info/uzdoom_libretro.info
Craig 774dedd930 boom3 - models for VR, remove experimental from uzdoom and eduke32 (#2174)
* Add boom3/pak399 note for missing hands in VR mode

* Remove expiremental for eduke32 and UZDoom
2026-11-03 18:22:26 +01:00

34 lines
1.3 KiB
Plaintext

# Software Information
display_name = "Doom (OG/2/FD) / Heretic / Hexen / Strife (UZDoom)"
authors = "UZDoom Team"
supported_extensions = "wad|iwad|pwad|pk3"
corename = "UZDoom"
license = "GPLv3+"
permissions = ""
display_version = "5.0.3"
categories = "Game"
# Hardware Information
manufacturer = "id Software"
systemname = "DOOM Game Engine"
systemid = "doom"
# Libretro Features
supports_no_game = "false"
database = "DOOM"
savestate = "false"
savestate_features = ""
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "true"
core_options = "true"
load_subsystem = "false"
hw_render = "true"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
notes = "(!) UZDoom requires a compatible DOOM IWAD such as doom.wad, doom2.wad, plutonia.wad or tnt.wad.|(!) Supports advanced mods and custom content in WAD, PK3 and PK7 formats.|(!) Hardware rendering requires a compatible graphics backend."
description = "A libretro port of UZDoom, a modern, feature-rich source port of the classic DOOM engine and a continuation of ZDoom and GZDoom. UZDoom supports DOOM, DOOM II, Final DOOM and numerous custom games and modifications. Features include high-resolution graphics, dynamic lighting, 3D floors, advanced scripting, extensive modding capabilities and modern OpenGL and Vulkan rendering."