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* Add boom3/pak399 note for missing hands in VR mode * Remove expiremental for eduke32 and UZDoom
34 lines
1.3 KiB
Plaintext
34 lines
1.3 KiB
Plaintext
# Software Information
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display_name = "Doom (OG/2/FD) / Heretic / Hexen / Strife (UZDoom)"
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authors = "UZDoom Team"
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supported_extensions = "wad|iwad|pwad|pk3"
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corename = "UZDoom"
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license = "GPLv3+"
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permissions = ""
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display_version = "5.0.3"
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categories = "Game"
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# Hardware Information
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manufacturer = "id Software"
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systemname = "DOOM Game Engine"
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systemid = "doom"
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# Libretro Features
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supports_no_game = "false"
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database = "DOOM"
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savestate = "false"
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savestate_features = ""
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cheats = "false"
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input_descriptors = "true"
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memory_descriptors = "false"
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libretro_saves = "true"
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core_options = "true"
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load_subsystem = "false"
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hw_render = "true"
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needs_fullpath = "true"
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disk_control = "false"
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is_experimental = "false"
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notes = "(!) UZDoom requires a compatible DOOM IWAD such as doom.wad, doom2.wad, plutonia.wad or tnt.wad.|(!) Supports advanced mods and custom content in WAD, PK3 and PK7 formats.|(!) Hardware rendering requires a compatible graphics backend."
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description = "A libretro port of UZDoom, a modern, feature-rich source port of the classic DOOM engine and a continuation of ZDoom and GZDoom. UZDoom supports DOOM, DOOM II, Final DOOM and numerous custom games and modifications. Features include high-resolution graphics, dynamic lighting, 3D floors, advanced scripting, extensive modding capabilities and modern OpenGL and Vulkan rendering."
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