Update segas32.c

This commit is contained in:
mahoneyt944 authored and GitHub committed 2026-08-25 13:14:52 -04:00
1 parent 716418c215
commit b972aeba83
1 file changed
+2 -11
+2 -11
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@@ -431,8 +431,8 @@ static void update_sprites(int param)
void system32_set_vblank(int state)
{
/* at the end of VBLANK is when automatic sprite rendering happens */
/*if (!state)
timer_set(TIME_IN_USEC(50), 1, update_sprites);*/
if (!state)
timer_set(TIME_IN_USEC(50), 1, update_sprites);
}
@@ -2573,13 +2573,6 @@ static void print_mixer_data(int which)
#endif
}
static void legacy_sprite_update(void)
{
//sprite_erase_buffer();
sprite_swap_buffers();
sprite_render_list();
}
VIDEO_UPDATE( system32 )
{
UINT8 enablemask;
@@ -2600,8 +2593,6 @@ VIDEO_UPDATE( system32 )
/* update the tilemaps */
enablemask = update_tilemaps(cliprect);
legacy_sprite_update();
/* do the mixing */
mix_all_layers(0, 0, bitmap, cliprect, enablemask);
}