Commit Graph

8289 Commits

Author SHA1 Message Date
Vicki Pfau
70689e1112 Res: Update nointro.dat 2024-01-07 19:17:33 -08:00
Vicki Pfau
16c777cdd9 Qt: Fix screen freezing on macOS after closing save state window (fixes #2885) 2024-01-07 16:57:25 -08:00
Vicki Pfau
feb7b5a116 Config: Fix warning 2024-01-07 16:57:25 -08:00
Vicki Pfau
e01fc0f2b7 3DS: Remove fancy memory mapping 2024-01-07 16:57:25 -08:00
Vicki Pfau
2e3ad7ed16 CMake: Clean up with PROJECT_SOURCE_DIR 2024-01-07 16:57:25 -08:00
Sophie Kirschner
3becd63ef5
Res: Add gbc-lcd shader, imitates GBC LCD subpixel arrangement with an optional backlight effect (#3097) 2024-01-06 22:54:01 -08:00
luc-git
48253afc54
Qt: Fix shaders not applying when display is loaded (#3100)
Co-authored-by: Vicki Pfau <vi@endrift.com>
2024-01-06 22:47:11 -08:00
Vicki Pfau
d83b2f99cd VFS: Use anonymousMemoryMap for large 7z allocations (fixes #3013) 2023-12-21 22:57:36 -08:00
Vicki Pfau
45387aa663 Qt: Fix Action leak 2023-12-21 00:24:16 -08:00
Vicki Pfau
ffacbcfeea Qt: Make Gamepad be a shared_ptr 2023-12-20 22:59:35 -08:00
Vicki Pfau
5bd5a8d998 GBA I/O: Fix HALTCNT access behavior (fixes #2309) 2023-12-20 22:05:17 -08:00
Vicki Pfau
6ee880c58b GB Audio: Improve "zombie mode" emulation in CGB mode (fixes #2029) 2023-12-20 02:52:45 -08:00
Vicki Pfau
36a9602e62 CInema: Update SameSuite results 2023-12-20 02:31:37 -08:00
Vicki Pfau
c8f4d4aad9 GB Audio: Fix restarting envelope when writing to register (fixes #3067) 2023-12-20 02:19:19 -08:00
Vicki Pfau
1f6337fc1f CInema: Fix xbaseline differences being ignored with no baseline 2023-12-20 02:19:19 -08:00
Vicki Pfau
a171c54b9a CInema: Sprite priority has been fixed 2023-12-20 02:19:19 -08:00
Vicki Pfau
fc95ee2795 CInema: Add samesuite, mostly failing 2023-12-20 02:19:19 -08:00
Daniel Simon
333483a69e Qt: Fix generic icon on Wayland 2023-12-19 13:56:38 -08:00
Vicki Pfau
bfc830e08d mGUI: Persist fast forwarding after closing menu (fixes #2414) 2023-12-18 22:57:51 -08:00
Vicki Pfau
3a5642fcb8 GB: Fix applying a patch that changes the cartridge mapper (fixes #3077) 2023-12-11 22:05:55 -08:00
Vicki Pfau
256143944a Qt: Code signing cleanup 2023-12-11 18:42:31 -08:00
Vicki Pfau
ec2f791655 Qt: Do initial macOS resource staging in local app bundle 2023-12-11 01:50:00 -08:00
Vicki Pfau
7b2fe75ebf Qt: Move install in CMake so install scripts get run first 2023-12-11 01:21:01 -08:00
Vicki Pfau
83528e14f5 Qt: Do codesigning on macOS 2023-12-11 00:42:32 -08:00
Vicki Pfau
2e5836e179 Res: Add entitlements list for macOS 2023-12-10 23:53:10 -08:00
Vicki Pfau
c7240b0e8e Qt: Fix minimum macOS version setting 2023-12-10 21:29:31 -08:00
Vicki Pfau
a874450c1a CMake: Bump minimum macOS to 10.7 when building against SDL2 2023-12-10 21:16:29 -08:00
Daniel
dc9a2572d1 Add Goodboy Galaxy to overrides
To enable rumble
2023-11-28 09:36:37 -08:00
Vicki Pfau
63b18687f0 Test: Allow ROM tester to be debugged 2023-11-24 22:28:05 -08:00
Vicki Pfau
569bc92b90 Test: Use refactored argument handling 2023-11-24 22:28:05 -08:00
Vicki Pfau
18a35b3928 Feature: Move command-line patch/cheats argument handling 2023-11-24 22:28:05 -08:00
Vicki Pfau
3e47da2e18 SDL: Fix minor leak if debugger isn't used 2023-11-24 22:28:05 -08:00
Vicki Pfau
319bdbd106 Feature: Move command-line debugger argument handling 2023-11-24 22:28:05 -08:00
Vicki Pfau
b7284542bc Debugger: Move CLIDebugerEditLine implementation into debugger/ 2023-11-24 22:28:05 -08:00
Vicki Pfau
ce4024a29e GBA Savedata: Fix crash when resizing flash save games for RTC data 2023-11-24 22:28:05 -08:00
Vicki Pfau
050c5da263 Tools: Move updater and docgen source into tools/ 2023-11-24 22:28:05 -08:00
Vicki Pfau
978e7c94b2 Tools: Add SDF-generation tool and 4x font SDF 2023-11-24 22:28:05 -08:00
nia
d75d26bcc9 Scripting: Check for ENOTRECOVERABLE
It's part of "robust mutexes" and may not necessarily be available
(e.g. on NetBSD 9)
2023-11-20 02:49:43 -08:00
Vicki Pfau
6853080b98 FFmpeg: Fix deprecation warnings 2023-11-06 22:16:14 -08:00
Vicki Pfau
437ad30547 GBA Audio: Only read MP2k context addresses if valid 2023-10-29 17:07:15 -07:00
Vicki Pfau
9c9f31d0d1 Qt: Fix non-debugger build (fixes #3049) 2023-10-25 15:22:09 -07:00
Vicki Pfau
6ecc182d7c Qt: Attach debugger when attaching scripting controller (fixes #3046) 2023-10-15 19:42:50 -07:00
Vicki Pfau
dca568a0be CMake: Fix DEFAULT_LTO 2023-10-15 19:19:02 -07:00
leo60228
ce374b15a3 Debugger: Advertise QStartNoAckMode support 2023-10-07 23:56:23 -07:00
leo60228
6e2c3885ee Debugger: Fix off-by-one breaking StartNoAckMode 2023-10-07 23:56:23 -07:00
David Spickett
ef7edba159 Debugger: Fix interrupt after continue from GDB stub
GDB and LLDB will send a ctrl-c character (\x03) to the stub
to interrupt it after a continue where it doesn't stop on its own.

E.g.
```
void foo() {
  foo2();      // Continue from here.
  while (1) {} // Loops here until ctrl-c in the debugger.
}
```

mGBA had code to handle the ctrl-c but because in _continue
we set the paused status after calling mDebuggerModuleSetNeedsCallback,
the callback was never set so nothing was looking for new messages
while we were running. We should instead set the paused state then call
mDebuggerModuleSetNeedsCallback.

mDebuggerModuleSetNeedsCallback calls mDebuggerUpdatePaused, and all
other calls to mDebuggerUpdatePaused update the paused state before
that call so this matches existing usage of that too.

With this fix, after the continue _gdbStubPoll is called periodically
and will pick up the ctrl-c as it comes in (_gdbStubWait is used when
we are stopped in the debugger).

This fixes ctrl-c to interrupt when using lldb and gdb.
2023-10-07 23:56:11 -07:00
Vicki Pfau
46f59df10a Core: Add missing defines to flags.h 2023-09-27 20:21:28 -07:00
Vicki Pfau
d34ec95879 Wii: Fix build 2023-09-27 20:21:03 -07:00
Vicki Pfau
0f0dccdcf2 Scripting: Unpack breakpoint name struct 2023-09-27 17:53:30 -07:00
Vicki Pfau
476dcc11df Scripting: Attach canvas object in docgen 2023-09-27 16:51:48 -07:00