twinaphex
84f7b0f6b1
Move assets to assets directory
2014-01-12 15:31:34 +01:00
twinaphex
87a42941fe
Move engine files to engine/ directory
2014-01-12 15:30:08 +01:00
twinaphex
01dda8f950
(JNI) Build fix
2014-01-12 15:26:47 +01:00
twinaphex
dcdc7cd731
Fill in retro_init with logger initialization
2014-01-12 15:08:15 +01:00
twinaphex
f15322e63b
Go through logger interface
2014-01-12 15:07:37 +01:00
twinaphex
014d1d59c4
Revert to previous rpng version
2014-01-12 14:06:39 +01:00
twinaphex
477c199d93
Upgrade libretro header
2014-01-12 13:20:02 +01:00
twinaphex
0fcc07ddbe
Upgrade rpng
2014-01-12 13:16:59 +01:00
twinaphex
5eb7de9202
(OSX) Set min OS version to 10.6
2014-01-03 17:35:25 +01:00
twinaphex
ba8a6967f8
update libretro.h
2013-12-18 20:34:13 +01:00
twinaphex
2058d6c97e
(OSX) Build fix
2013-12-02 23:32:08 +01:00
twinaphex
f19e6a7017
(OSX) Have OSX use compat/tr/memory too
2013-12-02 23:24:12 +01:00
twinaphex
6165449264
(iOS) Starting from iOS 7, Apple "optimizes" sin and cos through
...
some function called __sincos_stret. This is however a new function
added by Apple in iOS 7/OSX 10.9 versions of libm. If you compile
a core with iOS 7/OSX 10.9 SDKs for an older platform, it will
crash on 'undefined symbol - __sincos_stret'. So I now set
minimum iPhone SDK version so that it doesn't do this "optimization"
2013-11-29 22:06:28 +01:00
twinaphex
fd09848514
Add GPLv3 headers
2013-11-27 20:24:29 +01:00
twinaphex
e17baa0a31
(iOS) Compiles and links now on iOS 7.0 SDK
2013-11-25 03:25:01 +01:00
twinaphex
63a8597698
Add missing else to if statement (Makefile - OSX)
2013-07-15 11:01:35 +02:00
twinaphex
8e9f319adf
Fix OSX build
2013-07-15 10:59:38 +02:00
twinaphex
a35ba0473f
Fix Windows build
2013-07-15 10:50:36 +02:00
twinaphex
34444a75c7
Fix Unix target
2013-07-15 02:54:32 +02:00
twinaphex
c27c78bb57
Add ARM target
2013-07-14 13:33:23 +02:00
twinaphex
b9d60f7d78
(OSX) Works now on OSX
2013-07-08 10:43:27 +02:00
twinaphex
12eecbde05
Add discard hack enable toggle - turning it on fixes Lighting model.
...
Note - you need to relaunch for this changet to take effect right now
2013-06-12 11:48:39 +02:00
twinaphex
b7c5c965d9
(Mingw) Fix target output filename
2013-05-19 01:26:13 +02:00
twinaphex
9f65e73b5c
Add Raspberry Pi target
2013-05-18 15:17:00 +02:00
twinaphex
ab30ee045f
Get rid of CFLAGS - Modelviewer is entirely C++03
2013-05-18 04:40:35 +02:00
twinaphex
2709ebb8f0
(PS3) (Probably futile) attempt to get something going with GL ES 1.x
...
based PSGL - needs separate shader.cpp implementation
2013-05-18 04:26:47 +02:00
twinaphex
481ae1998c
(JNI) Change target name
2013-05-18 03:32:24 +02:00
twinaphex
60b68309db
(QNX) Add reset() to shared_ptr implementation
2013-05-18 00:25:46 +02:00
Themaister
323a688a6e
Avoid discard hack.
...
Breaks Lightning model, but discard breaks most models which use alpha
anyways.
2013-05-13 01:37:14 +02:00
Themaister
21b2259c17
Remove Y rotate clamp.
2013-05-13 01:06:51 +02:00
Themaister
5b50aaf8e9
Fix 32-bit TGA decode.
2013-05-13 00:59:17 +02:00
Themaister
abaf8f5d93
Can zoom out a lot more.
2013-05-13 00:57:06 +02:00
Themaister
e4e886955f
Add basic TGA support.
...
Works with Vanille test object.
2013-05-13 00:39:46 +02:00
Themaister
ede67d6a22
Clarify RPNG changes.
2013-05-13 00:03:21 +02:00
Themaister
e49bff005c
Fixup RPNG to work better for GL purposes.
...
Avoids having to flip Y texture coordinate.
Also avoids having to use GLES2 extension to load textures.
2013-05-12 23:58:35 +02:00
Themaister
cd1c593bd3
Use a default blank texture.
2013-05-12 21:46:08 +02:00
twinaphex
ee3fa6c3ae
(OSX) Compiles and links for OSX now
2013-05-12 16:08:57 +02:00
Themaister
db83c30ede
Don't bind to FB 0.
2013-05-12 15:40:05 +02:00
twinaphex
a8ea5f95ea
(iOS/QNX) Fix extension for iOS library + drop CC for iOS/QNX
2013-05-12 15:35:30 +02:00
twinaphex
6228219937
(iOS) Compiles and links
2013-05-12 15:32:16 +02:00
Themaister
010a852665
Unbind explicitly if not using maps.
2013-05-12 14:47:55 +02:00
twinaphex
ac33a00a59
Add iOS header includes as well
2013-05-12 14:00:58 +02:00
Themaister
9e1e92bed0
Allow up to 1k FBO.
2013-05-12 13:48:26 +02:00
Themaister
7f6a4335b3
Add D-pad support.
2013-05-12 13:31:25 +02:00
Themaister
b822a1a7c6
Works now on Android.
...
Cannot do dynamic symbol lookups it seems in GLES.
2013-05-12 13:27:04 +02:00
Themaister
ab4297869d
Fix GLES compile.
2013-05-12 13:31:41 +02:00
Themaister
f16b0973bb
Add use of ambient texture.
2013-05-12 13:28:39 +02:00
Themaister
d663d5af9a
Fixups in MTL loader.
...
Add specular lighting.
2013-05-12 13:20:33 +02:00
twinaphex
54e6aa5e3e
Mingw now uses glext.h as well
2013-05-12 02:35:08 +02:00
Themaister
29a858db83
Fix normal in simple.obj.
2013-05-12 03:27:58 +02:00