Merge in upstream dolphin/master into libretro

This commit is contained in:
Craig Carnell committed 2026-02-22 09:07:47 +00:00
commit 7743c7e1dd
1092 files changed
+20706 -7182

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+2 -1
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@@ -11,7 +11,8 @@ insert_final_newline = true
max_line_length = 100
[{CMakeLists.txt,*.cmake}]
indent_style = tab
indent_style = space
insert_final_newline = true
[.editorconfig]
insert_final_newline = true
+2
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@@ -295,6 +295,8 @@ def build(config):
"-DENABLE_AUTOUPDATE="
+ python_to_cmake_bool(config["autoupdate"]),
'-DDISTRIBUTOR=' + config['distributor'],
# Distributable bundles need to be postprocessed to embed dependencies
"-DPOSTPROCESS_BUNDLE=ON",
# Always use libraries from Externals to prevent any libraries
# installed by Homebrew from leaking in to the app
"-DUSE_SYSTEM_LIBS=OFF",
+7 -11
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@@ -1,17 +1,13 @@
find_program(CCACHE_BIN NAMES ccache sccache)
if(CCACHE_BIN)
# Official ccache recommendation is to set CMAKE_C(XX)_COMPILER_LAUNCHER
if (NOT CMAKE_C_COMPILER_LAUNCHER MATCHES "ccache")
list(INSERT CMAKE_C_COMPILER_LAUNCHER 0 "${CCACHE_BIN}")
set(_CCACHE_SUPPORTED_LAUCHERS C CXX OBJC OBJCXX)
foreach(LAUNCHER ${_CCACHE_SUPPORTED_LAUCHERS})
if (NOT CMAKE_${LAUNCHER}_COMPILER_LAUNCHER MATCHES "ccache")
list(INSERT CMAKE_${LAUNCHER}_COMPILER_LAUNCHER 0 ${CCACHE_BIN})
endif()
if (NOT CMAKE_CXX_COMPILER_LAUNCHER MATCHES "ccache")
list(INSERT CMAKE_CXX_COMPILER_LAUNCHER 0 "${CCACHE_BIN}")
endif()
# ccache uses -I when compiling without preprocessor, which makes clang complain.
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Qunused-arguments -fcolor-diagnostics")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Qunused-arguments -fcolor-diagnostics")
if("${CMAKE_${LAUNCHER}_COMPILER_ID}" MATCHES "Clang")
set(CMAKE_${LAUNCHER}_FLAGS "${CMAKE_${LAUNCHER}_FLAGS} -Qunused-arguments -fcolor-diagnostics")
endif()
endforeach()
endif()
+48 -48
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@@ -1,58 +1,58 @@
find_package(PkgConfig)
macro(_internal_message msg)
if(NOT ${_is_quiet})
message(STATUS "${msg}")
endif()
if(NOT ${_is_quiet})
message(STATUS "${msg}")
endif()
endmacro()
macro(check_lib var pc lib)
set(_is_required 0)
set(_is_quiet 0)
set(_arg_list ${ARGN})
foreach(_arg ${ARGN})
if(_arg STREQUAL "REQUIRED")
list(REMOVE_ITEM _arg_list "REQUIRED")
set(_is_required 1)
endif()
if(_arg STREQUAL "QUIET")
list(REMOVE_ITEM _arg_list "QUIET")
set(_is_quiet 1)
endif()
endforeach()
set(_is_required 0)
set(_is_quiet 0)
set(_arg_list ${ARGN})
foreach(_arg ${ARGN})
if(_arg STREQUAL "REQUIRED")
list(REMOVE_ITEM _arg_list "REQUIRED")
set(_is_required 1)
endif()
if(_arg STREQUAL "QUIET")
list(REMOVE_ITEM _arg_list "QUIET")
set(_is_quiet 1)
endif()
endforeach()
if(PKG_CONFIG_FOUND AND NOT ${var}_FOUND)
pkg_search_module(${var} QUIET ${pc})
endif()
if(PKG_CONFIG_FOUND AND NOT ${var}_FOUND)
pkg_search_module(${var} QUIET ${pc})
endif()
if(${var}_FOUND)
if(${var}_INCLUDE_DIRS)
include_directories(${${var}_INCLUDE_DIRS})
endif()
# Make sure include directories for headers found using find_path below
# are re-added when reconfiguring
if(${var}_INCLUDE)
include_directories(${${var}_INCLUDE})
endif()
_internal_message("${lib} found")
else()
find_library(${var} ${lib})
if(_arg_list)
find_path(${var}_INCLUDE ${_arg_list})
else()
set(${var}_INCLUDE FALSE)
endif()
if(${var} AND ${var}_INCLUDE)
include_directories(${${var}_INCLUDE})
_internal_message("${lib} found")
set(${var}_FOUND 1 CACHE INTERNAL "")
else()
if(_is_required)
message(FATAL_ERROR "${lib} is required but not found")
else()
_internal_message("${lib} not found")
endif()
endif()
endif()
if(${var}_FOUND)
if(${var}_INCLUDE_DIRS)
include_directories(${${var}_INCLUDE_DIRS})
endif()
# Make sure include directories for headers found using find_path below
# are re-added when reconfiguring
if(${var}_INCLUDE)
include_directories(${${var}_INCLUDE})
endif()
_internal_message("${lib} found")
else()
find_library(${var} ${lib})
if(_arg_list)
find_path(${var}_INCLUDE ${_arg_list})
else()
set(${var}_INCLUDE FALSE)
endif()
if(${var} AND ${var}_INCLUDE)
include_directories(${${var}_INCLUDE})
_internal_message("${lib} found")
set(${var}_FOUND 1 CACHE INTERNAL "")
else()
if(_is_required)
message(FATAL_ERROR "${lib} is required but not found")
else()
_internal_message("${lib} not found")
endif()
endif()
endif()
endmacro()
+12 -12
View File
@@ -10,15 +10,15 @@
# module as a post-build step.
if(CMAKE_GENERATOR)
# Being called as include(DolphinPostprocessBundle), so define a helper function.
set(_DOLPHIN_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(dolphin_postprocess_bundle target)
add_custom_command(TARGET ${target} POST_BUILD
COMMAND ${CMAKE_COMMAND} "-D" "DOLPHIN_BUNDLE_PATH=$<TARGET_BUNDLE_DIR:${target}>"
-P "${_DOLPHIN_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
return()
# Being called as include(DolphinPostprocessBundle), so define a helper function.
set(_DOLPHIN_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(dolphin_postprocess_bundle target)
add_custom_command(TARGET ${target} POST_BUILD
COMMAND ${CMAKE_COMMAND} "-D" "DOLPHIN_BUNDLE_PATH=$<TARGET_BUNDLE_DIR:${target}>"
-P "${_DOLPHIN_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
return()
endif()
message(STATUS "Fixing up application bundle: ${DOLPHIN_BUNDLE_PATH}")
@@ -35,9 +35,9 @@ set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib")
# BundleUtilities is overly verbose, so disable most of its messages
function(message)
if(NOT ARGV MATCHES "^STATUS;")
_message(${ARGV})
endif()
if(NOT ARGV MATCHES "^STATUS;")
_message(${ARGV})
endif()
endfunction()
include(BundleUtilities)
+1 -1
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@@ -4,7 +4,7 @@ mark_as_advanced(CUBEB_INCLUDE_DIR CUBEB_LIBRARY)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(CUBEB DEFAULT_MSG
CUBEB_INCLUDE_DIR CUBEB_LIBRARY)
CUBEB_INCLUDE_DIR CUBEB_LIBRARY)
if(CUBEB_FOUND AND NOT TARGET cubeb::cubeb)
add_library(cubeb::cubeb UNKNOWN IMPORTED)
+3 -3
View File
@@ -36,16 +36,16 @@ find_package(PkgConfig)
pkg_check_modules(PC_EGL egl)
if (PC_EGL_FOUND)
set(EGL_DEFINITIONS ${PC_EGL_CFLAGS_OTHER})
set(EGL_DEFINITIONS ${PC_EGL_CFLAGS_OTHER})
endif ()
find_path(EGL_INCLUDE_DIRS NAMES EGL/egl.h
HINTS ${PC_EGL_INCLUDEDIR} ${PC_EGL_INCLUDE_DIRS}
HINTS ${PC_EGL_INCLUDEDIR} ${PC_EGL_INCLUDE_DIRS}
)
set(EGL_NAMES ${EGL_NAMES} egl EGL)
find_library(EGL_LIBRARIES NAMES ${EGL_NAMES}
HINTS ${PC_EGL_LIBDIR} ${PC_EGL_LIBRARY_DIRS}
HINTS ${PC_EGL_LIBDIR} ${PC_EGL_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
+5 -5
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@@ -7,11 +7,11 @@ include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(HIDAPI DEFAULT_MSG HIDAPI_LIBRARY HIDAPI_INCLUDE_DIR)
if(HIDAPI_FOUND AND NOT TARGET Hidapi::Hidapi)
add_library(Hidapi::Hidapi UNKNOWN IMPORTED)
set_target_properties(Hidapi::Hidapi PROPERTIES
IMPORTED_LOCATION ${HIDAPI_LIBRARIES}
INTERFACE_INCLUDE_DIRECTORIES ${HIDAPI_INCLUDE_DIRS}
)
add_library(Hidapi::Hidapi UNKNOWN IMPORTED)
set_target_properties(Hidapi::Hidapi PROPERTIES
IMPORTED_LOCATION ${HIDAPI_LIBRARIES}
INTERFACE_INCLUDE_DIRECTORIES ${HIDAPI_INCLUDE_DIRS}
)
endif()
mark_as_advanced(HIDAPI_INCLUDE_DIR HIDAPI_LIBRARY)
+10 -10
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@@ -8,19 +8,19 @@ find_package(PkgConfig)
pkg_check_modules(PC_LIBEVDEV QUIET libevdev)
FIND_PATH(
LIBEVDEV_INCLUDE_DIR libevdev/libevdev.h
HINTS ${PC_LIBEVDEV_INCLUDEDIR} ${PC_LIBEVDEV_INCLUDE_DIRS}
/usr/include
/usr/local/include
${LIBEVDEV_PATH_INCLUDES}
LIBEVDEV_INCLUDE_DIR libevdev/libevdev.h
HINTS ${PC_LIBEVDEV_INCLUDEDIR} ${PC_LIBEVDEV_INCLUDE_DIRS}
/usr/include
/usr/local/include
${LIBEVDEV_PATH_INCLUDES}
)
FIND_LIBRARY(
LIBEVDEV_LIBRARY
NAMES evdev libevdev
HINTS ${PC_LIBEVDEV_LIBDIR} ${PC_LIBEVDEV_LIBRARY_DIRS}
PATHS ${ADDITIONAL_LIBRARY_PATHS}
${LIBEVDEV_PATH_LIB}
LIBEVDEV_LIBRARY
NAMES evdev libevdev
HINTS ${PC_LIBEVDEV_LIBDIR} ${PC_LIBEVDEV_LIBRARY_DIRS}
PATHS ${ADDITIONAL_LIBRARY_PATHS}
${LIBEVDEV_PATH_LIB}
)
set(LIBEVDEV_LIBRARIES ${LIBEVDEV_LIBRARY} )
+1 -1
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@@ -4,7 +4,7 @@ mark_as_advanced(LIBMGBA_INCLUDE_DIR LIBMGBA_LIBRARY)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(LIBMGBA DEFAULT_MSG
LIBMGBA_INCLUDE_DIR LIBMGBA_LIBRARY)
LIBMGBA_INCLUDE_DIR LIBMGBA_LIBRARY)
if(LIBMGBA_FOUND AND NOT mGBA::mgba)
add_library(mGBA::mgba UNKNOWN IMPORTED)
+8 -8
View File
@@ -5,17 +5,17 @@
# LIBUDEV_LIBRARIES - The libraries needed to use LIBUDEV
FIND_PATH(
LIBUDEV_INCLUDE_DIR libudev.h
/usr/include
/usr/local/include
${LIBUDEV_PATH_INCLUDES}
LIBUDEV_INCLUDE_DIR libudev.h
/usr/include
/usr/local/include
${LIBUDEV_PATH_INCLUDES}
)
FIND_LIBRARY(
LIBUDEV_LIBRARY
NAMES udev libudev
PATHS ${ADDITIONAL_LIBRARY_PATHS}
${LIBUDEV_PATH_LIB}
LIBUDEV_LIBRARY
NAMES udev libudev
PATHS ${ADDITIONAL_LIBRARY_PATHS}
${LIBUDEV_PATH_LIB}
)
set(LIBUDEV_LIBRARIES ${LIBUDEV_LIBRARY} )
+1 -1
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@@ -4,7 +4,7 @@ mark_as_advanced(LZO_INCLUDE_DIR LZO_LIBRARY)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(LZO DEFAULT_MSG
LZO_INCLUDE_DIR LZO_LIBRARY)
LZO_INCLUDE_DIR LZO_LIBRARY)
if(LZO_FOUND AND NOT TARGET LZO::LZO)
add_library(LZO::LZO UNKNOWN IMPORTED)
+30 -30
View File
@@ -9,42 +9,42 @@
# vim: expandtab sw=4 ts=4 sts=4:
if(ANDROID)
set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "libusb-1.0 not found.")
set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "libusb-1.0 not found.")
elseif (NOT LIBUSB_FOUND)
pkg_check_modules (LIBUSB_PKG libusb-1.0)
pkg_check_modules (LIBUSB_PKG libusb-1.0)
find_path(LIBUSB_INCLUDE_DIR NAMES libusb.h
PATHS
${LIBUSB_PKG_INCLUDE_DIRS}
/usr/include/libusb-1.0
/usr/include
/usr/local/include/libusb-1.0
/usr/local/include
)
find_path(LIBUSB_INCLUDE_DIR NAMES libusb.h
PATHS
${LIBUSB_PKG_INCLUDE_DIRS}
/usr/include/libusb-1.0
/usr/include
/usr/local/include/libusb-1.0
/usr/local/include
)
find_library(LIBUSB_LIBRARIES NAMES usb-1.0 usb
PATHS
${LIBUSB_PKG_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
)
find_library(LIBUSB_LIBRARIES NAMES usb-1.0 usb
PATHS
${LIBUSB_PKG_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
)
if(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
set(LIBUSB_FOUND TRUE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "Found libusb-1.0: ${LIBUSB_INCLUDE_DIR}, ${LIBUSB_LIBRARIES}")
else(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "libusb-1.0 not found.")
endif(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
if(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
set(LIBUSB_FOUND TRUE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "Found libusb-1.0: ${LIBUSB_INCLUDE_DIR}, ${LIBUSB_LIBRARIES}")
else(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
set(LIBUSB_FOUND FALSE CACHE INTERNAL "libusb-1.0 found")
message(STATUS "libusb-1.0 not found.")
endif(LIBUSB_INCLUDE_DIR AND LIBUSB_LIBRARIES)
mark_as_advanced(LIBUSB_INCLUDE_DIR LIBUSB_LIBRARIES)
mark_as_advanced(LIBUSB_INCLUDE_DIR LIBUSB_LIBRARIES)
endif ()
if(LIBUSB_FOUND AND NOT TARGET LibUSB::LibUSB)
add_library(LibUSB::LibUSB UNKNOWN IMPORTED)
set_target_properties(LibUSB::LibUSB PROPERTIES
IMPORTED_LOCATION "${LIBUSB_LIBRARIES}"
INTERFACE_INCLUDE_DIRECTORIES "${LIBUSB_INCLUDE_DIR}"
)
add_library(LibUSB::LibUSB UNKNOWN IMPORTED)
set_target_properties(LibUSB::LibUSB PROPERTIES
IMPORTED_LOCATION "${LIBUSB_LIBRARIES}"
INTERFACE_INCLUDE_DIRECTORIES "${LIBUSB_INCLUDE_DIR}"
)
endif()
+37 -37
View File
@@ -8,52 +8,52 @@ set(MBEDTLS_INCLUDE_DIRS ${MBEDTLS_INCLUDE_DIR})
set(MBEDTLS_LIBRARIES ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
if(NOT MBEDTLS_INCLUDE_DIR STREQUAL "MBEDTLS_INCLUDE_DIR-NOTFOUND")
if(EXISTS ${MBEDTLS_INCLUDE_DIR}/mbedtls/build_info.h)
file(STRINGS ${MBEDTLS_INCLUDE_DIR}/mbedtls/build_info.h MBEDTLS_VERSION_STR REGEX "^#define[ \t]+MBEDTLS_VERSION_STRING[\t ].*")
else()
file(STRINGS ${MBEDTLS_INCLUDE_DIR}/mbedtls/version.h MBEDTLS_VERSION_STR REGEX "^#define[ \t]+MBEDTLS_VERSION_STRING[\t ].*")
endif()
string(REGEX REPLACE "^#define[\t ]+MBEDTLS_VERSION_STRING[\t ]+\"([.0-9]+)\".*" "\\1" MBEDTLS_VERSION ${MBEDTLS_VERSION_STR})
if(EXISTS ${MBEDTLS_INCLUDE_DIR}/mbedtls/build_info.h)
file(STRINGS ${MBEDTLS_INCLUDE_DIR}/mbedtls/build_info.h MBEDTLS_VERSION_STR REGEX "^#define[ \t]+MBEDTLS_VERSION_STRING[\t ].*")
else()
file(STRINGS ${MBEDTLS_INCLUDE_DIR}/mbedtls/version.h MBEDTLS_VERSION_STR REGEX "^#define[ \t]+MBEDTLS_VERSION_STRING[\t ].*")
endif()
string(REGEX REPLACE "^#define[\t ]+MBEDTLS_VERSION_STRING[\t ]+\"([.0-9]+)\".*" "\\1" MBEDTLS_VERSION ${MBEDTLS_VERSION_STR})
endif()
if(NOT MBEDTLS_INCLUDE_DIR STREQUAL "MBEDTLS_INCLUDE_DIR-NOTFOUND" AND MBEDTLS_VERSION VERSION_GREATER_EQUAL 3)
# Once CMake 3.19 is required, we can enable HANDLE_VERSION_RANGE and use that
if(MBEDTLS_FIND_REQUIRED)
set(type FATAL_ERROR)
else()
set(type STATUS)
endif()
if(MBEDTLS_FIND_REQUIRED OR NOT MBEDTLS_FIND_QUIETLY)
message(${type} "Could NOT find MBEDTLS: Found unsuitable version \"${MBEDTLS_VERSION}\", but a 2.x version is required (found ${MBEDTLS_INCLUDE_DIR})")
endif()
set(MBEDTLS_FOUND FALSE)
# Once CMake 3.19 is required, we can enable HANDLE_VERSION_RANGE and use that
if(MBEDTLS_FIND_REQUIRED)
set(type FATAL_ERROR)
else()
set(type STATUS)
endif()
if(MBEDTLS_FIND_REQUIRED OR NOT MBEDTLS_FIND_QUIETLY)
message(${type} "Could NOT find MBEDTLS: Found unsuitable version \"${MBEDTLS_VERSION}\", but a 2.x version is required (found ${MBEDTLS_INCLUDE_DIR})")
endif()
set(MBEDTLS_FOUND FALSE)
else()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(MBEDTLS
REQUIRED_VARS MBEDTLS_INCLUDE_DIR MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY
VERSION_VAR MBEDTLS_VERSION)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(MBEDTLS
REQUIRED_VARS MBEDTLS_INCLUDE_DIR MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY
VERSION_VAR MBEDTLS_VERSION)
endif()
mark_as_advanced(MBEDTLS_INCLUDE_DIR MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY)
if(MBEDTLS_FOUND)
add_library(MbedTLS::mbedcrypto UNKNOWN IMPORTED)
set_target_properties(MbedTLS::mbedcrypto PROPERTIES
IMPORTED_LOCATION "${MBEDCRYPTO_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MBEDTLS_INCLUDE_DIR}"
)
add_library(MbedTLS::mbedcrypto UNKNOWN IMPORTED)
set_target_properties(MbedTLS::mbedcrypto PROPERTIES
IMPORTED_LOCATION "${MBEDCRYPTO_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MBEDTLS_INCLUDE_DIR}"
)
add_library(MbedTLS::mbedx509 UNKNOWN IMPORTED)
set_target_properties(MbedTLS::mbedx509 PROPERTIES
IMPORTED_LOCATION "${MBEDX509_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MBEDTLS_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES MbedTLS::mbedcrypto
)
add_library(MbedTLS::mbedx509 UNKNOWN IMPORTED)
set_target_properties(MbedTLS::mbedx509 PROPERTIES
IMPORTED_LOCATION "${MBEDX509_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MBEDTLS_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES MbedTLS::mbedcrypto
)
add_library(MbedTLS::mbedtls UNKNOWN IMPORTED)
set_target_properties(MbedTLS::mbedtls PROPERTIES
IMPORTED_LOCATION "${MBEDTLS_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MBEDTLS_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES MbedTLS::mbedx509
)
add_library(MbedTLS::mbedtls UNKNOWN IMPORTED)
set_target_properties(MbedTLS::mbedtls PROPERTIES
IMPORTED_LOCATION "${MBEDTLS_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MBEDTLS_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES MbedTLS::mbedx509
)
endif()
+6 -6
View File
@@ -5,16 +5,16 @@ find_path(MINIUPNPC_INCLUDE_DIR miniupnpc.h PATH_SUFFIXES miniupnpc)
find_library(MINIUPNPC_LIBRARY miniupnpc)
if(MINIUPNPC_INCLUDE_DIR)
file(STRINGS "${MINIUPNPC_INCLUDE_DIR}/miniupnpc.h" MINIUPNPC_VERSION_STR REGEX "^#define[\t ]+MINIUPNPC_VERSION[\t ]+.*")
if(MINIUPNPC_VERSION_STR)
string(REGEX REPLACE "^#define[\t ]+MINIUPNPC_VERSION[\t ]+\"([.0-9]+)\"" "\\1" MINIUPNPC_VERSION ${MINIUPNPC_VERSION_STR})
endif()
file(STRINGS "${MINIUPNPC_INCLUDE_DIR}/miniupnpc.h" MINIUPNPC_VERSION_STR REGEX "^#define[\t ]+MINIUPNPC_VERSION[\t ]+.*")
if(MINIUPNPC_VERSION_STR)
string(REGEX REPLACE "^#define[\t ]+MINIUPNPC_VERSION[\t ]+\"([.0-9]+)\"" "\\1" MINIUPNPC_VERSION ${MINIUPNPC_VERSION_STR})
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(MINIUPNPC
REQUIRED_VARS MINIUPNPC_INCLUDE_DIR MINIUPNPC_LIBRARY
VERSION_VAR MINIUPNPC_VERSION
REQUIRED_VARS MINIUPNPC_INCLUDE_DIR MINIUPNPC_LIBRARY
VERSION_VAR MINIUPNPC_VERSION
)
set(MINIUPNPC_LIBRARIES ${MINIUPNPC_LIBRARY})
+114 -114
View File
@@ -52,13 +52,13 @@
# define the SFML_STATIC macro if static build was chosen
if(SFML_STATIC_LIBRARIES)
add_definitions(-DSFML_STATIC)
add_definitions(-DSFML_STATIC)
endif()
# deduce the libraries suffix from the options
set(FIND_SFML_LIB_SUFFIX "")
if(SFML_STATIC_LIBRARIES)
set(FIND_SFML_LIB_SUFFIX "${FIND_SFML_LIB_SUFFIX}-s")
set(FIND_SFML_LIB_SUFFIX "${FIND_SFML_LIB_SUFFIX}-s")
endif()
# find the SFML include directory
@@ -79,41 +79,41 @@ find_path(SFML_INCLUDE_DIR SFML/Config.hpp
# check the version number
set(SFML_VERSION_OK TRUE)
if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR)
# extract the major and minor version numbers from SFML/Config.hpp
# we have to handle framework a little bit differently :
if("${SFML_INCLUDE_DIR}" MATCHES "SFML.framework")
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/Headers/Config.hpp")
else()
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp")
endif()
FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS)
STRING(REGEX MATCH "#define SFML_VERSION_MAJOR[ \t]+([0-9]+)" SFML_VERSION_MAJOR_MATCH "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX MATCH "#define SFML_VERSION_MINOR[ \t]+([0-9]+)" SFML_VERSION_MINOR_MATCH "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE "#define SFML_VERSION_MAJOR[ \t]+([0-9]+)" "\\1" SFML_VERSION_MAJOR "${SFML_VERSION_MAJOR_MATCH}")
STRING(REGEX REPLACE "#define SFML_VERSION_MINOR[ \t]+([0-9]+)" "\\1" SFML_VERSION_MINOR "${SFML_VERSION_MINOR_MATCH}")
math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10 + ${SFML_FIND_VERSION_MINOR}")
# extract the major and minor version numbers from SFML/Config.hpp
# we have to handle framework a little bit differently :
if("${SFML_INCLUDE_DIR}" MATCHES "SFML.framework")
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/Headers/Config.hpp")
else()
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp")
endif()
FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS)
STRING(REGEX MATCH "#define SFML_VERSION_MAJOR[ \t]+([0-9]+)" SFML_VERSION_MAJOR_MATCH "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX MATCH "#define SFML_VERSION_MINOR[ \t]+([0-9]+)" SFML_VERSION_MINOR_MATCH "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE "#define SFML_VERSION_MAJOR[ \t]+([0-9]+)" "\\1" SFML_VERSION_MAJOR "${SFML_VERSION_MAJOR_MATCH}")
STRING(REGEX REPLACE "#define SFML_VERSION_MINOR[ \t]+([0-9]+)" "\\1" SFML_VERSION_MINOR "${SFML_VERSION_MINOR_MATCH}")
math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10 + ${SFML_FIND_VERSION_MINOR}")
# if we could extract them, compare with the requested version number
if (SFML_VERSION_MAJOR)
# transform version numbers to an integer
math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10 + ${SFML_VERSION_MINOR}")
# if we could extract them, compare with the requested version number
if (SFML_VERSION_MAJOR)
# transform version numbers to an integer
math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10 + ${SFML_VERSION_MINOR}")
# compare them
if(SFML_VERSION LESS SFML_REQUESTED_VERSION)
set(SFML_VERSION_OK FALSE)
endif()
else()
# SFML version is < 3.0
if (SFML_REQUESTED_VERSION GREATER 29)
set(SFML_VERSION_OK FALSE)
if (SFML_REQUESTED_VERSION GREATER 19)
set(SFML_VERSION_MAJOR 1)
else()
set(SFML_VERSION_MAJOR 2)
endif()
set(SFML_VERSION_MINOR x)
endif()
# compare them
if(SFML_VERSION LESS SFML_REQUESTED_VERSION)
set(SFML_VERSION_OK FALSE)
endif()
else()
# SFML version is < 3.0
if (SFML_REQUESTED_VERSION GREATER 29)
set(SFML_VERSION_OK FALSE)
if (SFML_REQUESTED_VERSION GREATER 19)
set(SFML_VERSION_MAJOR 1)
else()
set(SFML_VERSION_MAJOR 2)
endif()
set(SFML_VERSION_MINOR x)
endif()
endif()
endif()
# find the requested modules
@@ -130,101 +130,101 @@ set(FIND_SFML_LIB_PATHS
/opt/csw
/opt)
foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER}${FIND_SFML_LIB_SUFFIX})
string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER}${FIND_SFML_LIB_SUFFIX})
# no suffix for sfml-main, it is always a static library
if(FIND_SFML_COMPONENT_LOWER STREQUAL "main")
set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER})
# no suffix for sfml-main, it is always a static library
if(FIND_SFML_COMPONENT_LOWER STREQUAL "main")
set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER})
endif()
# debug library
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
NAMES ${FIND_SFML_COMPONENT_NAME}-d
PATH_SUFFIXES lib64 lib
PATHS ${FIND_SFML_LIB_PATHS})
# release library
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
NAMES ${FIND_SFML_COMPONENT_NAME}
PATH_SUFFIXES lib64 lib
PATHS ${FIND_SFML_LIB_PATHS})
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
# library found
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
# if both are found, set SFML_XXX_LIBRARY to contain both
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
endif()
# debug library
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
NAMES ${FIND_SFML_COMPONENT_NAME}-d
PATH_SUFFIXES lib64 lib
PATHS ${FIND_SFML_LIB_PATHS})
# release library
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
NAMES ${FIND_SFML_COMPONENT_NAME}
PATH_SUFFIXES lib64 lib
PATHS ${FIND_SFML_LIB_PATHS})
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
# library found
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
# if both are found, set SFML_XXX_LIBRARY to contain both
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
endif()
# if only one debug/release variant is found, set the other to be equal to the found one
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
# debug and not release
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
endif()
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
# release and not debug
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
endif()
else()
# library not found
set(SFML_FOUND FALSE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "")
set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY")
# if only one debug/release variant is found, set the other to be equal to the found one
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
# debug and not release
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
endif()
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
# release and not debug
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
endif()
else()
# library not found
set(SFML_FOUND FALSE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "")
set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY")
endif()
# mark as advanced
MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
# mark as advanced
MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
# add to the global list of libraries
set(SFML_LIBRARIES ${SFML_LIBRARIES} "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}")
# add to the global list of libraries
set(SFML_LIBRARIES ${SFML_LIBRARIES} "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}")
endforeach()
# handle errors
if(NOT SFML_VERSION_OK)
# SFML version not ok
set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR})")
set(SFML_FOUND FALSE)
# SFML version not ok
set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR})")
set(SFML_FOUND FALSE)
elseif(NOT SFML_FOUND)
# include directory or library not found
set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})")
# include directory or library not found
set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})")
endif()
if (NOT SFML_FOUND)
if(SFML_FIND_REQUIRED)
# fatal error
message(FATAL_ERROR ${FIND_SFML_ERROR})
elseif(NOT SFML_FIND_QUIETLY)
# error but continue
message(STATUS "${FIND_SFML_ERROR}")
endif()
if(SFML_FIND_REQUIRED)
# fatal error
message(FATAL_ERROR ${FIND_SFML_ERROR})
elseif(NOT SFML_FIND_QUIETLY)
# error but continue
message(STATUS "${FIND_SFML_ERROR}")
endif()
endif()
# handle success
if(SFML_FOUND)
message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR} in ${SFML_INCLUDE_DIR}")
foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
if(NOT TARGET sfml-${FIND_SFML_COMPONENT_LOWER})
add_library(sfml-${FIND_SFML_COMPONENT_LOWER} UNKNOWN IMPORTED)
set_target_properties(sfml-${FIND_SFML_COMPONENT_LOWER} PROPERTIES
IMPORTED_LOCATION "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${SFML_INCLUDE_DIR}"
)
if(NOT ${FIND_SFML_COMPONENT_LOWER} STREQUAL system)
set_target_properties(sfml-${FIND_SFML_COMPONENT_LOWER} PROPERTIES
INTERFACE_LINK_LIBRARIES sfml-system
)
endif()
endif()
endforeach()
message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR} in ${SFML_INCLUDE_DIR}")
foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
if(NOT TARGET sfml-${FIND_SFML_COMPONENT_LOWER})
add_library(sfml-${FIND_SFML_COMPONENT_LOWER} UNKNOWN IMPORTED)
set_target_properties(sfml-${FIND_SFML_COMPONENT_LOWER} PROPERTIES
IMPORTED_LOCATION "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${SFML_INCLUDE_DIR}"
)
if(NOT ${FIND_SFML_COMPONENT_LOWER} STREQUAL system)
set_target_properties(sfml-${FIND_SFML_COMPONENT_LOWER} PROPERTIES
INTERFACE_LINK_LIBRARIES sfml-system
)
endif()
endif()
endforeach()
endif()
+11 -11
View File
@@ -2,28 +2,28 @@ find_package(PkgConfig QUIET)
pkg_check_modules(PC_SYSTEMD QUIET "libsystemd")
if (PC_SYSTEMD_FOUND)
add_definitions(${PC_SYSTEMD_CFLAGS} ${PC_SYSTEMD_CFLAGS_OTHER})
add_definitions(${PC_SYSTEMD_CFLAGS} ${PC_SYSTEMD_CFLAGS_OTHER})
endif(PC_SYSTEMD_FOUND)
find_path(
SYSTEMD_INCLUDE_DIRS
NAMES systemd/sd-daemon.h
HINTS ${PC_SYSTEMD_INCLUDEDIR} ${PC_SYSTEMD_INCLUDE_DIRS}
SYSTEMD_INCLUDE_DIRS
NAMES systemd/sd-daemon.h
HINTS ${PC_SYSTEMD_INCLUDEDIR} ${PC_SYSTEMD_INCLUDE_DIRS}
)
find_library(
SYSTEMD_LIBRARIES
NAMES systemd
HINTS ${PC_SYSTEMD_LIBDIR} ${PC_SYSTEMD_LIBRARY_DIRS}
SYSTEMD_LIBRARIES
NAMES systemd
HINTS ${PC_SYSTEMD_LIBDIR} ${PC_SYSTEMD_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(
SYSTEMD
REQUIRED_VARS SYSTEMD_LIBRARIES SYSTEMD_INCLUDE_DIRS
SYSTEMD
REQUIRED_VARS SYSTEMD_LIBRARIES SYSTEMD_INCLUDE_DIRS
)
mark_as_advanced(
SYSTEMD_FOUND
SYSTEMD_LIBRARIES SYSTEMD_INCLUDE_DIRS
SYSTEMD_FOUND
SYSTEMD_LIBRARIES SYSTEMD_INCLUDE_DIRS
)
+5 -5
View File
@@ -8,9 +8,9 @@
# _flag - The compile flag to remove
#
macro(remove_cxx_flag_from_target _target _flag)
get_target_property(_target_cxx_flags ${_target} COMPILE_OPTIONS)
if(_target_cxx_flags)
list(REMOVE_ITEM _target_cxx_flags ${_flag})
set_target_properties(${_target} PROPERTIES COMPILE_OPTIONS "${_target_cxx_flags}")
endif()
get_target_property(_target_cxx_flags ${_target} COMPILE_OPTIONS)
if(_target_cxx_flags)
list(REMOVE_ITEM _target_cxx_flags ${_flag})
set_target_properties(${_target} PROPERTIES COMPILE_OPTIONS "${_target_cxx_flags}")
endif()
endmacro()
+36 -48
View File
@@ -1,23 +1,10 @@
########################################
# General setup
#
cmake_minimum_required(VERSION 3.13)
cmake_minimum_required(VERSION 3.20...4.2.1)
cmake_policy(SET CMP0079 NEW) # let target_link_libraries() link to a target defined in a different directory
cmake_policy(SET CMP0080 OLD) # allow using BundleUtilities at configure time
if (POLICY CMP0099)
cmake_policy(SET CMP0099 NEW) # Propagate INTERFACE_LINK_OPTIONS from private dependencies, used by MacOS framework builds of SDL
endif()
# Weird chicken-and-egg problem: We can't check the compiler before the project() call, but we have to set the policies before it.
# So we do this in two steps: Set the policies if they exist, then error out afterwards if we end up being MSVC and they don't exist.
if (POLICY CMP0117)
cmake_policy(SET CMP0091 NEW) # MSVC runtime library flags are selected by an abstraction.
cmake_policy(SET CMP0092 NEW) # MSVC warning flags are not in CMAKE_{C,CXX}_FLAGS by default.
cmake_policy(SET CMP0117 NEW) # MSVC RTTI flag will not be added by default.
endif()
if (POLICY CMP0141)
cmake_policy(SET CMP0141 NEW) # MSVC debug information format flags are selected by an abstraction.
endif()
@@ -28,6 +15,12 @@ set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0.0" CACHE STRING "")
set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_SOURCE_DIR}/CMake/FlagsOverride.cmake")
# CMake 3.28 and later scan c++ source files for module imports by default. Since we don't use
# modules scanning is pointless, so disable it. This also prevents Clang from generating an error
# if the clang-scan-deps tool isn't installed:
# "CMAKE_CXX_COMPILER_CLANG_SCAN_DEPS-NOTFOUND: not found".
set(CMAKE_CXX_SCAN_FOR_MODULES OFF)
project(dolphin-emu)
if (CMAKE_VERSION VERSION_LESS "3.25" AND CMAKE_SYSTEM_NAME MATCHES "Linux")
@@ -35,12 +28,6 @@ if (CMAKE_VERSION VERSION_LESS "3.25" AND CMAKE_SYSTEM_NAME MATCHES "Linux")
endif()
if (MSVC)
if (POLICY CMP0117)
# cmake is a weird language. You can't do if(not POLICY)
else()
message(FATAL_ERROR "Please update to CMake 3.20 or higher.")
endif()
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
@@ -51,12 +38,12 @@ if (COMPILER STREQUAL "GNU")
set(COMPILER "GCC") # prefer printing GCC instead of GNU
endif()
# Enforce minimum compiler versions that support the c++20 features we use
set (GCC_min_version 11)
set (Clang_min_version 14)
# Enforce minimum compiler versions that support the c++23 features we use
set (GCC_min_version 12)
set (Clang_min_version 15)
set (AppleClang_min_version 14.0.3)
set (min_xcode_version "14.0") # corresponding xcode version for AppleClang_min_version
set (MSVC_min_version 14.32)
set (min_xcode_version "14.3") # corresponding xcode version for AppleClang_min_version
set (MSVC_min_version 19.32)
set (min_vs_version "2022 17.2.3") # corresponding Visual Studio version for MSVC_min_version
message(STATUS "Using ${COMPILER} ${CMAKE_CXX_COMPILER_VERSION}")
@@ -149,7 +136,7 @@ if(APPLE)
enable_language(OBJC)
enable_language(OBJCXX)
option(MACOS_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
option(POSTPROCESS_BUNDLE "Postprocess bundle for redistributability" OFF)
# Enable adhoc code signing by default (otherwise makefile builds on ARM will not work)
option(MACOS_CODE_SIGNING "Enable codesigning" ON)
option(USE_BUNDLED_MOLTENVK "Build MoltenVK from Externals with Dolphin-specific patches" ON)
@@ -235,11 +222,11 @@ if(ENABLE_GENERIC)
message(STATUS "Warning! Building generic build!")
set(_M_GENERIC 1)
add_definitions(-D_M_GENERIC=1)
elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x64|x86_64|amd64|AMD64")
set(_M_X86_64 1)
add_definitions(-D_M_X86_64=1)
check_and_add_flag(HAVE_SSE2 -msse2)
elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64|ARM64")
set(_M_ARM_64 1)
add_definitions(-D_M_ARM_64=1)
# CRC instruction set is used in the CRC32 hash function
@@ -369,7 +356,7 @@ if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
set(CMAKE_XCODE_ATTRIBUTE_GCC_STRICT_ALIASING NO)
# Specify target CPUs.
if(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
if(_ARCH_64 AND _M_X86_64)
check_and_add_flag(HAVE_MSSSE3 -mssse3)
check_and_add_flag(HAVE_ARCH_CORE2 -march=core2)
endif()
@@ -396,15 +383,13 @@ if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
endif()
if(ENABLE_LTO)
if(CMAKE_C_COMPILER_ID MATCHES "MSVC")
add_compile_options(/GL)
string(APPEND CMAKE_EXE_LINKER_FLAGS " /LTCG")
include(CheckIPOSupported)
check_ipo_supported(RESULT supported OUTPUT error)
if(supported)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
check_and_add_flag(LTO -flto)
if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
set(CMAKE_AR gcc-ar)
set(CMAKE_RANLIB gcc-ranlib)
endif()
message(STATUS "IPO / LTO not supported: <${error}>")
endif()
endif()
@@ -734,7 +719,7 @@ if(ENABLE_VULKAN)
endif()
endif()
if(NOT WIN32 OR (NOT (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")))
if(NOT (WIN32 AND _M_ARM_64))
# OpenGL is available on all platforms except windows-arm64
add_definitions(-DHAS_OPENGL)
endif()
@@ -756,7 +741,7 @@ dolphin_find_optional_system_library_pkgconfig(ZSTD libzstd>=1.4.0 zstd::zstd Ex
dolphin_find_optional_system_library_pkgconfig(ZLIB zlib>=1.3.1 ZLIB::ZLIB Externals/zlib-ng)
dolphin_find_optional_system_library_pkgconfig(minizip-ng
"minizip-ng>=4.0.4" minizip-ng::minizip-ng Externals/minizip-ng
"minizip-ng>=4.0.4" MINIZIP::minizip-ng Externals/minizip-ng
)
dolphin_find_optional_system_library(LZO Externals/LZO)
@@ -847,15 +832,17 @@ add_subdirectory(Externals/rangeset)
add_subdirectory(Externals/FatFs)
if (USE_RETRO_ACHIEVEMENTS)
add_subdirectory(Externals/rcheevos)
add_subdirectory(Externals/rcheevos)
endif()
if (NOT IOS)
add_subdirectory(Externals/watcher)
endif()
if(WIN32 OR LINUX)
# Any other platform or BSD is currently unsupported by cpp-ipc
if(WIN32 OR LINUX OR CMAKE_SYSTEM_NAME STREQUAL "FreeBSD" OR CMAKE_SYSTEM_NAME STREQUAL "QNX")
add_subdirectory(Externals/cpp-ipc)
add_definitions(-DHAVE_CPPIPC)
endif()
########################################
@@ -868,7 +855,7 @@ file(REMOVE "${PROJECT_SOURCE_DIR}/Source/Core/Common/scmrev.h")
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common)
if (NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
endif()
if(APPLE)
@@ -887,13 +874,13 @@ endif()
find_package(Git)
if(NOT GIT_FOUND)
set(GIT_EXECUTABLE "")
set(GIT_EXECUTABLE "")
endif()
add_custom_target(
dolphin_scmrev
${CMAKE_COMMAND} -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR} -DPROJECT_BINARY_DIR=${PROJECT_BINARY_DIR} -DDISTRIBUTOR=${DISTRIBUTOR} -DDOLPHIN_DEFAULT_UPDATE_TRACK=${DOLPHIN_DEFAULT_UPDATE_TRACK} -DGIT_FOUND=${GIT_FOUND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DDOLPHIN_WC_REVISION=${DOLPHIN_WC_REVISION} -DDOLPHIN_WC_DESCRIBE=${DOLPHIN_WC_DESCRIBE} -DDOLPHIN_WC_BRANCH=${DOLPHIN_WC_BRANCH} -DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} -P ${CMAKE_CURRENT_SOURCE_DIR}/CMake/ScmRevGen.cmake
BYPRODUCTS "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml"
VERBATIM
dolphin_scmrev
${CMAKE_COMMAND} -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR} -DPROJECT_BINARY_DIR=${PROJECT_BINARY_DIR} -DDISTRIBUTOR=${DISTRIBUTOR} -DDOLPHIN_DEFAULT_UPDATE_TRACK=${DOLPHIN_DEFAULT_UPDATE_TRACK} -DGIT_FOUND=${GIT_FOUND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DDOLPHIN_WC_REVISION=${DOLPHIN_WC_REVISION} -DDOLPHIN_WC_DESCRIBE=${DOLPHIN_WC_DESCRIBE} -DDOLPHIN_WC_BRANCH=${DOLPHIN_WC_BRANCH} -DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} -P ${CMAKE_CURRENT_SOURCE_DIR}/CMake/ScmRevGen.cmake
BYPRODUCTS "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml"
VERBATIM
)
# This is here so #include "Common/scmrev.h" finds the generated header.
@@ -930,7 +917,8 @@ if(NOT CMAKE_SYSTEM_NAME MATCHES "Darwin|Windows")
install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
endif()
if(NOT CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD|Darwin")
install(FILES Data/license.txt DESTINATION ${datadir})
install(FILES COPYING DESTINATION ${datadir})
install(DIRECTORY LICENSES DESTINATION ${datadir}/LICENSES PATTERN)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD")
# Install the application icon and menu item
+1 -1
View File
@@ -1 +1 @@
{"D43J01":{"loophack":"CAB9CED2D904F12CCB21F5B1DE9B5433620C3E13"},"DPOJ8P":{"Bypass Modem Detection":"90BA66E25640A538FEFA6693715718139079FA7B"},"G2BE5G":{"Disable interlaced rendering":"7FFF6BDD93713BEDFD23739C32B86153FA19AEA0"},"G2BP7D":{"Disable interlaced rendering":"56E85D7285F10348E1E5354E379918D07E79EDA9"},"G2VE08":{"16:9 Widescreen":"3ED033396382424533A263A39687A0961EC994A6"},"G2VP08":{"16:9 Widescreen":"EEBC3C5F04BB70AFCA1A4C3D638335CDC9142BA2"},"G3RP52":{"16:9 Widescreen":"7F6B7743F0DDD3704B15882330E490103AE24E36","60fps":"4C9A8572A35F1DB85BBB2F32ED34288A343F1FC0"},"G3YP52":{"16:9 Widescreen":"3D102AFEE2F4945894E74BB702ED3ED2294C6FEC","Force PAL60":"FD61581C593EA34DD358AE33819FAB310F2CE961"},"G4AEE9":{"16:9 Aspect Ratio Fix":"8C2564CF47BB6A9B57D712C90E17F459B0BB6CCD"},"G4ME69":{"16:9 Widescreen":"6FC6E5D91693FAABE25CC721F2121CB0B5CA9D12"},"G5SE7D":{"16:9 Widescreen":"16119398BFE241A84151C046E0BC5BCF89D22049","Remove Bloom":"A5F2FB2B3BFF61F34F8AB1DD5A912A0FD8DFA720"},"G5SP7D":{"16:9 Widescreen":"718AA8BD831961C33114852FDA75BB58F768F46A"},"G8ME01":{"16:9 Aspect Ratio Fix - Centered HUD":"8C2FC3FC6F7766AA8E87425BF3BDD2E46E73DE71","16:9 Aspect Ratio Fix - Centered HUD with letterboxing":"AE3DBE2604CA0660165CA870C4B80E2B523C9475","16:9 Aspect Ratio Fix - Normal HUD":"F6E8264CF14D0189219C1E2D20C4182F190F4B88","16:9 Aspect Ratio Fix - Stretched HUD":"8EA4C7B80ADE3E8FEC28EEFA3A046B6B04162E81","No Letterbox":"B1DE2A3526F2E4511F2B94A5171BF7B3C2C52B9B"},"G8MJ01":{"16:9 Aspect Ratio Fix - Centered HUD":"B3181CA1AAB11EAE9132184DA48D76E775AC0A24","16:9 Aspect Ratio Fix - Centered HUD with letterboxing":"904C0EEEF16D761F7BDF7099DEB384DD9AB26E00","16:9 Aspect Ratio Fix - Normal HUD":"631CE99BDE3F1475303C00C67E3C130D4EB2547B","16:9 Aspect Ratio Fix - Stretched HUD":"81F7AD591F12A01DE82850457ECF147998D1238F"},"G8MP01":{"16:9 Aspect Ratio Fix - Centered HUD":"75AF5D7FA49BE9C3C73EA1482B49CD9B36CE817E","16:9 Aspect Ratio Fix - Centered HUD with letterboxing":"C2E5003E74551DF693A7CB814850CA51D77549EF","16:9 Aspect Ratio Fix - Normal HUD":"FB26AA84B0CB787705E84E869B649307776A2839","16:9 Aspect Ratio Fix - Stretched HUD":"C5F8A81520193418C07C7BC4881F02BE9C4DC9BC","No Letterbox":"7828F5B0C8B470620755C16C60A5A4554F92640C"},"G9SE8P":{"16:9 Widescreen":"CD043229AC47AC93D537B6A0725A2D0BB6FEF4E8"},"G9SJ8P":{"16:9 Widescreen":"C55EF90B542AA3973352A232629A828BC22A8509"},"G9SP8P":{"16:9 Widescreen":"9521774ADEE769CFCCE86F8170FE626387E73019"},"GAFE01":{"16:9 Widescreen":"D24F6D9BE5D79D3C795C2844634A0214BB68B5DA","Make Game Save Copyable (donny2112)":"F9A812FF62A20D5440CAB79DB6AFAE068457A10E"},"GAHEGG":{"Limit internal frame rate (speed hack)":"2873E5178C8068AFA8AFE751F903A69CA9A41F16"},"GAL":{"Trophy Viewer":"DBDB50216B22CDFFF77BDD80261CD0FF75803D3B"},"GALE01r0":{"Normal C Stick Functionality in Singleplayer Modes":"9DC8D90D986FAC175F45006AFF20CF00EDFBE053","Proper 16:9 Widescreen Support":"18B4159E77013EDFE499A33281B771C442970E3B","Properly Display in 4:3":"DC2BCA7D99EBDE1DC7C68CA6AC7F543B93FD6A67"},"GALE01r1":{"Normal C Stick Functionality in Singleplayer Modes":"F6030959C1CAC92F37287D556F18B3C5298FAD5B"},"GALE01r2":{"Disable Rumble":"CFDEEA8AD2A99394BFFEA7211EF03394E7471FA9","Normal C Stick Functionality in Singleplayer Modes":"BCD918A72368B2A30E797C76994E7539A1C0B5D9","PAL Stock Icons":"6B92D95F0EEA165EA84FD753F74B0A9E2079C2D7","Proper 16:9 Widescreen Support":"CEDF18354CDCFC49398551C629E51B053331A55B","Widescreen Support v1.2 [Dan Salvato]":"D32ED4CD685F3FF649F7E749E8C182C657013918"},"GALP01":{"Normal C Stick Functionality in Singleplayer Modes":"4817F202678559291F9F76B46DC7561A45D00B77","Proper 16:9 Widescreen Support":"BFCBE098FE8679B9140A48EA1D8620D5A369697C","Properly Display in 4:3":"5BA2933B8365E21553AA273B91954A4C722B1035"},"GAZE69":{"60FPS":"BC281053C5266B21FDDC6C8996A6021DEA03D459"},"GBLE52":{"16:9 Widescreen":"C0F3AB3BBC9B21F4BF25F44E48CF1CD36D2B3F45"},"GBLP52":{"16:9 Widescreen":"797040CB097BFD369490A1BE29659929D76CE6F7"},"GBRJ18":{"16:9 Widescreen":"B3C867AB34D90E2E9C5B799D800F4C191DE279FA"},"GBSE8P":{"16:9 Widescreen":"4148D453F61A5B81E53669335BC667E651865C76"},"GBSP8P":{"16:9 Widescreen":"6CB029AE768BA5B9995D5F12C1EBB37B3D1FE242"},"GC6E01":{"16:9 Widescreen":"DE932CCAD1B5EB1FAA8D08733BD0D3940C78382A","60 FPS [Nerdzilla]":"85F98064F17AFE0FB02A99A182AF3FEB7644DCAA","Allow Memory Card saving with Savestates":"2F64F98686E62B60E466E931A9EBCD19A750FF4E"},"GC6J01":{"60 FPS [Nerdzilla]":"A6146772E37970EA5564F51A622A04792158B321","Allow Memory Card saving with Savestates":"D8F327304A88FBC717BB1F775494C5F864B9E8D2"},"GC6P01":{"16:9 Widescreen [Ralf]":"05C9016BF58A628A3FD7B16E1B9BB0769A14846F","60 FPS [Nerdzilla]":"1D3FB017C0D20754E48A8BA54EEE7DC4851BE84B","Allow Memory Card saving with Savestates":"EDEE0E28EEA1834868F2865336290FFBDFB9C6DA"},"GC8JA4":{"Fix C4 texture tiling (used for buttons and some character icons)":"843297019804192AF1FC660BC85F4B10891D0BA3"},"GCBE7D":{"16:9 Widescreen":"478DA1D596D8513C343850719155813CLine truncated
{"D43J01":{"loophack":"CAB9CED2D904F12CCB21F5B1DE9B5433620C3E13"},"DPOJ8P":{"Bypass Modem Detection":"90BA66E25640A538FEFA6693715718139079FA7B"},"G2BE5G":{"Disable interlaced rendering":"7FFF6BDD93713BEDFD23739C32B86153FA19AEA0"},"G2BP7D":{"Disable interlaced rendering":"56E85D7285F10348E1E5354E379918D07E79EDA9"},"G2VE08":{"16:9 Widescreen":"3ED033396382424533A263A39687A0961EC994A6"},"G2VP08":{"16:9 Widescreen":"EEBC3C5F04BB70AFCA1A4C3D638335CDC9142BA2"},"G3RP52":{"16:9 Widescreen":"7F6B7743F0DDD3704B15882330E490103AE24E36","60fps":"4C9A8572A35F1DB85BBB2F32ED34288A343F1FC0"},"G3YP52":{"16:9 Widescreen":"3D102AFEE2F4945894E74BB702ED3ED2294C6FEC","Force PAL60":"FD61581C593EA34DD358AE33819FAB310F2CE961"},"G4AEE9":{"16:9 Aspect Ratio Fix":"8C2564CF47BB6A9B57D712C90E17F459B0BB6CCD"},"G4ME69":{"16:9 Widescreen":"6FC6E5D91693FAABE25CC721F2121CB0B5CA9D12"},"G5SE7D":{"16:9 Widescreen":"16119398BFE241A84151C046E0BC5BCF89D22049","Remove Bloom":"A5F2FB2B3BFF61F34F8AB1DD5A912A0FD8DFA720"},"G5SP7D":{"16:9 Widescreen":"718AA8BD831961C33114852FDA75BB58F768F46A"},"G8ME01":{"16:9 Aspect Ratio Fix - Centered HUD":"8C2FC3FC6F7766AA8E87425BF3BDD2E46E73DE71","16:9 Aspect Ratio Fix - Centered HUD with letterboxing":"AE3DBE2604CA0660165CA870C4B80E2B523C9475","16:9 Aspect Ratio Fix - Normal HUD":"F6E8264CF14D0189219C1E2D20C4182F190F4B88","16:9 Aspect Ratio Fix - Stretched HUD":"8EA4C7B80ADE3E8FEC28EEFA3A046B6B04162E81","No Letterbox":"B1DE2A3526F2E4511F2B94A5171BF7B3C2C52B9B"},"G8MJ01":{"16:9 Aspect Ratio Fix - Centered HUD":"B3181CA1AAB11EAE9132184DA48D76E775AC0A24","16:9 Aspect Ratio Fix - Centered HUD with letterboxing":"904C0EEEF16D761F7BDF7099DEB384DD9AB26E00","16:9 Aspect Ratio Fix - Normal HUD":"631CE99BDE3F1475303C00C67E3C130D4EB2547B","16:9 Aspect Ratio Fix - Stretched HUD":"81F7AD591F12A01DE82850457ECF147998D1238F"},"G8MP01":{"16:9 Aspect Ratio Fix - Centered HUD":"75AF5D7FA49BE9C3C73EA1482B49CD9B36CE817E","16:9 Aspect Ratio Fix - Centered HUD with letterboxing":"C2E5003E74551DF693A7CB814850CA51D77549EF","16:9 Aspect Ratio Fix - Normal HUD":"FB26AA84B0CB787705E84E869B649307776A2839","16:9 Aspect Ratio Fix - Stretched HUD":"C5F8A81520193418C07C7BC4881F02BE9C4DC9BC","No Letterbox":"7828F5B0C8B470620755C16C60A5A4554F92640C"},"G9SE8P":{"16:9 Widescreen":"CD043229AC47AC93D537B6A0725A2D0BB6FEF4E8"},"G9SJ8P":{"16:9 Widescreen":"C55EF90B542AA3973352A232629A828BC22A8509"},"G9SP8P":{"16:9 Widescreen":"9521774ADEE769CFCCE86F8170FE626387E73019"},"GAFE01":{"16:9 Widescreen":"D24F6D9BE5D79D3C795C2844634A0214BB68B5DA","Make Game Save Copyable (donny2112)":"F9A812FF62A20D5440CAB79DB6AFAE068457A10E"},"GAHEGG":{"Limit internal frame rate (speed hack)":"2873E5178C8068AFA8AFE751F903A69CA9A41F16"},"GAL":{"Trophy Viewer":"DBDB50216B22CDFFF77BDD80261CD0FF75803D3B"},"GALE01r0":{"Normal C Stick Functionality in Singleplayer Modes":"9DC8D90D986FAC175F45006AFF20CF00EDFBE053","Proper 16:9 Widescreen Support":"18B4159E77013EDFE499A33281B771C442970E3B","Properly Display in 4:3":"DC2BCA7D99EBDE1DC7C68CA6AC7F543B93FD6A67"},"GALE01r1":{"Normal C Stick Functionality in Singleplayer Modes":"F6030959C1CAC92F37287D556F18B3C5298FAD5B"},"GALE01r2":{"Disable Rumble":"CFDEEA8AD2A99394BFFEA7211EF03394E7471FA9","Normal C Stick Functionality in Singleplayer Modes":"BCD918A72368B2A30E797C76994E7539A1C0B5D9","PAL Stock Icons":"6B92D95F0EEA165EA84FD753F74B0A9E2079C2D7","Proper 16:9 Widescreen Support":"CEDF18354CDCFC49398551C629E51B053331A55B","Widescreen Support v1.2 [Dan Salvato]":"D32ED4CD685F3FF649F7E749E8C182C657013918"},"GALP01":{"Normal C Stick Functionality in Singleplayer Modes":"4817F202678559291F9F76B46DC7561A45D00B77","Proper 16:9 Widescreen Support":"BFCBE098FE8679B9140A48EA1D8620D5A369697C","Properly Display in 4:3":"5BA2933B8365E21553AA273B91954A4C722B1035"},"GAZE69":{"60FPS":"BC281053C5266B21FDDC6C8996A6021DEA03D459"},"GBLE52":{"16:9 Widescreen":"C0F3AB3BBC9B21F4BF25F44E48CF1CD36D2B3F45"},"GBLP52":{"16:9 Widescreen":"797040CB097BFD369490A1BE29659929D76CE6F7"},"GBRJ18":{"16:9 Widescreen":"B3C867AB34D90E2E9C5B799D800F4C191DE279FA"},"GBSE8P":{"16:9 Widescreen":"4148D453F61A5B81E53669335BC667E651865C76"},"GBSP8P":{"16:9 Widescreen":"6CB029AE768BA5B9995D5F12C1EBB37B3D1FE242"},"GC6E01":{"16:9 Widescreen":"DE932CCAD1B5EB1FAA8D08733BD0D3940C78382A","60 FPS [Nerdzilla]":"85F98064F17AFE0FB02A99A182AF3FEB7644DCAA","Allow Memory Card saving with Savestates":"2F64F98686E62B60E466E931A9EBCD19A750FF4E"},"GC6J01":{"60 FPS [Nerdzilla]":"A6146772E37970EA5564F51A622A04792158B321","Allow Memory Card saving with Savestates":"D8F327304A88FBC717BB1F775494C5F864B9E8D2"},"GC6P01":{"16:9 Widescreen [Ralf]":"05C9016BF58A628A3FD7B16E1B9BB0769A14846F","60 FPS [Nerdzilla]":"1D3FB017C0D20754E48A8BA54EEE7DC4851BE84B","Allow Memory Card saving with Savestates":"EDEE0E28EEA1834868F2865336290FFBDFB9C6DA"},"GC8JA4":{"Fix C4 texture tiling (used for buttons and some character icons)":"843297019804192AF1FC660BC85F4B10891D0BA3"},"GCBE7D":{"16:9 Widescreen":"478DA1D596D8513C343850719155813CLine truncated
+1
View File
@@ -16,4 +16,5 @@ MMU = True
[Video_Hacks]
EFBToTextureEnable = False
# Avoids majorly corrupted graphics in menus.
ImmediateXFBEnable = False
+1
View File
@@ -14,4 +14,5 @@ CPUThread = False
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids majorly corrupted screen edges.
ImmediateXFBEnable = False
+2 -1
View File
@@ -1,4 +1,4 @@
# E63E8P - Shinobi
# E63E8P, E63P8P, E63J8P - Shinobi
[Core]
# Values set here will override the main Dolphin settings.
@@ -14,4 +14,5 @@ CPUThread = False
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids majorly corrupted screen edges.
ImmediateXFBEnable = False
+1
View File
@@ -13,4 +13,5 @@
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids majorly corrupted graphics.
ImmediateXFBEnable = False
+1
View File
@@ -14,4 +14,5 @@ CPUThread = False
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids majorly corrupted screen edges.
ImmediateXFBEnable = False
+1
View File
@@ -14,4 +14,5 @@ CPUThread = False
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids majorly corrupted graphics.
ImmediateXFBEnable = False
+1 -1
View File
@@ -10,5 +10,5 @@
# Add action replay cheats here.
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1 -1
View File
@@ -1,4 +1,4 @@
# G3LE8P - Super Monkey Ball Adventure
# G3LE8P, G3LP8P - Super Monkey Ball Adventure
[Core]
# Values set here will override the main Dolphin settings.
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1 -1
View File
@@ -1,4 +1,4 @@
# G4SE01, G4SP01 - The Legend of Zelda: Four Swords
# G4SE01, G4SP01 - The Legend of Zelda: Four Swords Adventures
[Core]
# Values set here will override the main Dolphin settings.
+1 -1
View File
@@ -1,4 +1,4 @@
# G4SP01 - The Legend of Zelda: Four Swords
# G4SP01 - The Legend of Zelda: Four Swords Adventures
[OnFrame]
# Add memory patches to be applied every frame here.
+1
View File
@@ -13,4 +13,5 @@
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids flickering during initial loading screen and terrible pacing during game selection.
ImmediateXFBEnable = False
+1
View File
@@ -13,4 +13,5 @@
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids stuck screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GAUE08, GAUJ08 - auto modellista
# GAUE08, GAUJ08 - Auto Modellista
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids constant flickering while in game.
ImmediateXFBEnable = False
+1
View File
@@ -13,4 +13,5 @@
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1 -1
View File
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GBLE52, GBLP52 - BLOODY ROAR(R): PRIMAL FURY
# GBLE52, GBLP52, GBRJ18 - Bloody Roar: Primal Fury
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens in opening cinematics.
ImmediateXFBEnable = False
+2 -1
View File
@@ -1,4 +1,4 @@
# GBME7F, GBMJ28, GBMP7F - BATMAN: DARK TOMORROW
# GBME7F, GBMJ28, GBMP7F - Batman: Dark Tomorrow
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
ImmediateXFBEnable = False
# Avoids black screens during FMVs.
ImmediateXFBEnable = False
+1 -1
View File
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -18,6 +18,7 @@ $Fix C4 texture tiling (used for buttons and some character icons)
[Video_Settings]
[Video_Hacks]
# Avoids black screen FMVs, flickering in menus, and broken loading screens.
ImmediateXFBEnable = False
[AR_RetroAchievements_Verified]
+1
View File
@@ -10,4 +10,5 @@
# Add action replay cheats here.
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -4,4 +4,5 @@
[ActionReplay]
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -18,6 +18,7 @@ $Fix C4 texture tiling (used for buttons and some character icons)
[Video_Settings]
[Video_Hacks]
# Avoids black screen FMVs, flickering in menus, and broken loading screens.
ImmediateXFBEnable = False
[AR_RetroAchievements_Verified]
+1
View File
@@ -4,6 +4,7 @@
# Add memory patches to be applied every frame here.
[Video_Hacks]
# Avoids shifted screen.
ImmediateXFBEnable = False
[ActionReplay]
+1 -1
View File
@@ -1,4 +1,4 @@
# GD7JB2, GD7E70, GD7PB2 - Dragon Ball Z: Budokai
# GD7E70, GD7PB2 - Dragon Ball Z: Budokai
[Video_Hacks]
# Frame pacing
+5 -11
View File
@@ -1,17 +1,11 @@
# GD7E70 - Dragon Ball Z: Budokai
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Gecko]
$Deinterlacing Fix
003CB228 00000000
0x803cb228:byte:0x00000000
[Gecko_RetroAchievements_Verified]
[OnFrame_Enabled]
$Deinterlacing Fix
[Patches_RetroAchievements_Verified]
$Deinterlacing Fix
+5 -11
View File
@@ -1,17 +1,11 @@
# GD7PB2 - Dragon Ball Z: Budokai
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Gecko]
$Deinterlacing Fix
0044E9A8 00000000
0x8044e9a8:byte:0x00000000
[Gecko_RetroAchievements_Verified]
[OnFrame_Enabled]
$Deinterlacing Fix
[Patches_RetroAchievements_Verified]
$Deinterlacing Fix
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GDGE7H, GDGP78 - Dragon's Lair 3D
# GDGE7H, GDGP78 - Dragon's Lair 3D: Return to the Lair
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck screens during FMVs.
ImmediateXFBEnable = False
+5
View File
@@ -0,0 +1,5 @@
# GDJEB2, GDJJB2 - Digimon World 4
[Video_Hacks]
# Avoids constant black flickering.
ImmediateXFBEnable = False
+1 -12
View File
@@ -1,16 +1,5 @@
# GDSE78, GDSP78 - Dark Summit
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
[Video_Hacks]
# Avoids stuck screens during FMVs.
ImmediateXFBEnable = False
+8
View File
@@ -0,0 +1,8 @@
# GDSE78 - Dark Summit
[OnFrame]
$Limit internal frame rate (speed hack)
0x80088784:dword:0x48184278
[OnFrame_Enabled]
$Limit internal frame rate (speed hack)
+8
View File
@@ -0,0 +1,8 @@
# GDSP78 - Dark Summit
[OnFrame]
$Limit internal frame rate (speed hack)
0x80089808:dword:0x481818A0
[OnFrame_Enabled]
$Limit internal frame rate (speed hack)
+2 -1
View File
@@ -1,4 +1,4 @@
# GDTE69, GDTP69 - Def Jam VENDETTA
# GDTE69, GDTP69 - Def Jam Vendetta
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -13,4 +13,5 @@
SafeTextureCacheColorSamples = 0
[Video_Hacks]
# Intro FMVs are uncapped and slow to emulate.
ImmediateXFBEnable = False
+7 -1
View File
@@ -2,11 +2,17 @@
[Core]
# Values set here will override the main Dolphin settings.
# The game has an uncapped frame rate, which is equivalent to SyncOnSkipIdle already being False.
# Setting it is meant to avoid any performance regression when using the frame rate limit patch.
SyncOnSkipIdle = False
[OnFrame]
# Add memory patches to be applied every frame here.
# `nop` a branch that skips a call to `VIWaitForRetrace`.
$Limit internal FPS to VPS (improves performance)
0x80013818:dword:0x60000000
[ActionReplay]
# Add action replay cheats here.
[OnFrame_Enabled]
$Limit internal FPS to VPS (improves performance)
+4 -1
View File
@@ -1,4 +1,4 @@
# GE9E5D - Ed, Edd n Eddy
# GE9E5D - Ed, Edd n Eddy: The Mis-Edventures
[Core]
# Values set here will override the main Dolphin settings.
@@ -16,3 +16,6 @@ HLE_BS2 = True
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
# Avoids shifted screen.
ImmediateXFBEnable = False
+2 -1
View File
@@ -1,4 +1,4 @@
# GEOE08, GEOP08 - CAPCOM VS. SNK 2 EO
# GEOE08, GEOP08 - Capcom vs. SNK 2 EO
[Core]
# Values set here will override the main Dolphin settings.
@@ -13,4 +13,5 @@
SafeTextureCacheColorSamples = 512
[Video_Hacks]
# Avoids subtle flickering in menu and severe flickering in game.
ImmediateXFBEnable = False
+4
View File
@@ -0,0 +1,4 @@
# GEYJ6E - Virtua Striker 2002 (Japan)
[Core]
FPRF = True
+4
View File
@@ -0,0 +1,4 @@
# GEYP6E - Virtua Striker 2002 (Export, Type3)
[Core]
FPRF = True
+1 -1
View File
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids extraneous frames with terrible pacing and flickering in the UI.
ImmediateXFBEnable = False
+1 -1
View File
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids shifted display and constant black flickering.
ImmediateXFBEnable = False
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -14,4 +14,5 @@
[Video_Hacks]
[Video_Hacks]
# Avoids extraneous frames with terrible pacing.
ImmediateXFBEnable = False
+5
View File
@@ -0,0 +1,5 @@
# GGGE6E - F-ZERO AX
[Core]
FPRF = True
+2 -1
View File
@@ -1,4 +1,4 @@
# GGNE5D - The Grim Adventures of Billy & Mandy
# GGNE5D - The Grim Adventures of Billy & Mandy (GC)
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GGRE41 - TOM CLANCY'S GHOST RECON
# GGRE41, GGRP41, GGRD41 - Tom Clancy's Ghost Recon (GC)
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GGYE41, GGYP41 - GR2GC
# GGYE41, GGYP41 - Tom Clancy's Ghost Recon 2
[Core]
# Values set here will override the main Dolphin settings.
@@ -13,5 +13,5 @@
SafeTextureCacheColorSamples = 512
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GH2E69, GH2P69 - NFS: HP2
# GH2E69, GH2P69 - Need for Speed: Hot Pursuit 2
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Game runs uncapped and is slow to emulate.
ImmediateXFBEnable = False
+5
View File
@@ -0,0 +1,5 @@
# GHAE6E - F-ZERO AX (Monster)
[Core]
FPRF = True
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck screeens before title screen.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GHSE69, GHSJ69, GHSP69, GHSX69, GHSY69 - Harry Potter COS
# GHSE69, GHSJ69, GHSP69, GHSX69, GHSY69 - Harry Potter and the Chamber of Secrets
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck FMVs and flickering throughout the entire game.
ImmediateXFBEnable = False
+2 -1
View File
@@ -1,4 +1,4 @@
# GHYE6S - HauntedMansion
# GHYE6S - The Haunted Mansion
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck screens during FMVs.
ImmediateXFBEnable = False
+4
View File
@@ -0,0 +1,4 @@
# GHZW6E - VIRTUA STRIKER 4 (Asia)
[Core]
FPRF = True
+2 -1
View File
@@ -1,4 +1,4 @@
# GIZE52 - TY the Tasmanian Tiger 3: Night of the Quinkan
# GIZE52 - Ty the Tasmanian Tiger 3: Night of the Quinkan
[Core]
# Values set here will override the main Dolphin settings.
@@ -13,6 +13,7 @@
SafeTextureCacheColorSamples = 512
[Video_Hacks]
# Avoids shifted screen.
ImmediateXFBEnable = False
# Fixes missing splash logo at boot.
EFBAccessEnable = True
+4
View File
@@ -0,0 +1,4 @@
# GJAP6E - VIRTUA STRIKER 4 (Export)
[Core]
FPRF = True
+1
View File
@@ -13,5 +13,6 @@
SafeTextureCacheColorSamples = 512
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -1,4 +1,5 @@
# GJDX7D, GJDE5S, GJDY7D - Judge Dredd: Dredd vs. Death
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -13,6 +13,7 @@
SafeTextureCacheColorSamples = 512
[Video_Hacks]
# Avoids shifted screen.
ImmediateXFBEnable = False
# Fixes missing splash logo at boot.
EFBAccessEnable = True
+5
View File
@@ -0,0 +1,5 @@
# GJUF78, GJUE78, GJUD78, GJUP78 - Tak and the Power of Juju
[Video_Hacks]
# Avoids constant black flickering.
ImmediateXFBEnable = False
+1
View File
@@ -10,6 +10,7 @@
# Add action replay cheats here.
[Video_Hacks]
# Avoids shifted screen.
ImmediateXFBEnable = False
# Fixes missing splash logo at boot.
EFBAccessEnable = True
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -1
View File
@@ -1,4 +1,4 @@
# GKZD9G, GKZE9G, GKZF9G, GKZP54, GKZP9G - Codename: Kids Next Door
# GKZD9G, GKZE9G, GKZF9G, GKZP54, GKZP9G - Codename: Kids Next Door - Operation: V.I.D.E.O.G.A.M.E.
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+4
View File
@@ -0,0 +1,4 @@
# GLKJ6E - VIRTUA STRIKER 4 Ver.2006 (Japan)
[Core]
FPRF = True
+4
View File
@@ -0,0 +1,4 @@
# GLLP6E - VIRTUA STRIKER 4 Ver.2006 (Export)
[Core]
FPRF = True
+1
View File
@@ -16,5 +16,6 @@ MMU = True
[Video_Hacks]
EFBToTextureEnable = False
# Avoids majorly corrupted graphics in menus.
ImmediateXFBEnable = False
DeferEFBCopies = False
+1
View File
@@ -13,4 +13,5 @@ CPUThread = False
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs and flickering in menus.
ImmediateXFBEnable = False
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck periwinkle screens during FMVs and flickering in menus.
ImmediateXFBEnable = False
+5
View File
@@ -0,0 +1,5 @@
# GMKE5D, GMKP5D, GMKD5D - Mortal Kombat: Deadly Alliance
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+4 -3
View File
@@ -92,8 +92,9 @@ $D-Pad Left For Normal Mario
4240E12C 4DE63F80
4240E12C 4DE83F80
00000000 40000000
[Gecko]
$Improved Jesus Mode A.K.A Walk on Water DPad Up/Down = On/Off
$Improved Jesus Mode A.K.A Walk on Water DPad Up/Down = On/Off [gamemasterplc]
28404454 FFF70008
C224F134 0000000A
A8030000 2C000101
@@ -110,11 +111,11 @@ E2000001 80008000
28404454 FFFB0004
0424F134 A0630000
E2000001 80008000
$Infinite Water
$Infinite Water [gamemasterplc]
C2141DD8 00000002
3B002710 93131C80
60000000 00000000
$Widescreen
$Widescreen [gamemasterplc]
04416758 44480000
044123E8 442F0000
04416620 442F0000
+1
View File
@@ -15,4 +15,5 @@ EFBToTextureEnable = False
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -12,4 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+1
View File
@@ -14,4 +14,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck screens before the title screen.
ImmediateXFBEnable = False
+5
View File
@@ -0,0 +1,5 @@
# GOFE7L, GOFP6S - Outlaw Golf
[Video_Hacks]
# Avoids stuck black FMVs and loading screens.
ImmediateXFBEnable = False
+1
View File
@@ -12,5 +12,6 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
+2 -2
View File
@@ -1,4 +1,4 @@
# GPKE41 - DISNEY'S PK: OUT OF THE SHADOWS
# GPKE41, GDOP41 - Disney's PK: Out of the Shadows
[Core]
# Values set here will override the main Dolphin settings.
@@ -12,5 +12,5 @@
[Video_Settings]
[Video_Hacks]
# Avoids stuck black screens during FMVs.
ImmediateXFBEnable = False
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