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libretro: drop the code comment on the graphics hack options
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@@ -462,9 +462,6 @@ void retro_run(void)
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Libretro::environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info);
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}
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// Graphics hacks go to the base layer, as Boot.cpp sets them: a game's INI (the GlobalGame and LocalGame layers)
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// keeps winning, and the config callback refreshes g_Config. Written straight into g_Config, any option update (which
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// re-reads every option) replaced the game's fixes until a restart.
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if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_TO_TEXTURE))
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Config::SetBase(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_TO_TEXTURE, true));
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