GameDB: Remove preload/CPU FB for Crash WoC

Fog effect works correctly now (at least at 1x).
This commit is contained in:
Stenzek 2023-03-18 01:28:36 +10:00 committed by refractionpcsx2
parent faecc6913b
commit 8be9e2dc71

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@ -10654,8 +10654,6 @@ SLES-50386:
region: "PAL-M6"
compat: 5
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLES-50390:
name: "Driven"
@ -26191,8 +26189,6 @@ SLPM-62114:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLPM-62115:
name: "EX Jinsei Game [Doukonban]"
@ -28124,15 +28120,11 @@ SLPM-64509:
name: "Crash Bandicoot - Return of the Demon King [English Dub Edition]" # Wrath of Cortex
region: "NTSC-K"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLPM-64513:
name: "Crash Bandicoot - Mawangui Buwhal" # Wrath of Cortex
region: "NTSC-K"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLPM-64514:
name: "Legends of Wrestling"
@ -35776,8 +35768,6 @@ SLPM-74003:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLPM-74004:
name: "Maximo - Ghosts to Glory [PlayStation 2 The Best]"
@ -42567,8 +42557,6 @@ SLUS-20238:
region: "NTSC-U"
compat: 5
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLUS-20239:
name: "Driven"
@ -51335,8 +51323,6 @@ SLUS-29010:
name: "Crash Bandicoot - The Wrath of Cortex [Demo]"
region: "NTSC-U"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
SLUS-29011:
name: "WWF SmackDown! - Just Bring It [Demo]"
@ -52240,13 +52226,9 @@ VW067-J1:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power!"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"
VW067-J2:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
getSkipCount: "GSC_CrashBandicootWoC"