Commit Graph

98 Commits

Author SHA1 Message Date
Jake.Stine
9308d86ffc wxgui: Runs games. 'nuff said.
* Fixed some deadlock conditions by adding a message pump to semaphore waits ont he main/gui thread.
 * Many more config and init bugfixes.
 * Implemented most of the new Boot menu.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1745 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:07:23 +00:00
Jake.Stine
64e43a9086 wxgui:
* Fixed thread classing so that detached pthreeads are handled safely, and so that virtual functions in C++ destructors are explicitly specified.
 * Added some helper functions to Pcsx2App for safely executing menu commands form any thread in the emu.
 * Fixed several minor bugs in settings / config handling.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1730 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-03 11:59:05 +00:00
Jake.Stine
25a31e3a03 wxgui: retooled exception handling, should eliminate warnings in GCC and remove previous initialization ambiguities. (ended up being a nice code cleanup too, yay)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1720 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-01 00:43:28 +00:00
Jake.Stine
980afabc30 wxgui:
* Moved some files around in an attempt to improve CoreEmu and UI separation.
 * Major upgrade to the UI's handling of savestates
 * Maintenance work to the C++ exception handling
 * Some improved error handling and message popups here or there

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1714 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-31 03:47:05 +00:00
Jake.Stine
635596c412 wxgui: another sync with trunk to pick up more of those cdvd fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1711 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-30 01:48:08 +00:00
cottonvibes
7c7dfa2f58 Finished mVU macro, and set it on by default.
Basically this means whenever COP2 recs are used, its calling mVU instructions instead of sVU instructions.

Note: Theres a very-minor incompatibility problem when using interpreters/sVU for VU0 with mVU Macro. But I'll fix it later (and it probably doesn't effect much).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1710 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 23:07:03 +00:00
Jake.Stine
b4b292d219 More CDVD fixes. I *think* this revision might provide some noticeable speedups when running games directly from cd drives. Also built-in CDVD blockdumps work now (DVD images only, legacy CdRom games still don't blockdump right unless you use the cdvdiso plugin).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1701 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 21:23:32 +00:00
Jake.Stine
915d0c6953 More CDVD and cdvdiso bugfixes: cd-rom images should work now (ie, the old school non-DVD sort!), and improved the error and async read handling (possibly affects people running games from dvdrom)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1697 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 14:57:51 +00:00
Jake.Stine
396783957e wxgui:
* synched with trunk to pick up all new cdvdiso fixes.
 * configuration wizard now starts if pcsx2.ini is missing/deleted.
 * changed GetWindowChild (MSW specific?) to FindWindow.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1696 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 13:06:06 +00:00
Jake.Stine
d77ac4786d Major Fixes!
* Fixed like a gazillion bugs in the new CDVD system; memory corruption, memory leaks, failed resets, and who knows what else.
 * New commandline parameters!!  Added -skipbios/-nodisc/-usecdvd/-elf [file] options, intended replacements for the now obsolete -bootmode (bootmode should still work as it used to).
 * fixed a bug that kept -help from working, and updated -help to display all the new command lines.
 * -nogui command line now causes PCSX2 to close on escape, instead of escaping back to the GUI.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1684 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 02:00:25 +00:00
Jake.Stine
9303bc5bf2 wxgui: Prepped the R5900 recompiler for the new wxWidgets-enhanced dedicated emulation thread design, and removed the old boolean-based re-entrant event checking mess.
Note: Nearly have a successfully booting branch! (bios crashes when it reaches CDVD api callbacks, should be a simple fix but it'll have to wait until later >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1680 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-25 15:38:48 +00:00
cottonvibes
a3f0ba5315 microVU:
- Started implementing VU macro mode (code off by default)
- Disabled Constant Propagation for Jump Addresses (this rarely was a speedup, and it slowed down recompilation time a lot in some games causing bad slowdowns (GoW))

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1675 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-24 02:48:50 +00:00
Jake.Stine
db3e81504e wxgui: The Linux side compiles and runs again. Note: Removed "Open in Explorer" buttons for folders since there seems no reliable way to do that in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1661 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 23:05:26 +00:00
Jake.Stine
e25db2a0ba wxgui: sync with trunk (boooring)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1660 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 16:19:33 +00:00
Jake.Stine
4b320294fc wxgui: Fixed most of the trivial bugs from the prev commit.
* Removed NoncopyableObject class and replaced it with a DeclareNoncopyableObject() macro -- which reports saner C++ compilation errors when the object copy is attempted.
 * Improved first run wizard and several configuration panels.
 * Moved the BIOS selector to its own menu item and dialog box, separate of the Settings panel.
 * Fixed various bugs preventing configuration changes from being saved.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1658 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 14:34:48 +00:00
Jake.Stine
3c4b1afb49 wxgui: All kinds of mess, but still not up to running games yet.
* Borrowed wxScopedPtr from wxWidgets 2.9
 * Fixed up first-time startup procedures and folder selection
 * Implemented most of the rest of the missing configuration options, and cleaned up some ambiguities regarding bool types and bitfields.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1649 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-18 19:47:00 +00:00
Jake.Stine
c415d8d694 wxgui:
* Major cleanups and improvements to the Threading namespace.
 * Created CoreEmuThread class framework, which currently runs the EEcore, IOP, and VUs with threadsafe suspension, reset, and resume features.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1624 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-15 06:17:43 +00:00
Jake.Stine
3544bcd118 wxgui: maintenance sync with trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1604 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-04 13:34:52 +00:00
Jake.Stine
4836aac1f5 wxgui: separated core emulation options from user interface options (mostly! some interdependencies remain), and stripped out some of the old framelimiting toggle/cycle code, which will be replaced with a better framelimiter system soon.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1602 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-04 08:21:10 +00:00
Jake.Stine
bafd21140f wxgui:
* finished most of the new plugin system (branch is buildable and runnable again, but no significant functionality has been added yet).
 * Removed STGS code from the branch since I planned to kill it off anyway and it was more work to code proper support for it in wx than to remove it.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1595 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-02 16:48:03 +00:00
arcum42
a4e0009a7e Stub out some functions in the cache code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1588 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-30 23:50:39 +00:00
Jake.Stine
71490981bf wxgui: synced with trunk, and started work on an improved plugin initialization procedure. (branch currently does NOT compile, sorry)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1582 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-29 14:00:00 +00:00
Jake.Stine
b93f5bf91a More new plugin api work.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1581 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-29 13:54:49 +00:00
Jake.Stine
16fb25c1ed NewPluginApi: Some tweaks as per Gabest suggestion; probably a tired disaster in need much review.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1579 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-28 07:34:49 +00:00
Jake.Stine
3935927a99 Cleaned up some loose ends I left behind in my initial rough draft of PluginCallbacks.h, and added some eol-style:native properties to /common/include files that lacked them.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1577 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-28 01:25:51 +00:00
Jake.Stine
2cbb853535 Working on a brand new plugin interface, based on passing APIs via structure instead of individually binding each function (which is generally cumbersome and limited in a number of ways).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1576 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-27 23:51:52 +00:00
arcum42
56a98ca922 Converted a few of the file paths to strings, and moved the generic file manipulation functions in IsoFileFormats to their own file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1562 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-24 03:08:14 +00:00
arcum42
a9999cbffa Reworked a few things in PcsxConfig, to make things a little more organized, and make path changes later easier. (May have broken Linux temporarily. If so, I'll fix it in a bit.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1560 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-24 00:53:40 +00:00
arcum42
20b95fd187 Added a few new calls to PathUtils, and used them to get rid of some platform specific code in the new Iso code. I also modified some other code to use the new calls, and fixed a few microVU compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1559 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-23 23:30:19 +00:00
Jake.Stine
3751c928d3 wxgui: synced with trunk (to acquire new CDVD/ISO api)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1558 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-23 14:58:17 +00:00
Jake.Stine
ccdb5d84b9 wxgui: Optimizations and improvements to the console logger's threading model.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1535 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-17 03:43:45 +00:00
gigaherz
de976b8234 Remove the bool from the GS exports, as Jake said.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1531 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-16 12:38:42 +00:00
Jake.Stine
657660371c wxgui: Fixed crash-on-exit problem in Release builds and made the console logger thread-safe (uses messages instead of direct wxFrame method invocations).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1529 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-16 09:58:17 +00:00
gigaherz
63a01f76ac Matsuri sent me a cleanup of his previous patch. No changes in functionality.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1528 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-16 03:34:30 +00:00
ramapcsx2
258dc05529 Plugin interface / GSdx changes that binds the GSdx vsync option to the pcsx2 framelimiter.
This patch by matsuri makes playing with vsync a lot nicer, so thanks for that one ;)

Note: For now its directx 10 only, due to dx9 needing a swapchain reset..

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1526 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-15 19:44:06 +00:00
gigaherz
e2c31ae72a Now that having internal CDVD interfaces is easy, I added a NODISC interface, with a menu option to run the BIOS with no disc.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1513 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-15 01:17:28 +00:00
gigaherz
3f28c12fe7 Start improving the CDVD interface. Change the internal ISO interface to use it.
I will later work on getting the typical plugins to support these new functions.
I have tried to also update the linux side, but I can't compile or test it so it might not work properly.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1511 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-15 00:27:27 +00:00
Jake.Stine
8505e4a7e7 wxgui: Added plugin selection dialog (complete with plugin enumeration and an exceedingly fancy progress bar), fixed some menus, added isofile recent lists, and lots more stuff is correctly saved and loaded from the configuration file.
* Dev note: Re-enabled USE_STL in wxWidgets since that's required to ensure thread safety.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1505 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-14 06:18:52 +00:00
gigaherz
43f8746906 Implemented WIP code to run a ISO image from within pcsx2, ignoring the currently selected cdvd plugin.
I tried it and it seems to work, but I can't assure it's bugfree.
Next step is to implement internal blockdump creation and loading, and fix any problems ppl might have with this.
(And sorry for breaking linux on every commit I do. :P)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1496 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-12 17:17:57 +00:00
ramapcsx2
0fb4e89fe2 Removed the wait cycles hack, and made it effectively always on.
The magic values for this setting were made for the old, sometimes failing system.
It should not be needed anymore, and testing confirmed that.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1485 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 15:43:28 +00:00
Jake.Stine
3c195e9f9a wxgui: more of the slowly progressing.
* Implemented internationalization (i18n) framework.
 * Made a pretty configuration dialog box!
 * Many minor bugfixes.
 * Removed most of the old Win32 and Linux/GTK gui code because it was causing gettext cataloging to grab about 500 non-relevant strings (can always reference trunk for them anyway).

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1484 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 08:31:38 +00:00
Jake.Stine
fb6a8939b0 wxgui: Moved some more files around in Common/Utilities, and merged against trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1460 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 20:48:11 +00:00
Jake.Stine
aceefaf812 wxGui branch: [linux] Updated projects, added Utilities and x86emitter libraries.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1459 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 20:12:33 +00:00
Jake.Stine
da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00
cottonvibes
6b2c26a617 Added 2 gamefixes to the Windows Side (untested since I don't have the games xD):
- DMA Execution hack - Fixes Fatal frame problems by ignoring dma transfers while another one is being executed.
- VU XGkick hack - Fixes Erementar Gerad by delaying XGkick. Similar to what SO3 needs, except this game needs more delay. Emulating this correctly is impossible with the current DMAC system, and will most-likely never be fixed correctly. The best (and fastest) way to simulate proper behavior is with a gamefix. (Super VU was doing this by a CRC hack, but I changed it to use this gamefix instead along with microVU.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1437 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-26 04:27:18 +00:00
arcum42
89dc306861 The Gust fix is back in. The previous behavior is in as a gamehack for Fatal Frame, and any other games adversely affected. Checkbox not yet implemented for Windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1436 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-26 03:12:36 +00:00
arcum42
816e39851a Linux: Quick fixes to get the Linux build working with the changes in r1388.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1389 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-18 09:32:35 +00:00
Jake.Stine
b974b815ff Major Build System changes:
* Changed w32pthreads library into a DLL so that it can be used from plugins correctly. (NOTE: you will need to make sure to build and copy w32pthreads.dll into your pcsx2 folder).
 * Switched pcsx2 from static CRT to shared CRT linking (needed to ensure correct exception handling behavior in multithreaded DLL environments).
 * Switched all standard plugins in the Suite to the shared CRT, to match pcsx2's new style. :)
 * Renamed _DEBUG (depreciated) to PCSX2_DEBUG (excluding Gabest projects since the ATL still uses it).
 * Added intrin.h to Pcsx2Defs.h (so that it is included universally), and added intrin_x86.h for GCC compatibility.

Notes:
 * Current plugin version compatibility status should be unaffected.  The new shared-CRT plugins work fine with older versions of Pcsx2, and the older plugins should work fine with the new shared-CRT version of pcsx2; so long as the necessary CRT DLLs are available on the user's system.
 * All future packagings of pcsx2 will include w32pthreads.dll and the Common Runtimes (CRTs).
 * Existing users who do not have MSVC installed can obtain the CRTs by downloading the Microsoft Visual C++ 2008 Redistributable Package (anyone with msvc installed should already have all they need).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1388 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-18 08:20:19 +00:00
cottonvibes
07a4eb3491 microVU/pcsx2:
- Removed flaghack1 since it didn't do much over flaghack2 (except break games :p).
Flaghack2 is now renamed to "Status Flag Hack", and so-far we haven't found a single game it breaks, so compatibility is high.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1313 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-03 23:51:23 +00:00
arcum42
e8ae911664 Linux: Hack microVU into the Gui.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1275 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-27 13:10:43 +00:00