mirror of
https://github.com/libretro/pcsx2.git
synced 2025-01-14 05:20:49 +00:00
Jake.Stine
01c01e9c34
wxGui branch: [linux] Added workspaces and projects for Code::Blocks IDE. Main workspace is currently located in pcsx2/linux/ (will move it to a top level later), and only Pcsx2/zlib projects are tested (and working!). Haven't gotten to any plugins yet.
The CodeBlocks project is tested for Debug builds only, and will generate the executable binary to /yoursvnroot/bin/ [same as the MSVC/Win32 build does]. * Note: The 'regular' build script is currently broken and I haven't a darnedest clue how to fix it, since my knowledge of Automake doesn't extend past the end of this sentence. git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1079 96395faa-99c1-11dd-bbfe-3dabce05a288
Description
PCSX2 - The Playstation 2 Emulator
Languages
C++
89.8%
C
4.4%
Objective-C++
1.1%
GLSL
1%
CMake
0.9%
Other
2.7%