pcsx2/plugins/GSdx
Jonathan Li 791dc84d49 gsdx:gtk: Update GUI
Set slider ranges to 0-100, which matches what Windows uses.
Add OSD maximum log messages option and tooltips.
2017-01-10 20:47:33 +00:00
..
docs
PSX gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
res gsdx-ogl: alternate implementation of half pixel offset 2016-11-29 17:22:02 +01:00
vsprops windows: Add freetype to solution and link to GSdx 2016-09-10 12:36:56 +01:00
xbyak Update from xbyak 4.84 to 5.11 2016-11-20 13:21:11 +01:00
boost_spsc_queue.hpp
CMakeLists.txt Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
config.h gsdx: remove various assertion 2016-11-08 18:58:10 +01:00
GLLoader.cpp gsdx ogl: reduce complexity of driver detection 2016-10-23 12:43:50 +02:00
GLLoader.h gsdx ogl: reduce complexity of driver detection 2016-10-23 12:43:50 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h
GS.cpp Added callbacks for OSD Log and Monitor. Added wrappers in PCSX2 main for callbacks. Added some basic info calls (e.g. Saving loading FPS) 2017-01-03 10:43:56 +01:00
GS.h gsdx sw: wrap GS memory 2016-11-01 13:33:11 +01:00
GSAlignedClass.cpp
GSAlignedClass.h
GSBlock.cpp
GSBlock.h
GSCapture.cpp gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSCapture.h gsdx:recorder:unix: Fix thread leaking 2016-10-28 18:33:50 +01:00
GSCaptureDlg.cpp
GSCaptureDlg.h
GSClut.cpp Whoops, over zealous with removing things. 2017-01-09 22:37:15 +00:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp gsdx: use prefix increment operator for non-primitive type 2016-08-12 23:11:26 +02:00
GSCodeBuffer.h
GSCrc.cpp gsdx: enable clut_load_before_draw option on Harley Davidson (CRC hack) 2016-10-14 20:47:18 +02:00
GSCrc.h gsdx: sort crc game list 2016-11-06 16:30:51 +01:00
GSDevice9.cpp gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice9.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice11.cpp gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice11.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice.cpp Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSDevice.h Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSDeviceDX.cpp
GSDeviceDX.h
GSDeviceNull.cpp pcsx2: Remove == true/false for boolean logic (#1556) 2016-09-10 20:08:14 +02:00
GSDeviceNull.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDeviceOGL.cpp Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSDeviceOGL.h Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSDeviceSW.cpp gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDeviceSW.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDialog.cpp
GSDialog.h
GSDirtyRect.cpp gsdx: use prefix increment operator for non-primitive type 2016-08-12 23:11:26 +02:00
GSDirtyRect.h
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDrawScanline.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanline.h
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDump.cpp
GSDump.h
GSdx.cpp GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSdx.def Added callbacks for OSD Log and Monitor. Added wrappers in PCSX2 main for callbacks. Added some basic info calls (e.g. Saving loading FPS) 2017-01-03 10:43:56 +01:00
GSdx.gcc.workspace
GSdx.h GSDX-UI: Add Mipmap combobox 2016-11-05 22:19:32 +05:30
GSdx.rc GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSdx.vcxproj Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSdx.vcxproj.filters Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSFunctionMap.cpp
GSFunctionMap.h gsdx: SW JIT debug helper 2016-11-19 17:00:32 +01:00
GSHwHack.cpp gsdx: move Haunting Ground CRC to dx level 2016-10-19 21:10:44 +02:00
GSLinuxDialog.cpp gsdx:gtk: Update GUI 2017-01-10 20:47:33 +00:00
GSLinuxLogo.h
GSLocalMemory.cpp gsdx: wrap gs page/block instead to skip them 2016-10-25 22:49:05 +02:00
GSLocalMemory.h gsdx: wrap bp for block ptr 2016-11-04 23:03:12 +01:00
GSLzma.cpp gsdx: small x64 printf warning fixes 2016-11-19 17:00:32 +01:00
GSLzma.h gsdx linux replayer: allow to repack gs dump 2016-10-22 13:22:28 +02:00
GSOsdManager.cpp GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSOsdManager.h GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSPerfMon.cpp
GSPerfMon.h
GSPng.cpp gsdx:png: Fix accidental resource leak 2016-12-12 23:08:30 +00:00
GSPng.h gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRasterizer.cpp gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRasterizer.h gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRenderer.cpp Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSRenderer.h GSDX: Add an enum for texture filtering 2016-10-16 17:36:30 +01:00
GSRendererCL.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererCL.h
GSRendererCS.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererCS.h
GSRendererDX9.cpp GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSRendererDX9.h
GSRendererDX11.cpp GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSRendererDX11.h
GSRendererDX.cpp GSDX: Add an enum for texture filtering 2016-10-16 17:36:30 +01:00
GSRendererDX.h GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSRendererHW.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererHW.h gsdx merge: get a new buffer for the feedback write 2016-10-14 18:13:20 +02:00
GSRendererNull.cpp
GSRendererNull.h
GSRendererOGL.cpp gsdx-ogl: correct texture coordinate by 0.5 when vertex position is -0.5 2016-11-29 17:22:02 +01:00
GSRendererOGL.h gsdx-ogl: alternate implementation of half pixel offset 2016-11-29 17:22:02 +01:00
GSRendererSW.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererSW.h gsdx sw: trick GetFeedbackOutput to handle basic merge loopback 2016-10-14 18:13:20 +02:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp gsdx:gtk: Update GUI 2017-01-10 20:47:33 +00:00
GSSetting.h gsdx:gtk: Update GUI 2017-01-10 20:47:33 +00:00
GSSettingsDlg.cpp GSdx: Minor update to GS Settings Dialog 2017-01-10 20:07:29 +00:00
GSSettingsDlg.h GSdx: Minor update to GS Settings Dialog 2017-01-10 20:07:29 +00:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx ogl: of course some driver don't work with GL_ARB_enhanced_layouts 2016-10-23 12:48:23 +02:00
GSShaderOGL.h
GSState.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSState.h GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSTables.cpp
GSTables.h
GSTexture9.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture9.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture11.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture11.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture.cpp
GSTexture.h gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h
GSTextureCache.cpp Revert "gsdx tc: always clear a new depth buffer" 2017-01-09 10:21:23 +01:00
GSTextureCache.h GSDX-TextureCache: Generalize scaling equation 2016-11-01 17:54:46 +01:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h
GSTextureCacheSW.cpp gsdx: wrap gs page/block instead to skip them 2016-10-25 22:49:05 +02:00
GSTextureCacheSW.h
GSTextureFX9.cpp
GSTextureFX11.cpp
GSTextureFX.cpp
GSTextureNull.cpp
GSTextureNull.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureOGL.cpp gsdx: by default new will throw std::bad_alloc 2016-10-13 20:44:59 +02:00
GSTextureOGL.h gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSTextureSW.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureSW.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSThread.h
GSUniformBufferOGL.h
GSUtil.cpp gsdx sw: s/g_cpu/m_cpu/ 2016-11-24 23:03:25 +01:00
GSUtil.h gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSVector.cpp
GSVector.h GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h Changed the GSBufferOGL interface from map and upload to map and unmap. This allows rendering directly into the OGL buffer instead of having to do copy at some point. 2017-01-03 10:43:56 +01:00
GSVertexHW.h
GSVertexList.cpp
GSVertexList.h
GSVertexSW.cpp
GSVertexSW.h
GSVertexTrace.cpp gsdx: don't try to correct depth in primitive trace 2016-11-24 22:24:00 +01:00
GSVertexTrace.h gsdx state: post fix depth tracing 2016-11-11 23:39:34 +01:00
GSWnd.cpp gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSWnd.h
GSWndDX.cpp
GSWndDX.h
GSWndEGL.cpp gsdx egl: report an error if we fail to bind the openGL API 2016-10-22 13:22:28 +02:00
GSWndEGL.h gsdx egl: report an error if we fail to bind the openGL API 2016-10-22 13:22:28 +02:00
GSWndOGL.cpp
GSWndOGL.h
GSWndWGL.cpp
GSWndWGL.h
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
stdafx.cpp gsdx x64 linux: only mmap in lower 2GB code segment 2016-11-20 10:38:15 +01:00
stdafx.h Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
targetver.h